• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:13
CEST 00:13
KST 07:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles2[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66Weekly Cups (June 23-29): Reynor in world title form?14FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
The GOAT ranking of GOAT rankings The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form? Weekly Cups (June 30 - July 6): Classic Doubles Program: SC2 / XSplit / OBS Scene Switcher
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site Flash Announces Hiatus From ASL
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2024! Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 639 users

Mining rates for each patch (Python) - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 All
TheNevermind
Profile Joined May 2009
United States1 Post
May 11 2009 18:27 GMT
#41
Nice work. It seems like you could have saved some effort by modifying the map to give you enough money to build your first nexus/hatchery/command center rather than mining the expo for it.

I think the difference in mining rates is less than the data suggest. For example, zerg at 9 o'clock gets 768 from patch 7 and 592 from patch 3 after 10 minutes. But you won't leave just one worker gathering for that time, you'll start with four and soon have more workers than patches. So what really matters is the mining rate from the top four patches at each base versus the bottom four patches, and even that will only apply until you get extra workers going.

This is still useful for telling you where to send the first workers and it might put you a couple seconds ahead in economy. That doesn't matter if your other skills are weak, but this does give an edge against someone who is otherwise matched with you.

I wonder if Blizzard knew about and intended the difference in mining rates between races. And I wonder if they're doing tests like these on Starcraft 2 to keep it balanced (or intentionally unbalanced in certain aspects).
JJH
Profile Joined December 2008
Canada42 Posts
May 12 2009 05:38 GMT
#42
great work!
hmm that seems like a great experiment to try out for myself..

i wonder if anyone has thought about testing this on the expansion minerals?
R3condite
Profile Joined August 2008
Korea (South)1541 Posts
May 12 2009 06:03 GMT
#43
On May 09 2009 20:06 EvoChamber wrote:
It's interesting how different the Terran results are from those for the Zerg and Protoss. SCV behavior is really strange, they'll hesitate in front of certain patches. This is actually really helpful, since five seconds early game can easily translate into twenty seconds or even more later on. Thanks a lot, Catyoul!

seriously

ur post is wonderful.... i will try this right away!
ggyo...
ForTheSwarm
Profile Blog Joined April 2009
United States556 Posts
May 12 2009 23:57 GMT
#44
Great post man! Don't let all the people saying this is negligible get to you. This is not only more than negligible, but more importantly, incredibly interesting!

I also have to applaud you on your careful and exacting methodology too. Thanks!
Whenever I see a dropship, my asshole tingles, because it knows whats coming... - TheAntZ
Vex
Profile Blog Joined January 2009
Ireland454 Posts
May 13 2009 10:42 GMT
#45
p so imba.
but yeah this is pretty cool.. i fail to see how it improves ones gameplay
"Bonjwa" is the most retarded word ever. Wtf does it even sound like.
integral
Profile Blog Joined February 2009
United States3156 Posts
Last Edited: 2009-05-19 12:24:14
May 19 2009 12:01 GMT
#46
On May 09 2009 20:07 Garnet wrote:
Your result for Terran @3 is different than the result here, who should I believe?

Neither, really.

Mining speed has to do with the pathing efficiency of the worker... The angle of return and acceleration/deceleration of workers varies based on building placement and the initial worker placement on the mineral patch. That this is explained in the OP, but not considered or included in the actual test, is confusing to me. The test that would need to be done to truly prove patch mining efficiency is whether alternative initial worker placements vary the worker's traveling speed. If all worker placements result in the same pathing then you know for sure what that patch's mining rate is. Otherwise, results from tests like this will be inconsistent.


Also, to those who say this doesn't make a big difference, I learned this because on a UMS map I've played to death, spawn defense, two of the positions have a single probe that returns slower than the others. If you don't re-angle this probe, after a minute it's five seconds slower than the other probes. This means you don't get enough money in time to send the first wave of units, and as a result will be at such a disadvantage that unless you're a far superior player to your opponent you'll likely lose. Now, say a progamer splits all four to a bad angle. After about a minute of mining, compared to an ideal start, it's like they waited five seconds at the start before starting to mine.

If you can't see how significant that is, you probably don't understand starcraft very well.
pRo9aMeR
Profile Blog Joined September 2008
595 Posts
June 03 2009 12:07 GMT
#47
On May 09 2009 19:38 pRo9aMeR wrote:
For protoss, at the 9 and 6 o'clock, there are two patches (5th and 7th patches) which are above average. These patches seem to be the same distance away as the 5th patch at the 12 o'clock position, but at 12 it isn't above average. I had assumed these patches would be the same. Is there any explanation that you could offer? Is the pathing so differerent when the probe is mining on the left or right side of the nexus?

Overall great work! thank you


I read all the posts, and nobody offered an answer...patiently waiting ^^
In training...let's play, gg! d^..^b
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 728
ProTech67
ROOTCatZ 56
Livibee 53
JuggernautJason32
UpATreeSC 1
StarCraft: Brood War
Artosis 240
Rock 24
MaD[AoV]14
Stormgate
Nathanias73
Dota 2
NeuroSwarm51
League of Legends
Grubby4548
Counter-Strike
Fnx 2254
taco 746
Stewie2K688
flusha402
sgares146
Super Smash Bros
PPMD146
Mew2King84
Heroes of the Storm
Liquid`Hasu569
Other Games
summit1g7854
tarik_tv2375
fl0m700
mouzStarbuck293
ZombieGrub59
Maynarde17
Organizations
Other Games
gamesdonequick49954
BasetradeTV29
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• kabyraGe 268
• musti20045 36
• davetesta33
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• Kozan
StarCraft: Brood War
• 80smullet 31
• Eskiya23 20
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Stormgate
• mYiSmile10
Dota 2
• masondota2985
League of Legends
• Jankos2288
• TFBlade1022
Other Games
• imaqtpie1968
• Shiphtur533
• WagamamaTV222
Upcoming Events
Replay Cast
1h 47m
Sparkling Tuna Cup
11h 47m
WardiTV European League
17h 47m
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
1d 1h
The PondCast
1d 11h
WardiTV European League
1d 13h
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
1d 17h
Replay Cast
2 days
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
Classic vs Cure
FEL
3 days
RSL Revival
4 days
FEL
4 days
FEL
4 days
CSO Cup
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.