Proleague Round 4 Official Maps announced! - Page 5
Forum Index > BW General |
latent
United States428 Posts
| ||
InToTheWannaB
United States4770 Posts
EDIT: also it kinda hard to tell but outsider really needs that mineral patch at those back expos so u need a scv and dropship b4 u can expo there. Right now looks like terren could fast expo then just float two CCs to those back expos and be running off 4 gas really quick. | ||
scwizard
United States1195 Posts
| ||
latent
United States428 Posts
On April 07 2009 05:22 InToTheWannaB wrote: TvP on outsider looks like it be kinda hard for toss. Looks like terren never really will have to push the center. Seems like they can just leap frog the edges of the map pretty easy. Agreed. Not to mention, even if Terran did take the center, the lava makes it a deathtrap for Protoss. They have very little recourse against being sieged. With Battle Royale, I'm not even sure what to think. How exactly does a protoss defeat a giant Terran army on that map? It's difficult to judge distances from a shrunken down map, but if Terran can siege the Protoss base from outside those boundaries... jeez. I don't know about zerg though. | ||
Zozma
United States1626 Posts
| ||
![]()
Hot_Bid
Braavos36374 Posts
| ||
scwizard
United States1195 Posts
On April 07 2009 05:22 InToTheWannaB wrote: EDIT: also it kinda hard to tell but outsider really needs that mineral patch at those back expos so u need a scv and dropship b4 u can expo there. Right now looks like terren could fast expo then just float two CCs to those back expos and be running off 4 gas really quick. Well any race can float stuff down to their third. Seems like a high money map for everyone (especially terran though). The whole set looks like it favors terran in general. Perhaps they're hoping for oov and Boxer to make a comeback. | ||
sAw
![]()
965 Posts
| ||
thunk
United States6233 Posts
| ||
CharlieMurphy
United States22895 Posts
On April 06 2009 15:57 konadora wrote: Gas change is so random lol. Btw, is it me or does the cliff at the main (right beside the mineral line) seem wider now? Ah, thanks Idra! But if that's the case, shouldn't they move the gas at 3 to below the town hall? also, for zerg (especially in ZvZ) if you need to make a sunken in ur main it won't ever cover gas,minerals, and buildings with the gas at 12, if it's at 3 it's much closer/tighter. PS- I hope they fixed the space behind minerals there too, I've gotten drones trapped there a few times. | ||
CharlieMurphy
United States22895 Posts
| ||
Person514cs
1004 Posts
| ||
NahLGaE
Korea (South)523 Posts
extremely interesting maps tho. glad they changed medusa too | ||
n.DieJokes
United States3443 Posts
| ||
scwizard
United States1195 Posts
| ||
IdrA
United States11541 Posts
as normal | ||
eatmyshorts5
United States1530 Posts
| ||
Klive5ive
United Kingdom6056 Posts
On April 06 2009 19:46 IdrA wrote: indeed its basically a shitty boring version of loki, altho at least carriers arent as overpowered I can understand you might not like it, but I don't see how it's a boring version. Unlike Loki your back expo can be cliffed, which could lead to some cool drop ship play. And the front expo doesn't have a small choke at the front, it's quite wide open plus the minerals are facing impassable terrain which is going to make muta harass really easy. It kinda seems like both expansions are a lot more difficult to hold than Loki. | ||
Pyrrhuloxia
United States6700 Posts
On April 07 2009 09:13 IdrA wrote: really fucking easy as normal hahaha what did you expect from a Terran, scwiz? | ||
Kyuukyuu
Canada6263 Posts
| ||
| ||