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Active: 810 users

Proleague Round 4 Official Maps announced!

Forum Index > BW General
Post a Reply
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konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
Last Edited: 2009-04-09 23:58:26
April 06 2009 06:40 GMT
#1
Total of 6 maps, with 4 new maps!

[image loading]


KeSPA has announced the official maps that will be used for Proleague Round 4 starting 11th April 2009.

Round 4 will now have 6 maps after removing old maps, down from 8 official maps. Only Medusa and Destination will be kept.

Round 4 will include fresh new maps, Heartbreak Ridge, God's Garden, Battle Royale and Outsider.

Maps with new concepts have been added to the map pool, with hopes of creating new exciting games.

Destination will remain as it is, while Medusa has underwent 'PvT' balance changes, and will be called 'Neo Medusa'.

The new maps will be used in round 4 and 5, and based on balance, a maximum of two maps will be replaced at the end of round 4 if necessary.

The maps will be revealed to everyone and for everyone to download, including observer versions, at the official website www.e-sports.or.kr on 10th April 2009.

Source: Fomos.kr

+ Show Spoiler [Original Korean News] +

신한은행 프로리그 08-09 4라운드 공식맵 발표
2009년 04월 06일 15시 11분

[한국e스포츠협회 제공]총 공식맵 수 6개로 변경, 신규맵 4개 대거 투입

[image loading]


사단법인 한국e스포츠협회(회장 서진우)는 오는 4월 11일(토)부터 시작하는 “신한은행 프로리그 08-09시즌 4라운드” 공식맵을 발표했다.

4라운드부터는 기존 8개의 공식맵에서 올드맵이 제외된 6개의 공식맵이 사용된다. 또한 기존맵 6개 중 메두사와 데스티네이션을 제외한 나머지 4개맵은 신규맵으로 교체하게 됐다.

4라운드부터 새롭게 선보이는 신규맵은 ‘단장의능선’, ‘신의정원’, ‘배틀 로얄(Battle Royal)’, ‘아웃사이더(Outsider)’로, 단순한 형태의 힘싸움형 맵 보다는 다소 전략적이고 독특한 형태의 맵이 대거 선정됐다.

특히 기존 맵의 지형형태와는 다소 색다른 내외곽 전장 분리형 맵이 2개나 추가되며 새로운 형태의 경기양상을 볼 수 있을 것으로 기대되고 있다.

지난 시즌 잔류맵인 데스티네이션은 수정 없이 그대로 사용되며, 메두사는 테란vs토스전을 보완하는 수정을 거쳐서 ‘네오 메두사’로 수정되어 사용된다.

선정된 공식맵은 4~5라운드 동안 사용되며, 종족밸런스 및 경기양상을 고려하여 필요시 4라운드 종료 후 최대 2개까지 다른 신규맵으로 교체할 예정이다.

공식맵의 일반인 공개는 4월 10일(금) 협회 사이트(www.e-sports.or.kr)를 통해 공개될 예정이며 옵저버 맵과 연습용 맵이 포함되어 배포된다.

모바일로 보는 스타크래프트 1253+NATE/ⓝ/ez-i
Enjoy e-Sports & http://www.fomos.kr 무단 전재 및 재배포 금지


Neo Medusa
[image loading]


God's Garden
[image loading]


Heartbreak Ridge
[image loading]


Battle Royale
[image loading]


Outsider
[image loading]


Thanks GTR for HQ map images.

A few map changes from the first beta builds:
Neo Medusa - Center is mainly buildable now
Battle Royale - Changed center design
Heartbreak Ridge - Added minerals and Temples to corners
On April 06 2009 19:46 IdrA wrote:
Show nested quote +
On April 06 2009 18:40 konadora wrote:
On April 06 2009 18:34 Crunchums wrote:
Can anyone tell if the middle of outsider is accessible from the gap in the lava? And does anyone know if any of the neutral buildings are stacked?

Yes, there are ramps if you look closely ^^;

More detail will be announced on 10th, as of now, probably only Idra knows.

theres like 7~ 1500 hp temples stacked on the corners in heartbreak ridge and none of them are stacked on battle royale


Edit: Map available for download here!

[image loading]

Poll: Happy with new map pool?
(Vote): YESSSSSSSS!!!!!!!
(Vote): Utterly disappointing!
(Vote): I don't really care, I want to see some games!
POGGERS
sixghost
Profile Blog Joined November 2007
United States2096 Posts
April 06 2009 06:42 GMT
#2
Thanks for the translation. Was there any description of the changes made to medusa?
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
GTR
Profile Blog Joined September 2004
51446 Posts
Last Edited: 2009-04-06 06:42:34
April 06 2009 06:42 GMT
#3
YES HEARTBREAK RIDGE AND OUTSIDER!!
can't wait for the change log of 'neo medusa' haha
Commentator
Avidkeystamper
Profile Blog Joined June 2008
United States8552 Posts
April 06 2009 06:42 GMT
#4
''while Medusa has underwent 'PvT' balance changes, and will be called 'Neo Medusa'."
Can't wait to see the impact.
Jaedong
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 06 2009 06:43 GMT
#5
they just made the center mostly buildable
http://www.splitreason.com/product/1152 release the gracken tshirt now available
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
April 06 2009 06:43 GMT
#6
On April 06 2009 15:42 Avidkeystamper wrote:
''while Medusa has underwent 'PvT' balance changes, and will be called 'Neo Medusa'."
Can't wait to see the impact.


Hopefully it remains Taekdusa, that's all I care about!
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 06 2009 06:43 GMT
#7
On April 06 2009 15:42 sixghost wrote:
Thanks for the translation. Was there any description of the changes made to medusa?

Nope, no change.
POGGERS
stambe
Profile Joined May 2005
Bulgaria492 Posts
April 06 2009 06:44 GMT
#8
Great News !!! Although i wanted to see all of them, it seems like they picked the better ones
Valks rulzz
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
Last Edited: 2009-04-06 06:52:06
April 06 2009 06:46 GMT
#9
I'm thinking they didn't choose Shades of Twilight because the name is too long.

On April 06 2009 15:43 IdrA wrote:
they just made the center mostly buildable

Really? I still think P>T slightly due to the wide open center...
POGGERS
littlechava
Profile Blog Joined March 2004
United States7218 Posts
April 06 2009 06:50 GMT
#10
On April 06 2009 15:43 IdrA wrote:
they just made the center mostly buildable

have you played any of the new maps? whats the balance look like?
Entusman #12
blabber
Profile Blog Joined June 2007
United States4448 Posts
April 06 2009 06:54 GMT
#11
sweet news! Thanks for posting!!
blabberrrrr
GTR
Profile Blog Joined September 2004
51446 Posts
Last Edited: 2009-04-06 06:56:15
April 06 2009 06:54 GMT
#12
here is a picture of neo medusa

[image loading]


so yeh middle is mostly buildable now

i don't understand the gas change at the bottom main though
Commentator
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 06 2009 06:57 GMT
#13
you could siege the gas from really high up on the high ground at 6 before, whereas with the other 2 mains you had to make your way further in before you could reach any resources.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
Last Edited: 2009-04-06 06:58:56
April 06 2009 06:57 GMT
#14
On April 06 2009 15:54 GTR wrote:
here is a picture of neo medusa

[image loading]


so yeh middle is mostly buildable now

i don't understand the gas change at the bottom main though


Gas change is so random lol.

Btw, is it me or does the cliff at the main (right beside the mineral line) seem wider now?

On April 06 2009 15:57 IdrA wrote:
you could siege the gas from really high up on the high ground at 6 before, whereas with the other 2 mains you had to make your way further in before you could reach any resources.


Ah, thanks Idra! But if that's the case, shouldn't they move the gas at 3 to below the town hall?
POGGERS
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 06 2009 06:59 GMT
#15
On April 06 2009 15:50 littlechava wrote:
Show nested quote +
On April 06 2009 15:43 IdrA wrote:
they just made the center mostly buildable

have you played any of the new maps? whats the balance look like?

ya played all of them a little
the one with spokes from the center seems t>p but 10/15 gate is strong
the neo loki one is a joke. if you dont send out 2 scvs and get first scout and bbs in their main double nex is invincible. double command is actually semi viable, the rush distances are so long.

outsider is kinda weird, ive played it the least.
battle royal is fun but quite non standard so its hard to really predict balance on it
http://www.splitreason.com/product/1152 release the gracken tshirt now available
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 06 2009 07:00 GMT
#16
On April 06 2009 15:57 konadora wrote:
Show nested quote +
On April 06 2009 15:54 GTR wrote:
here is a picture of neo medusa

[image loading]


so yeh middle is mostly buildable now

i don't understand the gas change at the bottom main though


Gas change is so random lol.

Btw, is it me or does the cliff at the main (right beside the mineral line) seem wider now?

Show nested quote +
On April 06 2009 15:57 IdrA wrote:
you could siege the gas from really high up on the high ground at 6 before, whereas with the other 2 mains you had to make your way further in before you could reach any resources.


Ah, thanks Idra! But if that's the case, shouldn't they move the gas at 3 to below the town hall?

gas below cc mines significantly slower, on the left/top is pretty close to max efficiency
and on 3 you still have to get in quite far before you can reach it, at 6 on old medusa you literally just had to get up onto the high ground to reach it.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
Last Edited: 2009-04-06 07:05:21
April 06 2009 07:02 GMT
#17
On April 06 2009 16:00 IdrA wrote:
Show nested quote +
On April 06 2009 15:57 konadora wrote:
On April 06 2009 15:54 GTR wrote:
here is a picture of neo medusa

[image loading]


so yeh middle is mostly buildable now

i don't understand the gas change at the bottom main though


Gas change is so random lol.

Btw, is it me or does the cliff at the main (right beside the mineral line) seem wider now?

On April 06 2009 15:57 IdrA wrote:
you could siege the gas from really high up on the high ground at 6 before, whereas with the other 2 mains you had to make your way further in before you could reach any resources.


Ah, thanks Idra! But if that's the case, shouldn't they move the gas at 3 to below the town hall?

gas below cc mines significantly slower, on the left/top is pretty close to max efficiency
and on 3 you still have to get in quite far before you can reach it, at 6 on old medusa you literally just had to get up onto the high ground to reach it.


If only they hadn't had such inefficiency bugs.. you need to go further in to attack the gas at 6 and 10 as compared to 3 >___>

Edit: WAIT. WHERE DID I SEE THAT CENTER LOGO BEFORE??? I swear I saw it somewhere.
POGGERS
blabber
Profile Blog Joined June 2007
United States4448 Posts
April 06 2009 07:06 GMT
#18
can someone rehost the pic of neo medusa... it's not loading for me atm, thanks.
blabberrrrr
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
April 06 2009 07:07 GMT
#19
On April 06 2009 16:06 blabber wrote:
can someone rehost the pic of neo medusa... it's not loading for me atm, thanks.


Same for me, actually.
stambe
Profile Joined May 2005
Bulgaria492 Posts
April 06 2009 07:08 GMT
#20
Idra, what about Central Plains and Shades of Twilight ? Since the werent approved by KESPA do you still get a chance to play them or only the other 4 maps ?
Valks rulzz
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 06 2009 07:08 GMT
#21
On April 06 2009 16:07 GGQ wrote:
Show nested quote +
On April 06 2009 16:06 blabber wrote:
can someone rehost the pic of neo medusa... it's not loading for me atm, thanks.


Same for me, actually.


On April 06 2009 16:06 blabber wrote:
can someone rehost the pic of neo medusa... it's not loading for me atm, thanks.


Done, showing now? I hosted it on imageshack...
POGGERS
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 06 2009 07:09 GMT
#22
On April 06 2009 16:08 stambe wrote:
Idra, what about Central Plains and Shades of Twilight ? Since the werent approved by KESPA do you still get a chance to play them or only the other 4 maps ?

dunno whats happening with them
they werent given to us to practice
http://www.splitreason.com/product/1152 release the gracken tshirt now available
blabber
Profile Blog Joined June 2007
United States4448 Posts
April 06 2009 07:09 GMT
#23
thank you good sir!
blabberrrrr
blabber
Profile Blog Joined June 2007
United States4448 Posts
Last Edited: 2009-04-06 07:16:56
April 06 2009 07:16 GMT
#24
On April 06 2009 16:09 IdrA wrote:
Show nested quote +
On April 06 2009 16:08 stambe wrote:
Idra, what about Central Plains and Shades of Twilight ? Since the werent approved by KESPA do you still get a chance to play them or only the other 4 maps ?

dunno whats happening with them
they werent given to us to practice

Good question. I always wondered what Isaac Newton and those other maps looked like
blabberrrrr
Doso
Profile Joined March 2008
Germany769 Posts
April 06 2009 07:18 GMT
#25
Wow, hardcore.
They removed good and proven maps like Andromeda and Colluseum to replace them with new and kinda odd maps.

Battle Royale is just super-strange.
Realpenguin
Profile Joined December 2006
8253 Posts
April 06 2009 07:19 GMT
#26
Holy cow, these maps look GREAT! I can't wait to see these in action, especially Neo Medusa and Battle Royale.

(Unfortunately, every new map I've been excited about has turned out to be imbalanced)
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
April 06 2009 07:23 GMT
#27
So, no anticipating Central Plains?
Anyway it's awesome! And there is no boring Shades of Twilight!!
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
Abydos1
Profile Blog Joined October 2008
United States832 Posts
Last Edited: 2009-04-06 07:26:35
April 06 2009 07:25 GMT
#28
[image loading]


Idra, did the maps you get have any changes from the beta images that were posted?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=89644
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
firedodo
Profile Joined November 2008
China116 Posts
April 06 2009 07:26 GMT
#29
God's Garden is sort of boring though
Others are all CUTE, especially Battle Royale and Outsider
LosingID8
Profile Blog Joined December 2006
CA10828 Posts
April 06 2009 07:30 GMT
#30
On April 06 2009 15:57 IdrA wrote:
you could siege the gas from really high up on the high ground at 6 before, whereas with the other 2 mains you had to make your way further in before you could reach any resources.

not to mention that it was harder to defend vs muta harass with the gas so far away from your min line.
ModeratorResident K-POP Elitist
latent
Profile Joined March 2009
United States428 Posts
Last Edited: 2009-04-06 07:38:23
April 06 2009 07:35 GMT
#31
Thx for the explanations Idra. That gas location at 3 will really make that an unlucky spawn point.

But why'd they get rid of the more proven and balanced maps like Colo II and Andro?
Moo
GTR
Profile Blog Joined September 2004
51446 Posts
April 06 2009 07:38 GMT
#32
because they have been pretty much 'solved' and have gotten stale with both the general viewing audience and the players
Commentator
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
April 06 2009 07:41 GMT
#33
Games on Colosseum and Andromeda were usually macro and rather boring
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
blabber
Profile Blog Joined June 2007
United States4448 Posts
April 06 2009 07:41 GMT
#34
that and they've been used for what seems like forever now?
blabberrrrr
Spyfire242
Profile Joined March 2009
United States715 Posts
April 06 2009 07:43 GMT
#35
New maps are sexy.
Entusman #55 Spyfire242!
latent
Profile Joined March 2009
United States428 Posts
April 06 2009 07:49 GMT
#36
I see I see. BTW what's the schedule for the upcoming Proleague matches this week? The calendar top right says Woongjin vs. S... S? Just...need....one more letter!
Moo
stambe
Profile Joined May 2005
Bulgaria492 Posts
April 06 2009 07:50 GMT
#37
On April 06 2009 16:16 blabber wrote:
Show nested quote +
On April 06 2009 16:09 IdrA wrote:
On April 06 2009 16:08 stambe wrote:
Idra, what about Central Plains and Shades of Twilight ? Since the werent approved by KESPA do you still get a chance to play them or only the other 4 maps ?

dunno whats happening with them
they werent given to us to practice

Good question. I always wondered what Isaac Newton and those other maps looked like


Yeah, last september Acro and Isaac Newton weren't released to the public or the teams. Only a handful games were played on them by a select few progamers to judge the balance, that weren't broadcasted. I've always wondered how they looked like. Maybe one of them is a reworked version of one of the maps we will see used in the coming PL Round. I've read an inteview with Rose of Dream that Arkanoid was made out of a concept he initially designed 2 years early and the map was twilight with a bit of different terrain.
But the initial map wasn't approved by KESPA at that time. At least we now know how Central Plains and Shades of Twilight looked like.
Valks rulzz
Kentor *
Profile Blog Joined December 2007
United States5784 Posts
April 06 2009 08:04 GMT
#38
shit no more TAEKDUSA
Abydos1
Profile Blog Joined October 2008
United States832 Posts
April 06 2009 08:11 GMT
#39
Hot_Bid pointed out that battle royale looks to have changed a lot; heres a comparison going over the very low quality preview image:
[image loading]

"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
GTR
Profile Blog Joined September 2004
51446 Posts
Last Edited: 2009-04-06 08:20:01
April 06 2009 08:19 GMT
#40
HQ Pictures

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]
Commentator
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
April 06 2009 08:25 GMT
#41
Interesting, can't wait to see some games on them.
Hopefully there'll be some unorthodox strategies put in action.
razorsuKe
Profile Blog Joined July 2008
Canada2000 Posts
April 06 2009 08:27 GMT
#42
God's Garden sounds weird, should the foreigners just call it Eden or Garden of Eden?
EntusGalleries.com - CJ Uniform Sale
Samurai-
Profile Joined May 2008
Slovenia2035 Posts
April 06 2009 08:41 GMT
#43
Outsider looks insanely lame..
One ring, to rule them all!
Crunchums
Profile Blog Joined December 2008
United States11143 Posts
April 06 2009 08:44 GMT
#44
I notice they added neutral building + mineral block to the corners of Heartbreak Ridge.

So glad they made the center of Medusa buildable, maybe now terrans other than flash will have a chance vP on that map.

Can't wait for games on these maps
brood war for life, brood war forever
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 06 2009 08:52 GMT
#45
I liked the older design of Battle Royale more
POGGERS
Crunchums
Profile Blog Joined December 2008
United States11143 Posts
April 06 2009 08:59 GMT
#46
On April 06 2009 17:52 konadora wrote:
I liked the older design of Battle Royale more

If they made the change for balance purposes then it's still worth it. Concepts maps have the potential for a lot of fun, nonstandard games - but they also have the potential to be so imbalanced that you only ever see mirror matches (think Raid Assault).
brood war for life, brood war forever
blabber
Profile Blog Joined June 2007
United States4448 Posts
April 06 2009 09:06 GMT
#47
again, I'm having trouble with the pics that are coming from afreeca.com...
blabberrrrr
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 06 2009 09:28 GMT
#48
On April 06 2009 17:59 Crunchums wrote:
Show nested quote +
On April 06 2009 17:52 konadora wrote:
I liked the older design of Battle Royale more

If they made the change for balance purposes then it's still worth it. Concepts maps have the potential for a lot of fun, nonstandard games - but they also have the potential to be so imbalanced that you only ever see mirror matches (think Raid Assault).


Yea I know it's probably because of balance issues, but aesthetic-wise, it just looks nicer

On April 06 2009 18:06 blabber wrote:
again, I'm having trouble with the pics that are coming from afreeca.com...


I'll host them on imageshack, give me a sec.
POGGERS
Crunchums
Profile Blog Joined December 2008
United States11143 Posts
Last Edited: 2009-04-06 09:43:18
April 06 2009 09:34 GMT
#49
Can anyone tell if the middle of outsider is accessible from the gap in the lava? And does anyone know if any of the neutral buildings on any of the maps are stacked?
brood war for life, brood war forever
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 06 2009 09:40 GMT
#50
On April 06 2009 18:34 Crunchums wrote:
Can anyone tell if the middle of outsider is accessible from the gap in the lava? And does anyone know if any of the neutral buildings are stacked?

Yes, there are ramps if you look closely ^^;

More detail will be announced on 10th, as of now, probably only Idra knows.
POGGERS
Crunchums
Profile Blog Joined December 2008
United States11143 Posts
April 06 2009 09:42 GMT
#51
A quick mineral count:
god's garden - 8 main, 6 nat, 6 protected nat
heartbreak ridge - 9 main, 7 nat
battle royale - 8 main, 8 nat
outsider - 9 main, 7 nat, 8 @ mineral walls
brood war for life, brood war forever
Garnet
Profile Blog Joined February 2006
Vietnam9019 Posts
April 06 2009 09:51 GMT
#52
Yeah my decision to play all my games on Destination turned out correct!
Too bad they removed Central Plains, it looked like a fun map
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
April 06 2009 10:35 GMT
#53
Whyyyyyyyyyyyyyyyyyyyy would they get the God's Garden??? Just bring Loki back. =( Central Plains was so much more interesting.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
April 06 2009 10:45 GMT
#54
Damn. No more Tau Cross. I liked that map =\ And they kept Destination. Didn't like that one T.T

No andromeda too. Haha. Always liked a ZvP slug fest there ~_~

Oh well. Hope they're fun.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 06 2009 10:46 GMT
#55
On April 06 2009 18:40 konadora wrote:
Show nested quote +
On April 06 2009 18:34 Crunchums wrote:
Can anyone tell if the middle of outsider is accessible from the gap in the lava? And does anyone know if any of the neutral buildings are stacked?

Yes, there are ramps if you look closely ^^;

More detail will be announced on 10th, as of now, probably only Idra knows.

theres like 7~ 1500 hp temples stacked on the corners in heartbreak ridge and none of them are stacked on battle royale
http://www.splitreason.com/product/1152 release the gracken tshirt now available
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 06 2009 10:46 GMT
#56
On April 06 2009 19:35 Shikyo wrote:
Whyyyyyyyyyyyyyyyyyyyy would they get the God's Garden??? Just bring Loki back. =( Central Plains was so much more interesting.

indeed
its basically a shitty boring version of loki, altho at least carriers arent as overpowered
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 06 2009 10:57 GMT
#57
Idra does the new Medusa seem to be a lot better for TvP or still imba?
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 06 2009 11:01 GMT
#58
dunno playing mostly the new maps
i doubt it'll change much though
the big problems were the free double nexus and the fact that defending wall harass and shuttle play was a massive bitch, and it doesnt address either of those.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 06 2009 11:32 GMT
#59
On April 06 2009 20:01 IdrA wrote:
the big problems were the free double nexus and the fact that defending wall harass and shuttle play was a massive bitch, and it doesnt address either of those.

QFT

I don't know how many times I lost on Medusa because of that
POGGERS
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
April 06 2009 12:39 GMT
#60
Yessss Outsider made it. Also looking forward to the revised Medusa and Heartbreak Ridge. Gogo PL Round 4!
Moderator
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
April 06 2009 13:03 GMT
#61
Shame about Central Plains i liked the look of that. When will we be able to get the new maps to play on iccup?
FaCE_1
Profile Blog Joined December 2006
Canada6172 Posts
April 06 2009 13:06 GMT
#62
the lava map and the snow map just look so awesome :D
n_n
wiesel
Profile Joined September 2008
Germany727 Posts
April 06 2009 13:10 GMT
#63
Interesting, time for map studying.
JohnColtrane
Profile Blog Joined July 2008
Australia4813 Posts
April 06 2009 13:21 GMT
#64
battle royale looks really sick, i think ill enjoy seeing games/playing games on that
HEY MEYT
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
April 06 2009 13:22 GMT
#65
Does Outsider look like Paradoxx to anyone else? I know it's not islands at all, but every time I look at the map I just see a Paradoxx overlay popping up in my head.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
PhOeniX[MinD]
Profile Joined August 2008
361 Posts
April 06 2009 13:54 GMT
#66
gods garden looks great. this new maps are cool. but they not seem to balance except gods garden and neo medusa
KT_FlaSh #1
ghostWriter
Profile Blog Joined January 2009
United States3302 Posts
April 06 2009 14:38 GMT
#67
Nice, the maps look interesting. Can't wait to see how the players play and who gets the "imbalance" on their side.
Sullifam
stroggos
Profile Joined February 2009
New Zealand1543 Posts
Last Edited: 2009-04-06 14:47:33
April 06 2009 14:39 GMT
#68
gotta say these maps are looking balanced and and different, which is awesome.

Actually at a further look i don't like Gods Garden. Seems like the entrances to the naturals arn't even. 3 easy gas seems interesting. id definitely go 3 hatch muta a lot on this map.
hi
JWD
Profile Blog Joined October 2007
United States12607 Posts
April 06 2009 15:36 GMT
#69
This is going to be a really fun round of PL! It's been a long time since we've seen a really bizarre map in the pool...
✌
latent
Profile Joined March 2009
United States428 Posts
April 06 2009 15:53 GMT
#70
Where can one go to find out the upcoming proleague team matchups? I don't see another thread in the forum...
Moo
Crunchums
Profile Blog Joined December 2008
United States11143 Posts
April 06 2009 16:00 GMT
#71
On April 06 2009 19:46 IdrA wrote:
Show nested quote +
On April 06 2009 18:40 konadora wrote:
On April 06 2009 18:34 Crunchums wrote:
Can anyone tell if the middle of outsider is accessible from the gap in the lava? And does anyone know if any of the neutral buildings are stacked?

Yes, there are ramps if you look closely ^^;

More detail will be announced on 10th, as of now, probably only Idra knows.

theres like 7~ 1500 hp temples stacked on the corners in heartbreak ridge and none of them are stacked on battle royale

thanks
brood war for life, brood war forever
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
April 06 2009 16:21 GMT
#72
Any timeline on download? I checked ongamenet.com but they weren't up for download (from what I saw) yet.
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
Abydos1
Profile Blog Joined October 2008
United States832 Posts
April 06 2009 16:26 GMT
#73
On April 07 2009 01:21 hasuprotoss wrote:
Any timeline on download? I checked ongamenet.com but they weren't up for download (from what I saw) yet.


The maps will be revealed to everyone and for everyone to download, including observer versions, at the official website www.e-sports.or.kr on 10th April 2009.
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
Ideas
Profile Blog Joined April 2008
United States8097 Posts
April 06 2009 16:29 GMT
#74
On April 07 2009 01:26 Abydos1 wrote:
Show nested quote +
On April 07 2009 01:21 hasuprotoss wrote:
Any timeline on download? I checked ongamenet.com but they weren't up for download (from what I saw) yet.


Show nested quote +
The maps will be revealed to everyone and for everyone to download, including observer versions, at the official website www.e-sports.or.kr on 10th April 2009.


this will be the longest 3 days of my life.
Free Palestine
checo
Profile Joined November 2008
Mexico1364 Posts
April 06 2009 16:56 GMT
#75
Nice
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
]343[
Profile Blog Joined May 2008
United States10328 Posts
April 06 2009 20:01 GMT
#76
dang battle royale looks pretty cool
Writer
InToTheWannaB
Profile Joined September 2002
United States4770 Posts
April 06 2009 20:10 GMT
#77
On April 06 2009 20:01 IdrA wrote:
dunno playing mostly the new maps
i doubt it'll change much though
the big problems were the free double nexus and the fact that defending wall harass and shuttle play was a massive bitch, and it doesnt address either of those.

I know you can't really give away to much of your thoughts on them but give us what you can about the new maps. What you likeing or hating so far?
When the spirit is not altogether slain, great loss teaches men and women to desire greatly, both for themselves and for others.
scwizard
Profile Joined March 2009
United States1195 Posts
Last Edited: 2009-04-06 21:06:52
April 06 2009 20:11 GMT
#78
Neo Medusa is the same, and all around good map (except if you're a Terran facing protoss lol)
God's Garden looks awkward to play on, I don't really understand the map.
Heartbreak Ridge looks like it favors terran.
Battle Royale looks freaking awesome. I can't wait to see games on it. It might favor zerg, but who knows.
Outsider looks like it's a bad map for zerg v terran due to the third being wide open to tanks.
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
April 06 2009 20:14 GMT
#79
on neo-medusa it looks substantially easier to defend from muta. at top left compared to the other two mains
MyLove + Your Love= Supa Love
koreasilver
Profile Blog Joined June 2008
9109 Posts
April 06 2009 20:15 GMT
#80
Battle Royale is weird.
latent
Profile Joined March 2009
United States428 Posts
April 06 2009 20:17 GMT
#81
Other than Neo Medusa these maps seem a bit unfavorable to Protoss. I'm just stabbing out into the air though.
Moo
InToTheWannaB
Profile Joined September 2002
United States4770 Posts
Last Edited: 2009-04-06 20:26:16
April 06 2009 20:22 GMT
#82
TvP on outsider looks like it be kinda hard for toss. Looks like terren never really will have to push the center. Seems like they can just leap frog the edges of the map pretty easy.

EDIT: also it kinda hard to tell but outsider really needs that mineral patch at those back expos so u need a scv and dropship b4 u can expo there. Right now looks like terren could fast expo then just float two CCs to those back expos and be running off 4 gas really quick.
When the spirit is not altogether slain, great loss teaches men and women to desire greatly, both for themselves and for others.
scwizard
Profile Joined March 2009
United States1195 Posts
April 06 2009 20:25 GMT
#83
I still don't understand how the changes in Medusa are supposed to take 68% pvt to 50-60%
latent
Profile Joined March 2009
United States428 Posts
Last Edited: 2009-04-06 20:28:37
April 06 2009 20:25 GMT
#84
On April 07 2009 05:22 InToTheWannaB wrote:
TvP on outsider looks like it be kinda hard for toss. Looks like terren never really will have to push the center. Seems like they can just leap frog the edges of the map pretty easy.

Agreed. Not to mention, even if Terran did take the center, the lava makes it a deathtrap for Protoss. They have very little recourse against being sieged.

With Battle Royale, I'm not even sure what to think. How exactly does a protoss defeat a giant Terran army on that map? It's difficult to judge distances from a shrunken down map, but if Terran can siege the Protoss base from outside those boundaries... jeez. I don't know about zerg though.
Moo
Zozma
Profile Blog Joined November 2008
United States1626 Posts
April 06 2009 20:29 GMT
#85
God's Garden is going to be a huge nightmare for Terran in TvP.
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
April 06 2009 20:33 GMT
#86
God's Garden will be very much like Andromeda imo
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
scwizard
Profile Joined March 2009
United States1195 Posts
Last Edited: 2009-04-06 21:09:54
April 06 2009 21:04 GMT
#87
On April 07 2009 05:22 InToTheWannaB wrote:
EDIT: also it kinda hard to tell but outsider really needs that mineral patch at those back expos so u need a scv and dropship b4 u can expo there. Right now looks like terren could fast expo then just float two CCs to those back expos and be running off 4 gas really quick.

Well any race can float stuff down to their third. Seems like a high money map for everyone (especially terran though).

The whole set looks like it favors terran in general. Perhaps they're hoping for oov and Boxer to make a comeback.
sAw
Profile Joined November 2008
965 Posts
April 06 2009 21:17 GMT
#88
Can't wait to see some games, they look amazing. We'll see about balance though.
thunk
Profile Blog Joined March 2008
United States6233 Posts
April 06 2009 22:05 GMT
#89
I'm very bummed that Flashland (the BGH esque map) didn't make it.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
April 06 2009 22:25 GMT
#90
On April 06 2009 15:57 konadora wrote:
Show nested quote +
On April 06 2009 15:54 GTR wrote:
here is a picture of neo medusa

[image loading]


so yeh middle is mostly buildable now

i don't understand the gas change at the bottom main though


Gas change is so random lol.

Btw, is it me or does the cliff at the main (right beside the mineral line) seem wider now?

Show nested quote +
On April 06 2009 15:57 IdrA wrote:
you could siege the gas from really high up on the high ground at 6 before, whereas with the other 2 mains you had to make your way further in before you could reach any resources.


Ah, thanks Idra! But if that's the case, shouldn't they move the gas at 3 to below the town hall?



also, for zerg (especially in ZvZ) if you need to make a sunken in ur main it won't ever cover gas,minerals, and buildings with the gas at 12, if it's at 3 it's much closer/tighter.

PS- I hope they fixed the space behind minerals there too, I've gotten drones trapped there a few times.
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
April 06 2009 22:26 GMT
#91
Hopefully God's garden will replace fucking python. That shit is just getting old now.
..and then I would, ya know, check em'. (Aka SpoR)
Person514cs
Profile Blog Joined September 2004
1004 Posts
April 06 2009 23:01 GMT
#92
Outsider has 15 mineral patch and 12 gas. That's a lot of resource for a 3 player map.
Peace and love, for ever.
NahLGaE
Profile Joined February 2008
Korea (South)523 Posts
April 06 2009 23:06 GMT
#93
heartbreak looks like it'll be pretty hard pvz ;o

extremely interesting maps tho. glad they changed medusa too
마재윤.
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
April 06 2009 23:28 GMT
#94
Outsider looks like its gonna be a bitch ZvP, lots of minerals, tons of places to harass or drop lots/dts, really easy expos...
MyLove + Your Love= Supa Love
scwizard
Profile Joined March 2009
United States1195 Posts
April 07 2009 00:08 GMT
#95
I wish Idra would tell us more about what playing Protoss is like on these new maps.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 07 2009 00:13 GMT
#96
really fucking easy
as normal
http://www.splitreason.com/product/1152 release the gracken tshirt now available
eatmyshorts5
Profile Blog Joined January 2009
United States1530 Posts
April 07 2009 00:30 GMT
#97
Honestly i really liked central plains. Oh well not that big of a loss.
BF:BC2 ID: BisuStork//CJ Entusman #32
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2009-04-07 00:38:28
April 07 2009 00:37 GMT
#98
On April 06 2009 19:46 IdrA wrote:
Show nested quote +
On April 06 2009 19:35 Shikyo wrote:
Whyyyyyyyyyyyyyyyyyyyy would they get the God's Garden??? Just bring Loki back. =( Central Plains was so much more interesting.

indeed
its basically a shitty boring version of loki, altho at least carriers arent as overpowered

I can understand you might not like it, but I don't see how it's a boring version.

Unlike Loki your back expo can be cliffed, which could lead to some cool drop ship play.
And the front expo doesn't have a small choke at the front, it's quite wide open plus the minerals are facing impassable terrain which is going to make muta harass really easy.
It kinda seems like both expansions are a lot more difficult to hold than Loki.
Don't hate the player - Hate the game
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 07 2009 00:44 GMT
#99
On April 07 2009 09:13 IdrA wrote:
really fucking easy
as normal

hahaha what did you expect from a Terran, scwiz?
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
April 07 2009 01:02 GMT
#100
Outsider is so damn ugly
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 07 2009 01:37 GMT
#101
On April 07 2009 09:37 Klive5ive wrote:
Show nested quote +
On April 06 2009 19:46 IdrA wrote:
On April 06 2009 19:35 Shikyo wrote:
Whyyyyyyyyyyyyyyyyyyyy would they get the God's Garden??? Just bring Loki back. =( Central Plains was so much more interesting.

indeed
its basically a shitty boring version of loki, altho at least carriers arent as overpowered

I can understand you might not like it, but I don't see how it's a boring version.

Unlike Loki your back expo can be cliffed, which could lead to some cool drop ship play.
And the front expo doesn't have a small choke at the front, it's quite wide open plus the minerals are facing impassable terrain which is going to make muta harass really easy.
It kinda seems like both expansions are a lot more difficult to hold than Loki.

its so huge that no kind of rushes or timing attacks have any chance, and its impossible for terran to take a 4th base, so basically you just turtle and hope your one big army is enough to kill them. and tvz is literally impossible to win. 3 free gas and the longest rush distances ever. by the time your marines get to one of the 4 expos they took they have ultralisks.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Disregard
Profile Blog Joined March 2007
China10252 Posts
April 07 2009 01:38 GMT
#102
Cant wait I cant actually view all the matches live, SPRING BREAK!!
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
peidongyang
Profile Joined January 2009
Canada2084 Posts
April 07 2009 01:41 GMT
#103
Battle royale gonna be epic
the throws never bothered me anyway
meegrean
Profile Joined May 2008
Thailand7699 Posts
April 07 2009 01:52 GMT
#104
Battle Royale should be interesting. Curious to see how the games will turn out.
Brood War loyalist
Jayme
Profile Blog Joined February 2009
United States5866 Posts
April 07 2009 01:57 GMT
#105
Man Outsider screams worker jumping for a relatively safe double gas expo.
Python is garbage, number 1 advocate of getting rid of it.
rredtooth
Profile Blog Joined December 2008
5459 Posts
April 07 2009 02:15 GMT
#106
solid new maps.
[formerly sponsored by the artist formerly known as Gene]
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
April 07 2009 02:23 GMT
#107
Well, God's Garden in still in but at least they cut Central Plains. Glad Battle Royale survived, I'm as psyched for it as apparently everyone else is.
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
April 07 2009 02:32 GMT
#108
On April 07 2009 10:37 IdrA wrote:
Show nested quote +
On April 07 2009 09:37 Klive5ive wrote:
On April 06 2009 19:46 IdrA wrote:
On April 06 2009 19:35 Shikyo wrote:
Whyyyyyyyyyyyyyyyyyyyy would they get the God's Garden??? Just bring Loki back. =( Central Plains was so much more interesting.

indeed
its basically a shitty boring version of loki, altho at least carriers arent as overpowered

I can understand you might not like it, but I don't see how it's a boring version.

Unlike Loki your back expo can be cliffed, which could lead to some cool drop ship play.
And the front expo doesn't have a small choke at the front, it's quite wide open plus the minerals are facing impassable terrain which is going to make muta harass really easy.
It kinda seems like both expansions are a lot more difficult to hold than Loki.

its so huge that no kind of rushes or timing attacks have any chance, and its impossible for terran to take a 4th base, so basically you just turtle and hope your one big army is enough to kill them. and tvz is literally impossible to win. 3 free gas and the longest rush distances ever. by the time your marines get to one of the 4 expos they took they have ultralisks.

in other words, we're going to see every terran avoid God's Garden like the plague or go 2-15, and then Flash goes 8-1
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 07 2009 02:50 GMT
#109
On April 07 2009 11:32 Hot_Bid wrote:
Show nested quote +
On April 07 2009 10:37 IdrA wrote:
On April 07 2009 09:37 Klive5ive wrote:
On April 06 2009 19:46 IdrA wrote:
On April 06 2009 19:35 Shikyo wrote:
Whyyyyyyyyyyyyyyyyyyyy would they get the God's Garden??? Just bring Loki back. =( Central Plains was so much more interesting.

indeed
its basically a shitty boring version of loki, altho at least carriers arent as overpowered

I can understand you might not like it, but I don't see how it's a boring version.

Unlike Loki your back expo can be cliffed, which could lead to some cool drop ship play.
And the front expo doesn't have a small choke at the front, it's quite wide open plus the minerals are facing impassable terrain which is going to make muta harass really easy.
It kinda seems like both expansions are a lot more difficult to hold than Loki.

its so huge that no kind of rushes or timing attacks have any chance, and its impossible for terran to take a 4th base, so basically you just turtle and hope your one big army is enough to kill them. and tvz is literally impossible to win. 3 free gas and the longest rush distances ever. by the time your marines get to one of the 4 expos they took they have ultralisks.

in other words, we're going to see every terran avoid God's Garden like the plague or go 2-15, and then Flash goes 8-1

AHAHAHHA LOL
POGGERS
scwizard
Profile Joined March 2009
United States1195 Posts
Last Edited: 2009-04-07 03:14:40
April 07 2009 03:07 GMT
#110
On April 07 2009 09:44 Pyrrhuloxia wrote:
Show nested quote +
On April 07 2009 09:13 IdrA wrote:
really fucking easy
as normal

hahaha what did you expect from a Terran, scwiz?

I meant to say either "playing against protoss" or "playing as terran" and I ended up saying "playing as protoss"

On April 07 2009 10:37 IdrA wrote:
Show nested quote +
On April 07 2009 09:37 Klive5ive wrote:
On April 06 2009 19:46 IdrA wrote:
On April 06 2009 19:35 Shikyo wrote:
Whyyyyyyyyyyyyyyyyyyyy would they get the God's Garden??? Just bring Loki back. =( Central Plains was so much more interesting.

indeed
its basically a shitty boring version of loki, altho at least carriers arent as overpowered

I can understand you might not like it, but I don't see how it's a boring version.

Unlike Loki your back expo can be cliffed, which could lead to some cool drop ship play.
And the front expo doesn't have a small choke at the front, it's quite wide open plus the minerals are facing impassable terrain which is going to make muta harass really easy.
It kinda seems like both expansions are a lot more difficult to hold than Loki.

its so huge that no kind of rushes or timing attacks have any chance, and its impossible for terran to take a 4th base, so basically you just turtle and hope your one big army is enough to kill them. and tvz is literally impossible to win. 3 free gas and the longest rush distances ever. by the time your marines get to one of the 4 expos they took they have ultralisks.

that's sad news.


On April 07 2009 11:32 Hot_Bid wrote:
Show nested quote +
On April 07 2009 10:37 IdrA wrote:
On April 07 2009 09:37 Klive5ive wrote:
On April 06 2009 19:46 IdrA wrote:
On April 06 2009 19:35 Shikyo wrote:
Whyyyyyyyyyyyyyyyyyyyy would they get the God's Garden??? Just bring Loki back. =( Central Plains was so much more interesting.

indeed
its basically a shitty boring version of loki, altho at least carriers arent as overpowered

I can understand you might not like it, but I don't see how it's a boring version.

Unlike Loki your back expo can be cliffed, which could lead to some cool drop ship play.
And the front expo doesn't have a small choke at the front, it's quite wide open plus the minerals are facing impassable terrain which is going to make muta harass really easy.
It kinda seems like both expansions are a lot more difficult to hold than Loki.

its so huge that no kind of rushes or timing attacks have any chance, and its impossible for terran to take a 4th base, so basically you just turtle and hope your one big army is enough to kill them. and tvz is literally impossible to win. 3 free gas and the longest rush distances ever. by the time your marines get to one of the 4 expos they took they have ultralisks.

in other words, we're going to see every terran avoid God's Garden like the plague or go 2-15, and then Flash goes 8-1

I'm guessing that one game flash loses will be against Jaedong and be like that recent game, where Jaedong was everywhere at once, and using nydus canals even, and flash couldn't keep up on econ.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
April 07 2009 03:21 GMT
#111
Battle Royale looks like games will be wierd to play on. I predict that a 4 pool will be the favored bo on this map, with the bases so close together.
U Gotta Skate.
blabber
Profile Blog Joined June 2007
United States4448 Posts
April 07 2009 03:50 GMT
#112
On April 07 2009 12:21 ghermination wrote:
Battle Royale looks like games will be wierd to play on. I predict that a 4 pool will be the favored bo on this map, with the bases so close together.

it's a two player map, the opponent would scout it and prepare for it so easily
blabberrrrr
IdrA
Profile Blog Joined July 2004
United States11541 Posts
Last Edited: 2009-04-07 03:55:09
April 07 2009 03:52 GMT
#113
On April 07 2009 12:50 blabber wrote:
Show nested quote +
On April 07 2009 12:21 ghermination wrote:
Battle Royale looks like games will be wierd to play on. I predict that a 4 pool will be the favored bo on this map, with the bases so close together.

it's a two player map, the opponent would scout it and prepare for it so easily

i dont think theres gonna be many z's playing on battle royale at all
8 rax -> mech is ridiculously strong due to the rush distances and the tight chokes, if they pool first you just defend behind your assims and the vulture is out before their hatch is done, if they hatch first the bunker rush rapes them.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
scwizard
Profile Joined March 2009
United States1195 Posts
April 07 2009 04:03 GMT
#114
What would you say is the most balanced map in the pool IdrA?
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
Last Edited: 2009-04-07 04:50:51
April 07 2009 04:50 GMT
#115
Battle Royal(e?) seems like it's gonna be a Zerg graveyard.
TranslatorBaa!
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 07 2009 04:52 GMT
#116
On April 07 2009 13:03 scwizard wrote:
What would you say is the most balanced map in the pool IdrA?
i dont really know how outsider is gonna play out
battle royale is massively anti zerg
gods garden is massively anti terran
heartbreak ridge seems like its gonna favor terran
http://www.splitreason.com/product/1152 release the gracken tshirt now available
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
Last Edited: 2009-04-07 04:56:06
April 07 2009 04:54 GMT
#117
Does the Battle Royale assims works like troy's where one destroyed = small units only and 2 = complete block? If so I could actually see zerg being pretty strong zvt. Either kill one assim with pool first then go 3 hatch mutas (4 gas) then just overpower him or go quick hydras to bust both assims.

And how does those neutral buildings work? Are they only one each or are they stacked like in medusa?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
lamarine
Profile Joined January 2003
586 Posts
April 07 2009 05:16 GMT
#118
battle royal and heartbreak are so good!!!! remind me of old times...

PS never noticed a naci sign in center of medusa o_O
So... BW is back
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
April 07 2009 05:17 GMT
#119
On April 07 2009 14:16 lamarine wrote:
battle royal and heartbreak are so good!!!! remind me of old times...


The age of goddamn imbalanced maps that screwed countless Zergs?

Yeah...good...>_>
TranslatorBaa!
scwizard
Profile Joined March 2009
United States1195 Posts
April 07 2009 05:53 GMT
#120
Would battle royale be less anti zerg if they stacked the assililators to stop thing from ending too fast?
PH
Profile Blog Joined June 2008
United States6173 Posts
April 07 2009 05:59 GMT
#121
Wow...at first I thought God's Garden looked to be a decent macro map, but the more I look at it...it becomes more and more retarded.
Hello
Pioneer
Profile Joined December 2008
994 Posts
April 07 2009 06:01 GMT
#122
On April 07 2009 14:17 Carnivorous Sheep wrote:
Show nested quote +
On April 07 2009 14:16 lamarine wrote:
battle royal and heartbreak are so good!!!! remind me of old times...


The age of goddamn imbalanced maps that screwed countless Zergs?

Yeah...good...>_>

You had mercury be quiet.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
Last Edited: 2009-04-07 06:05:31
April 07 2009 06:04 GMT
#123
I was actually referring to T > Z imba. Of which there were easy 10+ horrid maps that exacerbated the inherent T>Z bias >_<
TranslatorBaa!
Schismotive
Profile Joined March 2009
United States60 Posts
April 07 2009 06:22 GMT
#124
I like the way the new medusa is looking. Makes my day as a Terran a little bit easier. The rest are looking pretty cool as well.
Doing to blue what blue does to you.
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
April 07 2009 07:35 GMT
#125
Destination stays but why they throwed off Chupung? It's rather cool map, similar to Destination. Is it imba?
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 07 2009 08:00 GMT
#126
On April 07 2009 16:35 Jenia6109 wrote:
Destination stays but why they throwed off Chupung? It's rather cool map, similar to Destination. Is it imba?


Sin Chupung-Ryeong
신추풍령

Size: 96x128
Spots: 1, 7
Tileset: Jungle World
Games played: 122

Race Stats (non-mirrors):
TvZ: 18-12 (60%) [ Games ]
ZvP: 11-7 (61.1%) [ Games ]
PvT: 8-15 (34.8%) [ Games ]

I say yes.
POGGERS
SCC-Bean
Profile Joined February 2009
United States17 Posts
April 07 2009 23:00 GMT
#127
I like Outsider, looks like a macro map but where you also have to use drops too take out expoes, instead of only running around with a big army.
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 08 2009 04:27 GMT
#128
Okay guys, I don't know if it's alright to do this, but I think there's been a leak of the maps, and I managed to get my hands on Outsider. If the mods think that it is inappropriate, remove the link, if not, enjoy :D
[url blocked]

Oh, the mineral walls have 749 minerals btw.
POGGERS
GTR
Profile Blog Joined September 2004
51446 Posts
April 08 2009 05:12 GMT
#129
the only leaked map?
Commentator
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 08 2009 05:35 GMT
#130
On April 08 2009 14:12 GTR wrote:
the only leaked map?

I can't find others at the moment ^^;
POGGERS
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
April 08 2009 05:54 GMT
#131
Nothing changed much on Neo Medusa, except that the middle can now be built on.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
MuR)Ernu
Profile Joined September 2008
Finland768 Posts
April 08 2009 06:33 GMT
#132
On April 08 2009 13:27 konadora wrote:
Okay guys, I don't know if it's alright to do this, but I think there's been a leak of the maps, and I managed to get my hands on Outsider. If the mods think that it is inappropriate, remove the link, if not, enjoy :D
[url blocked]

Oh, the mineral walls have 749 minerals btw.

i wonder how it got leaked <_>

I quess some progamer shared it with some of his "trusted" friends :S

SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
April 08 2009 07:19 GMT
#133
God's Garden is interesting with the 2 natural expansions. Looks like the second one is going to be heavily exploited though with siege tank drops.
Graphics
Baddieko
Profile Joined October 2008
Singapore855 Posts
April 08 2009 08:12 GMT
#134
These unothodox maps surely favour Stork, Song Byung Gu!
Biff The Understudy
Profile Blog Joined February 2008
France7888 Posts
April 08 2009 09:07 GMT
#135
On April 08 2009 17:12 Baddieko wrote:
These unothodox maps surely favour Stork, Song Byung Gu!

... and Fantasy.

I'm glad theses map look so weird, the map pool is what keeps the metagame moving. I'm expecting nice new strats.

Glad also they did something about imbusa, who was plainly unplayable as a terran player.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
scwizard
Profile Joined March 2009
United States1195 Posts
April 08 2009 16:32 GMT
#136
I still don't see what how making the center buildable is going to make is magically balanced. Could someone explain that to me?
Ry-Masta-T
Profile Blog Joined April 2008
United States478 Posts
April 08 2009 16:46 GMT
#137
I'm pretty sure this hasn't been posted here yet, but, from emucxg's blog:
http://www.teamliquid.net/blogs/viewblog.php?topic_id=90935

(DLs for obs/tr/melee/picture for all the maps)
Speak the word...
scwizard
Profile Joined March 2009
United States1195 Posts
Last Edited: 2009-04-08 17:07:12
April 08 2009 16:49 GMT
#138
Full resolution picture of outsider: upload.mn/files/38ihbg1a3clwq52p6ywu.png
Full resolution picture of battle royale: upload.mn/files/ddyd26erofpu0u2hl7ct.png
Full resolution picture of heartbreak ridge: upload.mn/files/wqz30j8fuu1qysh422nj.png
Full resolution picture of god's garden: upload.mn/files/ehe27weqlz85645hjyzz.png
Pangolin
Profile Joined March 2008
United States1035 Posts
April 09 2009 05:19 GMT
#139
Based off the lineups posted here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=90992 it seems that battle royal is fairly zerg dominated. The only non zerg chosen for the map was Tempest.
It's easier not to.
TT1
Profile Blog Joined December 2008
Canada10009 Posts
Last Edited: 2009-04-09 05:50:50
April 09 2009 05:32 GMT
#140
wow battle royal looks so fun, feels like blood bath again

gods garden looks pretty standard, securing an extra base apart from the main is going to be hard for t especially in tvp but they compensated that by giving them 3 gases

heartbreak ridge seems so weird but the map is probably the most diverse map ive ever seen, the ground seems so compact and tight but theres so many openings for p to move around so i have no idea how pvt is going to be here, as for pvz i can already tell its going to be a nightmare for p users, the exps are so far apart and theres just too much room for z to move around

i dont understand the concept of outsider..an island map?
edit: oh i just noticed the ramps leading all the bases to the center while the side exps are isolated.. thats interesting but i cant imagine the gaming style here

all in all my favorite map has to be battle royal but heartbreak ridge looks amazing too, im just scared about the pvz on it

ab = tl(i) + tl(pc), the grand answer to every tl.net debate
lamarine
Profile Joined January 2003
586 Posts
April 09 2009 06:18 GMT
#141
On April 07 2009 13:52 IdrA wrote:
Show nested quote +
On April 07 2009 13:03 scwizard wrote:
What would you say is the most balanced map in the pool IdrA?
i dont really know how outsider is gonna play out
battle royale is massively anti zerg
gods garden is massively anti terran
heartbreak ridge seems like its gonna favor terran


hmmm
lineups are out.... and.... every match on battle royal is zvz or zvp ^_^
So... BW is back
Crunchums
Profile Blog Joined December 2008
United States11143 Posts
April 09 2009 06:50 GMT
#142
How teams have sent out players:

Battle Royale - 9z 1p
Heartbreak Ridge - 8t 5z 1p
Outsider - 8t 4z 4p
God's Garden - 5t 5z 6p

Battle Royale - very zerg
Heartbreak Ridge - anti protoss
Outsider - slightly terran
God's Garden - no preference
brood war for life, brood war forever
lamarine
Profile Joined January 2003
586 Posts
April 09 2009 08:32 GMT
#143
it would be interesting to look at lineups in month and see how race balance evolved since now
So... BW is back
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
April 09 2009 10:58 GMT
#144
if any reps leak out http://www.iccup.com/warcraft/files/view/Replay_2_map.html
..and then I would, ya know, check em'. (Aka SpoR)
Magic84
Profile Joined October 2008
Russian Federation1381 Posts
April 09 2009 11:11 GMT
#145
Flash is the only terran on Neo medusa, he owns this map.
nibbles
Profile Blog Joined December 2008
United Kingdom179 Posts
April 09 2009 12:32 GMT
#146
Aren't the maps out in one of the blogs? I downloaded them...
meh
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
April 09 2009 13:08 GMT
#147
http://www.teamliquid.net/blogs/viewblog.php?topic_id=90935
This one?
disciple
Profile Blog Joined January 2008
9070 Posts
April 09 2009 13:34 GMT
#148
Zerg will suck balls on Outsider Where is the 3rd gas ?
Administrator"I'm a big deal." - ixmike88
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 10 2009 16:46 GMT
#149
On April 09 2009 22:34 disciple wrote:
Zerg will suck balls on Outsider Where is the 3rd gas ?


Mineral glitch and you have both 3rd AND 4th gas.
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