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UC Berkeley Starcraft Class - Page 13

Forum Index > BW General
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MoRe_mInErAls
Profile Blog Joined November 2007
Canada1210 Posts
February 05 2009 03:52 GMT
#241
Hang on, if you're a second year physics student does that mean you're only 19 years old?
Nimue
Profile Joined November 2007
United States34 Posts
February 05 2009 04:17 GMT
#242
only if you don't count the year that I dropped out of school to play SC
Invictus
Plutonium
Profile Joined November 2007
United States2217 Posts
Last Edited: 2009-02-05 04:36:29
February 05 2009 04:33 GMT
#243
Sirlin is talking out of his ass.

He's like a programmer trying to explain the intricacies of the human brain. Sure, it's sort of like a computer, so you may sound profound when you're talking about logic gates and neural networking and parallel processing, but in the end you're not a neurologist and you really don't know what the fuck you're talking about.
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
February 05 2009 06:27 GMT
#244
OMGOMGOMGOMGOMGOMGOMG I DIDN"T KNOW!
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2009-02-05 06:48:51
February 05 2009 06:48 GMT
#245
On February 05 2009 07:59 TSL-Lore wrote:
I'm starting to post a lot on his comments and am now getting his attention. I just don't think he's played enough competitive starcraft (if any at all) to boast about wanting to redesign the game to make it better.


Ask what his iccup rank is!
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
February 05 2009 07:06 GMT
#246
This Sirlin kid is a dumbfuck. Why are you guys even talking about the nonsense he spews?
why so 진지해?
TSL-Lore
Profile Joined January 2009
United States412 Posts
February 05 2009 18:40 GMT
#247
He got really frustrated with my comments and said "i think its safe to ignore you now."

I guess he just has to have his way. He doesn't want to listen to anyone about the values of classic Starcraft because he doesn't play it and he thinks he can make it better. It's not exactly the best crowd (people who visit his blog) to argue my point of view so I think Rekrul is right, no need to continue talking to such a fool.
I want to become stronger. -Shindou Hikaru
Excalibur_Z
Profile Joined October 2002
United States12238 Posts
February 05 2009 19:01 GMT
#248
On February 06 2009 03:40 TSL-Lore wrote:
He got really frustrated with my comments and said "i think its safe to ignore you now."

I guess he just has to have his way. He doesn't want to listen to anyone about the values of classic Starcraft because he doesn't play it and he thinks he can make it better. It's not exactly the best crowd (people who visit his blog) to argue my point of view so I think Rekrul is right, no need to continue talking to such a fool.


A friend of mine agrees with Sirlin and argues pretty much his same point of view. The argument is that because Starcraft is a game of strategy, no physical limitations should be put in place because that excludes players with weak mechanics and superior strategy, potentially increasing the competitive userbase. The flaw in that argument is that even though SC is a strategy game, there is more to it than strategy alone, and mechanics end up playing a big part. Sirlin likes to take it a step further by creating a hypothetical situation where the game is played with a neural interface and the player can issue orders and see the entire map (excluding the fog of war), and claims that Starcraft played in this way would be just as exciting but would be based entirely on strategic ability. All of the arguments we provided are ignored or hyperbolized (mainly where we claim speed to be a resource) because he refuses to debate outside of the hypothetical arena which he has created.

So really, it's like arguing with a handicap because you have to identify why he's wrong and why you're right. The problem is that he's not wrong (I think he's right that neural Starcraft would still make the game interesting to watch), but there's more to Starcraft than strategy alone, and he refuses to acknowledge this.
Moderator
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
February 05 2009 19:07 GMT
#249
Umm he's not right at all, a neutral starcraft would result in very boring repetitive games.

I can rip him a new asshole if you'd like. LOL.
why so 진지해?
TSL-Lore
Profile Joined January 2009
United States412 Posts
February 05 2009 19:15 GMT
#250
lol rekrul. i have to repeat myself, i think he needs to understand that his methods are better put to use in a turn base strategy game. One of the things that makes starcraft a great RTS is that it allows people to show their amazing mechanics with a mouse and keyboard. If you don't liiek that, then just go play chess.
I want to become stronger. -Shindou Hikaru
Zelc
Profile Blog Joined April 2008
129 Posts
February 05 2009 19:20 GMT
#251
I just wrote a long post on APM in the blog section here. The short version:

I think [Sirlin's] view misses some important points. First, it views APM more as an indicator of finger dexterity as opposed to recognition and fundamental understanding of game situations. Second, I think it's impossible to provide a cap on MUAPM without significantly changing the vision of Starcraft. Third, even "mindless" APM has a purpose: it adds a cost to micro and macro that creates a new resource and an interesting tradeoff. I'll touch on the Dune 2 argument here. Finally, I'll look at whether "mindless" APM adds to the fun of the game or not.
Slithe
Profile Blog Joined February 2007
United States985 Posts
February 05 2009 19:28 GMT
#252
It's a real-time strategy game for a reason. Time is meant to be an important aspect of Starcraft. If we didn't want APM and action management to be a critical factor, we would play turn-based strategy games.
maybenexttime
Profile Blog Joined November 2006
Poland5656 Posts
February 05 2009 19:49 GMT
#253
On February 05 2009 16:06 Rekrul wrote:
This Sirlin kid is a dumbfuck. Why are you guys even talking about the nonsense he spews?


Because a lot of people consider him an authority of some kind and take what he says for granted - same for that Dan the PC Gamer Guy.

We point out the flaws in his reasoning so that people actually stop spreading this nonesense.
Nimue
Profile Joined November 2007
United States34 Posts
February 05 2009 20:12 GMT
#254
Woot! whole first lecture is up for download!

gamepro.com
Invictus
Puosu
Profile Blog Joined April 2007
6990 Posts
Last Edited: 2009-02-05 20:24:02
February 05 2009 20:17 GMT
#255
On February 06 2009 05:12 Nimue wrote:
Woot! whole first lecture is up for download!

gamepro.com

err, direct link?

That site is so hard to navigate T.T

edit: found it! http://www.gamepro.com/article/features/208762/starcraft-101-the-art-of-war/
zobz
Profile Joined November 2005
Canada2175 Posts
February 05 2009 20:45 GMT
#256
Is the full video going to be up anywhere at some point? I don't think the shortened video was very good.
"That's not gonna be good for business." "That's not gonna be good for anybody."
GTR
Profile Blog Joined September 2004
51497 Posts
February 05 2009 20:50 GMT
#257
http://cdn1.gamepro.com/video/SCclass_01.zip
Commentator
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
February 05 2009 20:54 GMT
#258
On February 06 2009 05:50 GTR-2-Go wrote:
http://cdn1.gamepro.com/video/SCclass_01.zip

Is that the full video?
blabber
Profile Blog Joined June 2007
United States4448 Posts
February 05 2009 21:26 GMT
#259
188MB? sure seems like a full video.. ^^
blabberrrrr
ruXxar
Profile Blog Joined January 2009
Norway5669 Posts
Last Edited: 2009-02-05 21:42:46
February 05 2009 21:42 GMT
#260
I really enjoyed watching the video of the whole class. Lots of jokes and the light atmosphere kept it very enjoyable. :>
"alright guys im claiming my role im actually politician I can manipulate a persons vote during the day phase, used it on clarity last phase and forced him to vote for HF. full role name donald trump, definitely town sided". - EBH
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