haha, the fact that you mentioned soompi made me make a first post here and there

-tangoberry
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aznwolfstein
United States35 Posts
haha, the fact that you mentioned soompi made me make a first post here and there ![]() -tangoberry | ||
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LosingID8
CA10828 Posts
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terr13
United States298 Posts
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LuMiX
China5757 Posts
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GTR
51468 Posts
Nonsense. Starcraft is an amazingly fun RTS game but it is a very arcade-like and simple RTS - the game's limited resolution and scope rewards quick hands rather than quick minds. Any serious RTS gamer would be playing something like Total Annihilation, a game that demands chess-like decision making but on a much larger scale. | ||
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LosingID8
CA10828 Posts
On February 02 2009 17:38 GTR-2-Go wrote: a classic quote from the comments box from a misinformed idiot in a blog (http://www.sirlin.net/blog/2009/1/30/uc-berkeley-starcraft-class-week-1.html) Show nested quote + Nonsense. Starcraft is an amazingly fun RTS game but it is a very arcade-like and simple RTS - the game's limited resolution and scope rewards quick hands rather than quick minds. Any serious RTS gamer would be playing something like Total Annihilation, a game that demands chess-like decision making but on a much larger scale. nimue can you please call this guy out in lecture LOL | ||
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LosingID8
CA10828 Posts
Regarding the real StarCraft 2, I don't even know the status. Things like MBS and automine do seem to remove some pointless APM, but I've also heard rumors that new things were added specifically to keep the APM tax high. Things that ensure that players with absurdly high APM still have advantage over players with merely "very high" APM. Why they need such an advantage is still kind of beyond me. Maybe in StarCraft 3 can start with a video camera that records you as you juggle tennis balls right before the match. If you are able to juggle at least 5 balls for 15 seconds, you could start with more minerals so we can make sure "the right people" have an advantage in this "real-time strategy" game. ![]() WTF seriously kick this Sirlin guy out of your class lol | ||
crazie-penguin
United States1253 Posts
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LosingID8
CA10828 Posts
why? because i have no clue wtf i am talking about, and it is painfully obvious to anyone who knows a thing or two about the game. sure he's known in the fighting game scene. that doesn't mean i should give him "credit" when he makes horrible arguments like that. | ||
Tensai176
Canada2061 Posts
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crazie-penguin
United States1253 Posts
EDIT: I realize making macro more complex will inevitably lead to more actions required, but requires more "thinking" or planning. Like in Age of Empires where theres more than two resources. I don't think the game requires more APM but much more planning in expanding and teching and whatnot. | ||
talismania
United States2364 Posts
(see: endless discussion in at least three official threads in the SC2 forum) | ||
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LosingID8
CA10828 Posts
On February 03 2009 14:21 crazie-penguin wrote: What I think he's trying to say is that too many people are obsessing over the mechanics part of starcraft and just plain forgetting about the more mental aspects of the game. Is the game really about who can have more APM, its more of who knows what to do in a given situation given all the options and priorities they have. Multitasking in starcraft is importantg because you have so much to do, right?. But I think Sirlin sees that its a sorta pointless kind of multi tasking because its a UI limitation. I think he just wants other ways to keep a tax on the brain, rather than having to go back to your base and que up some more units. EDIT: I realize making macro more complex will inevitably lead to more actions required, but requires more "thinking" or planning. Like in Age of Empires where theres more than two resources. I don't think the game requires more APM but much more planning in expanding and teching and whatnot. i mean, yeah it's obvious what his point is. in fact, it's nothing original. i'm sure you've read (or at least heard of) MBS threads 1 2 and 3 (something like 200+ pages of posts combined). it's material that has been hashed and rehashed a million times over. but one commonality that was accepted by both pro and anti MBS debaters was that the Dune arguments were stupid and had no place in a rational argument. he fails to realize that in RTS, time is just as much of a resource as minerals and vespene gas. he is also writing from the typical perspective of someone who thinks they can be good at a game by being a strategical mastermind but it is only the "mindless clicking" that prevents them from beating other players. i just don't get why people don't realize that each time you think of an action like "oh i need to make a marine" you do it. but when people perform actions at a rate 2 or 3 times faster than you it is now somehow magically mindlessly spamming, not thinking at a faster rate. | ||
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LosingID8
CA10828 Posts
/end MBS talk here | ||
Tensai176
Canada2061 Posts
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TSL-Lore
United States412 Posts
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Puosu
6985 Posts
On February 03 2009 14:10 Tensai176 wrote: God, sometimes ignorance like that makes me so infuriated. Someone please reply to his comment who will articulate points alot better than I can... This needs to be done, anyone up to the task? ![]() | ||
lokiM
United States3407 Posts
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Nylan
United States795 Posts
Were I in California and not Utah, I'd totally be all over this. You guys are awesome. :D | ||
blabber
United States4448 Posts
On February 04 2009 04:40 Nylan wrote: Yosh, Nimue, Lore...not to sound overly grandiose, but you guys now play a very significant role in the future of American E-Sports. If done properly (which, as far as I can gather, it certainly has been), this course could be a very effective tool in making competitive gaming more acceptable. I realize I could be getting a little ahead of myself here, but stilll...given the coverage this has gotten you can't help but get a little excited. Were I in California and not Utah, I'd totally be all over this. You guys are awesome. :D although it did get a lot of press, I'm sure that people who didn't care about SC and saw the news of the class still don't care about SC | ||
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