On April 23 2009 16:38 HunterX11 wrote:
Took a while to notice this traffic jam
![[image loading]](http://img186.imageshack.us/img186/3348/hunterrallies.jpg)
Took a while to notice this traffic jam
![[image loading]](http://img186.imageshack.us/img186/3348/hunterrallies.jpg)
If you add a shuttle and some psi storm that pic would be so classic.
oh wow, lol
PS-Protoss has a supernuke hack or something?
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CharlieMurphy
United States22895 Posts
On April 23 2009 16:38 HunterX11 wrote: Took a while to notice this traffic jam ![]() If you add a shuttle and some psi storm that pic would be so classic. On April 24 2009 03:01 Nytefish wrote: Show nested quote + On April 24 2009 02:54 Polis wrote: On April 24 2009 01:12 lingallin wrote: He left to fast for me to get to type anything. What had happen why marines/tank had died? Look carefully and you'll see a mine. oh wow, lol PS-Protoss has a supernuke hack or something? | ||
da_head
Canada3350 Posts
On April 24 2009 06:31 PH wrote: Show nested quote + On April 22 2009 02:46 da_head wrote: unforunately i don't have a replay (it screwed up :S) but i was playing micro tourny, and i had a zealot left, and my opponent had 2 marines wiht like 5hp left or something (cuz of stim). they were standing beside each other, zealot goes up to one, attacks, and both die at the same time xD we just both "wtf"ed xD I believe that's because the zealot's attack actually does damage twice...so things like weapon ugprades and enemy armor both count twice as well...I think. So since the marine with 5hp died to the first hit, the second hit went straight to the second one since it was right there. this is true, but i didn't no the attack would spread... does that mean this happens to all melee units the zlot fights? i'll try it out and let u guys no | ||
RubiksCube
Germany259 Posts
On April 24 2009 06:56 CharlieMurphy wrote: reatarded yes. Also u blew up some worthless medics and didnt even get the tank. And If I'm not mistaken they fired optical flares (either that or a queen shot a parasite or something. You barely see it in a frame or two). Oops, sry for the misspell. My english is kinda rusty. It's a parasite. | ||
SilverSkyLark
Philippines8437 Posts
So I wall in, I didn't macro and push out since I know I'll get destroyed if I do that. I tried wraiths but nah, so what I did.... + Show Spoiler + I only need to take out my dad so yeah, noticing the lack of cannons in the lower part of his main, I got a DShip + Vessel, dropped a Ghost. ![]() So I manage to EMP Nuke him. ![]() No probes left. ![]() Ok there was a survivor but look at his mineral count. ![]() The rest of the game was spent on me waiting on another nuke and nuking his Fleet Beacon. My dad didn't notice the Nuclear Launch and actually asked me what happened to his base. I said I did magic. | ||
Hyperionnn
Turkey4968 Posts
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SilverSkyLark
Philippines8437 Posts
And I got 1 base slow lurker dropped a while ago T_T Maybe I'll post it some time. | ||
sixghost
United States2096 Posts
![]() Solid TvZ building placement ![]() That poor scv wants to repair so bad | ||
d(O.o)a
Canada5066 Posts
On April 24 2009 06:31 PH wrote: Show nested quote + On April 22 2009 02:46 da_head wrote: unforunately i don't have a replay (it screwed up :S) but i was playing micro tourny, and i had a zealot left, and my opponent had 2 marines wiht like 5hp left or something (cuz of stim). they were standing beside each other, zealot goes up to one, attacks, and both die at the same time xD we just both "wtf"ed xD I believe that's because the zealot's attack actually does damage twice...so things like weapon ugprades and enemy armor both count twice as well...I think. So since the marine with 5hp died to the first hit, the second hit went straight to the second one since it was right there. Actually that doesn't happen, the second hit will hit the marine which actually died from the first hit. | ||
randombum
United States2378 Posts
On April 26 2009 14:03 iCCup.d(O.o)a wrote: Show nested quote + On April 24 2009 06:31 PH wrote: On April 22 2009 02:46 da_head wrote: unforunately i don't have a replay (it screwed up :S) but i was playing micro tourny, and i had a zealot left, and my opponent had 2 marines wiht like 5hp left or something (cuz of stim). they were standing beside each other, zealot goes up to one, attacks, and both die at the same time xD we just both "wtf"ed xD I believe that's because the zealot's attack actually does damage twice...so things like weapon ugprades and enemy armor both count twice as well...I think. So since the marine with 5hp died to the first hit, the second hit went straight to the second one since it was right there. Actually that doesn't happen, the second hit will hit the marine which actually died from the first hit. More like it shouldn't happen, but there have been many reported instances where 1 hit from a zealot manages to kill 2 marines. I remember seeing a pic when the marines were actually really far apart too, (like a supply depot distance away) but that marine died anyways. | ||
d(O.o)a
Canada5066 Posts
On April 26 2009 14:57 randombum wrote: Show nested quote + On April 26 2009 14:03 iCCup.d(O.o)a wrote: On April 24 2009 06:31 PH wrote: On April 22 2009 02:46 da_head wrote: unforunately i don't have a replay (it screwed up :S) but i was playing micro tourny, and i had a zealot left, and my opponent had 2 marines wiht like 5hp left or something (cuz of stim). they were standing beside each other, zealot goes up to one, attacks, and both die at the same time xD we just both "wtf"ed xD I believe that's because the zealot's attack actually does damage twice...so things like weapon ugprades and enemy armor both count twice as well...I think. So since the marine with 5hp died to the first hit, the second hit went straight to the second one since it was right there. Actually that doesn't happen, the second hit will hit the marine which actually died from the first hit. More like it shouldn't happen, but there have been many reported instances where 1 hit from a zealot manages to kill 2 marines. I remember seeing a pic when the marines were actually really far apart too, (like a supply depot distance away) but that marine died anyways. I was refering to what PH said, it's not the second attack hitting the other marine it's a glitch. | ||
alt.tday
United States180 Posts
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GHOSTCLAW
United States17042 Posts
On April 26 2009 15:37 alt.tday wrote: how do u make gif's? Several way, although I usually do it in photoshop. There are also online services that do it too... http://www.google.com/search?ie=UTF-8&oe=UTF-8&sourceid=navclient&gfns=1&q=make animated gif | ||
Disintegrate
United States182 Posts
Oh my god, he used like seven of his SCVs to build one frickun barrack. | ||
konadora
![]()
Singapore66071 Posts
On April 26 2009 15:37 alt.tday wrote: how do u make gif's? File -> Save As -> Save as type: GIF (*.gif) If you meant animated gif, there's a method using many snapshots + using multiple frames on Photoshop CS Extended edition. Forgot how though. | ||
Racenilatr
United States2756 Posts
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konadora
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Singapore66071 Posts
After 20+ minutes... ![]() ![]() ![]() ![]() The thing is, the guy said GG in the end. I felt bad the whole day after that. Edit: This was on ICCup. | ||
Meretricious
Canada161 Posts
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weaksauce
369 Posts
![]() ![]() + Show Spoiler + At 9:50 | ||
Crunchums
United States11143 Posts
On April 28 2009 09:42 Disintegrate wrote: I once saw this D- noobie (should be F-) think that using two SCVs will help the building BUILD, not REPAIR, faster. Oh my god, he used like seven of his SCVs to build one frickun barrack. I guess if you played wc3 first and then went over to sc? | ||
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LosingID8
CA10824 Posts
i love horang2 but i LOVE it when a DT toss gets owned. one of the most satisfying feelings in all of starcraft. | ||
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