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Online replay scanning for hacks - Page 2

Forum Index > BW General
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Prev 1 2 All
jimminy_kriket
Profile Blog Joined February 2007
Canada5546 Posts
February 05 2008 21:17 GMT
#21
On February 06 2008 06:04 bp1696 wrote:
Wow, I didn't know Oblivion could do all that.

My question is if Oblivion can do like automine, then it must somehow change the individual actions of units, right? Why can't the people who made Oblivion instead make like a really great AI to fight against?

It shouldn't be too hard to improve on what's already in BW. I mean, to simulate early scouting, have the worker just run around the enemy's base constantly. You could set it up so that if the worker comes within like 5 spaces of an enemy unit, for it to make a right angle turn. Alternately, it seems like you could program in drop harasses and stuff like that fairly easily.

Could a program like Oblivion do stuff like this? Or maybe something adapted from Oblivion or such?

There already are ai mods, not sure if they work with the new patch though, search around.
life of lively to live to life of full life thx to shield battery
ForAdun
Profile Joined August 2007
Germany986 Posts
February 05 2008 21:35 GMT
#22
The site is really really slow, the script either takes too long or it stops analyzing.
Xiberia
Profile Joined September 2007
Sweden634 Posts
February 05 2008 21:40 GMT
#23
On February 06 2008 06:11 Pressure wrote:
one of those guys is in my clan
x.x

That sucks :/
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
Last Edited: 2008-02-05 22:25:19
February 05 2008 22:24 GMT
#24
On February 06 2008 06:35 ForAdun wrote:
The site is really really slow, the script either takes too long or it stops analyzing.


I assume you tried it with Firefox. It won't work with Firefox. With IE it runs usually around 10 seconds for analyzing a replay.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
February 06 2008 00:43 GMT
#25
I updated the BWHF.
version 0.91 => 0.93

Changes:
-Added Firefox support.
-Removed all known false hack alerts.
-Some minor optimizations.

Actually, the analysis in Firefox runs almost twice as fast as in IE! Was a nice suprise.
If you see the old version tag below the title (0.91), refresh the page.

Don't know if it works with Opera, someone plz test it for me.
https://repmastered.icza.net
LosingID8
Profile Blog Joined December 2006
CA10835 Posts
February 06 2008 00:48 GMT
#26
lol @ useast
ModeratorResident K-POP Elitist
Dr.Dragoon
Profile Joined November 2007
United States1241 Posts
February 06 2008 00:50 GMT
#27
On February 06 2008 06:17 jimminy_kriket wrote:
Show nested quote +
On February 06 2008 06:04 bp1696 wrote:
Wow, I didn't know Oblivion could do all that.

My question is if Oblivion can do like automine, then it must somehow change the individual actions of units, right? Why can't the people who made Oblivion instead make like a really great AI to fight against?

It shouldn't be too hard to improve on what's already in BW. I mean, to simulate early scouting, have the worker just run around the enemy's base constantly. You could set it up so that if the worker comes within like 5 spaces of an enemy unit, for it to make a right angle turn. Alternately, it seems like you could program in drop harasses and stuff like that fairly easily.

Could a program like Oblivion do stuff like this? Or maybe something adapted from Oblivion or such?

There already are ai mods, not sure if they work with the new patch though, search around.

They do, I play quite a few for fun still.
~o~ I have returned
bustaBust
Profile Blog Joined December 2006
Canada469 Posts
February 08 2008 07:26 GMT
#28
gj DF :D
LumberJack
Profile Blog Joined October 2002
United States3355 Posts
February 13 2008 06:42 GMT
#29
this thing is cool btw, gonna give it a good bump for you, props
Man fears the darkness, and so he scrapes away at the edges of it with fire.
outqast
Profile Joined October 2005
United States287 Posts
February 13 2008 07:47 GMT
#30
um.... mine says parse error line 1, with known hack replays.
LumberJack
Profile Blog Joined October 2002
United States3355 Posts
February 13 2008 08:52 GMT
#31
you have seconds checked, you're supposed to uncheck them
Man fears the darkness, and so he scrapes away at the edges of it with fire.
RaGe
Profile Blog Joined July 2004
Belgium9956 Posts
February 13 2008 12:25 GMT
#32
wow this is nice
Moderator
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