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Active: 1738 users

Online replay scanning for hacks

Forum Index > BW General
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Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
Last Edited: 2008-03-13 11:58:17
February 05 2008 17:01 GMT
#1
Edit: this project has moved to:
http://icza.fw.hu/hu.belicza.andras.bwhf.BwhfEntryPoint/BwhfEntryPoint.html

Hi guys!

I wrote a little web application (a web site) which can be very useful for finding hackers in Starcraft replays.

If you're interested or you think it might be useful for you, here it is:
Online replay scanning for hacks

Currently it recognizes:
-Oblivion autogather/autotrain
-zerg moneyhack
-old zerg, protoss and terran moneyhacks
-building selection hack (multiple building selection)
-some multicommand hacks

More will be added later on.

Usage is simple:
-You enter the url to your browser. You find yourself on the hacker finder page.
-You post your replay (in the form of copying/pasting the actions of your replay exported by BWChart).
-You press the Analyze button, and the web application parses and analyzes your replay in quest of finding hackers and hacks in it.

Pros:
-It's pretty simple.
-Requires zero knowledge about hacks and hacking.
-Everyone can check any replay of his.
-Everyone gets results in just a few seconds.
-No program downloading and installation required.

It currently works with Internet Explorer, but I'm working on the Firefox support.
Note that it's still in development status (version 0.91), might give some false hack alerts (which will be fixed).
https://repmastered.icza.net
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
February 05 2008 17:09 GMT
#2
give feedback guys if it works or not.

Thanks for the effort regardless... this kind of thing would be amazing.
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
February 05 2008 17:13 GMT
#3
If you guys want hacker replays to test this, you can get hundreds from my hacker list:
Hacker list
https://repmastered.icza.net
kroko
Profile Blog Joined May 2004
Finland2136 Posts
Last Edited: 2008-02-05 17:31:43
February 05 2008 17:21 GMT
#4
few guys from useast :O... didnt knew any1 from that list and only regognized 2 teams there ...

http://bwhf.googlegroups.com/web/BwhfEntryPoint.html some how my browser freeses when i try to check some rep
I have windows xp and i am using firefox
I have Sick Timing and UnReal Macro
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2008-02-05 17:53:39
February 05 2008 17:33 GMT
#5
Does it work for maphack ? (i have four "weird" replays vs one guy and even if i think that he maphacked, i want to be sure ).
fuck all those elitists brb watching streams of elite players.
kroko
Profile Blog Joined May 2004
Finland2136 Posts
February 05 2008 17:35 GMT
#6
On February 06 2008 02:33 Boblion wrote:
Does it work for maphack ? (i have four "weird" replays vs one guy and even if it hink that he maphacked, i want to be sure ).

well, try
its easy, here is link -->
http://bwhf.googlegroups.com/web/BwhfEntryPoint.html
I have Sick Timing and UnReal Macro
2Pacalypse-
Profile Joined October 2006
Croatia9517 Posts
February 05 2008 17:46 GMT
#7
kroko, that Hacker list is from BGH games. Some of those players are somewhat known in BGH community... Not very much though.

lol I still laugh everytime I read quotes from that hacker list...
------------
"I'm famous" (seeing himself on hacker list)
-----------
"u dont have feelings to what happens to others" (trying to bribe me^^)
-----------
"i ran in to finish nexus... i guess thats a hack"
-----------
"we suck... noone searches..." - busted for maphack
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Aesop
Profile Joined October 2007
Hungary11304 Posts
February 05 2008 18:16 GMT
#8
I just ran it once with a replay I know the opponent hacked in (Z minhack is not that hard to detect). It found that out alright, so I guess the program is working for that. No idea about other hacks though.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Asta
Profile Joined October 2002
Germany3491 Posts
February 05 2008 18:40 GMT
#9
Since it is only looking at replays, and it damn sure won't run the BW engine to find out where the fog was, I guess it's not made to detect maphacks. Just the stoff he posted above. Would be nice to know if it detects the last version of those hacks which don't get recognized by the ICC launcher.
V6
Profile Joined February 2008
147 Posts
February 05 2008 18:44 GMT
#10
"The page cannot be displayed"

only me?
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
February 05 2008 19:37 GMT
#11
On February 06 2008 03:44 V6 wrote:
"The page cannot be displayed"

only me?


Refresh the page if u get that message. That's all.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
February 05 2008 19:40 GMT
#12
On February 06 2008 02:33 Boblion wrote:
Does it work for maphack ? (i have four "weird" replays vs one guy and even if i think that he maphacked, i want to be sure ).


No, it doesn't detect maphacks. There is no use trying to. Most up-to-date maphacks come with client-side safe maphack which means no data leaves the hacker's computer which would point to using maphack. Most of the maphacks leave absolutely no marks in replays therefore making it impossible to detect them.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
February 05 2008 19:43 GMT
#13
On February 06 2008 02:21 kroko wrote:
few guys from useast :O... didnt knew any1 from that list and only regognized 2 teams there ...

http://bwhf.googlegroups.com/web/BwhfEntryPoint.html some how my browser freeses when i try to check some rep
I have windows xp and i am using firefox



Currently it works with Internet Explorer but not with Firefox. I'll try to add support for Firefox, but in the meantime try it with IE.
https://repmastered.icza.net
jimminy_kriket
Profile Blog Joined February 2007
Canada5520 Posts
February 05 2008 20:02 GMT
#14
I think you should get toghether with someone like r1ch, masterofchaos, or tec27 (3 programmers from this site) and somehow make an interface where you can just click "browse" and point it towards your replay folder and have it auto check all the reps without having to copy paste each individual one.
life of lively to live to life of full life thx to shield battery
FaCE_1
Profile Blog Joined December 2006
Canada6178 Posts
February 05 2008 20:18 GMT
#15
that would mean that the website have some kind of bwchart inside of it to be able to decript the replay
n_n
One Page Memory
Profile Blog Joined June 2004
Bulgaria2145 Posts
February 05 2008 20:29 GMT
#16
Its working and its great
Thank you
Jin Youngsoo before game with Savior: But, I demanded myself (of composure) by saying: Same old, same old - only a Zerg, only a Zerg
fLyiNgDroNe
Profile Joined September 2005
Belgium4028 Posts
February 05 2008 20:30 GMT
#17
and if a lot of us will try to browse through our full folders of replays this site will die.
Drone is a way of living
bp1696
Profile Blog Joined February 2007
United States288 Posts
February 05 2008 21:04 GMT
#18
Wow, I didn't know Oblivion could do all that.

My question is if Oblivion can do like automine, then it must somehow change the individual actions of units, right? Why can't the people who made Oblivion instead make like a really great AI to fight against?

It shouldn't be too hard to improve on what's already in BW. I mean, to simulate early scouting, have the worker just run around the enemy's base constantly. You could set it up so that if the worker comes within like 5 spaces of an enemy unit, for it to make a right angle turn. Alternately, it seems like you could program in drop harasses and stuff like that fairly easily.

Could a program like Oblivion do stuff like this? Or maybe something adapted from Oblivion or such?
Sleep is for the fishes
[GiTM]-Ace
Profile Joined September 2002
United States4935 Posts
February 05 2008 21:06 GMT
#19
dam was really hoping that last guy who ownt me hacked
I may not be the best player right now but I think I can beat any 'best' players. I'll beat all the best players and become the best player. Watch me. - Jju
Pressure
Profile Blog Joined October 2006
7326 Posts
February 05 2008 21:11 GMT
#20
one of those guys is in my clan
x.x
jimminy_kriket
Profile Blog Joined February 2007
Canada5520 Posts
February 05 2008 21:17 GMT
#21
On February 06 2008 06:04 bp1696 wrote:
Wow, I didn't know Oblivion could do all that.

My question is if Oblivion can do like automine, then it must somehow change the individual actions of units, right? Why can't the people who made Oblivion instead make like a really great AI to fight against?

It shouldn't be too hard to improve on what's already in BW. I mean, to simulate early scouting, have the worker just run around the enemy's base constantly. You could set it up so that if the worker comes within like 5 spaces of an enemy unit, for it to make a right angle turn. Alternately, it seems like you could program in drop harasses and stuff like that fairly easily.

Could a program like Oblivion do stuff like this? Or maybe something adapted from Oblivion or such?

There already are ai mods, not sure if they work with the new patch though, search around.
life of lively to live to life of full life thx to shield battery
ForAdun
Profile Joined August 2007
Germany986 Posts
February 05 2008 21:35 GMT
#22
The site is really really slow, the script either takes too long or it stops analyzing.
Xiberia
Profile Joined September 2007
Sweden634 Posts
February 05 2008 21:40 GMT
#23
On February 06 2008 06:11 Pressure wrote:
one of those guys is in my clan
x.x

That sucks :/
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
Last Edited: 2008-02-05 22:25:19
February 05 2008 22:24 GMT
#24
On February 06 2008 06:35 ForAdun wrote:
The site is really really slow, the script either takes too long or it stops analyzing.


I assume you tried it with Firefox. It won't work with Firefox. With IE it runs usually around 10 seconds for analyzing a replay.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
February 06 2008 00:43 GMT
#25
I updated the BWHF.
version 0.91 => 0.93

Changes:
-Added Firefox support.
-Removed all known false hack alerts.
-Some minor optimizations.

Actually, the analysis in Firefox runs almost twice as fast as in IE! Was a nice suprise.
If you see the old version tag below the title (0.91), refresh the page.

Don't know if it works with Opera, someone plz test it for me.
https://repmastered.icza.net
LosingID8
Profile Blog Joined December 2006
CA10828 Posts
February 06 2008 00:48 GMT
#26
lol @ useast
ModeratorResident K-POP Elitist
Dr.Dragoon
Profile Joined November 2007
United States1241 Posts
February 06 2008 00:50 GMT
#27
On February 06 2008 06:17 jimminy_kriket wrote:
Show nested quote +
On February 06 2008 06:04 bp1696 wrote:
Wow, I didn't know Oblivion could do all that.

My question is if Oblivion can do like automine, then it must somehow change the individual actions of units, right? Why can't the people who made Oblivion instead make like a really great AI to fight against?

It shouldn't be too hard to improve on what's already in BW. I mean, to simulate early scouting, have the worker just run around the enemy's base constantly. You could set it up so that if the worker comes within like 5 spaces of an enemy unit, for it to make a right angle turn. Alternately, it seems like you could program in drop harasses and stuff like that fairly easily.

Could a program like Oblivion do stuff like this? Or maybe something adapted from Oblivion or such?

There already are ai mods, not sure if they work with the new patch though, search around.

They do, I play quite a few for fun still.
~o~ I have returned
bustaBust
Profile Blog Joined December 2006
Canada469 Posts
February 08 2008 07:26 GMT
#28
gj DF :D
LumberJack
Profile Blog Joined October 2002
United States3355 Posts
February 13 2008 06:42 GMT
#29
this thing is cool btw, gonna give it a good bump for you, props
Man fears the darkness, and so he scrapes away at the edges of it with fire.
outqast
Profile Joined October 2005
United States287 Posts
February 13 2008 07:47 GMT
#30
um.... mine says parse error line 1, with known hack replays.
LumberJack
Profile Blog Joined October 2002
United States3355 Posts
February 13 2008 08:52 GMT
#31
you have seconds checked, you're supposed to uncheck them
Man fears the darkness, and so he scrapes away at the edges of it with fire.
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
February 13 2008 12:25 GMT
#32
wow this is nice
Moderatorsometimes I get intimidated by the size of my right testicle
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