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It appears blizzard will stop the cooperation with the netease . The servers of blizzard game which run by netease in china will stop on 23rd.Jan.2023. I run a softether hub for sc:re.But the hub are not that good enough. Is there any software for building a server for sc:re? Please teach me:tanks2003@gmail.com Thanks.
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Time for ShieldBattery to rise and open a tenant for Chinese scene.
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Quick note: This isn't just SC Remastered shutting down in China, but ALL Blizzard games except Diablo Immortal.
That is if Blizzard doesn't find another publisher within China by January 23rd.
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Does this mean SC2 will also shutdown? Haven't seen a topic yet but think this is huge and will lower playerbase on both games even more. 2023 is already bad year ...
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On November 17 2022 19:51 outscar wrote: Does this mean SC2 will also shutdown? Haven't seen a topic yet but think this is huge and will lower playerbase on both games even more. 2023 is already bad year ...
Yes it would also involve StarCraft 2, and yes it could severely impact operating the WTL going forward.
But the real potential killer in this for Blizzard is Overwatch League. Netease owns Shanghai Dragons, and many OWL players & fans are chinese. If this shutdown is a prolonged one, it could damage the financial stability of all Blizzard eSports within China and elsewhere.
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On November 17 2022 19:56 Chris_Havoc wrote:Show nested quote +On November 17 2022 19:51 outscar wrote: Does this mean SC2 will also shutdown? Haven't seen a topic yet but think this is huge and will lower playerbase on both games even more. 2023 is already bad year ... Yes it would also involve StarCraft 2, and yes it could severely impact operating the WTL going forward. But the real potential killer in this for Blizzard is Overwatch League. Netease owns Shanghai Dragons, and many OWL players & fans are chinese. If this shutdown is a prolonged one, it could damage the financial stability of all Blizzard eSports within China and elsewhere.
I have no doubt it will impact general Chinese interest in SC2 in a big way, but as far as WTL goes most of the games are not played on the Chinese server so I don't see WTL directly taking a hit like OW would.
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3000-5000 men login in china sc:re server everyday.
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On November 18 2022 11:09 s_k_911 wrote: 3000-5000 men login in china sc:re server everyday.
shieldbattery will adopt all these men, np
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Only Diablo: Immortal under separate terms contributes heavily to ATVI's bottom line in CN.
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Please come to shieldbattery
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China6271 Posts
On November 17 2022 19:56 Chris_Havoc wrote:Show nested quote +On November 17 2022 19:51 outscar wrote: Does this mean SC2 will also shutdown? Haven't seen a topic yet but think this is huge and will lower playerbase on both games even more. 2023 is already bad year ... Yes it would also involve StarCraft 2, and yes it could severely impact operating the WTL going forward. But the real potential killer in this for Blizzard is Overwatch League. Netease owns Shanghai Dragons, and many OWL players & fans are chinese. If this shutdown is a prolonged one, it could damage the financial stability of all Blizzard eSports within China and elsewhere. Won't be an issue for WTL for now. All Chinese pros play on Korean ladder and all the matches are played on non Chinese servers.
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It's China that makes Blizzard have a licensing agreement with a Chinese company
it's not being shut down anywhere else, it's primarily a Chinese government program
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China blaming someone from the West for its problems, in this case likely caused by its isolationist policy. Yup, I'm sure Bobby Kotick is responsible. After all, it makes so much sense for him to ban the most populous country in the world from playing his company's games!
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On November 18 2022 21:12 iopq wrote:It's China that makes Blizzard have a licensing agreement with a Chinese company it's not being shut down anywhere else, it's primarily a Chinese government program
Blizzard ALREADY has the license.
It is only the agreement between Netease and Blizzard that is expiring. Blizzard is asking for much more, including user data, which is sensitive in every country worldwide.
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On November 19 2022 00:29 Calvinbobo wrote:Show nested quote +On November 18 2022 21:12 iopq wrote:It's China that makes Blizzard have a licensing agreement with a Chinese company it's not being shut down anywhere else, it's primarily a Chinese government program Blizzard ALREADY has the license. It is only the agreement between Netease and Blizzard that is expiring. Blizzard is asking for much more, including user data, which is sensitive in every country worldwide.
So what? It's a Chinese only requirement that you need to have an agreement with a Chinese company. Blizzard can do whatever they want in most countries in the world. China is the one that's been tightening down on games, including limiting students' online play time to one hour a week. 8PM-9PM on Friday, lol
Also, Steam doesn't connect from China anymore. But let's immediately blame Blizzard without proof
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about time the game fell into the hands of the People
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51126 Posts
On November 18 2022 19:51 digmouse wrote:Show nested quote +On November 17 2022 19:56 Chris_Havoc wrote:On November 17 2022 19:51 outscar wrote: Does this mean SC2 will also shutdown? Haven't seen a topic yet but think this is huge and will lower playerbase on both games even more. 2023 is already bad year ... Yes it would also involve StarCraft 2, and yes it could severely impact operating the WTL going forward. But the real potential killer in this for Blizzard is Overwatch League. Netease owns Shanghai Dragons, and many OWL players & fans are chinese. If this shutdown is a prolonged one, it could damage the financial stability of all Blizzard eSports within China and elsewhere. Won't be an issue for WTL for now. All Chinese pros play on Korean ladder and all the matches are played on non Chinese servers.
was WTL assisted/funded by netease at all? i feel like that'd be the main issue.
my main concern is the wc3 scene; although with players slowly shifting from netease to war3 champions + the community picking up the slack with the absence of WGL over the past year has eased these concerns slightly.
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I wonder if they can play through VPN? But if it's account issue if it's Chinese Blizz might nuke it so only option will be to change account region via ticket.
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On November 18 2022 11:09 s_k_911 wrote: 3000-5000 men login in china sc:re server everyday.
Shield Battery is your next best bet and it's not a bad one at all, actually better than battle.net.
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On November 19 2022 10:08 outscar wrote: I wonder if they can play through VPN? But if it's account issue if it's Chinese Blizz might nuke it so only option will be to change account region via ticket.
You have to buy the game again, AFAIK
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On November 19 2022 01:34 iopq wrote:Show nested quote +On November 19 2022 00:29 Calvinbobo wrote:On November 18 2022 21:12 iopq wrote:It's China that makes Blizzard have a licensing agreement with a Chinese company it's not being shut down anywhere else, it's primarily a Chinese government program Blizzard ALREADY has the license. It is only the agreement between Netease and Blizzard that is expiring. Blizzard is asking for much more, including user data, which is sensitive in every country worldwide. So what? It's a Chinese only requirement that you need to have an agreement with a Chinese company. Blizzard can do whatever they want in most countries in the world. China is the one that's been tightening down on games, including limiting students' online play time to one hour a week. 8PM-9PM on Friday, lol Also, Steam doesn't connect from China anymore. But let's immediately blame Blizzard without proof
Well, the proof is everywhere, if you read the news... Check Bloomberg (if you can think of any other source that is more trustworthy to you, check them instead). Blizzard asked for a higher cut, a prepayment of two years, and data from millions of Chinese users. And what is wrong with China asking Blizzard to get a license? Maybe Blizzard can "do what they want in most countries", but that certainly doesn't include China. If Blizzard wants to keep making money from China, then play by the rules and show some respect to the counterparty and long-term partner, Netease.
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China6271 Posts
On November 19 2022 06:15 GTR wrote:Show nested quote +On November 18 2022 19:51 digmouse wrote:On November 17 2022 19:56 Chris_Havoc wrote:On November 17 2022 19:51 outscar wrote: Does this mean SC2 will also shutdown? Haven't seen a topic yet but think this is huge and will lower playerbase on both games even more. 2023 is already bad year ... Yes it would also involve StarCraft 2, and yes it could severely impact operating the WTL going forward. But the real potential killer in this for Blizzard is Overwatch League. Netease owns Shanghai Dragons, and many OWL players & fans are chinese. If this shutdown is a prolonged one, it could damage the financial stability of all Blizzard eSports within China and elsewhere. Won't be an issue for WTL for now. All Chinese pros play on Korean ladder and all the matches are played on non Chinese servers. was WTL assisted/funded by netease at all? i feel like that'd be the main issue. my main concern is the wc3 scene; although with players slowly shifting from netease to war3 champions + the community picking up the slack with the absence of WGL over the past year has eased these concerns slightly. Almost entirely self funded by Scboy alongside sponsors.
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On November 20 2022 11:37 Calvinbobo wrote:Show nested quote +On November 19 2022 01:34 iopq wrote:On November 19 2022 00:29 Calvinbobo wrote:On November 18 2022 21:12 iopq wrote:It's China that makes Blizzard have a licensing agreement with a Chinese company it's not being shut down anywhere else, it's primarily a Chinese government program Blizzard ALREADY has the license. It is only the agreement between Netease and Blizzard that is expiring. Blizzard is asking for much more, including user data, which is sensitive in every country worldwide. So what? It's a Chinese only requirement that you need to have an agreement with a Chinese company. Blizzard can do whatever they want in most countries in the world. China is the one that's been tightening down on games, including limiting students' online play time to one hour a week. 8PM-9PM on Friday, lol Also, Steam doesn't connect from China anymore. But let's immediately blame Blizzard without proof Well, the proof is everywhere, if you read the news... Check Bloomberg (if you can think of any other source that is more trustworthy to you, check them instead). Blizzard asked for a higher cut, a prepayment of two years, and data from millions of Chinese users. And what is wrong with China asking Blizzard to get a license? Maybe Blizzard can "do what they want in most countries", but that certainly doesn't include China. If Blizzard wants to keep making money from China, then play by the rules and show some respect to the counterparty and long-term partner, Netease.
In other countries Blizzard gets 100% for the products they make, since it's their games. Why should some Chinese company get a big cut for doing just user registrations and running a server?
I've signed up in China, it's nothing different, it just checked the government id. That company does nothing to deserve a cut, considering Blizzard does this feature in Korea themselves to satisfy local laws for underage people
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On November 21 2022 04:59 iopq wrote:Show nested quote +On November 20 2022 11:37 Calvinbobo wrote:On November 19 2022 01:34 iopq wrote:On November 19 2022 00:29 Calvinbobo wrote:On November 18 2022 21:12 iopq wrote:It's China that makes Blizzard have a licensing agreement with a Chinese company it's not being shut down anywhere else, it's primarily a Chinese government program Blizzard ALREADY has the license. It is only the agreement between Netease and Blizzard that is expiring. Blizzard is asking for much more, including user data, which is sensitive in every country worldwide. So what? It's a Chinese only requirement that you need to have an agreement with a Chinese company. Blizzard can do whatever they want in most countries in the world. China is the one that's been tightening down on games, including limiting students' online play time to one hour a week. 8PM-9PM on Friday, lol Also, Steam doesn't connect from China anymore. But let's immediately blame Blizzard without proof Well, the proof is everywhere, if you read the news... Check Bloomberg (if you can think of any other source that is more trustworthy to you, check them instead). Blizzard asked for a higher cut, a prepayment of two years, and data from millions of Chinese users. And what is wrong with China asking Blizzard to get a license? Maybe Blizzard can "do what they want in most countries", but that certainly doesn't include China. If Blizzard wants to keep making money from China, then play by the rules and show some respect to the counterparty and long-term partner, Netease. In other countries Blizzard gets 100% for the products they make, since it's their games. Why should some Chinese company get a big cut for doing just user registrations and running a server? I've signed up in China, it's nothing different, it just checked the government id. That company does nothing to deserve a cut, considering Blizzard does this feature in Korea themselves to satisfy local laws for underage people
1. Blizzard choose to co-operate with netease at the very beginning ,but not to run a china company of his own. 2. I know lots of china players buy both china-server-sc-re and korea-server-sc-re. Maybe the players not the big companies are the victims.
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China6271 Posts
On November 21 2022 04:59 iopq wrote:Show nested quote +On November 20 2022 11:37 Calvinbobo wrote:On November 19 2022 01:34 iopq wrote:On November 19 2022 00:29 Calvinbobo wrote:On November 18 2022 21:12 iopq wrote:It's China that makes Blizzard have a licensing agreement with a Chinese company it's not being shut down anywhere else, it's primarily a Chinese government program Blizzard ALREADY has the license. It is only the agreement between Netease and Blizzard that is expiring. Blizzard is asking for much more, including user data, which is sensitive in every country worldwide. So what? It's a Chinese only requirement that you need to have an agreement with a Chinese company. Blizzard can do whatever they want in most countries in the world. China is the one that's been tightening down on games, including limiting students' online play time to one hour a week. 8PM-9PM on Friday, lol Also, Steam doesn't connect from China anymore. But let's immediately blame Blizzard without proof Well, the proof is everywhere, if you read the news... Check Bloomberg (if you can think of any other source that is more trustworthy to you, check them instead). Blizzard asked for a higher cut, a prepayment of two years, and data from millions of Chinese users. And what is wrong with China asking Blizzard to get a license? Maybe Blizzard can "do what they want in most countries", but that certainly doesn't include China. If Blizzard wants to keep making money from China, then play by the rules and show some respect to the counterparty and long-term partner, Netease. In other countries Blizzard gets 100% for the products they make, since it's their games. Why should some Chinese company get a big cut for doing just user registrations and running a server? I've signed up in China, it's nothing different, it just checked the government id. That company does nothing to deserve a cut, considering Blizzard does this feature in Korea themselves to satisfy local laws for underage people Chinese law does not allow foreign companies to operate online games solely on their own, requires a local partner.
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