• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:13
CET 13:13
KST 21:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League64Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Rollback Netcode in Brood War [Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7130 users

[G] Buffered Double Muta Micro

Forum Index > BW General
Post a Reply
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines1051 Posts
August 04 2021 20:17 GMT
#1


i don't know if this is known by koreans or not, but you can buffer double muta attack so they will immediately shoot a volley at max range. it works best for stationary targets, like missile turrets. buffering an attack makes it very easy to double muta with max-range volleys every time, at least vs missile turrets, or other stationary targets like siege tanks

1) move towards target with mutalisk
2) buffer attack on target before mutalisk is in range to shoot
3) wait until all mutalisks shoot a volley
4) pull back ASAP
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
MeSaber
Profile Joined December 2009
Sweden1235 Posts
August 04 2021 20:28 GMT
#2
Buffer?
-.-
Puosu
Profile Blog Joined April 2007
7101 Posts
August 04 2021 21:19 GMT
#3
So you queue the attack command or what? And why does it make it easier?
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines1051 Posts
August 04 2021 21:41 GMT
#4
On August 05 2021 06:19 Puosu wrote:
So you queue the attack command or what? And why does it make it easier?


when the mutalisks are going towards the target, before the mutalisks are in range to shoot the volley you click attack on the target (not queue the attack). it makes it easier because since the attack is buffered, you only need to worry about moving back.

traditionally without the buffering technique, you have to attack the turrets with 2 groups of mutas when they are in range, then move back with the 2 groups. buffering makes it so that 4/8 of the inputs are buffered (select control group 1, right click to attack target, select control group 2, right click to attack target). if you buffer, all you need to worry about is the last 4 inputs (select control group1, right click away to move back, select control group 2, right click away to move back)
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1634 Posts
August 05 2021 10:15 GMT
#5
Works with all races not just Zerg.

I do miss young Jaedong.
ko-fi.com/luckynoob
MeSaber
Profile Joined December 2009
Sweden1235 Posts
August 05 2021 15:14 GMT
#6
Im still not sure what Buffering means in this context, you simply rightclick attack? Wont that slow down the mutas before they arrive to attack which is why you want em moving beyond the target in the first place, to keep speed.
-.-
sjukungen2
Profile Joined July 2021
2 Posts
Last Edited: 2021-08-05 17:44:13
August 05 2021 17:42 GMT
#7
to me it just looks like standard muta micro but with 2 groups



youtu.be

hiya does it here so i guess its known?

Crimson)S(hadow
Profile Blog Joined July 2007
Philippines1051 Posts
August 05 2021 18:38 GMT
#8
On August 06 2021 00:14 MeSaber wrote:
Im still not sure what Buffering means in this context, you simply rightclick attack? Wont that slow down the mutas before they arrive to attack which is why you want em moving beyond the target in the first place, to keep speed.


buffering as in the FGC usage of the term, referring to the concept of doing inputs in advanced, storing the actions to be triggered when the game allows rather than pressing at the exact time the game allows.
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
August 05 2021 20:02 GMT
#9
I think using "buffering" in the way that you are using it is more confusing than anything (and I am familiar with the FGC usage of the term)
brood war for life, brood war forever
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2021-08-06 01:41:28
August 06 2021 01:31 GMT
#10
storing actions to be triggered when the game allows?? what?? ive no idea how you would do that without queueing commands.

Without queue your command is always instantaneous on click, how would go by "storing" that?

Edit: By buffer you mean spam rightclick on target yes?

-.-
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
August 06 2021 08:39 GMT
#11
it's just telling a ranged unit to attack a target that's out of range, and then when it gets in range it attacks
brood war for life, brood war forever
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
19:00
Weekly #152 (SHIN Mod Edition)
herO vs ShamelessLIVE!
TBD vs ByuN
CranKy Ducklings173
SHIN 38
CranKy Ducklings SOOP14
LiquipediaDiscussion
FEL
19:00
ScienceCraft - Day 2
RotterdaM414
IndyStarCraft 355
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 455
RotterdaM 414
IndyStarCraft 355
SHIN 38
Classic 15
StarCraft: Brood War
Britney 45193
Shuttle 14751
Bisu 2583
BeSt 1989
firebathero 1161
Horang2 780
FanTaSy 744
Hyuk 635
EffOrt 282
Stork 274
[ Show more ]
Mind 168
ggaemo 165
Last 151
Killer 124
Light 113
Hyun 90
Pusan 76
Bonyth 72
Barracks 63
Movie 63
Mong 38
sorry 37
ProTech32
ToSsGirL 30
Bale 26
Shinee 26
Aegong 24
scan(afreeca) 23
Sexy 22
Hm[arnc] 20
zelot 19
Yoon 18
Noble 18
JYJ 16
Sacsri 12
soO 12
Shine 11
yabsab 10
Dota 2
Gorgc20055
XcaliburYe126
Counter-Strike
fl0m749
allub389
x6flipin326
Other Games
singsing1679
B2W.Neo1542
DeMusliM193
Organizations
Counter-Strike
PGL12328
Other Games
gamesdonequick1286
StarCraft: Brood War
UltimateBattle 15
lovetv 6
[ Show 11 non-featured ]
StarCraft 2
• Adnapsc2 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2554
• WagamamaTV453
Upcoming Events
Replay Cast
10h 47m
WardiTV Weekly
23h 47m
IntoTheTV X SOOP
1d 22h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.