• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:39
CET 15:39
KST 23:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League93
StarCraft 2
General
Behind the Blue - Team Liquid History Book No more SC2 streamers on team liquid? SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
SCHNAIL now supports Remastered BW General Discussion Ziemie's Starcraft 1 Prequel Campaign Bot on ladder Rollback Netcode in Brood War
Tourneys
[IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League [Women's StarCraft] MonstarZ vs BA 2026-10-30 [Megathread] Daily Proleagues
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8407 users

[G] Buffered Double Muta Micro

Forum Index > BW General
Post a Reply
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines1065 Posts
August 04 2021 20:17 GMT
#1


i don't know if this is known by koreans or not, but you can buffer double muta attack so they will immediately shoot a volley at max range. it works best for stationary targets, like missile turrets. buffering an attack makes it very easy to double muta with max-range volleys every time, at least vs missile turrets, or other stationary targets like siege tanks

1) move towards target with mutalisk
2) buffer attack on target before mutalisk is in range to shoot
3) wait until all mutalisks shoot a volley
4) pull back ASAP
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
MeSaber
Profile Joined December 2009
Sweden1235 Posts
August 04 2021 20:28 GMT
#2
Buffer?
-.-
Puosu
Profile Blog Joined April 2007
7104 Posts
August 04 2021 21:19 GMT
#3
So you queue the attack command or what? And why does it make it easier?
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines1065 Posts
August 04 2021 21:41 GMT
#4
On August 05 2021 06:19 Puosu wrote:
So you queue the attack command or what? And why does it make it easier?


when the mutalisks are going towards the target, before the mutalisks are in range to shoot the volley you click attack on the target (not queue the attack). it makes it easier because since the attack is buffered, you only need to worry about moving back.

traditionally without the buffering technique, you have to attack the turrets with 2 groups of mutas when they are in range, then move back with the 2 groups. buffering makes it so that 4/8 of the inputs are buffered (select control group 1, right click to attack target, select control group 2, right click to attack target). if you buffer, all you need to worry about is the last 4 inputs (select control group1, right click away to move back, select control group 2, right click away to move back)
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1638 Posts
August 05 2021 10:15 GMT
#5
Works with all races not just Zerg.

I do miss young Jaedong.
ko-fi.com/luckynoob
MeSaber
Profile Joined December 2009
Sweden1235 Posts
August 05 2021 15:14 GMT
#6
Im still not sure what Buffering means in this context, you simply rightclick attack? Wont that slow down the mutas before they arrive to attack which is why you want em moving beyond the target in the first place, to keep speed.
-.-
sjukungen2
Profile Joined July 2021
2 Posts
Last Edited: 2021-08-05 17:44:13
August 05 2021 17:42 GMT
#7
to me it just looks like standard muta micro but with 2 groups



youtu.be

hiya does it here so i guess its known?

Crimson)S(hadow
Profile Blog Joined July 2007
Philippines1065 Posts
August 05 2021 18:38 GMT
#8
On August 06 2021 00:14 MeSaber wrote:
Im still not sure what Buffering means in this context, you simply rightclick attack? Wont that slow down the mutas before they arrive to attack which is why you want em moving beyond the target in the first place, to keep speed.


buffering as in the FGC usage of the term, referring to the concept of doing inputs in advanced, storing the actions to be triggered when the game allows rather than pressing at the exact time the game allows.
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
August 05 2021 20:02 GMT
#9
I think using "buffering" in the way that you are using it is more confusing than anything (and I am familiar with the FGC usage of the term)
brood war for life, brood war forever
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2021-08-06 01:41:28
August 06 2021 01:31 GMT
#10
storing actions to be triggered when the game allows?? what?? ive no idea how you would do that without queueing commands.

Without queue your command is always instantaneous on click, how would go by "storing" that?

Edit: By buffer you mean spam rightclick on target yes?

-.-
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
August 06 2021 08:39 GMT
#11
it's just telling a ranged unit to attack a target that's out of range, and then when it gets in range it attacks
brood war for life, brood war forever
Please log in or register to reply.
Live Events Refresh
Epic.LAN
22:00
Epic.LAN 49 Playoffs Stage
epiclan70
Liquipedia
WardiTV Invitational
21:00
WardiTV Not-Summer Championshi
WardiTV800
TaKeTV 277
IndyStarCraft 221
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 847
IndyStarCraft 221
Hui .177
SHIN 26
StarCraft: Brood War
Calm 5207
Shuttle 881
Mini 766
Rush 464
Soma 456
FanTaSy 308
Last 159
scan(afreeca) 146
Sharp 134
Mind 96
[ Show more ]
Soulkey 84
Shinee 61
ToSsGirL 46
Barracks 41
PianO 39
Hm[arnc] 38
Killer 29
910 23
Classic 21
zelot 19
yabsab 18
sorry 17
Rock 15
ajuk12(nOOB) 14
Movie 14
soO 14
Shine 13
Icarus 6
Dota 2
Gorgc12719
monkeys_forever362
Fuzer 87
Counter-Strike
fl0m3615
Heroes of the Storm
Lowko428
Other Games
B2W.Neo1528
DeMusliM500
Mlord460
QueenE182
KnowMe129
ArmadaUGS92
Chillindude4
Organizations
Counter-Strike
PGL44903
Other Games
ComeBackTV 361
[ Show 12 non-featured ]
StarCraft 2
• poizon28 21
• Response 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1907
Upcoming Events
IPSL
1h 21m
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
2h 21m
OSC
23h 21m
Yamato Cup
1d
IPSL
1d 2h
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
1d 8h
WardiTV Weekly
1d 21h
Ultimate Battle
1d 21h
Rush vs BeSt
Replay Cast
2 days
Rogue vs Classic
Patches Events
2 days
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.