• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:17
CEST 22:17
KST 05:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation11$25,000 Streamerzone StarCraft Pro Series announced5Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66
StarCraft 2
General
Firefly given lifetime ban by ESIC following match-fixing investigation TL Team Map Contest #4: Winners Weekly Cups (June 30 - July 6): Classic Doubles The SCII GOAT: A statistical Evaluation The GOAT ranking of GOAT rankings
Tourneys
$25,000 Streamerzone StarCraft Pro Series announced FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps [G] Progamer Settings [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Positive Thoughts on Setting Up a Dual-Caliber FX
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Summer Games Done Quick 2025! Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 637 users

FlaSh on: What Exactly is "Talent" in Progaming? - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 Next All
Liquid`Drone
Profile Joined September 2002
Norway28642 Posts
January 15 2021 16:55 GMT
#21
On January 15 2021 23:25 Sadistx wrote:
Talent can also be described as luck.

If you think about all the things that go into skill, other than hard work, all of them will be things that are outside of your control, and thus influenced mostly through luck.

1. Where you are born and to whom (genetic intelligence/ability)
2. How you are raised (attentive parents, passion for knowledge and work ethic)
3. Positive influences by people who are not your parents, positive experiences in general (e.g. actually winning games right away and not getting crushed 20 times in a row when you start playing), safe place to learn and improve.


Isn't the degree to which you can work hard gonna be influenced by your work ethic which is also luck-based?
Moderator
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
Last Edited: 2021-01-16 20:15:16
January 15 2021 19:21 GMT
#22
On January 16 2021 01:36 Rus_Brain wrote:
Show nested quote +
On January 15 2021 07:19 AttackZerg wrote:
The esport.fund is funding Flashes team?
Been under a rock, I guess. That is a tremendous thing to hear.

Great video, thank you Jinjin.
I will be pretty much thankful, should you help me doing good things by sharing few bucks to the fund.

You got it!

edit - Done!
Cephiro
Profile Joined May 2011
Finland1934 Posts
January 15 2021 19:35 GMT
#23
I've always thought of any skill as a thing where a person may have a slight innate affinity for something, but at a level of mastery, the effect of that is just a drop in the ocean. What matters is how hard/much you work, building up experience, and how efficiently you do it. That's why it's not a simple question of "whoever works more is better", but the way you work is also important. That's why some people improve faster than others, they are able to get more out of the same hours put in, and that in itself is a skillset which can be trained as well.

Personally, I've found that getting to a state of mind where you are constantly analyzing your performance on a mental level, helps in faster growth a lot. An example I like to use for gaming is the following (less applicable for other games, more for some): If you use a specific strat/playstyle and you're not succeeding are you:
a) Going to repeat the same thing
b) Trying something else
c) Trying to identify the issue

Those who repeat the same thing, are unlikely to succeed. Those who try something else, may succeed or may fail even worse. Those who work out what the actual problem was, are the most likely to find success. If your strategy is losing, you cannot win the game without changing it. Can you successfully transition before the game is over, or are you straight-up forfeiting the map with inability to adjust? The issue can be just not pressing buttons well enough, but it can also be a simple "what the opponent is doing generally counters what I'm doing", making your strategy inefficient. In that case, you can either tweak the approach to take account the weakness and try to mitigate it, or see if you can change into a more efficient strategy and carry it through.
outscar
Profile Joined September 2014
2832 Posts
January 15 2021 22:49 GMT
#24
FlaSh dropping some truth bombs, amazing! More and more I watch your videos jinjin more I'm leaning towards learning korean.
sunbeams are never made like me...
greenturtle23
Profile Joined August 2019
86 Posts
January 15 2021 23:07 GMT
#25
No doubt he works hard but it is absurd to think talent plays no role. This goes for everything. Not like he could switch to basketball and become the next Lebron or Lebron could switch to Brood War and become the next flash.
WombaT
Profile Blog Joined May 2010
Northern Ireland25053 Posts
January 16 2021 01:35 GMT
#26
I would assume there are hard gates at both the low end and the world class level in terms of some innate aptitude at something. Hard work can basically do the job for anything in between the extremes.

By want of recourse to another area, music, some people are just outright tone deaf. I played a fuckton of guitar and really developed a musical ear, can write music (not very well), a few other instruments passably. I’d be staunchly in the middle group, most of my ability comes from the grind and the passion, you pick up a lot even subconsciously just by throwing yourself in. We’ve all met people who really enthusiastically join in the bar singalong and you don’t want to burst their bubble but they’re missing almost every note. Not because of their vocal range (mine is pretty limited!), but because they just don’t actually parse what is in key and what isn’t. You see this a fair bit in talent show auditions on TV.

I don’t think if these people ground 24/7 they’d be as ‘talented’ as me, they’re just lacking a crucial component. At the other end of the scale, hanging around musicians some of those folks have abilities I couldn’t grind out, for example the rare specimen who possesses perfect pitch.

I’d imagine the Starcraft continuum is vaguely similar. I’d say a limited amount of folks would be a C rank or a Plat player in SC2 even if they were paid to do it full time. A solid chunk of us could be an S rank player if we had optimal conditions to grind full time. Then there’s that level above that can do it with relative ease and it’s that level you need to be at to even countenance taking a shot at being a pro.

Then amongst really talented, hard-working pros there’s still some X factor, as the skill floor gets higher and higher those margins are tiny, but still hugely impactful. And that is talent, or a genetic natural aptitude or whatever you want to call it. You’ve filtered for the best of the best, they all work pretty damn hard and still there are gaps.

In absolute terms, Roger Federer isn’t that much better than most top 100 tennis players, especially if we plotted it on some graph including everyone who picked up a tennis racquet. But he’s got that little extra something that makes him a GOAT candidate vs being a solid tennis pro. Whatever that is, Flash has it in BW.

As a silly aside there’s probably a lot that many of us could be the best in the world at, but it doesn’t appeal or we never get exposed to it. For all I know my genetics could see me having the potential to be the best juggler in the world, but I never knew!

I feel Flash is one of those rare folks who out of all the hobbies and jobs open to us humans is actually doing the one he is best at.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
kaspa84
Profile Joined July 2016
Brazil169 Posts
January 16 2021 01:45 GMT
#27
Talent is the ability to work extremely hard while not seeming to.
zimp
Profile Blog Joined November 2008
Hungary951 Posts
January 16 2021 01:57 GMT
#28
I wish he said a few words about the talent of Fantasy.
agentzimp
TL+ Member
JAG.war
Profile Joined May 2010
United States76 Posts
Last Edited: 2021-01-16 09:36:57
January 16 2021 09:12 GMT
#29
On January 16 2021 04:35 Cephiro wrote:
I've always thought of any skill as a thing where a person may have a slight innate affinity for something, but at a level of mastery, the effect of that is just a drop in the ocean. What matters is how hard/much you work, building up experience, and how efficiently you do it. That's why it's not a simple question of "whoever works more is better", but the way you work is also important. That's why some people improve faster than others, they are able to get more out of the same hours put in, and that in itself is a skillset which can be trained as


It’s interesting how you immediately dismiss “having an affinity for something” right at the beginning like its a minor thing, and then go on to count things like “building up experience” and efficiency as if they matter more. I’m borderline OCD about efficiency but would always favor passion more. Because without passion what is driving the work? It’s a natural prerequisite to greatness.

That said.. as someone who's recovering from an extremist sense of efficiency (and by extension perfectionism), I’m bound to think a certain group should heed your advice... if you have the passion and also lack a proper mindset for efficiency then you’re going to waste a significant amount of time reaching the potential you’re destined for.

I work in the field of music where this is as rampant as ever. Most people who join the field glorify the art beyond reason and make it their life’s journey to recreate the wheel to write a single great song (if they’re lucky), instead of just learning from those before us, adding our own twist and creating an entire collection of great songs that a new generation of people can love. Is that not good enough?

Inefficiency comes in all shapes and forms, but it always stems from mindsets that we chose to have. So choose to be wise at something and then go figure out how to be wise as it.
sOs, Parting, MC and JAGW.
jinjin5000
Profile Joined May 2010
United States1419 Posts
January 16 2021 10:36 GMT
#30
On January 16 2021 10:57 zimp wrote:
I wish he said a few words about the talent of Fantasy.


next video im translating will be exactly that.
won the vote in the strawpoll in discord lol
oxKnu
Profile Joined December 2017
1179 Posts
January 16 2021 12:15 GMT
#31
On January 16 2021 10:45 kaspa84 wrote:
Talent is the ability to work extremely hard while not seeming to.


Best post in this thread by far.

People that work hard with seemingly no issues are the ones that succeed the most.

Happens in sports/engineering/business etc.
Be it that they have insane competitive drive/thirst for money/unreal passion for what they do.

The formula is actually quite simple:

You will be successful at something(way above the mean) if:
- time is not a constraint
- rate of improvement is steadily linear
- you are naturally not distracted by anything else

So in other words, the people that are by default positively obsessed with something will get exceptionally good at it.

I imagine 95% of people fail at most of the above (distractions, they value social norms more, failure to accommodate their life to their passion, inability to isolate stress, too dependent on external validation).

That's why that same percentage of people end up getting old in safe, 9-5 dead-end jobs.

Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
January 16 2021 12:21 GMT
#32
On January 16 2021 19:36 jinjin5000 wrote:
Show nested quote +
On January 16 2021 10:57 zimp wrote:
I wish he said a few words about the talent of Fantasy.


next video im translating will be exactly that.
won the vote in the strawpoll in discord lol


Well damn now I can't wait. Thanks for translating all this stuff for us jinjin.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
iFU.spx
Profile Joined April 2011
Russian Federation369 Posts
January 16 2021 13:33 GMT
#33
I thought about it a lot. And i came up with that there’s no such thing as talent at all. What people call talent is a simple joy of doing what are you doing and making fun.

To sum it up:

Talent = passion + joy + fun

And the final formula:
how fast your skill will grow = time spent * talent * mental/physical health.

Everyone can do anything at super high level, but most of us losing fun on the road
Peeano
Profile Blog Joined March 2009
Netherlands4986 Posts
January 16 2021 14:37 GMT
#34
Interesting thread.
Some things in life come easy. Some are earned and some are indeed gifted. However to succeed in anything professionally competitive you need to be able to work hard but also efficient, strategic. The latter being even more important as bad practice but hard work can actually make worse...

Something I don't really see people touch upon (sorry if I missed it) is the value of having a good mentor:
Good coaches/teachers can present in a way and hand you certain tools that make it easier and thus more fun (or vice versa) to achieve a higher level.

If you aren't able to work hard, no talent nor tutoring is going to save you in a competitive scene. It's totally understandable a gifted pro like Flash wants his hard work praised, but I'm glad that Flash seems to have started to accept that just hard work won't cut it. I'll always remember around 2008-2009 where Flash got really upset when people kept saying he is talented in a fomos/des interview. (I'll try to dig up and link said interview later).

I'm quite curious what Flash will say about Fantasy, who I always kinda deemed to be uncle oov's puppet. I have always wondered if Fantasy have been better off or worse without iloveoov back in the day and how it affected him when people, (yes, like myself), attributed his win (or loss) to oov's coaching rather than his own hard work. Has Fantasy ever talked about that? Thanks for the translations!
FBH #1!
oxKnu
Profile Joined December 2017
1179 Posts
January 16 2021 14:54 GMT
#35
On January 16 2021 23:37 Peeano wrote:
Interesting thread.

Something I don't really see people touch upon (sorry if I missed it) is the value of having a good mentor:
Good coaches/teachers can present in a way and hand you certain tools that make it easier and thus more fun (or vice versa) to achieve a higher level.



..because it's less relevant today in the era of open information and endless possibilities towards accumulation/aggregation of knowledge.

Sure there are psychological aspects to having a mentor figure but let's be honest, if you have the drive you can find out a lot of things today from your chair in your pajamas.

In other words the system has been simplified to just the capabilities of the individual to achieve mastery.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
Last Edited: 2021-01-16 17:37:58
January 16 2021 17:36 GMT
#36
On January 16 2021 23:54 oxKnu wrote:
Show nested quote +
On January 16 2021 23:37 Peeano wrote:
Interesting thread.

Something I don't really see people touch upon (sorry if I missed it) is the value of having a good mentor:
Good coaches/teachers can present in a way and hand you certain tools that make it easier and thus more fun (or vice versa) to achieve a higher level.



..because it's less relevant today in the era of open information and endless possibilities towards accumulation/aggregation of knowledge.

Sure there are psychological aspects to having a mentor figure but let's be honest, if you have the drive you can find out a lot of things today from your chair in your pajamas.

In other words the system has been simplified to just the capabilities of the individual to achieve mastery.

I think you are significantly underrating the ability of a mentor to highlight important aspects of a subject and save time.

eg if I tell you to find something in a 1000 page book, that might take you a while, but a mentor who knows the book can go say "hey that's in chapter 2".

Just having access to knowledge does not mean you can utilize it quickly, and maybe more importantly verify its accuracy and scope. If you've ever done any research in an academic environment you will quickly recognize how difficult it is to find the words or context of something even if you know what you are looking for.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Timebon3s
Profile Joined May 2018
Norway688 Posts
January 16 2021 18:15 GMT
#37
On January 16 2021 22:33 iFU.spx wrote:
I thought about it a lot. And i came up with that there’s no such thing as talent at all. What people call talent is a simple joy of doing what are you doing and making fun.

To sum it up:

Talent = passion + joy + fun

And the final formula:
how fast your skill will grow = time spent * talent * mental/physical health.

Everyone can do anything at super high level, but most of us losing fun on the road

I actually came to post this exact thing, but you worded it perfect.
This is what my life experience tells me. I know it's true for me at least.
oxKnu
Profile Joined December 2017
1179 Posts
January 16 2021 18:30 GMT
#38
On January 17 2021 02:36 FragKrag wrote:
Show nested quote +
On January 16 2021 23:54 oxKnu wrote:
On January 16 2021 23:37 Peeano wrote:
Interesting thread.

Something I don't really see people touch upon (sorry if I missed it) is the value of having a good mentor:
Good coaches/teachers can present in a way and hand you certain tools that make it easier and thus more fun (or vice versa) to achieve a higher level.



..because it's less relevant today in the era of open information and endless possibilities towards accumulation/aggregation of knowledge.

Sure there are psychological aspects to having a mentor figure but let's be honest, if you have the drive you can find out a lot of things today from your chair in your pajamas.

In other words the system has been simplified to just the capabilities of the individual to achieve mastery.

I think you are significantly underrating the ability of a mentor to highlight important aspects of a subject and save time.

eg if I tell you to find something in a 1000 page book, that might take you a while, but a mentor who knows the book can go say "hey that's in chapter 2".

Just having access to knowledge does not mean you can utilize it quickly, and maybe more importantly verify its accuracy and scope. If you've ever done any research in an academic environment you will quickly recognize how difficult it is to find the words or context of something even if you know what you are looking for.


Perhaps 1% of 1% actually try to attain expertise in these type of fields anyways. And in most cases (academics let's say) the foundation is already set to have access to that type of mentorship. You don't necessarily try to do advanced academic research by not already having roots in that system.

Those circles are very sparsely populated anyways, so much that the problem is mostly about funding (rather than finding adequate advisors).

Still we are in a game forum talking about a game with quite the history and that's a complete different environment.
WombaT
Profile Blog Joined May 2010
Northern Ireland25053 Posts
January 16 2021 21:00 GMT
#39
On January 17 2021 02:36 FragKrag wrote:
Show nested quote +
On January 16 2021 23:54 oxKnu wrote:
On January 16 2021 23:37 Peeano wrote:
Interesting thread.

Something I don't really see people touch upon (sorry if I missed it) is the value of having a good mentor:
Good coaches/teachers can present in a way and hand you certain tools that make it easier and thus more fun (or vice versa) to achieve a higher level.



..because it's less relevant today in the era of open information and endless possibilities towards accumulation/aggregation of knowledge.

Sure there are psychological aspects to having a mentor figure but let's be honest, if you have the drive you can find out a lot of things today from your chair in your pajamas.

In other words the system has been simplified to just the capabilities of the individual to achieve mastery.

I think you are significantly underrating the ability of a mentor to highlight important aspects of a subject and save time.

eg if I tell you to find something in a 1000 page book, that might take you a while, but a mentor who knows the book can go say "hey that's in chapter 2".

Just having access to knowledge does not mean you can utilize it quickly, and maybe more importantly verify its accuracy and scope. If you've ever done any research in an academic environment you will quickly recognize how difficult it is to find the words or context of something even if you know what you are looking for.

It’s an important observation you make there, definitely something that I can relate to. There’s great information out there but I’ve found myself overwhelmed with where to start, whose information is actually good etc etc. Mentors really do help a lot
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TT1
Profile Blog Joined December 2008
Canada10004 Posts
Last Edited: 2021-01-16 23:32:11
January 16 2021 22:58 GMT
#40
On January 16 2021 22:33 iFU.spx wrote:
I thought about it a lot. And i came up with that there’s no such thing as talent at all. What people call talent is a simple joy of doing what are you doing and making fun.

To sum it up:

Talent = passion + joy + fun

And the final formula:
how fast your skill will grow = time spent * talent * mental/physical health.

Everyone can do anything at super high level, but most of us losing fun on the road


Passion/joy/fun is more in line with work ethic imo, talent is being able to absorb info and figure the game out on your own (or anything else, this isn't strictly BW related). Always being able to perfect/optimize your play/process, you develop those skills through life experiences (competing at an early age plays a big role).

Work ethic/discipline can make you a high end progamer or competitor/athlete but when you put talent + work ethic together you get generational competitors. The type of ppl who are on a different level. It's very hard to have both those aspects in any discipline.

But at the end of the day talent is nothing without work ethic, whereas you can make something of yourself with work ethic and discipline. That's why work ethic is way more valuable, imo. Talent is the polished layer (there's multiple layers) that goes on top of work ethic, work ethic is the foundation.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub132
UpATreeSC 124
ProTech74
JuggernautJason67
StarCraft: Brood War
NaDa 4
League of Legends
Grubby3613
Dendi1259
Counter-Strike
fl0m1391
Fnx 1334
Stewie2K578
sgares87
Super Smash Bros
Chillindude26
Heroes of the Storm
Liquid`Hasu555
Khaldor168
Other Games
summit1g9005
Beastyqt642
C9.Mang0304
mouzStarbuck287
elazer138
B2W.Neo86
Trikslyr63
Sick57
Organizations
Other Games
gamesdonequick44775
BasetradeTV41
StarCraft 2
angryscii 31
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Reevou 9
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• RayReign 77
• Eskiya23 9
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22394
• Ler104
League of Legends
• Jankos1649
• TFBlade1029
Other Games
• imaqtpie1757
• Shiphtur646
Upcoming Events
Replay Cast
3h 44m
RSL Revival
13h 44m
ByuN vs SHIN
Clem vs Reynor
OSC
16h 44m
Replay Cast
1d 3h
RSL Revival
1d 13h
Classic vs Cure
FEL
1d 19h
OSC
1d 23h
RSL Revival
2 days
FEL
2 days
FEL
2 days
[ Show More ]
CSO Cup
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
3 days
RSL Revival
3 days
FEL
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Replay Cast
5 days
Liquipedia Results

Completed

Proleague 2025-07-07
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.