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New matchmaking algorithm (built in VPN) - Page 2

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WGT-Baal
Profile Blog Joined June 2008
France3445 Posts
August 09 2019 16:51 GMT
#21
Same, lots of korean, good latency, games in less than 30s. So props for that.
However wide MMR range of opponent from 1400 foreigners to 1900+ kr (i m around 1650~). Good way to improve though for sure
Horang2 fan
AttackZerg
Profile Blog Joined January 2003
United States7474 Posts
August 09 2019 17:01 GMT
#22
On August 10 2019 01:51 WGT-Baal wrote:
Same, lots of korean, good latency, games in less than 30s. So props for that.
However wide MMR range of opponent from 1400 foreigners to 1900+ kr (i m around 1650~). Good way to improve though for sure

I find it hard to focus on playing well when 1 guy is 100 apm terran and the next is a 400 apm beast.

1850-2150 is incredibly inconsistent. Sometimes they are incredibly strong, some just terrible.
FakeFin
Profile Joined December 2018
Germany392 Posts
August 09 2019 17:51 GMT
#23
It will probably take a bit of time but the difference between foreign and korean mmr will shrink so opponents will become more consistent
Psyonic_Reaver
Profile Blog Joined June 2007
United States4341 Posts
August 09 2019 18:03 GMT
#24
On August 10 2019 02:01 AttackZerg wrote:
Show nested quote +
On August 10 2019 01:51 WGT-Baal wrote:
Same, lots of korean, good latency, games in less than 30s. So props for that.
However wide MMR range of opponent from 1400 foreigners to 1900+ kr (i m around 1650~). Good way to improve though for sure

I find it hard to focus on playing well when 1 guy is 100 apm terran and the next is a 400 apm beast.

1850-2150 is incredibly inconsistent. Sometimes they are incredibly strong, some just terrible.


And they all are very talkative!!! Haha

Wish I could put phrases together better other than GL and HF
So wait? I'm bad? =(
AttackZerg
Profile Blog Joined January 2003
United States7474 Posts
August 09 2019 18:54 GMT
#25
On August 10 2019 03:03 Psyonic_Reaver wrote:
Show nested quote +
On August 10 2019 02:01 AttackZerg wrote:
On August 10 2019 01:51 WGT-Baal wrote:
Same, lots of korean, good latency, games in less than 30s. So props for that.
However wide MMR range of opponent from 1400 foreigners to 1900+ kr (i m around 1650~). Good way to improve though for sure

I find it hard to focus on playing well when 1 guy is 100 apm terran and the next is a 400 apm beast.

1850-2150 is incredibly inconsistent. Sometimes they are incredibly strong, some just terrible.


And they all are very talkative!!! Haha

Wish I could put phrases together better other than GL and HF


When they respond to gl hf with "Hf?"... then you know it is gametime 8)
seriosity
Profile Joined July 2009
United States214 Posts
August 09 2019 19:01 GMT
#26
About 80% of my opponents were korean. Usually tr 16 but sometimes 20 and sometimes it dips to 14 before going back to 16. Queues were an incredible 5-20 seconds maxium, sometimes instant.
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
August 09 2019 19:24 GMT
#27
5/5 on koreans today, all TR20 too. My mmr might suffer but I'm happy.
kwark_uk: @father_sc learn to play maybe?
EndingLife
Profile Blog Joined December 2002
United States1599 Posts
August 09 2019 19:27 GMT
#28
On August 10 2019 04:24 9-BiT wrote:
5/5 on koreans today, all TR20 too. My mmr might suffer but I'm happy.

Some of them will automatically leave any game under 24 TR. You'll get back in no time!
iFU.spx
Profile Joined April 2011
Russian Federation376 Posts
August 09 2019 22:19 GMT
#29
matching koreans, tr16-tr24 nice!
TelecoM
Profile Blog Joined January 2010
United States10699 Posts
August 10 2019 00:58 GMT
#30
Built in VPN confirmed...
AKA: TelecoM[WHITE] Protoss fighting
starithm
Profile Blog Joined July 2013
United States118 Posts
August 10 2019 03:23 GMT
#31
Wow, so you guys are saying you get TR16+ without using VPN? :O

I'm going to play SC:R again starting this weekend.
http://www.twitch.tv/starithm
XenOsky
Profile Blog Joined March 2008
Chile2321 Posts
August 10 2019 06:20 GMT
#32
greatest change to matchmaking in the last 2 years...
StarCraft & Audax Italiano.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
August 10 2019 06:28 GMT
#33
Please do not change the matchmaking algorithm again. I cannot go back to how it was after being able to actually find more than the same 3 opponents all night without waiting up to 10 minutes in queues.
I want to fuck Soulkey with a Zelderan.
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
August 10 2019 10:53 GMT
#34
I got a peruvian yesterday and it was TR16, I've never matched with a peruvian before! This is awesome.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
seriosity
Profile Joined July 2009
United States214 Posts
August 10 2019 11:43 GMT
#35
Entire day getting koreans at tr 16 with queues <20 seconds even when it was 5-6 am in Korea. Also got a Swede or 2 at tr 20 and NA at tr 24. Only one rematch over 50 games. Pretty sweet.
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
Last Edited: 2019-08-10 12:03:44
August 10 2019 12:03 GMT
#36
Wow this is the dream!!! I saw Artosis had constant lag problems playing from Korea (?), so apparently there's some fine tuning to do there

(maybe the game initiates the built in VPN basesd on language-locale? that would be silly)
Soulforged
Profile Blog Joined February 2007
Latvia936 Posts
August 10 2019 12:16 GMT
#37
Not much change in EU for me
Tim123321
Profile Joined April 2017
24 Posts
August 10 2019 12:42 GMT
#38
Wow this is the dream!!! I saw Artosis had constant lag problems playing from Korea (?), so apparently there's some fine tuning to do there

(maybe the game initiates the built in VPN basesd on language-locale? that would be silly)


dont get confused, this is definitely not a literal VPN. they just changed the matchmaking criteria to allow us to pair with people based on ping instead of ping ESTIMATES based on location, this is a change that theyve stated on the forums that they were going to make soon
SuGo
Profile Joined March 2013
United States681 Posts
Last Edited: 2019-08-10 14:23:02
August 10 2019 13:46 GMT
#39
Artosis' lag problems were very likely just coincidental and not at all related to this. It's just a one off situation where lag could occur for anyone for a variety of reasons.

Don't let a 'change/update' that happened skew your opinion just because you see a laggy scenario once or twice somewhere else. This change also has nothing to do with people residing in Korea; in all actuality, the change is minimal for Koreans given that they're still only pairing with foreigners in a small percentage of their total matches. Primarily, they will still continue to pair one another in an overwhelming majority. Minimal change in the eyes of Korea (or should be anyways).

More over, it's probably the biggest change for NA since it's constant pairing to KR given that many in NA can achieve an average of TR16+ with Koreans.

Lastly, it's probably the smallest change for Europeans because in general, parts of Europe were never able to achieve a true average of TR16 low with Koreans. But still, there will be folks in Europe regardless, who will get the pairings and also pair to NA more frequently at least. Still beneficial overall because now the gates are open to pair to NA with increased flexibility perhaps.

Overall, this change should be better for everyone and it's unlikely that Koreans complain about TR16 Low. In my experience so far and many others I've seen, Koreans don't seem to be complaining at all when it's truly TR16 Low. This is also shown in the fact that when utilizing a VPN which could have spikes and lag during a game (it could go from TR8-TR16 several times within a game sometimes), Koreans can see that and hate it. So they cheese you and BM you. In this new update, it's not like that -- they don't talk, they don't really care, and seem to just play regular games because it's a very stable connection overall (from NA perspective I can speak, obviously).

Also, stop saying "built in VPN" - it's not a VPN and has nothing to do with a VPN.

It's about averages and the correct ping/average associated with the next player in queue, not to do with location or re-routing your connection. It's about fine tuning these averages (keeping it simple) so Blizzard could allow such pairings to happen. It's not like overnight NA is able to achieve TR16 with Koreans, this networking/infrastructure already existed. It's not like Blizzard can fix your connection and improve your natural latency. They can't fix a Peruvian connection, some things are simply what they are... they're not working with your internet provider. So please understand this.

For instance, if Blizzard said "ok, average 200 ping = TR14, but we don't allow average TR14 to pair to Korea, you won't pair them" ... but in all actuality, the threshold is average TR16 and an average ping of ~200-220 ping, let's say. So if Blizzard changes the scale and says "ok, well, 200 ping is actually equal to TR16, so let's change the scale" -- then bam, now you're pairing to Koreans because before the ping to TR scale was a bit off (equating TR14 to average pings that should rightfully be associated with TR16). Keep this type of simplified example in mind.

Anyways, what do I know Good luck and have fun for those that can achieve the new pairings...
y2k
Profile Joined January 2019
31 Posts
August 10 2019 13:54 GMT
#40
Yeah and also to the people saying it's not officially released in EU and Blizz are "testing in live", not true. I can confirm that yesterday I got matched loads with people from USA and Korea, however today we're back to the regular 100-150s queues with 200 mmr discrepancy bs, BUT I think that has to do with the fact that it's not really prime time in neither the states nor Korea now, so there are not that many players.

Here's my theory of the algorithm:

It tries to match you with people that you've got minimal connection issues (closer to you) but it also minimises queue times and elo discrepancy if possible, but those are secondary requirements so unless there are loads of people that play wherever and can afford to "spill" a few with decent connection to you you'll get the old results.

Anyway, point is do not complain and hit the ladder chances are you'll get matched with similar skill level players if not though luck try again later. Still better than what it was!
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