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Devourer with the purple thing

Forum Index > BW General
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1 2 3 4 5 6 Next All
Zerg..HerO
Profile Blog Joined February 2007
China148 Posts
June 06 2007 08:03 GMT
#1
what does the purple thing around the enemy when the Devourer has shooten actually really do?
QuanticHawk
Profile Blog Joined May 2007
United States32130 Posts
June 06 2007 08:05 GMT
#2
It's just there to remind you when you're flying around that you got wtfpwned
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2007-06-06 08:10:40
June 06 2007 08:06 GMT
#3
Slows down their cooldown rate. More spores on the enemy the slower they shoot. Also you do a bit extra damage to them.

edit: Official stats in my other post below
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
June 06 2007 08:06 GMT
#4
thread of the year
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Daranee
Profile Blog Joined January 2007
338 Posts
Last Edited: 2007-06-06 08:08:03
June 06 2007 08:07 GMT
#5
Each spore on the unit allows for 1+ dmg by the zerg unit

IE 9 spores on a wraith = 9 + dmg from mutalisk glave wurm

Also slows down firing rate of spored unit.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
June 06 2007 08:07 GMT
#6
Acid Spores increase the amount of damage taken by 1 per application, and increase the cooldown of the affected unit by 1/8, stacks up to 9 times.
Moderator
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
June 06 2007 08:07 GMT
#7
On June 06 2007 17:07 Daranee wrote:
Each spore on the unit allows for 1+ dmg by the zerg unit

IE 9 spores on a wraith = 9 + dmg from mutalisk glave wurm


wrong.
It reduces armor, not increases damage.
which means it scales differently
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
June 06 2007 08:09 GMT
#8
I though it was 1 dmg per spore?
Moderator<:3-/-<
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
June 06 2007 08:10 GMT
#9
On June 06 2007 17:07 fusionsdf wrote:
Show nested quote +
On June 06 2007 17:07 Daranee wrote:
Each spore on the unit allows for 1+ dmg by the zerg unit

IE 9 spores on a wraith = 9 + dmg from mutalisk glave wurm


wrong.
It reduces armor, not increases damage.
which means it scales differently

Every time a Devourer attacks, it splashes an Acid Spore on the
target and any close-by units. Each Acid Spore reduces the unit's cooldown
till its next attack by 1/8. Units with Acid Spores will also take an
additional point of damage every attack (6 Acid Spores = +6 damage).

This also reveals cloaked units.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
Last Edited: 2007-06-07 03:57:28
June 06 2007 08:11 GMT
#10
On June 06 2007 17:07 fusionsdf wrote:
Show nested quote +
On June 06 2007 17:07 Daranee wrote:
Each spore on the unit allows for 1+ dmg by the zerg unit

IE 9 spores on a wraith = 9 + dmg from mutalisk glave wurm


wrong.
It reduces armor, not increases damage.
which means it scales differently


That's not really accurate, because the increased damage applies to Protoss Shields as well. You could say it reduces Shields and Armor by 1, but it's easier to just say the damage taken is increased by 1.

Oh, and naturally spells like Storm are not affected by armor on a target.
EDIT: Changed "Spores" to "armor". Not sure why I wrote that.
Moderator
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
June 06 2007 08:12 GMT
#11
hmm

guess I remembered wrong
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Hittegods
Profile Joined April 2007
Stockholm4641 Posts
June 06 2007 08:38 GMT
#12
On June 06 2007 17:10 Superiorwolf wrote:
This also reveals cloaked units.


It doesn't reveal cloaked units, but units with spores that cloak will remain visible.
This neo violence, pure self defiance
paper
Profile Blog Joined September 2004
13196 Posts
June 06 2007 08:38 GMT
#13
devourer spores + mutalisk multi-hit wurms = super damage (as the third hit does at least 10 damage given maximum spore count) O_O
Hates Fun🤔
Gokey
Profile Joined November 2006
United States2722 Posts
June 06 2007 08:41 GMT
#14
holy crap this unit is imba!!
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2007-06-06 08:42:44
June 06 2007 08:42 GMT
#15
On June 06 2007 17:41 Gokey wrote:
holy crap this unit is imba!!

It shoots hella slow, remember that.

edit: and can't hit ground ofc.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Locked
Profile Joined September 2004
United States4182 Posts
June 06 2007 08:43 GMT
#16
On June 06 2007 17:11 Excalibur_Z wrote:
Show nested quote +
On June 06 2007 17:07 fusionsdf wrote:
On June 06 2007 17:07 Daranee wrote:
Each spore on the unit allows for 1+ dmg by the zerg unit

IE 9 spores on a wraith = 9 + dmg from mutalisk glave wurm


wrong.
It reduces armor, not increases damage.
which means it scales differently


That's not really accurate, because the increased damage applies to Protoss Shields as well. You could say it reduces Shields and Armor by 1, but it's easier to just say the damage taken is increased by 1.

Oh, and naturally spells like Storm are not affected by any Spores on a target.


haha that would be funny if like plague + spores were stacked =O
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
June 06 2007 08:46 GMT
#17
On June 06 2007 17:43 Locked wrote:
Show nested quote +
On June 06 2007 17:11 Excalibur_Z wrote:
On June 06 2007 17:07 fusionsdf wrote:
On June 06 2007 17:07 Daranee wrote:
Each spore on the unit allows for 1+ dmg by the zerg unit

IE 9 spores on a wraith = 9 + dmg from mutalisk glave wurm


wrong.
It reduces armor, not increases damage.
which means it scales differently


That's not really accurate, because the increased damage applies to Protoss Shields as well. You could say it reduces Shields and Armor by 1, but it's easier to just say the damage taken is increased by 1.

Oh, and naturally spells like Storm are not affected by any Spores on a target.


haha that would be funny if like plague + spores were stacked =O


haha. Units go down to 1 hp in about 1/4 the time!
Moderator
Monoxide
Profile Blog Joined January 2007
Canada1190 Posts
June 06 2007 08:52 GMT
#18
i think for every acid spore u do +1 damage or something like that
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
June 06 2007 09:29 GMT
#19
On June 06 2007 17:38 ryuGie wrote:
devourer spores + mutalisk multi-hit wurms = super damage (as the third hit does at least 10 damage given maximum spore count) O_O


FAR more insane is +3 sairs taking on any air unit with 9 acid spores on them. The carnage is unbelievable.
What fun is it being cool if you can’t wear a sombrero?
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
June 06 2007 09:41 GMT
#20
hmm, I actually didn't know it allowed +1 damage to the unit. I only thought it decreased cool down
SAY YES TO STIM KIDS!!! XD
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