• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:27
CEST 10:27
KST 17:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL50Weekly Cups (June 23-29): Reynor in world title form?12FEL Cracov 2025 (July 27) - $8000 live event16Esports World Cup 2025 - Final Player Roster16Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
The GOAT ranking of GOAT rankings The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Esports World Cup 2025 - Final Player Roster How does the number of casters affect your enjoyment of esports?
Tourneys
RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S: Season 2 - Semi Finals & Finals $5,100+ SEL Season 2 Championship (SC: Evo) FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
Player “Jedi” cheat on CSL Help: rep cant save Flash Announces Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL19] Finals Recap: Standing Tall
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread NBA General Discussion Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 620 users

Game-changing discovery: Clustered Recall - Page 8

Forum Index > BW General
Post a Reply
Prev 1 6 7 8 9 10 12 Next All
juvenal
Profile Joined July 2013
2448 Posts
Last Edited: 2018-05-10 12:55:33
May 10 2018 12:54 GMT
#141
Unintentional behavour is a unit ability being completely unbalanced by removing one of its intended limitations. Exactly the same happened with muta stack but the scene was full and prosperous and could afford such meta change. If PvT gets broken now with just remnants of competitive BW still alive, I'm not so sure it would rebound. Many people would lose interest in playing and watching all-Protoss Starleagues.
Michael Probu
orvinreyes
Profile Joined June 2007
577 Posts
Last Edited: 2018-05-10 13:52:32
May 10 2018 13:52 GMT
#142
Love it!

Way i see it this is a high-risk high-reward move. Imagine having 80% of your army warped somewhere with a chance of getting stuck, flanked by siege units, for example.

A counter-meta could play out such as players can design "traps" for such all-in moves.

Long live BW
http://youtu.be/LfmrHTdXgK4
Grettin
Profile Joined April 2010
42381 Posts
May 10 2018 14:40 GMT
#143
On May 10 2018 16:01 ZigguratOfUr wrote:
Blizzard comments on this:

Show nested quote +

Hey gang!

So the StarCraft world is abuzz after some videos showing the Arbiter "total recall", and some people are keen to get our read on the situation, so here's what we think:

What took you guys so long?

Given the current trajectory, we estimate all features of StarCraft will be discovered by the year 2114 (although we expect the final 7 discoveries will be made by super intelligent AI).

OK, OK, more seriously:

Speaking from the dev team's perspective, this is our view at this time:

  • Since its release, a fine line has existed in BW between exploits and glitches. Some glitches we all accept and they become a part of the core experience. Indeed, you could argue that these glitches define SC. Others become exploits and they are banned from tournaments.
  • It can take time (sometimes years) to truly understand whether something is a glitch or an exploit - and ultimately that decision needs to be made by the entire community.
  • We've undertaken to largely take a "hands off" approach to the gameplay of SC.


With all of the above in mind, we see no reason to take immediate action on this issue. It will of course be a decision that individual tournament organizers make as to whether it's permissible in that particular tournament.

From a personal perspective, I think it's amazing that a video game 20 years on can still deliver these kinds of exciting discoveries! StarCraft truly is the game that keeps on giving. Bring on the next 20 years of StarCraft!


Source: https://us.battle.net/forums/en/starcraft/topic/20764136317


Im fine with this.
"If I had force-fields in Brood War, I'd never lose." -Bisu
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
May 10 2018 16:24 GMT
#144
I feel like the biggest deal is the fact that the units are in patrol mode after being recalled and have a really good chance to take out mines without any losses. This seems to synergize quite well with the larger amount of units recalled. :O
juvenal
Profile Joined July 2013
2448 Posts
Last Edited: 2018-05-10 16:50:09
May 10 2018 16:49 GMT
#145
The thing is, recall overwrites whatever command a unit was given so everything recalls in default stop command mode, even units on hold position, just checked it in game.
Michael Probu
jimminy_kriket
Profile Blog Joined February 2007
Canada5501 Posts
May 10 2018 17:32 GMT
#146
On May 11 2018 01:49 juvenal wrote:
The thing is, recall overwrites whatever command a unit was given so everything recalls in default stop command mode, even units on hold position, just checked it in game.

Does it though? I haven't tried it myself but in the videos ive seen the units react pretty damn quickly to spider mines which leads most people to believe that they are still in patrol mode for a millisecond after recall.
life of lively to live to life of full life thx to shield battery
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
May 10 2018 17:39 GMT
#147
Game changing? I don't think so. Unless it's PvZ.

In PvT, every good terran will have his main mined properly, so this 'cluster' recall can easily change into 'cluster disaster' if not performed properly :D
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
May 10 2018 17:49 GMT
#148
I'd say this makes TvP a lot harder. Terran can't really consistently rely on fast timing pushes and this is simply another tool for protoss to use which terran have to consider. If terran doesn't have perfect defense in place, it's over.

There are of course issues with this that can backfire, mines kill everything or the arbiter get stasised and all units are now a big fat glitching free dinner.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
thezanursic
Profile Blog Joined July 2011
5478 Posts
May 10 2018 18:36 GMT
#149
I see this as another tool for protoss to beat flash, without introducing retarded ass maps
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Shinokuki
Profile Joined July 2013
United States859 Posts
May 10 2018 19:01 GMT
#150
On May 11 2018 02:39 739 wrote:
Game changing? I don't think so. Unless it's PvZ.

In PvT, every good terran will have his main mined properly, so this 'cluster' recall can easily change into 'cluster disaster' if not performed properly :D


nah. Movie tried this. he told forgg to mine a LOT 15 mines in one area. Recalled and only one mine goes off
Life is just life
RWLabs
Profile Joined March 2017
Korea (South)273 Posts
May 10 2018 20:24 GMT
#151
On May 11 2018 03:36 thezanursic wrote:
I see this as another tool for protoss to beat flash, without introducing retarded ass maps

ELO-wise the only map that's less than 45% for TvP is Transistor, and Flash won that one. 3rd World favours P by about 5%, Sparkle and Gladiator favour T by about 5% and 0.5% respectively. Source is sponbbang of course.

PvZ is a gong show to be sure, but I think it's a misrepresentation to say that Flash lost to the map.
Aldaris was the good guy of Brood War.
TT1
Profile Blog Joined December 2008
Canada10004 Posts
Last Edited: 2018-05-11 01:56:51
May 10 2018 21:29 GMT
#152
On May 11 2018 04:01 Shinokuki wrote:
Show nested quote +
On May 11 2018 02:39 739 wrote:
Game changing? I don't think so. Unless it's PvZ.

In PvT, every good terran will have his main mined properly, so this 'cluster' recall can easily change into 'cluster disaster' if not performed properly :D


nah. Movie tried this. he told forgg to mine a LOT 15 mines in one area. Recalled and only one mine goes off


got a link? this is the only clip i found vs forgg

ab = tl(i) + tl(pc), the grand answer to every tl.net debate
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
May 10 2018 23:28 GMT
#153
Obviously this affects PvT balance slightly. One more tactic in P arsenal.

Could having this option affect P negatively in the long run? Nope, because they simply wouldn't use it if it sucks.
Could it affect P positively as it will be really fitting in certain scenarios? Yep.

I'm happy to see a change in the life of BW, can't wait for the first time this is used in a televised match.
I'm fine if it gets banned from tournaments eventually, the community is grown up enough to recognize threats, and deal with them. Blizzards attitude is great on this matter too.
ggsimida
Profile Joined August 2015
1148 Posts
Last Edited: 2018-05-11 01:25:04
May 11 2018 01:24 GMT
#154
im waiting for a game where a protoss mindcontrols a scv then build siege tanks then use this trick to recall tons of siege tanks into terran main. you siege them right before the tanks get warped to the base.
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
May 11 2018 01:31 GMT
#155
On May 11 2018 06:29 TT1 wrote:
Show nested quote +
On May 11 2018 04:01 Shinokuki wrote:
On May 11 2018 02:39 739 wrote:
Game changing? I don't think so. Unless it's PvZ.

In PvT, every good terran will have his main mined properly, so this 'cluster' recall can easily change into 'cluster disaster' if not performed properly :D


nah. Movie tried this. he told forgg to mine a LOT 15 mines in one area. Recalled and only one mine goes off


got a link? this is the only clip vs forgg i found

https://youtu.be/sHoel-LdmWY?t=27

I'm not understanding how Stork is doing this, with the Obs or with the probe with / without a mineral?
AKA: TelecoM[WHITE] Protoss fighting
GTR
Profile Blog Joined September 2004
51433 Posts
May 11 2018 01:48 GMT
#156
firstly that's movie, not stork.
secondly, he mineral walks the probe through the army to force it to chafe.
Commentator
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
May 11 2018 04:15 GMT
#157
Blizzard even talking about fixing this is stupid, because i cannot see how they can do that without changing the game.Which is what they promised not to do.

Either they redraw unit collision boxes for dragoons, they change unit ai or they limit the number of units an arbiter can recall.More zealots can fit into a 5/5 than dragoons.So an all zealot recall would be smaller than before and an all dragoon recall may be larger than before.
https://www.youtube.com/watch?v=e7PvoI6gvQs
CHEONSOYUN
Profile Joined August 2017
517 Posts
May 11 2018 05:24 GMT
#158
People seem to be ignoring the significance of mines being unable to detonate against this tactic;

Recalls in general will become suddenly more difficult to deal with regardless of the number of units sent.
JAEDONG...!!! EFFORT IS ANGRY. ZERG...?!
Azzur
Profile Blog Joined July 2010
Australia6259 Posts
May 11 2018 05:41 GMT
#159
I went through the whole thread but couldn't find a conclusive answer - is this exclusively as SC:R thing? Could you do this in the old BW 1.16?
Lazare1969
Profile Joined September 2014
United States318 Posts
May 11 2018 05:58 GMT
#160
Isn't muta stacking a glitch? Why didn't they ban it in OSL etc.?
6 trillion
Prev 1 6 7 8 9 10 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech77
trigger 34
StarCraft: Brood War
Leta 1101
Larva 630
actioN 388
Killer 339
Backho 160
Sharp 126
PianO 105
Light 50
Sacsri 18
NaDa 18
[ Show more ]
Noble 14
sSak 10
zelot 7
Bale 2
Dota 2
XcaliburYe427
XaKoH 148
NeuroSwarm147
League of Legends
JimRising 573
Counter-Strike
Stewie2K1414
shoxiejesuss633
Other Games
ceh9565
Happy263
Pyrionflax106
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH358
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2180
League of Legends
• Rush1478
• Lourlo1190
• Stunt516
Upcoming Events
RSL Revival
1h 33m
herO vs SHIN
Reynor vs Cure
OSC
4h 33m
WardiTV European League
7h 33m
Scarlett vs Percival
Jumy vs ArT
YoungYakov vs Shameless
uThermal vs Fjant
Nicoract vs goblin
Harstem vs Gerald
FEL
7h 33m
Big Brain Bouts
7h 33m
Korean StarCraft League
18h 33m
CranKy Ducklings
1d 1h
RSL Revival
1d 1h
FEL
1d 7h
RSL Revival
2 days
[ Show More ]
FEL
2 days
BSL: ProLeague
2 days
Dewalt vs Bonyth
Replay Cast
3 days
Sparkling Tuna Cup
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.