• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:47
CEST 04:47
KST 11:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League28Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1265.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker Terran AddOns placement How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[Megathread] Daily Funny Videos Rollback Netcode in Brood War GG Lan Fest Sofia, Bulgaria [this November] [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory!
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
ShieldBattery on Mac
Kraekkling
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9338 users

Game-changing discovery: Clustered Recall - Page 8

Forum Index > BW General
Post a Reply
Prev 1 6 7 8 9 10 12 Next All
juvenal
Profile Joined July 2013
2448 Posts
Last Edited: 2018-05-10 12:55:33
May 10 2018 12:54 GMT
#141
Unintentional behavour is a unit ability being completely unbalanced by removing one of its intended limitations. Exactly the same happened with muta stack but the scene was full and prosperous and could afford such meta change. If PvT gets broken now with just remnants of competitive BW still alive, I'm not so sure it would rebound. Many people would lose interest in playing and watching all-Protoss Starleagues.
Michael Probu
orvinreyes
Profile Joined June 2007
577 Posts
Last Edited: 2018-05-10 13:52:32
May 10 2018 13:52 GMT
#142
Love it!

Way i see it this is a high-risk high-reward move. Imagine having 80% of your army warped somewhere with a chance of getting stuck, flanked by siege units, for example.

A counter-meta could play out such as players can design "traps" for such all-in moves.

Long live BW
http://youtu.be/LfmrHTdXgK4
Grettin
Profile Joined April 2010
42417 Posts
May 10 2018 14:40 GMT
#143
On May 10 2018 16:01 ZigguratOfUr wrote:
Blizzard comments on this:

Show nested quote +

Hey gang!

So the StarCraft world is abuzz after some videos showing the Arbiter "total recall", and some people are keen to get our read on the situation, so here's what we think:

What took you guys so long?

Given the current trajectory, we estimate all features of StarCraft will be discovered by the year 2114 (although we expect the final 7 discoveries will be made by super intelligent AI).

OK, OK, more seriously:

Speaking from the dev team's perspective, this is our view at this time:

  • Since its release, a fine line has existed in BW between exploits and glitches. Some glitches we all accept and they become a part of the core experience. Indeed, you could argue that these glitches define SC. Others become exploits and they are banned from tournaments.
  • It can take time (sometimes years) to truly understand whether something is a glitch or an exploit - and ultimately that decision needs to be made by the entire community.
  • We've undertaken to largely take a "hands off" approach to the gameplay of SC.


With all of the above in mind, we see no reason to take immediate action on this issue. It will of course be a decision that individual tournament organizers make as to whether it's permissible in that particular tournament.

From a personal perspective, I think it's amazing that a video game 20 years on can still deliver these kinds of exciting discoveries! StarCraft truly is the game that keeps on giving. Bring on the next 20 years of StarCraft!


Source: https://us.battle.net/forums/en/starcraft/topic/20764136317


Im fine with this.
"If I had force-fields in Brood War, I'd never lose." -Bisu
ggrrg
Profile Blog Joined September 2009
Bulgaria2717 Posts
May 10 2018 16:24 GMT
#144
I feel like the biggest deal is the fact that the units are in patrol mode after being recalled and have a really good chance to take out mines without any losses. This seems to synergize quite well with the larger amount of units recalled. :O
juvenal
Profile Joined July 2013
2448 Posts
Last Edited: 2018-05-10 16:50:09
May 10 2018 16:49 GMT
#145
The thing is, recall overwrites whatever command a unit was given so everything recalls in default stop command mode, even units on hold position, just checked it in game.
Michael Probu
jimminy_kriket
Profile Blog Joined February 2007
Canada5546 Posts
May 10 2018 17:32 GMT
#146
On May 11 2018 01:49 juvenal wrote:
The thing is, recall overwrites whatever command a unit was given so everything recalls in default stop command mode, even units on hold position, just checked it in game.

Does it though? I haven't tried it myself but in the videos ive seen the units react pretty damn quickly to spider mines which leads most people to believe that they are still in patrol mode for a millisecond after recall.
life of lively to live to life of full life thx to shield battery
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
May 10 2018 17:39 GMT
#147
Game changing? I don't think so. Unless it's PvZ.

In PvT, every good terran will have his main mined properly, so this 'cluster' recall can easily change into 'cluster disaster' if not performed properly :D
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
May 10 2018 17:49 GMT
#148
I'd say this makes TvP a lot harder. Terran can't really consistently rely on fast timing pushes and this is simply another tool for protoss to use which terran have to consider. If terran doesn't have perfect defense in place, it's over.

There are of course issues with this that can backfire, mines kill everything or the arbiter get stasised and all units are now a big fat glitching free dinner.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
thezanursic
Profile Blog Joined July 2011
5504 Posts
May 10 2018 18:36 GMT
#149
I see this as another tool for protoss to beat flash, without introducing retarded ass maps
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Shinokuki
Profile Joined July 2013
United States924 Posts
May 10 2018 19:01 GMT
#150
On May 11 2018 02:39 739 wrote:
Game changing? I don't think so. Unless it's PvZ.

In PvT, every good terran will have his main mined properly, so this 'cluster' recall can easily change into 'cluster disaster' if not performed properly :D


nah. Movie tried this. he told forgg to mine a LOT 15 mines in one area. Recalled and only one mine goes off
Life is just life
RWLabs
Profile Joined March 2017
Korea (South)273 Posts
May 10 2018 20:24 GMT
#151
On May 11 2018 03:36 thezanursic wrote:
I see this as another tool for protoss to beat flash, without introducing retarded ass maps

ELO-wise the only map that's less than 45% for TvP is Transistor, and Flash won that one. 3rd World favours P by about 5%, Sparkle and Gladiator favour T by about 5% and 0.5% respectively. Source is sponbbang of course.

PvZ is a gong show to be sure, but I think it's a misrepresentation to say that Flash lost to the map.
Aldaris was the good guy of Brood War.
TT1
Profile Blog Joined December 2008
Canada10096 Posts
Last Edited: 2018-05-11 01:56:51
May 10 2018 21:29 GMT
#152
On May 11 2018 04:01 Shinokuki wrote:
Show nested quote +
On May 11 2018 02:39 739 wrote:
Game changing? I don't think so. Unless it's PvZ.

In PvT, every good terran will have his main mined properly, so this 'cluster' recall can easily change into 'cluster disaster' if not performed properly :D


nah. Movie tried this. he told forgg to mine a LOT 15 mines in one area. Recalled and only one mine goes off


got a link? this is the only clip i found vs forgg

ab = tl(i) + tl(pc), the grand answer to every tl.net debate
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
May 10 2018 23:28 GMT
#153
Obviously this affects PvT balance slightly. One more tactic in P arsenal.

Could having this option affect P negatively in the long run? Nope, because they simply wouldn't use it if it sucks.
Could it affect P positively as it will be really fitting in certain scenarios? Yep.

I'm happy to see a change in the life of BW, can't wait for the first time this is used in a televised match.
I'm fine if it gets banned from tournaments eventually, the community is grown up enough to recognize threats, and deal with them. Blizzards attitude is great on this matter too.
ggsimida
Profile Joined August 2015
1156 Posts
Last Edited: 2018-05-11 01:25:04
May 11 2018 01:24 GMT
#154
im waiting for a game where a protoss mindcontrols a scv then build siege tanks then use this trick to recall tons of siege tanks into terran main. you siege them right before the tanks get warped to the base.
TelecoM
Profile Blog Joined January 2010
United States10888 Posts
May 11 2018 01:31 GMT
#155
On May 11 2018 06:29 TT1 wrote:
Show nested quote +
On May 11 2018 04:01 Shinokuki wrote:
On May 11 2018 02:39 739 wrote:
Game changing? I don't think so. Unless it's PvZ.

In PvT, every good terran will have his main mined properly, so this 'cluster' recall can easily change into 'cluster disaster' if not performed properly :D


nah. Movie tried this. he told forgg to mine a LOT 15 mines in one area. Recalled and only one mine goes off


got a link? this is the only clip vs forgg i found

https://youtu.be/sHoel-LdmWY?t=27

I'm not understanding how Stork is doing this, with the Obs or with the probe with / without a mineral?
AKA: TelecoM[WHITE] Protoss fighting
GTR
Profile Blog Joined September 2004
51705 Posts
May 11 2018 01:48 GMT
#156
firstly that's movie, not stork.
secondly, he mineral walks the probe through the army to force it to chafe.
Commentator
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4456 Posts
May 11 2018 04:15 GMT
#157
Blizzard even talking about fixing this is stupid, because i cannot see how they can do that without changing the game.Which is what they promised not to do.

Either they redraw unit collision boxes for dragoons, they change unit ai or they limit the number of units an arbiter can recall.More zealots can fit into a 5/5 than dragoons.So an all zealot recall would be smaller than before and an all dragoon recall may be larger than before.
https://www.youtube.com/watch?v=e7PvoI6gvQs
CHEONSOYUN
Profile Joined August 2017
626 Posts
May 11 2018 05:24 GMT
#158
People seem to be ignoring the significance of mines being unable to detonate against this tactic;

Recalls in general will become suddenly more difficult to deal with regardless of the number of units sent.
JAEDONG...!!! EFFORT IS ANGRY. ZERG...?!
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
May 11 2018 05:41 GMT
#159
I went through the whole thread but couldn't find a conclusive answer - is this exclusively as SC:R thing? Could you do this in the old BW 1.16?
Lazare1969
Profile Joined September 2014
United States318 Posts
May 11 2018 05:58 GMT
#160
Isn't muta stacking a glitch? Why didn't they ban it in OSL etc.?
6 trillion
Prev 1 6 7 8 9 10 12 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
06:30
Best Games of SC
Clem vs SHIN
herO vs SHIN
Serral vs Solar
Clem vs SHIN
Reynor vs TBD
PiGStarcraft537
LiquipediaDiscussion
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft537
RuFF_SC2 217
ViBE148
StarCraft: Brood War
NaDa 86
Terrorterran 60
910 50
sOs 8
Dota 2
NeuroSwarm219
LuMiX2
Other Games
summit1g8480
JimRising 586
WinterStarcraft412
Khaldor123
Livibee98
Organizations
Other Games
gamesdonequick780
[ Show 11 non-featured ]
StarCraft 2
• davetesta23
• HeavenSC 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo471
Upcoming Events
Sparkling Tuna Cup
7h 13m
OSC
10h 13m
IPSL
13h 13m
BSL Open Qualifier
16h 13m
WardiTV Weekly
1d 8h
IntoTheTV X SOOP
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
FEL
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.