On November 29 2017 08:22 Lazare1969 wrote:
isn't it the most vetoed map in current ladder?
isn't it the most vetoed map in current ladder?
In current 2v2 ladder? Or 1v1? I'd be mystified if python is more banned than Nostalgia :O
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SchAmToo
United States1141 Posts
On November 29 2017 08:22 Lazare1969 wrote: Show nested quote + On November 29 2017 07:54 TT1 wrote: On November 29 2017 06:14 Lazare1969 wrote: this is what the team ladder map pool should be: 2v2 Fighting Spirit Circuit Breakers Gladiator Neo Requiem The Hunters 3v3 The Hunters 4v4 The Hunters after the hunters python is the most popular 2v2 map isn't it the most vetoed map in current ladder? In current 2v2 ladder? Or 1v1? I'd be mystified if python is more banned than Nostalgia :O | ||
Ganfei2
473 Posts
On November 29 2017 10:30 Lazare1969 wrote: Show nested quote + On November 29 2017 09:04 Ganfei2 wrote: On November 29 2017 08:22 Lazare1969 wrote: On November 29 2017 07:54 TT1 wrote: On November 29 2017 06:14 Lazare1969 wrote: this is what the team ladder map pool should be: 2v2 Fighting Spirit Circuit Breakers Gladiator Neo Requiem The Hunters 3v3 The Hunters 4v4 The Hunters after the hunters python is the most popular 2v2 map isn't it the most vetoed map in current ladder? Sure, but not for 2v2. Also, I think The Huntress wouldn't be bad to add to the 3v3 mappool. Hell, I'd add BGH and FPM as well, but give the option to 100% veto those maps. There are a ton of players for those two maps, as well as a ton of players who refuse to play them. Make separate ladders if needed--I personally wouldn't give a shit if they included money map MMR on the same ranking as low money MMR, but I know there are alot of whiney purists out there who would complain about it. I just want a system that matches me and my teammates up vs other teams on whatever map we want to play at a given time. i don't think money maps belong in ladder. there's plenty of it in custom games anyway. Like I said. | ||
sM.Zik
Canada2542 Posts
On November 29 2017 09:04 Ganfei2 wrote: Show nested quote + On November 29 2017 08:22 Lazare1969 wrote: On November 29 2017 07:54 TT1 wrote: On November 29 2017 06:14 Lazare1969 wrote: this is what the team ladder map pool should be: 2v2 Fighting Spirit Circuit Breakers Gladiator Neo Requiem The Hunters 3v3 The Hunters 4v4 The Hunters after the hunters python is the most popular 2v2 map isn't it the most vetoed map in current ladder? Sure, but not for 2v2. Also, I think The Huntress wouldn't be bad to add to the 3v3 mappool. Hell, I'd add BGH and FPM as well, but give the option to 100% veto those maps. There are a ton of players for those two maps, as well as a ton of players who refuse to play them. Make separate ladders if needed--I personally wouldn't give a shit if they included money map MMR on the same ranking as low money MMR, but I know there are alot of whiney purists out there who would complain about it. I just want a system that matches me and my teammates up vs other teams on whatever map we want to play at a given time. 100% need to be The Huntress instead of Hunters. so much better | ||
404AlphaSquad
838 Posts
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sM.Zik
Canada2542 Posts
On November 29 2017 13:30 404AlphaSquad wrote: i wish shared bases would be a possibility for the teamladder, but I guess there would be too much criticism from BW veterans if that ever was an option in ladder. Guess I am a BW veteran (started playing in 1999, took many breaks of course since but always came back). Played SC2 from 2012 to 2014 and if there's one thing I found much better on SC2 compared to BW, it was team games and that is mostly because of the maps (and shared bases). | ||
404AlphaSquad
838 Posts
On November 29 2017 13:38 sM.Zik wrote: Show nested quote + On November 29 2017 13:30 404AlphaSquad wrote: i wish shared bases would be a possibility for the teamladder, but I guess there would be too much criticism from BW veterans if that ever was an option in ladder. Guess I am a BW veteran (started playing in 1999, took many breaks of course since but always came back). Played SC2 from 2012 to 2014 and if there's one thing I found much better on SC2 compared to BW, it was team games and that is mostly because of the maps (and shared bases). I just already see the comments about catering to noob players with shared bases. But then again, teamgames were already frowned upon as too casual, so maybe nobody will care. | ||
Golgotha
Korea (South)8418 Posts
Note: there is performance lag online AND offline (singleplayer). | ||
ggsimida
1100 Posts
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Sayle
United Kingdom3685 Posts
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[sc1f]eonzerg
Belgium6321 Posts
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noname_
454 Posts
On December 01 2017 20:05 [sc1f]eonzerg wrote: MCA go apply please I second that! | ||
Golgotha
Korea (South)8418 Posts
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SCC-Faust
United States3736 Posts
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SchAmToo
United States1141 Posts
Oh dear god no. But, hopefully they get some more resources! I know some engineers have already been pulled off SC:R. | ||
ProMeTheus112
France2027 Posts
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Incomplete..ReV
Norway598 Posts
On December 02 2017 04:50 SchAmToo wrote: "C/C++ required." Oh dear god no. But, hopefully they get some more resources! I know some engineers have already been pulled off SC:R. Isn't that just half true? As in the people who were pulled off were more about the artistic stuff, while they've never pulled off any on the engineering stuff? | ||
TT1
Canada9926 Posts
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noname_
454 Posts
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[sc1f]eonzerg
Belgium6321 Posts
On December 02 2017 17:49 TT1 wrote: All will be well, i've spoken a lot with Grant and i can tell that he genuinely wants to improve the game. The guy's super passionate about what he does. We're in good hands, i'm sure he's doing the best he can do with the ressources available to him. can u tell him to put a cap to the tr no dropping lower than tr10 or 8? they basically only heard people asking for alerts like your friend has left from starcraft.honestly i hate that spam.but i care about ladder,also new maps are needed.changing the way replays are saved is also very important.it is very confusing and scary to me that the last patch fixed a problem reported recently,but ignoring real problems and sugestions made long ago.who knows maybe is about the person who reports the problem. | ||
TT1
Canada9926 Posts
On December 02 2017 18:35 [sc1f]eonzerg wrote: Show nested quote + On December 02 2017 17:49 TT1 wrote: All will be well, i've spoken a lot with Grant and i can tell that he genuinely wants to improve the game. The guy's super passionate about what he does. We're in good hands, i'm sure he's doing the best he can do with the ressources available to him. can u tell him to put a cap to the tr no dropping lower than tr10 or 8? they basically only heard people asking for alerts like your friend has left from starcraft.honestly i hate that spam.but i care about ladder,also new maps are needed.changing the way replays are saved is also very important.it is very confusing and scary to me that the last patch fixed a problem reported recently,but ignoring real problems and sugestions made long ago.who knows maybe is about the person who reports the problem. We already spoke about a new map pool and capping the TR to 8, among several other things. Re-naming reps didn't cross my mind tho, he reads TL so i'm sure he'll take note of it. Should be something easy to fix. | ||
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