• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:58
CEST 05:58
KST 12:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Tournament Spotlight: FEL Cracow 20253Power Rank - Esports World Cup 202576RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18
Community News
Google Play ASL (Season 20) Announced18BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
Tournament Spotlight: FEL Cracow 2025 ETH RECOVERY EXPERT \\ TECHY FORCE CYBER RETRIEVAL #1: Maru - Greatest Players of All Time Power Rank - Esports World Cup 2025 What tournaments are world championships?
Tourneys
Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025 WardiTV Mondays FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Google Play ASL (Season 20) Announced BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Flash Announces (and Retracts) Hiatus From ASL Dewalt's Show Matches in China
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Does 1 second matter in StarCraft?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 599 users

Blizzard increases turn rate to 12 - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
danbel1005
Profile Joined February 2008
United States1319 Posts
September 16 2017 10:58 GMT
#41
They keep working on Broodwar, they continue trying to make things even better, thats always good news, the game for me at least has not been as smooth as i was hoping so i think i will try playing later when things get figure out or maybe ill just keep on playing since the issue isnt that bad, i mean its not like its 100% unplayable so yeah fuck it, see u guys in the ladder.
"EE HAN TIMING" Jaedong vs Stork [22 December, 2007] 2set @ Finals EVER OSL.
merz
Profile Blog Joined July 2004
Sweden2760 Posts
Last Edited: 2017-09-16 12:19:14
September 16 2017 12:16 GMT
#42
On September 16 2017 17:41 Drake wrote:
Show nested quote +
On September 16 2017 16:22 merz wrote:
Welp. 50% of my games against koreans were already slide-shows on TR8. Considering like 80% of the opponents are koreans this is going to suck. Why can't we have some sort of opt in feature? Like if I cant get games (too long search time) I can check a box to include korean server as well, and vice versa.


i think vice verca is hte probolems, there is not a real reason for any korean then to ever check the box ^^


Yeah you're definitely right on that. Didn't quite think that one through.

EDIT:

How about tying the account to the server they are created on though (But make it so West/East/EU share otherwise the player base is simply too small I guess). This way you can make an Korea-account if you want to be able to play koreans and also this would favour the VPN-solution that trutactz talks about.
Winners never quit, quitters never win.
sc-darkness
Profile Joined August 2017
856 Posts
September 16 2017 13:07 GMT
#43
On September 16 2017 18:58 iopq wrote:
Show nested quote +
On September 16 2017 18:06 wimpwimpwimp wrote:
I don't get why Blizzard can't implement some kind of "lag and latency-simulation" during the search for a match.

When the engine has found an appropriate opponent mmr-wise, it could run a "mini game" between the two players off screen, cycle through the turn rates and latency settings, measure lag for each, and based upon the results decide if the match should happen and what turn rate should be used.

If they have a half decent understanding of what aspects of network performance affects lag, the "simulation" could probably be very minimal, and take only a very small amount of time.

It's called a ping and if the ping between players is poor they shouldn't even allow you to play.


I think CS: GO lets you set maximum ping. Maybe BW should be the same. Of course, max has to be reasonable not too low to avoid cheats.
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
September 16 2017 13:09 GMT
#44
On September 16 2017 03:40 sc-darkness wrote:
I think arguing about turn rate is the wrong approach here. To resolve lag, we need dedicated servers for hosting games. Exactly how SC2 seems to work. There's very little lag there. It will probably not be done by Blizzard.


Nooooooooo, I don't want to play with the 300 people on US East for the rest of my life.
StrategyAllyssa Grey <3<3
raff100
Profile Joined April 2011
498 Posts
Last Edited: 2017-09-16 15:36:20
September 16 2017 15:11 GMT
#45
I want to live in a world where I can play versus koreans under 100 ping
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-09-16 15:39:50
September 16 2017 15:37 GMT
#46
On September 17 2017 00:11 raff100 wrote:
I want to live in a world where I can play versus koreans under 100 ping

it would be nice adaptive turn rate test ftw I say^^
but is that also not what most koreans want, maybe @_@
sas.Sziky
Profile Joined October 2011
Hungary292 Posts
September 16 2017 15:48 GMT
#47
turn rate = big nonsense now again lag.
merz
Profile Blog Joined July 2004
Sweden2760 Posts
September 16 2017 15:53 GMT
#48
Well I've been trying it out today.

Koreans on TR12 absolutely does not work for me at least. Even if setting on Extra high latency. I have to quit the games because I can't be bothered to play a slide-show game that normally would take 10-15 minutes but now takes 30-40 minutes.
Winners never quit, quitters never win.
Liquid`Drone
Profile Joined September 2002
Norway28665 Posts
September 16 2017 16:52 GMT
#49
couldn't they just make the high and extra high be 'more high and extra high'? So people get 12 when it works but 12 extra high would actually be like 8 rather than like 10?
Moderator
sc-darkness
Profile Joined August 2017
856 Posts
Last Edited: 2017-09-16 17:15:53
September 16 2017 17:15 GMT
#50
On September 17 2017 01:52 Liquid`Drone wrote:
couldn't they just make the high and extra high be 'more high and extra high'? So people get 12 when it works but 12 extra high would actually be like 8 rather than like 10?


As I suggested previously, the real solution is if Blizzard provides servers for hosting games. That's my opinion. It seems to work well for SC2. You'll almost never have better internet than some corporation like Blizzard. However, they can afford high download/upload speeds.
207aicila
Profile Joined January 2015
1237 Posts
September 16 2017 17:24 GMT
#51
On September 16 2017 03:23 Dazed. wrote:

- Koreans are actually not 95% of the base


Proof?
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 16 2017 17:57 GMT
#52
On September 17 2017 02:15 sc-darkness wrote:
Show nested quote +
On September 17 2017 01:52 Liquid`Drone wrote:
couldn't they just make the high and extra high be 'more high and extra high'? So people get 12 when it works but 12 extra high would actually be like 8 rather than like 10?


As I suggested previously, the real solution is if Blizzard provides servers for hosting games. That's my opinion. It seems to work well for SC2. You'll almost never have better internet than some corporation like Blizzard. However, they can afford high download/upload speeds.


It's not that simple though. They would have to recode a lot of the way the networking works right now. If it were super easy to do I imagine they would do this.
When I think of something else, something will go here
sc-darkness
Profile Joined August 2017
856 Posts
September 16 2017 18:02 GMT
#53
On September 17 2017 02:57 blade55555 wrote:
Show nested quote +
On September 17 2017 02:15 sc-darkness wrote:
On September 17 2017 01:52 Liquid`Drone wrote:
couldn't they just make the high and extra high be 'more high and extra high'? So people get 12 when it works but 12 extra high would actually be like 8 rather than like 10?


As I suggested previously, the real solution is if Blizzard provides servers for hosting games. That's my opinion. It seems to work well for SC2. You'll almost never have better internet than some corporation like Blizzard. However, they can afford high download/upload speeds.


It's not that simple though. They would have to recode a lot of the way the networking works right now. If it were super easy to do I imagine they would do this.


Probably, I'm not saying it's easy to do. It's just necessary. They probably won't see profit in that though.
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
September 16 2017 18:25 GMT
#54
On September 17 2017 03:02 sc-darkness wrote:
Show nested quote +
On September 17 2017 02:57 blade55555 wrote:
On September 17 2017 02:15 sc-darkness wrote:
On September 17 2017 01:52 Liquid`Drone wrote:
couldn't they just make the high and extra high be 'more high and extra high'? So people get 12 when it works but 12 extra high would actually be like 8 rather than like 10?


As I suggested previously, the real solution is if Blizzard provides servers for hosting games. That's my opinion. It seems to work well for SC2. You'll almost never have better internet than some corporation like Blizzard. However, they can afford high download/upload speeds.


It's not that simple though. They would have to recode a lot of the way the networking works right now. If it were super easy to do I imagine they would do this.


Probably, I'm not saying it's easy to do. It's just necessary. They probably won't see profit in that though.

I haven't played SC2 since 2011. Is it any better?
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
sc-darkness
Profile Joined August 2017
856 Posts
Last Edited: 2017-09-16 18:50:06
September 16 2017 18:41 GMT
#55
On September 17 2017 03:25 Ancestral wrote:
Show nested quote +
On September 17 2017 03:02 sc-darkness wrote:
On September 17 2017 02:57 blade55555 wrote:
On September 17 2017 02:15 sc-darkness wrote:
On September 17 2017 01:52 Liquid`Drone wrote:
couldn't they just make the high and extra high be 'more high and extra high'? So people get 12 when it works but 12 extra high would actually be like 8 rather than like 10?


As I suggested previously, the real solution is if Blizzard provides servers for hosting games. That's my opinion. It seems to work well for SC2. You'll almost never have better internet than some corporation like Blizzard. However, they can afford high download/upload speeds.


It's not that simple though. They would have to recode a lot of the way the networking works right now. If it were super easy to do I imagine they would do this.


Probably, I'm not saying it's easy to do. It's just necessary. They probably won't see profit in that though.

I haven't played SC2 since 2011. Is it any better?


In terms of lag, yeah. I don't remember having much lag in SC2. It has other problems but lag isn't one of them, but let's not discuss that here. I'm just saying Blizzard can do better if they want to.
raff100
Profile Joined April 2011
498 Posts
Last Edited: 2017-09-16 19:01:14
September 16 2017 18:59 GMT
#56
On September 17 2017 02:24 207aicila wrote:
Show nested quote +
On September 16 2017 03:23 Dazed. wrote:

- Koreans are actually not 95% of the base


Proof?

This afternoon I logged in to play a custom map with some friends .There were like :
500 players on US west
300 on US east
600 on EU
20k on KR
8k on Fish
5k on Asia
BW is Korean property and this is not a news
However can anyone tell me what's the point of global matchmaking instead of sc2 matchmaking?
Lazare1969
Profile Joined September 2014
United States318 Posts
September 16 2017 19:04 GMT
#57
this is all they have to do with their system:

1. test latency between the two players
2. adjust turn rate based on this latency
3. display turn rate on the match found screen

[image loading]
6 trillion
raff100
Profile Joined April 2011
498 Posts
September 16 2017 19:10 GMT
#58
Is the game playable under 8 turn rate?
L_Master
Profile Blog Joined April 2009
United States8017 Posts
September 16 2017 19:26 GMT
#59
On September 17 2017 04:10 raff100 wrote:
Is the game playable under 8 turn rate?


For most people in most circumstances, yes. There are always exceptions though.
EffOrt and Soulkey Hwaiting!
Lazare1969
Profile Joined September 2014
United States318 Posts
September 16 2017 19:49 GMT
#60
On September 17 2017 04:10 raff100 wrote:
Is the game playable under 8 turn rate?

i usually have to set it to turn rate 4 if i make 3v3 or 4v4 team games since no one bothers to port forward. on korean server i can do turn rate 8 for team games because they remember to port forward.
6 trillion
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft559
Nina 287
RuFF_SC2 172
StarCraft: Brood War
Sea 4835
Stork 150
Larva 103
NaDa 95
Sharp 66
Sexy 63
sSak 57
Backho 11
Dota 2
LuMiX1
League of Legends
JimRising 805
Heroes of the Storm
Khaldor163
Other Games
summit1g13347
tarik_tv9978
ViBE222
Organizations
Other Games
gamesdonequick1490
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 46
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1023
Upcoming Events
FEL
5h 2m
BSL20 Non-Korean Champi…
10h 2m
BSL20 Non-Korean Champi…
14h 2m
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
2 days
Online Event
2 days
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

CSLPRO Last Chance 2025
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
FEL Cracov 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.