Blizzard increases turn rate to 12 - Page 2
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Trutaacz
Poland101 Posts
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ProMeTheus112
France2027 Posts
plus you know, the "low and mid" players on europe, when they get better, they may get high level so... its not like there are no high level players outside of korea to match against each other. If the high level players play the mid player more often, the mid players will get better etc lol so global ladder is probably a bad idea | ||
blade55555
United States17423 Posts
On September 16 2017 03:51 Trutaacz wrote: 12 turn rate is great, all we need to play on proper latency with koreans is good PAID VPN. It has worked on fish server before, if blizzard didnt fuck up things it still should be working well. What good paid VPN do you use? | ||
Trutaacz
Poland101 Posts
None at the moment. I was using a VPN when i was playing fish, for details u can ask on defiler.ru chat. | ||
Dazed.
Canada3301 Posts
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iopq
United States878 Posts
On September 16 2017 05:02 Dazed. wrote: Do Europeans struggle with north american and south americans as well? Is this just a foreigner to korea issue? I have to set high or extra high vs. Europeans, but not as bad as some Koreans. Some Koreans I can play with on 12 extra high just fine. Some Koreans I couldn't even play against on 8 extra high. | ||
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CaucasianAsian
Korea (South)11572 Posts
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friendlyscv
12 Posts
On September 16 2017 03:30 Shinokuki wrote: it is a big deal. You are basically destroying zvt balance and decreasing the already rare zerg race ... i don't get why you guys are so selfish there's nothing selfish about wanting to play a video game you paid for asking for the alternative where a bunch of people are literally not able to play just so koreans don't pop blood vessels being "forced" to play on less-than-ideal conditions is what's selfish here | ||
blabber
United States4448 Posts
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iFU.pauline
France1492 Posts
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[GiTM]-Ace
United States4935 Posts
On September 16 2017 09:23 CaucasianAsian wrote: living in korea, i sometimes wish i could play vs a non-korean. even when i played on useast during US times it was all vs koreans how does that work? if i get on korea its still gonna put me against non koreans when i que there? | ||
blade55555
United States17423 Posts
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merz
Sweden2760 Posts
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Kaolla
China2999 Posts
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Drake
Germany6146 Posts
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Drake
Germany6146 Posts
On September 16 2017 16:22 merz wrote: Welp. 50% of my games against koreans were already slide-shows on TR8. Considering like 80% of the opponents are koreans this is going to suck. Why can't we have some sort of opt in feature? Like if I cant get games (too long search time) I can check a box to include korean server as well, and vice versa. i think vice verca is hte probolems, there is not a real reason for any korean then to ever check the box ^^ | ||
wimpwimpwimp
167 Posts
When the engine has found an appropriate opponent mmr-wise, it could run a "mini game" between the two players off screen, cycle through the turn rates and latency settings, measure lag for each, and based upon the results decide if the match should happen and what turn rate should be used. If they have a half decent understanding of what aspects of network performance affects lag, the "simulation" could probably be very minimal, and take only a very small amount of time. | ||
Fosken_pl
17 Posts
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iopq
United States878 Posts
On September 16 2017 18:06 wimpwimpwimp wrote: I don't get why Blizzard can't implement some kind of "lag and latency-simulation" during the search for a match. When the engine has found an appropriate opponent mmr-wise, it could run a "mini game" between the two players off screen, cycle through the turn rates and latency settings, measure lag for each, and based upon the results decide if the match should happen and what turn rate should be used. If they have a half decent understanding of what aspects of network performance affects lag, the "simulation" could probably be very minimal, and take only a very small amount of time. It's called a ping and if the ping between players is poor they shouldn't even allow you to play. | ||
wimpwimpwimp
167 Posts
On September 16 2017 18:58 iopq wrote: It's called a ping and if the ping between players is poor they shouldn't even allow you to play. Is it this simple, though? | ||
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