I wanted to find an old split practice map that I had a long time ago, but realized it was probably going to be too difficult...
So I made my own!
Plus, this one allows you to use all 3 races (the other one was just Terran).
-Allows you to practice splitting with all 3 races.
-Gives some basic tips on splitting for newbies.
-Challenge Trial: Building a Dragoon starts a Challenge Trial (you have to select your race again), where you will be graded on percentage of completed mineral gathering trips over 20 Trials.
-Build Zealot to check if Creep has disappeared to begin split practice as Terran or Protoss if you had previously used Zerg.
-Placement of CC, Nex, Hatchery and corresponding worker units are placed snuggly down to the pixel using SCMDraft's Debug feature of showing Unit Collision boxes.
-The Benefit of using Fighting Spirit 1.3 as a template for a Split Practice Map: Because of BW's erratic engine, any change in terrain that affects walkability has the potential of producing different pathfinding solutions to units. Using FS 1.3 means that the worker gathering and pathfinding should theoretically be similar, if not entirely the same as Fighting Spirit 1.3 Starting locations.
Download is at Broodwarmaps.net, just click the Melee button to download.
Link to Download page: Broodwarmaps.net
Post your results below!
I got a 90% A- in my first try
Note: Zerg tends to be prone to harder split because morphing egg can cause drones to clump and stack over the hatchery and glitch out. This happens in normal games, as well. However you can easily overcome this if you just avoid making a drone.
Also: This is not meant to be incredibly hard to get a good grade. However, it might be difficult to get a perfect grade. Maybe I will add an option for slightly reduced time for workers to get back to the town hall, making it a bit harder.
Video Preview (Don't mind the terrible quality )