• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:51
CEST 12:51
KST 19:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7
Community News
Weekly Cups (June 23-29): Reynor in world title form?9FEL Cracov 2025 (July 27) - $8000 live event14Esports World Cup 2025 - Final Player Roster14Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4
StarCraft 2
General
Weekly Cups (June 23-29): Reynor in world title form? StarCraft Mass Recall: SC1 campaigns on SC2 thread The SCII GOAT: A statistical Evaluation How does the number of casters affect your enjoyment of esports? Esports World Cup 2025 - Final Player Roster
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29) WardiTV Mondays SOOPer7s Showmatches 2025 $200 Biweekly - StarCraft Evolution League #1
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest ASL20 Preliminary Maps Unit and Spell Similarities
Tourneys
[BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread [Megathread] Daily Proleagues [BSL20] ProLeague LB Final - Saturday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Effective Commercial Building Cost Assessment Tips Trading/Investing Thread US Politics Mega-thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 665 users

[ASL Official Map] (3)Demian SE_2.0

Forum Index > BW General
Post a Reply
1 2 Next All
LatiAs
Profile Joined February 2016
27 Posts
Last Edited: 2016-11-28 03:28:54
November 28 2016 03:28 GMT
#1
[image loading]

Demian SE

version 2.0



- Map Description (translate)

The Bird fightsits way out of the egg. The egg is the world. Who would be born must first destroy a world
- Hermann Hesse 「Demian」
Created by LatiAs
Presented by AfreecaTV




- Compare with previous version(1.02) (gif)
+ Show Spoiler +
[image loading]



Download link :
My blog
BWMN








- ASL Official Map

(2)Benzene_1.1
(3)Demian SE_2.0
(4)Circuit Breakers_1.0
(4)Eye of the Storm_1.1


* 'Eye of the storm' is updated(1.0 → 1.1). [I did...]
Fixed 5'o clock's mineral problem.

Download : http://blog.naver.com/kangkuyol/220871856822
outscar
Profile Joined September 2014
2832 Posts
November 28 2016 03:33 GMT
#2
Gratz! Finally they spotted you and started using your maps again. This looks really good replace for Destination.
sunbeams are never made like me...
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50110 Posts
November 28 2016 03:36 GMT
#3
how does it feel to have your map picked again, especially after how we pretty much gave up hope this time last year
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
November 28 2016 03:39 GMT
#4
Congrats
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Jealous
Profile Blog Joined December 2011
10125 Posts
November 28 2016 04:08 GMT
#5
I like that the minerals for the spawns are now more balanced but I feel like it's going to be so awkward to macro out of 11 o'clock...

Definitely like the fixes to the inner ramps for the high ground thirds, though. Congrats!

@outscar: Why would it replace Destination? This is also a 3 player map and not a 2 player map. I don't understand.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
byj
Profile Joined November 2015
494 Posts
Last Edited: 2016-11-28 04:40:24
November 28 2016 04:39 GMT
#6
I am really bad at BW do please correct me if this is wrong:
At the 1'o clock platform looks like it's possible to attack (atleast behind the minerals) both adjacent bases with tanks on it, whilst I'm not sure if the same is possible for 5'/9' clock.
Jealous
Profile Blog Joined December 2011
10125 Posts
November 28 2016 05:04 GMT
#7
On November 28 2016 13:39 byj wrote:
I am really bad at BW do please correct me if this is wrong:
At the 1'o clock platform looks like it's possible to attack (atleast behind the minerals) both adjacent bases with tanks on it, whilst I'm not sure if the same is possible for 5'/9' clock.

I haven't play-tested it, but to my eye it seems like that should not be possible. The distance is too great, even for the seemingly infinite reach of the dreaded Arclite Cannon.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
XenOsky
Profile Blog Joined March 2008
Chile2260 Posts
Last Edited: 2016-11-28 05:23:11
November 28 2016 05:14 GMT
#8
i liked this map, only problem that i had with it is that felt very terran favored on TvP, now with the changes looks a little better. the fact that they changed the ramp on high ground 3rd, and made these expos a little more vulnerables, plus the changes to the middle terrain making it easier to manouver is going to create explosives games, instead of the super turtly abuse of bridges+ walls style that terrans played here, also the the wall behind natural expoes made it really easy for terrans to contain with timing pushes, good to see they made it a little fatter, really good changes to the overall balance of the map imo.

edit: i didn't know this was called demian because of the book, nice to know that one of my favorite authors is making his legacy even in BW.
StarCraft & Audax Italiano.
Freakling
Profile Joined October 2012
Germany1529 Posts
November 28 2016 11:54 GMT
#9
This is great. Congratulations.

Potential balance complaints aside, I hope players and hosts will actually know how to appreciate that they have a quality product in their hands this time.
I should also point out that you did a nice job with the resources. Everything seems to mine almost perfectly, so that alone is major step forward in quality, compared to the maps of Rose.of.Dream et al.
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2016-11-28 13:24:02
November 28 2016 12:05 GMT
#10
this map was horror horrable abuse of mutas vs bio (ground units stuck on terrain , no vision on air units just a clusterfuk)

that aside its a beautifully made map but i fear it will not balance
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
November 28 2016 12:10 GMT
#11
Demian is my name, named after the book also :D
I think esports is pretty nice.
DarkNetHunter
Profile Joined October 2012
1224 Posts
Last Edited: 2016-11-28 12:43:58
November 28 2016 12:42 GMT
#12
Congratulations on having your map in the ASL! Very exciting and I'm glad that the Korean scene is willing to start branching off a little from the same old maps.

As a player I can only echo Jealous' sentiments that 11' oclock is going to suck for macro/base layout because the ramp is at top but most of the production space is going to be towards the bottom of the base.
However I believe progamers will come up with superior layouts to overcome this, so I'm looking forward to seeing what they do with your map!

Edit: Also going to be tough learning to split for top and bottom mineral formations again >_>

Learn from the mistakes of others. You can't live long enough to make them all yourself.
outscar
Profile Joined September 2014
2832 Posts
November 28 2016 14:39 GMT
#13
On November 28 2016 13:08 Jealous wrote:
@outscar: Why would it replace Destination? This is also a 3 player map and not a 2 player map. I don't understand.


Didn't notice that Destination was replaced by Benzene. Seems like EOTS bit less macro oriented FS, CB standart macro map, Demian which I don't know how it will play and Benzene is match point.
sunbeams are never made like me...
Freakling
Profile Joined October 2012
Germany1529 Posts
November 28 2016 15:52 GMT
#14
On November 28 2016 21:42 DarkNetHunter wrote:As a player I can only echo Jealous' sentiments that 11' oclock is going to suck for macro/base layout because the ramp is at top but most of the production space is going to be towards the bottom of the base.

However I believe progamers will come up with superior layouts to overcome this, so I'm looking forward to seeing what they do with your map!
The ramp could be flipped around to face the other way, but I don't think this will be a real issue. The mains are overall pretty big, there should be enough space in the area near the ramp to fit enough macro buildings to get at least to the mid game.

Edit: Also going to be tough learning to split for top and bottom mineral formations again >_>
That's probably the better trade off, compared to the imbalances of exposed mineral lines. There is a neat workaround to alter the spawn position of the initial workers to be on top (or anywhere else) of the town hall. I think this should be implemented on the top position, because otherwise the workers spawn far away from the mineral and the town hall gets in the way, so splits are very awkward and noticeably slower than usual.
I find splits to bottom to be generally unproblematic, as long as the four closest patches are still visible on the starting screen (which here they are).
outscar
Profile Joined September 2014
2832 Posts
Last Edited: 2016-11-28 16:01:13
November 28 2016 15:59 GMT
#15
Yeah, pro's play half of their time on Hunters which include all type of splits so splitting should be cakewalk. Going to watch again KSL to see how it played out 1st. Ha, Mind is again on group with hero, maybe he will bunker rush him again.
sunbeams are never made like me...
Cele
Profile Blog Joined December 2008
Germany4016 Posts
November 28 2016 16:17 GMT
#16
cool beans, thx for the info.
Broodwar for life!
Jukado
Profile Blog Joined May 2011
805 Posts
November 29 2016 00:44 GMT
#17
The old thin winding paths into the 3rds were cute but this is better now. Also, you can wall off the low ground expansion easier now as there are propellers at the choke (fun fact; CAS has zero of these doodads). I still dont like the tankable nats, and its actually even more powerful now, particularly at teal. But overall I still really like this map and Im much more excited to see games on it than Benzene for example (tvz what are they thinking, and Flash is set to play Terror on it hahaha).
Vertical ramp at the 3rd looks a bit weird. These are just my first impressions from looking at the picture only.
LatiAs, you should put in hallucinated objects to make workers spawn closer to the minerals at red main. Sent you a PM.

@XenOsky- you keep saying 'they' but the map was made by one person (the creator of the thread). You are talking directly to him!
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
Last Edited: 2016-11-29 00:48:06
November 29 2016 00:47 GMT
#18
I didn't play this map yet, but my general feedback from the image.

12 o'clock natural's right side wall is too long. 1 o'clock expansion is too hard to take from the look compare to 5 and 9, and 1 o'clock expansion's top side gap shouldn't be exist(in order to be fair compare to 5 and 9 expansions).
Trying my best for ASL, ASTL
1030xxx
Profile Joined August 2007
Australia62 Posts
November 29 2016 00:55 GMT
#19
Can you pack all the ASL Season 2 maps into one file and provide the download link for us?
LatiAs
Profile Joined February 2016
27 Posts
November 29 2016 02:57 GMT
#20
On November 29 2016 09:44 CardinalAllin wrote:
The old thin winding paths into the 3rds were cute but this is better now. Also, you can wall off the low ground expansion easier now as there are propellers at the choke (fun fact; CAS has zero of these doodads). I still dont like the tankable nats, and its actually even more powerful now, particularly at teal. But overall I still really like this map and Im much more excited to see games on it than Benzene for example (tvz what are they thinking, and Flash is set to play Terror on it hahaha).
Vertical ramp at the 3rd looks a bit weird. These are just my first impressions from looking at the picture only.
LatiAs, you should put in hallucinated objects to make workers spawn closer to the minerals at red main. Sent you a PM.

@XenOsky- you keep saying 'they' but the map was made by one person (the creator of the thread). You are talking directly to him!


I got your feedback(11'o starting with 4 workers at top), however I can't fix map now because of two reason....
1. It is already released. Final ver. I can't recall it. sry. Too late...
2. However, of course I already think about your opinion, before I uploaded. But pros are familiar to starting with 4 workers at bottom, not top. As I mentioned earlier, they are conservative. I can't force them something unfamiliar.



And sry about my poor English skill... I cant translate change log well. Plz refer to gif file which i upload.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 247
Rex 46
StarCraft: Brood War
Calm 13554
Sea 3126
Flash 2209
EffOrt 510
TY 468
Soma 343
Stork 291
ToSsGirL 258
Zeus 241
Hyun 192
[ Show more ]
Pusan 146
Light 83
ZerO 76
Backho 58
Sharp 57
Mini 54
Rush 42
Aegong 36
Mind 35
Free 35
hero 21
Shinee 19
Movie 19
Noble 18
Snow 13
Hm[arnc] 7
ajuk12(nOOB) 6
scan(afreeca) 3
Bale 1
Britney 0
Dota 2
420jenkins929
XcaliburYe648
XaKoH 521
BananaSlamJamma512
League of Legends
singsing2006
Counter-Strike
Stewie2K1012
x6flipin407
Super Smash Bros
Mew2King125
Other Games
crisheroes288
Pyrionflax260
B2W.Neo75
ZerO(Twitch)14
Organizations
Other Games
gamesdonequick654
StarCraft 2
WardiTV8
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV368
League of Legends
• Stunt592
Upcoming Events
Wardi Open
9m
PiGosaur Monday
13h 9m
The PondCast
23h 9m
Replay Cast
1d 13h
RSL Revival
1d 23h
ByuN vs Classic
Clem vs Cham
WardiTV European League
2 days
Replay Cast
2 days
RSL Revival
2 days
herO vs SHIN
Reynor vs Cure
WardiTV European League
3 days
FEL
3 days
[ Show More ]
Korean StarCraft League
3 days
CranKy Ducklings
3 days
RSL Revival
3 days
FEL
4 days
Sparkling Tuna Cup
4 days
RSL Revival
4 days
FEL
5 days
BSL: ProLeague
5 days
Dewalt vs Bonyth
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.