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ShieldBattery - BW Revitalized for Modern Mortals - Page 61

Forum Index > BW General
2681 CommentsPost a Reply
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Torenhire
Profile Blog Joined April 2009
United States11681 Posts
July 16 2016 01:13 GMT
#1201
I remember talking to you and Hoon about this at like...IPL 4 or 5 or something?

Glad to see it's coming together, nice work to you and everyone involved.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Kau *
Profile Joined March 2007
Canada3500 Posts
July 16 2016 03:56 GMT
#1202
Wow where have you been?
Moderator
aFF]ZuluNAtion[
Profile Joined March 2009
Poland173 Posts
July 16 2016 09:43 GMT
#1203
GL guys but BW will probably die before u open beta

User was warned for this post
AKA: Poezja[T4], Poegim
Censured
Profile Blog Joined April 2010
Czech Republic1060 Posts
July 16 2016 10:52 GMT
#1204
On July 16 2016 18:43 aFF]ZuluNAtion[ wrote:
GL guys but BW will probably die before u open beta

It didn't die for 18 years, I am pretty sure it's not gonna die now
Occupation: Legend
tofucake
Profile Blog Joined October 2009
Hyrule19029 Posts
July 16 2016 16:09 GMT
#1205
On July 16 2016 10:13 Torenhire wrote:
I remember talking to you and Hoon about this at like...IPL 4 or 5 or something?

Glad to see it's coming together, nice work to you and everyone involved.

IPL3

I remember because I was there
Liquipediaasante sana squash banana
A.Alm
Profile Joined September 2012
Sweden511 Posts
July 16 2016 19:43 GMT
#1206
This looks great, but what's wrong with Iccup? All you have to do is open one port on your firewall, and it works great without lags and it has a ranking system etc
Peeano
Profile Blog Joined March 2009
Netherlands4980 Posts
July 16 2016 20:18 GMT
#1207
On July 17 2016 04:43 A.Alm wrote:
This looks great, but what's wrong with Iccup? All you have to do is open one port on your firewall, and it works great without lags and it has a ranking system etc

Consider yourself lucky. It's not that simple for everyone.
FBH #1!
Cele
Profile Blog Joined December 2008
Germany4016 Posts
July 16 2016 23:22 GMT
#1208
On July 17 2016 05:18 Peeano wrote:
Show nested quote +
On July 17 2016 04:43 A.Alm wrote:
This looks great, but what's wrong with Iccup? All you have to do is open one port on your firewall, and it works great without lags and it has a ranking system etc

Consider yourself lucky. It's not that simple for everyone.


well between ddraw fixes, MCA's Color fix and port forwarding, it actually works for most who don't happen to live in a place, where they can't forward ports.
Broodwar for life!
iu1nguoi0iuminh
Profile Joined April 2016
Vietnam44 Posts
July 17 2016 15:32 GMT
#1209
ShieldBattery has worked yet?

If it already ready, give a link download it for me, please!

thank you who created the server!
I have played the starcraft bw since 2003
Wrath
Profile Blog Joined July 2014
3174 Posts
July 17 2016 15:33 GMT
#1210
On July 18 2016 00:32 iu1nguoi0iuminh wrote:
ShieldBattery has worked yet?

If it already ready, give a link download it for me, please!

thank you who created the server!


Still closed beta.
pundurs
Profile Joined August 2014
Latvia38 Posts
July 17 2016 21:54 GMT
#1211
On July 04 2016 20:10 Connor5620 wrote:
don't be a lazy !@&* i guess that goes for every one else that wants brood war in general "easier"
sad if you want an easy starcraft game go play sc2


Attitude like this kinda scares me off as a mainly sc2 player who only goofed around in scbw as a kid, but still is excited for a straight forward way to play scbw multiplayer without having to fight with my router or operating system.
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
July 17 2016 21:59 GMT
#1212
Thanks for all of the continued work on this, hopefully it goes open soon, I will just wait for that I guess because playing in the closed beta will be relatively pointless for a competitive player.
AKA: TelecoM[WHITE] Protoss fighting
WarChimp
Profile Blog Joined March 2010
Australia943 Posts
July 18 2016 00:59 GMT
#1213
On July 18 2016 06:59 GGzerG wrote:
Thanks for all of the continued work on this, hopefully it goes open soon, I will just wait for that I guess because playing in the closed beta will be relatively pointless for a competitive player.


It seems that way.
However I am watching the development closely and if it fixes up StarCraft for modern machines then that's what I am most happy about!
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
July 18 2016 12:17 GMT
#1214
Seriously though, aren't you guys looking for more developers? There must be things that could be worked on concurrently.
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
July 18 2016 12:54 GMT
#1215
I'm also kinda excited for the open source. We'll be able to mess around and contribute to the project.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
WarChimp
Profile Blog Joined March 2010
Australia943 Posts
July 18 2016 21:57 GMT
#1216
On July 18 2016 21:17 fazek42 wrote:
Seriously though, aren't you guys looking for more developers? There must be things that could be worked on concurrently.


the problem is adding new developers doesn't necessarily equate to speeding up development.
Think of adding new developers as an investment for the future, if the project is where it's at now adding a new developer would probably slow the process down.
duke91
Profile Joined April 2014
Germany1458 Posts
July 18 2016 23:16 GMT
#1217
On July 18 2016 21:17 fazek42 wrote:
Seriously though, aren't you guys looking for more developers? There must be things that could be worked on concurrently.


It's better to help out newcomers, advertise for this server etc. If you got an invite, spam games so queue times aren't long.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Leeoku
Profile Joined May 2010
1617 Posts
July 19 2016 01:47 GMT
#1218
Thanks to the dude who donated their beta invite, although the PM link was super sketchy
rauk
Profile Blog Joined February 2009
United States2228 Posts
July 19 2016 02:55 GMT
#1219
On July 18 2016 21:17 fazek42 wrote:
Seriously though, aren't you guys looking for more developers? There must be things that could be worked on concurrently.


cos it takes time to familiarize yourself with a new codebase and during that time you're probably asking hundreds of questions slowing down dev in general. plus if its like a casual 2 man operation they might not have a good workflow for a larger team
Shinokuki
Profile Joined July 2013
United States859 Posts
July 19 2016 03:08 GMT
#1220
how are you guys going to reach out to hundreds of thousands of bw'ers especially on fish server? It seems a lot of koreans are just forced to play on fish server because it's basically a monopoly. They really welcome the idea of match making system and other cool stuff
Life is just life
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