SBWI Team League - Page 32
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thezanursic
5478 Posts
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awerti
227 Posts
We are going to shoot for Saturday at the normal time for last Sunday's intended cast. Ended up unable to cast due to family trip. So basically Sat @ normal time will be Week 13 and then Sunday will be Week 14 at normal time as usual. | ||
ninazerg
United States7290 Posts
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Freakling
Germany1525 Posts
Download New maps: 1. (3)Vårens Töväder (new map) 2. (2)Neo Overwatch 3. (4)Grand Line SE 4. (4)Gladiator 5. (2)Oxide (updated version) 6. (3)Neo Aztec ace map: (4)Circuit Breakers The download contains a high resolution image, a melee and observer version as well as a fog-free, fixed spawn training version for each map. All maps are compressed for faster hosting. Further details, map pictures and all the other fancy stuff will be released with the next writeup. | ||
dRaW
Canada5744 Posts
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Dknight
United States5223 Posts
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Terrorterran
Peru253 Posts
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thezanursic
5478 Posts
On January 26 2014 01:18 Freakling wrote: It's submitted, pending approval... I'll also go ahead and announce the release of the playoffs map pack: Download New maps: 1. (3)Vårens Töväder (new map) 2. (2)Neo Overwatch 3. (4)Grand Line SE 4. (4)Gladiator 5. (2)Oxide (updated version) 6. (3)Neo Aztec ace map: (4)Circuit Breakers The download contains a high resolution image, a melee and observer version as well as a fog-free, fixed spawn training version for each map. All maps are compressed for faster hosting. Further details, map pictures and all the other fancy stuff will be released with the next writeup. Could you please post a pic of the map so that I can view it from android | ||
dRaW
Canada5744 Posts
This map is really cluttered, like the map maker was trying to do too many different things on one map... The tree doodad things make for weird vision, not liking it at all. Is it possible to have a captains vote on vetoing any maps? | ||
Freakling
Germany1525 Posts
The vision blocking is intended, just like on (2)Mist. Actually, due to the immediate, rather negative reaction that my announcement caused (which is understandable, considering the short notice; we wanted to announce this earlier, but somehow people seem to not really get much going during the last few weeks...), I am just going ahead and suggest that we just keep the old map pack, only using the updated versions of Oxide and Overwatch and maybe mixing up the map order a bit. However, as of now this is just my personal opinion, not a definite decision, I will try and get Jaevla or some one else from SBWI to make some official statement. | ||
dRaW
Canada5744 Posts
On January 26 2014 08:26 Freakling wrote: I am the map maker. The vision blocking is intended, just like on (2)Mist. Actually, due to the immediate, rather negative reaction that my announcement caused (which is understandable, considering the short notice; we wanted to announce this earlier, but somehow people seem to not really get much going during the last few weeks...), I am just going ahead and suggest that we just keep the old map pack, only using the updated versions of Oxide and Overwatch and maybe mixing up the map order a bit. However, as of now this is just my personal opinion, not a definite decision, I will try and get Jaevla or some one else from SBWI to make some official statement. I think the biggest problem was just short notice. | ||
thezanursic
5478 Posts
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GeckoXp
Germany2015 Posts
On January 26 2014 04:22 Dknight wrote: A new map for the playoffs? This is some amateur team league move. Pretty disappointing. ... | ||
thezanursic
5478 Posts
On January 26 2014 04:22 Dknight wrote: A new map for the playoffs? This is some amateur team league move. Pretty disappointing. *cough* Proleague *cough* Happened for playoffs + rounds | ||
Dknight
United States5223 Posts
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GeckoXp
Germany2015 Posts
On January 27 2014 00:27 Dknight wrote: SBWI isn't proleague where the players are professional and can adapt in time. With that said, just because SPL did it does not make it right for SBWI to do it. If a league run by a professional organization does it, it's professional, if an amateur league does it and shortly after withdraws it, it's justified to call them amateur and call them a disappointment. I can't say this doesn't follow a certain logic, but it doesn't make me like or respect you either, especially the words you chose to give feedback. | ||
Dknight
United States5223 Posts
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Freakling
Germany1525 Posts
I compiled a new map pack update, containing the same maps as the group stages, only changing the map order as follows: #1. (2)Neo Overwatch #2. (3)Tau Cross #3. (2)Destination #4. (4)Colosseum II #5. (2)Oxide #6. (3)Outsider SE ace map: (4)Fighting Spririt The download contains a high resolution image, a melee and observer version as well as a fog-free, fixed spawn training version for each map. All maps are compressed for faster hosting. There have been some changes to the maps (2)Oxide and (2)Overwatch: Neo Overwatch [Version 2.00] change log: - main area increased for more late game macro space - 6/12 o'clock gas expansions are now high ground with two ramps leading to them - added turret spots to the low ground between natural and third - various adjustments to ramps and chokes - optimized resource formations for all expansions Oxide [Version 1.04] change log: - the corner expansions are now wallable with 2 pylons per ramp - added more mineral patches to the mineral onlies, some of them with reduced yield - fixed an issue with the 9 o'clock geyser being tankable from the low ground - small adjustments to the area around the natural choke - added more building space to the areas around the mineral onlies and middle expansions - optimized bottom main minerals to avoid pathing issues with comsat | ||
GeckoXp
Germany2015 Posts
On January 27 2014 02:14 Dknight wrote: How does that not follow logic? Participating players in SPL play the game professionally; hence, they will have enough time to familiarize themselves with a map, which usually goes through a testing process. In the SBWI, players are all amateurs. They don't have the prep time, pure and simple. You're applying the same standard to two qualitatively different types of leagues. It's disappointing that SBWI would make such a decision. The fact that they released and then changed their own decision should be enough evidence that it was poorly thought out. I really can't fathom the logic to introduce a new map like this for the playoffs nor would I have ever considered doing the same back in the day. That you'd dislike or not respect me for expressing my opinion, such is life. I didn't say I could not follow your point. However, you walz in like a braindead squirrel and make demands, most likely not even contributing to anything related to BW, other than watching it (which is no contribution at all). I certainly don't give a shit about your opinion as silent consumer if it comes along with nothing than turd package. You act up as this would destroy eSports, when it isn't. This really is a blow in the face of the few who try their best to deliver some form of BW you can actually take part in. For every single thank you and constructive form of feedback, there's at least three morons like you. The way people like you express their thanks is a statement about how bad a thing is (with no further explanation) followed up by a comparison to a fully developed monetary supported organization run by dozens of professionals. No wonder less and less people help out. Around this page it gets more difficult with every month to motivate anyone to do basic tasks on a regular basis. "Such is life". Stick that up your arse. | ||
[sc1f]eonzerg
Belgium6374 Posts
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