![[image loading]](http://i.imgur.com/mGGBxyF.jpg)
Features
-Hallucinated fastest minerals that go away around 10 supply.
-Half ramp near natural for easy defence.
-Short Rush Distance
-Long rush opening in main. Small choke pylon and zealot or depot wall
-Fastest base in the middle of the map 166 stack mineral patches with 8 minerals left and one gas.
-Can glitch worker through middle base to get semi-island base.
-Bottom middle has 2 gases and extra minerals.
Concerns
-Ramps are not perfect mirrors.
-3rd Mineral placement
-Not 100 percent mirror.
Downloads...
Melee
Observer
-Hallucinated fastest minerals that go away around 10 supply.
-Half ramp near natural for easy defence.
-Short Rush Distance
-Long rush opening in main. Small choke pylon and zealot or depot wall
-Fastest base in the middle of the map 166 stack mineral patches with 8 minerals left and one gas.
-Can glitch worker through middle base to get semi-island base.
-Bottom middle has 2 gases and extra minerals.
Concerns
-Ramps are not perfect mirrors.
-3rd Mineral placement
-Not 100 percent mirror.
Downloads...
Melee
Observer
. However the late game in TvP must be hard for the protoss. Maybe without these green high grounds at the thirds bases it would be better... Also maybe setting the third base as only mineral expand ?