• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:50
CET 23:50
KST 07:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Effort misses out on ASL S21 BW General Discussion Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL22] Open Qualifier #1 - Sunday 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 BWCL Season 64 Announcement
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1845 users

[D] New BW Server - Page 16

Forum Index > BW General
Post a Reply
Prev 1 14 15 16 17 18 70 Next
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2013-05-30 18:10:34
May 30 2013 18:10 GMT
#301
On May 29 2013 03:32 Cele wrote:
Show nested quote +
On May 28 2013 21:37 Sinedd wrote:
On May 28 2013 11:12 gosuvulture wrote:
I think most of peruvians don't know about TL

How is it even possible to play SC and dont know about TL.net in 2013..

seriously.. im wondering pretty hard right now.


hmh i cant figure it out either. I mean we are essentially the smallest scene here, as TL represents mainly central Europe and the US, we host the least events. (russians have regular defiler, chinese have tons of events) and this site dedicates 95% (roughly) of its resources to other games.

No i really can't fathom why ppl don't know TL. Seriously: TL stopped being the center of foreign BW some time ago. Yes we should work to change this again, but that's the way it is. Hosting the TLS is a very good start though.
TL BW is not smaller as a sum community over the Russian and or Spanish communites.
Never say Die! ||| Fight you? No, I want to kill you.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
May 30 2013 18:19 GMT
#302
I think having custom hotkeys is just fine; it's not like they make too much of a big difference, besides it will attract more players.

What can NEVER happen is to implement bullshit mechanics like automining, multiple building selection and unlimited control groups.
"When the geyser died, a probe came out" - SirJolt
BisuDagger
Profile Blog Joined October 2009
Bisutopia19307 Posts
May 30 2013 18:30 GMT
#303
On May 31 2013 03:19 fabiano wrote:
I think having custom hotkeys is just fine; it's not like they make too much of a big difference, besides it will attract more players.

What can NEVER happen is to implement bullshit mechanics like automining, multiple building selection and unlimited control groups.

Thank god you left out smart casting. That's definitely a necessity.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
May 30 2013 18:49 GMT
#304
It's so absurd to have smart casting that I even forgot about that shit.
"When the geyser died, a probe came out" - SirJolt
yB.TeH
Profile Blog Joined November 2008
Germany417 Posts
May 30 2013 19:25 GMT
#305
protoss already has smartcasting

mind control xd
_Animus_
Profile Joined February 2011
Bulgaria1064 Posts
Last Edited: 2013-05-30 20:11:18
May 30 2013 19:47 GMT
#306
On May 31 2013 03:19 fabiano wrote:
I think having custom hotkeys is just fine; it's not like they make too much of a big difference, besides it will attract more players.

What can NEVER happen is to implement bullshit mechanics like automining, multiple building selection and unlimited control groups.

hahah yesterday i was just thinking how much more time will have to controll armies and do battles if bw had an automining and multiple building selection :D
Now seriously, guys look at modern RTS games, new players will expect to play a game up to the modern standarts and these two will DEFINITELY be of big help for attracting newbies. I introduced BW to not a small number of people, they seem to like it but in the end most of them are like "nah man this is too hardcore for me". Friends with who i was playing at my childhood, also dont want to return cuz they have to put so much effort to build good mechanics for decent play.
At first(when sc2 was out) i was stubborn just like you, but now i think this will be good for BW.
Luv ya BroodWar!
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
May 30 2013 20:41 GMT
#307
On May 31 2013 04:47 _Animus_ wrote:
Show nested quote +
On May 31 2013 03:19 fabiano wrote:
I think having custom hotkeys is just fine; it's not like they make too much of a big difference, besides it will attract more players.

What can NEVER happen is to implement bullshit mechanics like automining, multiple building selection and unlimited control groups.

hahah yesterday i was just thinking how much more time will have to controll armies and do battles if bw had an automining and multiple building selection :D
Now seriously, guys look at modern RTS games, new players will expect to play a game up to the modern standarts and these two will DEFINITELY be of big help for attracting newbies. I introduced BW to not a small number of people, they seem to like it but in the end most of them are like "nah man this is too hardcore for me". Friends with who i was playing at my childhood, also dont want to return cuz they have to put so much effort to build good mechanics for decent play.
At first(when sc2 was out) i was stubborn just like you, but now i think this will be good for BW.


But if bw had all those features, why would anyone still want to play it when you can switch to sc2, which offers better graphics, prettier interface, arguably nicer bnet and tons more active players?
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
May 30 2013 21:01 GMT
#308
On May 31 2013 04:47 _Animus_ wrote:
Show nested quote +
On May 31 2013 03:19 fabiano wrote:
I think having custom hotkeys is just fine; it's not like they make too much of a big difference, besides it will attract more players.

What can NEVER happen is to implement bullshit mechanics like automining, multiple building selection and unlimited control groups.

hahah yesterday i was just thinking how much more time will have to controll armies and do battles if bw had an automining and multiple building selection :D
Now seriously, guys look at modern RTS games, new players will expect to play a game up to the modern standarts and these two will DEFINITELY be of big help for attracting newbies. I introduced BW to not a small number of people, they seem to like it but in the end most of them are like "nah man this is too hardcore for me". Friends with who i was playing at my childhood, also dont want to return cuz they have to put so much effort to build good mechanics for decent play.
At first(when sc2 was out) i was stubborn just like you, but now i think this will be good for BW.


Modern standards do not mean better standards though.

In my opinion having too easy controls is one of the reasons SC2 suffers from the deathball syndrome.
"When the geyser died, a probe came out" - SirJolt
rauk
Profile Blog Joined February 2009
United States2228 Posts
Last Edited: 2013-05-30 21:39:06
May 30 2013 21:18 GMT
#309
Imagine trying to balance zerg with 50 mutas micro or zerg can control 100 lings with one hotkey....... Lol

The point is blizz didn't realize changing the mechanics also had a huge effect in balance... Something you're missing too.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
May 30 2013 21:28 GMT
#310
Imagine being able to select 50 Dark Archons and only needing to press a few buttons on the keyboard, each once, to mind control 50 battle cruisers. Now that would be scary.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
skzlime
Profile Joined July 2005
Hungary462 Posts
May 30 2013 21:36 GMT
#311
there is only one "improvement" i'd like to see in BW, and that is a defuse command for friendly spider mines :\
good luck to everyone involved in this project
life is balanced, L2P
sheaRZerg
Profile Blog Joined June 2009
United States613 Posts
May 30 2013 21:39 GMT
#312
All I can think of is how unhappy I would be when lose 50 stacked mutas to a single archon D:
"Dude, just don't listen to what I say; listen to what I mean." -Sean Plott
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
May 30 2013 21:58 GMT
#313
On May 31 2013 06:39 sheaRZerg wrote:
All I can think of is how unhappy I would be when lose 50 stacked mutas to a single archon D:


aka stress relief in unit tester maps xD
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
Rainling
Profile Joined June 2011
United States456 Posts
Last Edited: 2013-05-30 22:18:34
May 30 2013 22:17 GMT
#314
I feel like multiple building selection and automining wouldn't encourage deathballs at all. Unlimited unit selection and smart casting would have a significant effect, but I don't see why being able to more easily produce units and rally workers would lead to deathballs being better. It seems like all these two features do is increase the apm required to play the game when a player has a lot of bases.
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
May 30 2013 22:26 GMT
#315
None of the gameplay modifications are going to happen, with the EXTREMELY slight possibility of the hotkey remapping happening. That's unlikely though.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
rauk
Profile Blog Joined February 2009
United States2228 Posts
May 30 2013 22:56 GMT
#316
On May 31 2013 07:17 Rainling wrote:
I feel like multiple building selection and automining wouldn't encourage deathballs at all. Unlimited unit selection and smart casting would have a significant effect, but I don't see why being able to more easily produce units and rally workers would lead to deathballs being better. It seems like all these two features do is increase the apm required to play the game when a player has a lot of bases.

It makes the game really easy for zerg. You can't balance mbs and automining with how zerg works in bw.
eSpi.Casey
Profile Joined February 2013
Norway54 Posts
May 30 2013 23:57 GMT
#317
You shouldent change bw to get more similar to sc2 just to attract people. The idea for the server&automatchmaking is good, but let it be with that. Changing keys and the gameplay should not even be an discussion, and i think most ppl will agree with me on that
Wuiph
Profile Joined October 2011
Austria28 Posts
May 31 2013 00:34 GMT
#318
All I ever wanted from Sc2 in Broodwar was setting your own hotkeys. If there was a server that could make it possible for me without a big effort I would come back to this game. Maybe it would also be a good idea to add all necessary tech-addons (fixing the graphic bug for example) in an automatic launcher update.

I do know those really dedicated to bw work around this issues but casuals like me who only played the game in lans before would really appreciate this stuff a lot. And I think everybody knows that an easy way in will create many long time followers.
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
May 31 2013 00:37 GMT
#319
I suspect with the changing-hotkeys thing, it's the kind of thing that people would dislike when first put in but after a while no one would care because it doesn't make a big enough difference in play to matter, whereas MBS and so on do make a massive difference in play.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
INFAMOUS_MVP
Profile Joined January 2013
81 Posts
May 31 2013 00:58 GMT
#320
On May 31 2013 08:57 eSpi.Casey wrote:
You shouldent change bw to get more similar to sc2 just to attract people. The idea for the server&automatchmaking is good, but let it be with that. Changing keys and the gameplay should not even be an discussion, and i think most ppl will agree with me on that


I agree with you 100%
Prev 1 14 15 16 17 18 70 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 217
Liquid`TLO 194
JuggernautJason143
ProTech140
SteadfastSC 33
StarCraft: Brood War
Sea 14495
Shuttle 636
ggaemo 121
ajuk12(nOOB) 19
Dota 2
monkeys_forever203
Counter-Strike
Fnx 3017
Super Smash Bros
Mew2King97
PPMD20
Heroes of the Storm
Liquid`Hasu353
Khaldor140
Other Games
summit1g7727
Grubby2715
FrodaN956
shahzam514
C9.Mang0158
capcasts34
ViBE25
Chillindude10
minikerr3
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 56
• musti20045 25
• Reevou 4
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Pr0nogo 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2677
Other Games
• imaqtpie524
• Shiphtur227
Upcoming Events
Replay Cast
1h 10m
Ultimate Battle
13h 10m
Light vs ZerO
WardiTV Winter Champion…
13h 10m
MaxPax vs Spirit
Rogue vs Bunny
Cure vs SHIN
Solar vs Zoun
OSC
19h 10m
Replay Cast
1d 1h
CranKy Ducklings
1d 11h
WardiTV Winter Champion…
1d 13h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Winter Champion…
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Monday Night Weeklies
3 days
OSC
4 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-04
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.