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[Map] The D - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
traceurling
Profile Joined December 2012
United States1240 Posts
April 03 2013 00:29 GMT
#41
Guys how do I stop 2 Hatch Play from being imba? Protoss obviously can build a cannon or two in main but can Terran build turrets that early?
"Appreciate the things you have before they become the things you had."
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
Last Edited: 2013-04-03 00:36:45
April 03 2013 00:30 GMT
#42
On April 02 2013 13:57 Crunchums wrote:
Terran is unbeatable on this map.

Yeah lol.

Too easy TvP to take 3rd base and push to protoss main imo.

Just in general.... good luck breaking that terran natural.

You know what, I reckon if you cut this map in two down the middle and flip one of the sides so the bases are at opposite sides you have the beginnings of a great map here.

(I'm sorry I know this destroys the whole concept, but I'd like to see that separately even if you still want to pursue the D idea.)

Like this but with a bit more effort put in

[image loading]
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
traceurling
Profile Joined December 2012
United States1240 Posts
Last Edited: 2013-04-03 00:44:54
April 03 2013 00:44 GMT
#43
On April 03 2013 09:30 Reason wrote:
Show nested quote +
On April 02 2013 13:57 Crunchums wrote:
Terran is unbeatable on this map.

Yeah lol.

Too easy TvP to take 3rd base and push to protoss main imo.

Just in general.... good luck breaking that terran natural.

You know what, I reckon if you cut this map in two down the middle and flip one of the sides so the bases are at opposite sides you have the beginnings of a great map here.

(I'm sorry I know this destroys the whole concept, but I'd like to see that separately even if you still want to pursue the D idea.)

Like this but with a bit more effort put in

+ Show Spoiler +
[image loading]


This certainly wouldn't be hard for me to make...yah only unfortunate thing is that it destroys the concept it's not easy making a balanced map with a concept like this but I'm going to try...so far it seems Z>T>P?
"Appreciate the things you have before they become the things you had."
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
Last Edited: 2013-04-03 00:49:45
April 03 2013 00:47 GMT
#44
I'm thinking T>P>Z on your map.

Do you want to play some games on it?

I'm going to bed now though... good luck!
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
traceurling
Profile Joined December 2012
United States1240 Posts
April 03 2013 01:02 GMT
#45
Well I still can't think of how Terran can counter 2 Hatch play...I feel like
T>P
Z>T
Z=P
Because although I feel like 2 Base Carrier might be viable in PvT or maybe even scouts
I don't play on iCCup a lot cuz parents but I play with friends occasionally..if you do play a game on this for lols, make sure to send me the replay, I want to see how it plays xD

Version 1.1 has been updated
"Appreciate the things you have before they become the things you had."
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
April 03 2013 01:03 GMT
#46
On April 03 2013 09:44 traceurling wrote:
Show nested quote +
On April 03 2013 09:30 Reason wrote:
On April 02 2013 13:57 Crunchums wrote:
Terran is unbeatable on this map.

Yeah lol.

Too easy TvP to take 3rd base and push to protoss main imo.

Just in general.... good luck breaking that terran natural.

You know what, I reckon if you cut this map in two down the middle and flip one of the sides so the bases are at opposite sides you have the beginnings of a great map here.

(I'm sorry I know this destroys the whole concept, but I'd like to see that separately even if you still want to pursue the D idea.)

Like this but with a bit more effort put in

+ Show Spoiler +
[image loading]


This certainly wouldn't be hard for me to make...yah only unfortunate thing is that it destroys the concept it's not easy making a balanced map with a concept like this but I'm going to try...so far it seems Z>T>P?


It's clearly just a pair of dudes fencing with their swords
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
traceurling
Profile Joined December 2012
United States1240 Posts
April 03 2013 01:38 GMT
#47
On April 03 2013 04:25 HawaiianPig wrote:
Short listed for TLS Season Two

hell yes although your announcement is two days too late :o

On April 03 2013 09:00 Ooshmagoosh wrote:
Somehow, I think the CC at the tip is a bit exposed. How do Zergs keep the Terrans from blowing it up prematurely?

is that a creep colony up there?

that is a creep colony...and I don't think a Terran force would want to go that far up and leave their base exposed...chances of Infested being used are quite small

On April 03 2013 10:03 GTPGlitch wrote:
Show nested quote +
On April 03 2013 09:44 traceurling wrote:
On April 03 2013 09:30 Reason wrote:
On April 02 2013 13:57 Crunchums wrote:
Terran is unbeatable on this map.

Yeah lol.

Too easy TvP to take 3rd base and push to protoss main imo.

Just in general.... good luck breaking that terran natural.

You know what, I reckon if you cut this map in two down the middle and flip one of the sides so the bases are at opposite sides you have the beginnings of a great map here.

(I'm sorry I know this destroys the whole concept, but I'd like to see that separately even if you still want to pursue the D idea.)

Like this but with a bit more effort put in

+ Show Spoiler +
[image loading]


This certainly wouldn't be hard for me to make...yah only unfortunate thing is that it destroys the concept it's not easy making a balanced map with a concept like this but I'm going to try...so far it seems Z>T>P?


It's clearly just a pair of dudes fencing with their swords

Crossing blades, eh? En garde!
"Appreciate the things you have before they become the things you had."
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
April 03 2013 02:28 GMT
#48
On April 03 2013 09:29 traceurling wrote:
Guys how do I stop 2 Hatch Play from being imba? Protoss obviously can build a cannon or two in main but can Terran build turrets that early?

By not shaping your map like a penis, lol.
vibeo gane,
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 03 2013 02:39 GMT
#49
This map design is nuts!
Artillery spawned from the forges of Hell
FlaShFTW
Profile Blog Joined February 2010
United States10294 Posts
April 03 2013 04:10 GMT
#50
wasnt there another map like this before?

2 hatch mutas all day bbe. zvz would be a hell hole on this map.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
traceurling
Profile Joined December 2012
United States1240 Posts
April 03 2013 04:20 GMT
#51
On April 03 2013 13:10 FlaShFTW wrote:
wasnt there another map like this before?

2 hatch mutas all day bbe. zvz would be a hell hole on this map.

It can't be worse than Python can it? What are some ways I can reduce the pwnge of 2 Hatch Muta?
"Appreciate the things you have before they become the things you had."
HawaiianPig
Profile Blog Joined July 2008
Canada5155 Posts
April 03 2013 04:31 GMT
#52
On April 03 2013 13:10 FlaShFTW wrote:
wasnt there another map like this before?

2 hatch mutas all day bbe. zvz would be a hell hole on this map.


http://wiki.teamliquid.net/starcraft/Paranoid_Android
AdministratorNot actually Hawaiian.
traceurling
Profile Joined December 2012
United States1240 Posts
April 03 2013 04:44 GMT
#53
Terran's 5-1 on Paranoid Android O__O
"Appreciate the things you have before they become the things you had."
LTY
Profile Joined November 2012
United States223 Posts
April 03 2013 04:51 GMT
#54
this map made my day for sure man, cc just wow'ed me
Known as Miso or LTY
Dakkas
Profile Joined October 2010
2550 Posts
April 03 2013 06:27 GMT
#55
On April 03 2013 09:27 Apack wrote:
well, I can't say I didn't want this


You want the D?
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
April 03 2013 11:38 GMT
#56
OMG HHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.

Zerg OP with that short air distance.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
traceurling
Profile Joined December 2012
United States1240 Posts
April 03 2013 13:52 GMT
#57
If I arrange the main minerals so that half of them are facing the enemy main and the other half faces the bottom of the map, similar to Empire of the Sun's natural, would that alleviate the power of 2 Hatch Muta a bit?
Also great to see you guys lolsing so much
"Appreciate the things you have before they become the things you had."
Marti
Profile Joined August 2011
552 Posts
April 03 2013 14:57 GMT
#58
On April 03 2013 09:30 Reason wrote:
Show nested quote +
On April 02 2013 13:57 Crunchums wrote:
Terran is unbeatable on this map.

Yeah lol.

Too easy TvP to take 3rd base and push to protoss main imo.

Just in general.... good luck breaking that terran natural.

You know what, I reckon if you cut this map in two down the middle and flip one of the sides so the bases are at opposite sides you have the beginnings of a great map here.

(I'm sorry I know this destroys the whole concept, but I'd like to see that separately even if you still want to pursue the D idea.)

Like this but with a bit more effort put in

+ Show Spoiler +
[image loading]


Great idea, you should submit that map as "de_sliced_penor" or something.
#adun giveafuck - - - "Did this guy just randomly finger me?" - Sayle
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2013-04-04 00:35:10
April 04 2013 00:34 GMT
#59
On April 03 2013 09:30 Reason wrote:
Show nested quote +
On April 02 2013 13:57 Crunchums wrote:
Terran is unbeatable on this map.

Yeah lol.

Too easy TvP to take 3rd base and push to protoss main imo.

Just in general.... good luck breaking that terran natural.

You know what, I reckon if you cut this map in two down the middle and flip one of the sides so the bases are at opposite sides you have the beginnings of a great map here.

(I'm sorry I know this destroys the whole concept, but I'd like to see that separately even if you still want to pursue the D idea.)

Like this but with a bit more effort put in

[image loading]


That mouse... it is bigger than my own... I MUST EXERCISE MY MOUSE!!! I WILL BE STRONGER! BIGGER! BETTER! FASTER! AND.... LONGER!

seriously though, I lol'd at the OP. Well done.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
FlaShFTW
Profile Blog Joined February 2010
United States10294 Posts
April 04 2013 01:17 GMT
#60
On April 03 2013 13:31 HawaiianPig wrote:
Show nested quote +
On April 03 2013 13:10 FlaShFTW wrote:
wasnt there another map like this before?

2 hatch mutas all day bbe. zvz would be a hell hole on this map.


http://wiki.teamliquid.net/starcraft/Paranoid_Android

nono it was like a penis map too with the balls here as well and stuff. i just dont know where it is anymore
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
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