Latency and Connection issues - Page 2
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Fanatic-Templar
Canada5819 Posts
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Kerotan
England2109 Posts
The game itself is still as good as it was 8 years ago, just the delivery is lacking badly. | ||
TelecoM
United States10650 Posts
Actually a neat way to get around the game hosting issue is to have a few 24/7 hosting BOTS in the iCCup server that you could whisper a certain command and they would host the games for you, this was used to get around the hosting issues before a long time ago, and i'm sure it could be done again today. I actually think it is a really smart idea to get BOTS that can host games for people with port forwarding issues, there are already game hosting bots so how hard could it be? EDIT : I mean , it wouldn't be hard for iCCup to get up a few game hosting bots, to make peoples lives easier, untill there is some amazing portforwarding fix. | ||
xboi209
United States1173 Posts
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Birdie
New Zealand4438 Posts
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Game
3191 Posts
On January 14 2013 12:39 R1CH wrote: I'm very surprised iccup hasn't added upnp support to their launcher yet. 99% of routers could be automatically configured via upnp, it would save so many headaches. R1CH said it, automatically gold. iCCup, we demand you add upnp support to your launcher ![]() | ||
Black[CAT]
Malaysia2589 Posts
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CrayonPopChoa
Canada761 Posts
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iloveav
Poland1477 Posts
Just so you get the idea, i open the ports, and it works np. I host a game 25 minutes later, with no restarts, no nothin, and i cant host. The main problem for me, is that when i CAN host, there is never lag on my end (i mean, unless there is an IP conflict, or someones network really sucks, the game goes smooth on low lat (LAN lat ofc). I love to be able to host since i know that its a much faster way to get going and play fast. Solving this problem would be amazing, but who could do it? Its not like blizzard is going to, are they? | ||
GunSec
1095 Posts
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SgtCoDFish
United Kingdom1520 Posts
On January 14 2013 16:49 Black[CAT] wrote: Nice thread timing. I was thinking last night about BW terrible netcode and cursing Blizzard for not releasing a patch for modernising its netcode. You cursed Blizzard for not committing a LOT of man-hours to a nearly 15 year old game? Either you have no comprehension of exactly what it would take for them to release a patch for the "BW terrible netcode" or you expect incredibly unrealistic things. | ||
ThunderGod
New Zealand897 Posts
Have been down hamachi route and all that before as well. bnet2.0 failed on so many levels, but laddering was a breeze. Tempted to go try iccup now with my new router. | ||
pebble444
Italy2495 Posts
I had my ports fowarded for about 2 weeks. During those 2 weeks i was quite happy as i could host as many Jade ladder games as i wanted and could decide against whom to play. This really makes a big difference. Then another computer joined my router and messed things up somehow. I have to admit i have no idea (after spending literally 20 hours on various days trying to understand the issue). i even made a thread on tl support. I want to understand exactly the issue so that if ever i have a problem i can solve it, not just randomly resolve it once. So i have been told that port fowarding is different than opening simply the port 6112. Port fowarding implies having the traffic go through one specific port, opening a port allows any kind of traffic to go through it. At least thats what i ve understood. And its better to have a static internal IP adress for your comp than a flexible one that changes every time your router goes off. Another way to navigate around this is playing on fish, but still on Fish you are allowed to play only one map. And that does not fullfill a players needs. The thing is i have access to my router, i know my internal I.P. adress. Portfoward.com has not helped me because i have followed their guide for my router correctly and my ports do not open. This is indeed the elefant in the room. Damn you elefant. | ||
ikan
United States34 Posts
On January 14 2013 14:54 GGzerG wrote: There has to be some wizard here on TL that can make a program made for hosting games. Actually a neat way to get around the game hosting issue is to have a few 24/7 hosting BOTS in the iCCup server that you could whisper a certain command and they would host the games for you, this was used to get around the hosting issues before a long time ago, and i'm sure it could be done again today. I actually think it is a really smart idea to get BOTS that can host games for people with port forwarding issues, there are already game hosting bots so how hard could it be? EDIT : I mean , it wouldn't be hard for iCCup to get up a few game hosting bots, to make peoples lives easier, untill there is some amazing portforwarding fix. If a bot hosts a game how do you ladder? | ||
ninini
Sweden1204 Posts
Still, I have major issues with releasing connections. I need to constantly reset my internet connection to be able to host, so if I play a game, or stay in the lobby for a long time I usually have to reset, but it doesn't always happen. It might have something to do with the time. | ||
XsebT
Denmark2980 Posts
I don't know the details of this problem - why 6112 has to be open to begin with, but I wish it get fixed some how! Currently, I'm hooked up to a common server/router in my building - so I can't forward it. This is pretty much stopping me from playing right now. | ||
quirinus
Croatia2489 Posts
http://forums.battle.net/thread.html?topicId=18601081656 http://thomas.fetiveau.free.fr/starcraft/ | ||
Sawamura
Malaysia7602 Posts
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SAfinA
Canada15 Posts
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corumjhaelen
France6884 Posts
It sucks to spend 1 hour with every guy trying iccup for the first time trying to explain him what to do, and that's the case where it works in the end. Not sure how many player we've lost to that, alas... | ||
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