|
The TL LSL (TLS just sounds wrong) is going on strong, and I keep wanting to jump on ICCup and relive some nostalgia. My SCBW is still my favorite game of all time, but I find myself playing SC2 and League of Legends much more than my favorite game. Why is this? The real elephant in the SCBW room are the network and port forwarding issues that have never been adequately resolved. This is the real elephant in the BW room.
The latency/ip issues. I have tried to run SCBW on about 20 different computers/networks in the last year or two, but I have probably a less than 10% success rate given various router, computer, firewall, IP, and ISP issues. This is ridiculous.
Watching other players play always makes me itch. I'm not an excellent player (D+ my all time high.) However, SCBW is a game that is virtually impossible perfect. So no matter how good someone is, they will make mistakes. A great observer/director can cover a lot of the minor mistakes and give an excellent player an additional aura of invincibility. Regardless, whenever I see a mistake I naturally think "I can do better than that!" This is, of course, ridiculous. This game is very very hard. Either way I'm suddenly motivated to play.
League of Legends and SC2 have excellent netcode. I can jump on and easily join a game or click a matchmaking button. The games are very responsive and easy to get into. SCBW by comparison can be nearly impossible. While I was at college, I couldn't play on ICCup because the college's IP was generally banned by ICCup. When I'm at home, my ISP had a block of some sort that made it impossible to port-forward SCBW. At a friend's house, I can play but there's a lot of random crashes because of Windows 7, so I've started played in windowed mode to avoid that.
So when my friends tell me they want to play, we have loads of trouble joining each other. Everyone knows the tricks, syncing by joining someone else's hosted game, using programs like Hamachi to effectively LAN over long distances, etc. etc. When a new player actively asks me to teach them to play, I sometimes have to decline because they have connection issues neither of us can resolve.
So what can be done? Short of a complete re-write of the game code or possibly a complete switch of the community over to SC2BW or one of the similar maps, this may be almost impossible. Maybe an effective infographic, program to do it automatically, or something like that could help? Maybe live events are the secret, true LAN play is one of the remaining unique strengths of SCBW.
As it is, it's incredibly frustrating to not be able to play SCBW even when I want to. I feel like this problem has been holding the community back even longer than we even know.
|
Belgium9947 Posts
Forwarding your ports should ALWAYS allow you to host a game. Problems arise when hosting a game between people on the same network and someone outside it (which I assume is the case for you, if you're playing with RL friends). That never worked unless you use things like Hamachi.
That said, I've heard before that some people still get latency issues on iCCup even after correctly forwarding their ports since recently (and dont have that problem on Fish server), so the more recent iCCup server version might be having some issues.
|
Norway25712 Posts
I honestly don't think this is the biggest issue at all. I'm not gonna be able to identify the actual issue, but I've never had any issues creating or joining games except for latency from time to time, after forwarding ports.
|
i think about 50% of people on iccup cant host games because of various problems. a friend of mine cant host games, so we tried to forwards ports and stuff like that, but after 3-4 hours of searching for the right portforwarding of the router, making sure ip is static... nothing changed. he still cant host and he drops if the game has more than 2 people. i think its a pretty big deal.
|
I can't host because college internet. ;;
|
10387 Posts
100% agreed, if a solution could be found then it would really open doors for BW
|
Canada11349 Posts
Yeah it is a pretty consistent problem with people not being able to host/join. Especially if you have a combination of multiple people on the same wireless network and a couple people spread out. Hard to port-forward for everyone and Hamachi has dropped down to 5 people.
Physical lan still works amazingly though.
|
He's got a good point about the hosting difficulties. Port forwarding isn't even possible for a lot of people these days because apartments, University dorms, etc. do not always have access to the router. Not being able to host really hurts your options on the small private servers like ICCUP, which are the only places left to play 1v1s.
|
Iccup only works like occasionally at my school, but at least we can lan :\
|
TLADT24920 Posts
I had problems hosting but I was able to open my ports and I can make games now. I can understand how it's an issue though. Finding games at one's level can be such a pain on iCCup and maybe it also causes less people to play due to these issues Not sure if it's as game changing as you say it is though.
|
My router is fucked, and I can't open ports on it. I end up spending 20 minutes on ICCUP searching for games, and at least 3 times get caught by that one dude with closed ports who made a game and it takes Bnet a full minute to go "I can't has connects"
It really does suck
|
I played a bit of Broodwar when sGs started becoming a thing (I always had terrible players who were way better than me to play with, help teach my the game, etc) but then break was over and I went back to school and couldn't really play anymore. I have NO idea how to forward ports, and my attempts at home have failed. Possibly once I graduate and get my own apartment (hopefully with own internet) I'll be able to get back into it, but for now I just have to play singleplayer.
So yes, I would say its a major issue. Especially considering I'm usually pretty good with computers but can't do shit when it comes to port forwarding. Oh well.
|
I'm very surprised iccup hasn't added upnp support to their launcher yet. 99% of routers could be automatically configured via upnp, it would save so many headaches.
|
On January 14 2013 11:55 Sinensis wrote: He's got a good point about the hosting difficulties. Port forwarding isn't even possible for a lot of people these days because apartments, University dorms, etc. do not always have access to the router. Not being able to host really hurts your options on the small private servers like ICCUP, which are the only places left to play 1v1s.
This, living in an apartment complex where I have no router access, so I can't do anything to host. And even worse I can't be in game with more than one other person, or else everyone will disconnect. Feelsbadman
|
Yeah I believe this is definitely a major issue that isn't cured simply by telling people to forward their ports. I've been able to get hosting capacity intermittently by using a program for upnp port forwarding, but I'm sure there are plenty of people who want to play Brood War, try to forward their ports, but still have connection problems for any of innumerable reasons.
|
|
On January 14 2013 12:39 R1CH wrote: I'm very surprised iccup hasn't added upnp support to their launcher yet. 99% of routers could be automatically configured via upnp, it would save so many headaches. As far as I know there are no developers at iCCup that actually code stuff, outside of the DotA/WC3 crew.
|
That's good to know... I always thought there was not a solution to the two computers on the same network issue.
Of course needing to edit registries is not what I would call an easy fix. And is certainly enough of a barrier to discourage simply finding a quick 2v2 with a friend.
|
If anyone need help port forwarding, I can try to solve it, just pm me. I'm a support admin at iccup right now :D
|
On January 14 2013 12:39 R1CH wrote: I'm very surprised iccup hasn't added upnp support to their launcher yet. 99% of routers could be automatically configured via upnp, it would save so many headaches. Could you do it for them please? : 3
|
I have to agree. I guarantee I would play more Brood War if there was an automated matchmaking system for it.
|
I would play BW 5 hours a day everyday if I could reliably host. At home I can host sometimes, its very unreliable but now I'm on a campus network I cannot at all. (I seem to remember being able in first year). The game itself is still as good as it was 8 years ago, just the delivery is lacking badly.
|
There has to be some wizard here on TL that can make a program made for hosting games.
Actually a neat way to get around the game hosting issue is to have a few 24/7 hosting BOTS in the iCCup server that you could whisper a certain command and they would host the games for you, this was used to get around the hosting issues before a long time ago, and i'm sure it could be done again today.
I actually think it is a really smart idea to get BOTS that can host games for people with port forwarding issues, there are already game hosting bots so how hard could it be?
EDIT : I mean , it wouldn't be hard for iCCup to get up a few game hosting bots, to make peoples lives easier, untill there is some amazing portforwarding fix.
|
There is a program that will enable UPNP for Starcraft but your router needs to have UPNP enabled first so all it does is cut down like 2 or 3 steps from the port forwarding process so it's not much of a difference. Other than that, there aren't any programs(that I know of) to just do this for you.
|
But really it all needs to be on the one launcher: latency fixing, matchmaking, and so on.
|
On January 14 2013 12:39 R1CH wrote: I'm very surprised iccup hasn't added upnp support to their launcher yet. 99% of routers could be automatically configured via upnp, it would save so many headaches. R1CH said it, automatically gold. iCCup, we demand you add upnp support to your launcher
|
Nice thread timing. I was thinking last night about BW terrible netcode and cursing Blizzard for not releasing a patch for modernising its netcode.
|
I havent been able to host a game for 5 years now. I have tried so many port forwarding guides and still nothing works, im pretty dumb when it comes to computers though so it could be just me. I just wanna be able to host Matchpoint one day again.
|
In my case, my router is notorious for having issues with ports. Just so you get the idea, i open the ports, and it works np. I host a game 25 minutes later, with no restarts, no nothin, and i cant host.
The main problem for me, is that when i CAN host, there is never lag on my end (i mean, unless there is an IP conflict, or someones network really sucks, the game goes smooth on low lat (LAN lat ofc).
I love to be able to host since i know that its a much faster way to get going and play fast.
Solving this problem would be amazing, but who could do it? Its not like blizzard is going to, are they?
|
RICH, help them with your awesome networking skills etc :D! Anyways I have never been able to host a game since from the beginning lol
|
On January 14 2013 16:49 Black[CAT] wrote: Nice thread timing. I was thinking last night about BW terrible netcode and cursing Blizzard for not releasing a patch for modernising its netcode.
You cursed Blizzard for not committing a LOT of man-hours to a nearly 15 year old game? Either you have no comprehension of exactly what it would take for them to release a patch for the "BW terrible netcode" or you expect incredibly unrealistic things.
|
Completely agree with OP. This was the biggest reason I stopped playing BW, countless hours troubleshooting, ports forwarded etc (across several routers over several years), still couldn't host games. Not being able to host games seriously impacted laddering for me.
Have been down hamachi route and all that before as well. bnet2.0 failed on so many levels, but laddering was a breeze.
Tempted to go try iccup now with my new router.
|
I agree Heavily with the OP. I have been thinking about this, the #1 reason that stops players from joining bw is the create games issue on iccup. This is so frustrating. I had my ports fowarded for about 2 weeks. During those 2 weeks i was quite happy as i could host as many Jade ladder games as i wanted and could decide against whom to play. This really makes a big difference. Then another computer joined my router and messed things up somehow. I have to admit i have no idea (after spending literally 20 hours on various days trying to understand the issue). i even made a thread on tl support.
I want to understand exactly the issue so that if ever i have a problem i can solve it, not just randomly resolve it once. So i have been told that port fowarding is different than opening simply the port 6112. Port fowarding implies having the traffic go through one specific port, opening a port allows any kind of traffic to go through it. At least thats what i ve understood. And its better to have a static internal IP adress for your comp than a flexible one that changes every time your router goes off.
Another way to navigate around this is playing on fish, but still on Fish you are allowed to play only one map. And that does not fullfill a players needs.
The thing is i have access to my router, i know my internal I.P. adress. Portfoward.com has not helped me because i have followed their guide for my router correctly and my ports do not open.
This is indeed the elefant in the room. Damn you elefant.
|
On January 14 2013 14:54 GGzerG wrote: There has to be some wizard here on TL that can make a program made for hosting games.
Actually a neat way to get around the game hosting issue is to have a few 24/7 hosting BOTS in the iCCup server that you could whisper a certain command and they would host the games for you, this was used to get around the hosting issues before a long time ago, and i'm sure it could be done again today.
I actually think it is a really smart idea to get BOTS that can host games for people with port forwarding issues, there are already game hosting bots so how hard could it be?
EDIT : I mean , it wouldn't be hard for iCCup to get up a few game hosting bots, to make peoples lives easier, untill there is some amazing portforwarding fix.
If a bot hosts a game how do you ladder?
|
I just had to port forward to be able to host, and give my personal computer a static ip, ie every time I log in to the internet, I get the same local ip, 192.168...... and the starcraft ports always sends information to that ip.
Still, I have major issues with releasing connections. I need to constantly reset my internet connection to be able to host, so if I play a game, or stay in the lobby for a long time I usually have to reset, but it doesn't always happen. It might have something to do with the time.
|
Thought this was gonna be some lame post, but god, you're so right. I don't know the details of this problem - why 6112 has to be open to begin with, but I wish it get fixed some how!
Currently, I'm hooked up to a common server/router in my building - so I can't forward it. This is pretty much stopping me from playing right now.
|
|
so this is the real elephant in the room what is the fake elephant ?
|
yep, I don't play anymore because I can't host, too frustrating not worth it for me.
|
I completely agree. It sucks to spend 1 hour with every guy trying iccup for the first time trying to explain him what to do, and that's the case where it works in the end. Not sure how many player we've lost to that, alas...
|
they should really import BW to battle net 0.2, ops i mean 2.0
|
On January 14 2013 09:39 SirKibbleX wrote: The latency/ip issues. I have tried to run SCBW on about 20 different computers/networks in the last year or two, but I have probably a less than 10% success rate given various router, computer, firewall, IP, and ISP issues. This is ridiculous.
You can't be serious. Unless very specific cases when you're at hotel or at a university dorm and cannot access the router's admin panel it's super easy to host...
But I agree it can definitely discourage newcomers thus preventing BW to expand further.
|
I agree completely.. if only someone would resolve that portforwarding bullshit, BW would be played by much MUCH more people than it is now..
we've seen some amazing work done by people from the BW community during all these years. So someone really NEEDS to do something about that portforwarding. If this issue would be resolved, BW would be at the absolute top again ! imo
|
On January 14 2013 12:39 R1CH wrote: I'm very surprised iccup hasn't added upnp support to their launcher yet. 99% of routers could be automatically configured via upnp, it would save so many headaches. well then somebody that knows how to do it should just message them and offer help
that would be amazing
|
Maybe we should have a Port foward Festival.
You know like when eye doctors a special day when they remove as many Chataracts from people' s eye in 1 day.
|
On January 14 2013 11:09 Falling wrote: Yeah it is a pretty consistent problem with people not being able to host/join. Especially if you have a combination of multiple people on the same wireless network and a couple people spread out. Hard to port-forward for everyone and Hamachi has dropped down to 5 people.
Physical lan still works amazingly though.
Yup, at least we have lan and I can attest to the OP's problems as well. With all my new PCs I've had so many issues just trying to get the stupid game up and hosting is a pain. Thank Blizzard for LAN. -__-
Nah, seriously. If I didn't have LAN I wouldn't be able to have all my friends over to play tournaments.
|
United Kingdom3685 Posts
Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy.
|
On January 15 2013 02:55 Sayle wrote: Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy. It is and I used to think it would always solve the problem but for many people, myself now included, it doesnt
Honestly the fact that it takes me so long to get games going is the #1 reason I play a lot more SC2 than BW.
|
On January 15 2013 03:06 7mk wrote:Show nested quote +On January 15 2013 02:55 Sayle wrote: Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy. It is and I used to think it would always solve the problem but for many people, myself now included, it doesnt Honestly the fact that it takes me so long to get games going is the #1 reason I play a lot more SC2 than BW. Play Fish. Problem solved.
|
this is a major issue and it could be stopped if there was someone dedicated enough who could host and keep a game up 24/7 called LATENCY TRICK. if 2 people wanted to 1v1 and they both couldnt host, they could join the LATENCY TRICK game and rehost their own private game, this would solve the connection issue
|
I just fixed mine :D
The problem for me was my ports were forwarded properly but my firewall was blocking it since I had the wrong Starcraft allowed (I have two version installed on my computer). If you think your ports are forwarded correctly, make sure you have Starcraft open for public in your firewall. Hope this helps someone.
|
Great OP ! That was needed !
Port fowarding mess is basically the sole reason I completely stopped playing BW. If Iccup launcher could solve the problem I think it could be a (relatively) big boost to the foreign BW community.
|
On January 15 2013 03:08 Game wrote:Show nested quote +On January 15 2013 03:06 7mk wrote:On January 15 2013 02:55 Sayle wrote: Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy. It is and I used to think it would always solve the problem but for many people, myself now included, it doesnt Honestly the fact that it takes me so long to get games going is the #1 reason I play a lot more SC2 than BW. Play Fish. Problem solved.
But then you have to be gosu
|
If someone has access to their router then 99% of the time I've found it possible to get them to host, portforwarding is not the only thing often, many people have software firewalls or w/e else blocking starcraft by accident and don't even check it.
I've not portforwarded at my most recent location and still had no trouble hosting, if routers have upnp enabled it often works even without forwarding the port.
The real issue is for people at universities or other institutions where they have no access to their router and still have trouble hosting.
@R1CH What would be involved in adding UPNP support to their launcher? As far as I know iCCup programmer administration has completely given up on supporting broodwar in all but name, all updates are only related to wc3.
|
On January 15 2013 03:08 Game wrote:Show nested quote +On January 15 2013 03:06 7mk wrote:On January 15 2013 02:55 Sayle wrote: Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy. It is and I used to think it would always solve the problem but for many people, myself now included, it doesnt Honestly the fact that it takes me so long to get games going is the #1 reason I play a lot more SC2 than BW. Play Fish. Problem solved. That's gonna get really annoying if you play rated games, since most Koreans host games with Korean tags in the name, which will make you unable to join their games. You can tell them "no korean", but they're usually too lazy or don't understand you.
|
On January 15 2013 06:09 XsebT wrote:Show nested quote +On January 15 2013 03:08 Game wrote:On January 15 2013 03:06 7mk wrote:On January 15 2013 02:55 Sayle wrote: Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy. It is and I used to think it would always solve the problem but for many people, myself now included, it doesnt Honestly the fact that it takes me so long to get games going is the #1 reason I play a lot more SC2 than BW. Play Fish. Problem solved. That's gonna get really annoying if you play rated games, since most Koreans host games with Korean tags in the name, which will make you unable to join their games. You can tell them "no korean", but they're usually too lazy or don't understand you.
+ fish lags like hell when you're from europe + the difficulty + 0 interaction with other players + the shit launcher that makes korean ads pop-up in your browser + playing FS 99 times out of 100 and so on ....
|
On January 15 2013 06:09 XsebT wrote:Show nested quote +On January 15 2013 03:08 Game wrote:On January 15 2013 03:06 7mk wrote:On January 15 2013 02:55 Sayle wrote: Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy. It is and I used to think it would always solve the problem but for many people, myself now included, it doesnt Honestly the fact that it takes me so long to get games going is the #1 reason I play a lot more SC2 than BW. Play Fish. Problem solved. That's gonna get really annoying if you play rated games, since most Koreans host games with Korean tags in the name, which will make you unable to join their games. You can tell them "no korean", but they're usually too lazy or don't understand you. I disagree. I have never ever, ever, ever had a problem with Koreans when they give me Korean characters. I say "make in English", they do, and they never disc on me. I don't use any of their launchers or anything, for all they know I'm some random hacker from the USA.
|
On January 15 2013 06:09 XsebT wrote:Show nested quote +On January 15 2013 03:08 Game wrote:On January 15 2013 03:06 7mk wrote:On January 15 2013 02:55 Sayle wrote: Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy. It is and I used to think it would always solve the problem but for many people, myself now included, it doesnt Honestly the fact that it takes me so long to get games going is the #1 reason I play a lot more SC2 than BW. Play Fish. Problem solved. That's gonna get really annoying if you play rated games, since most Koreans host games with Korean tags in the name, which will make you unable to join their games. You can tell them "no korean", but they're usually too lazy or don't understand you.
Thats never ever been an issue for me. I can read the game names (hangul is very easy to learn!!) fine so I know when they are asking for a certain race etc. All I ever say at the start is
hi w ggyo
And it works. And in the case of ladder if you say "english name plz TT" they will almost always rehost.
|
On January 15 2013 02:55 Sayle wrote: Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy.
It's really easy.
I just have college internet. ;;
|
On January 15 2013 06:09 XsebT wrote:Show nested quote +On January 15 2013 03:08 Game wrote:On January 15 2013 03:06 7mk wrote:On January 15 2013 02:55 Sayle wrote: Maybe I'm just lucky but I've had no trouble being able to host on four different computers in varying locations. Forwarding your ports is dead easy. It is and I used to think it would always solve the problem but for many people, myself now included, it doesnt Honestly the fact that it takes me so long to get games going is the #1 reason I play a lot more SC2 than BW. Play Fish. Problem solved. That's gonna get really annoying if you play rated games, since most Koreans host games with Korean tags in the name, which will make you unable to join their games. You can tell them "no korean", but they're usually too lazy or don't understand you.
Totally not true in my experience. Of the few games i played (9 out of the 10 games), literally, they will change the before #l2 part with numbers or letters. Of course if people act like a tards and expect them to do this with a rude or bully manner way screaming then no. You are playing on a server where the main language is korean so you must respect that, its not English. Just ask nicely and they will be more happy to play you. Some even speak a bit of english and ask you where you from (not while there 2 gating you).
That being said the problem is not solved because on fish peopleapperently think Broodwar is chess and play only FS. Some of us want to play other maps. Also as much as FS is the most balanced map in existance it is still not balanced enough to be the perfect map balanced.
|
Yeah this has definitely been bugging me a lot about iCCup. Takes so damn long to find good games sometimes. And it definitely doesn't help when the + Show Spoiler [so emberassing] +D- i haven't played in forever, k? and i was always noob population is so low. One a side note, I was wanting to play WarCraft III the other month and they don't have a working ladder for that AT ALL. You either play Dota games or sit in the custom game lobby for 30 mins.
This should definitely be on top of the fix list. Can't disagree.
|
Yeah, same here. I can't host game on ICCUp, just sitting and waiting for somebody to make a game. And it is next to impossible to join a 1x1 game, cause the seat is already taken 95% of the time. That is how I got playing only 2x2
|
On January 14 2013 12:39 R1CH wrote: I'm very surprised iccup hasn't added upnp support to their launcher yet. 99% of routers could be automatically configured via upnp, it would save so many headaches. This is a good idea. I wonder if we could address iccup staff with it. Hell, I would even pay 5 bucks for it.
|
Wasn't there some guy who designed a replay extension with unit tabs and such that also wanted to design auto-matchmaking and custom hotkey layouts?
|
With alot of people I think it might be an issue with their routers themselves. Years ago, I had problems with hosting, and port forwarding and all that never solved the problem. Then eventually I changed internet providers, got a new router, and all the sudden port forwarding worked like a charm. After that, I can host games. Occasionally I get random times when I can't, but when that happens, for some reason it was my anti-virus software, and I just had to disable that for a bit to get to hosting again.
|
Although the majority of people who try to host games have this problem, I don't think this issue is the main reason that BW isn't doing so well. I mean, it's not like if you can't host games, you're not able to play at all. There's still people who host games and if you want to play with friends all you have to do is the LAT trick or get someone else to host.
|
Canada11349 Posts
Bah. It wasn't portforwarding. My friend must have a terrible internet connection or something. Terrible, terrible lag
|
I agree, with portforwarding it makes finding games a lot less frustrating, but I really don't know what can be done and how feasible it would be.
|
I suddenly woke up yesterday and Was able to host. It appears my Anti-virus program was blocking my port. Here is how i set up on my router:
![[image loading]](http://i.imgur.com/wexGC.gif) Here is how i set up on my standard windows firewall:
![[image loading]](http://i.imgur.com/mmdIl.gif)
![[image loading]](http://i.imgur.com/b1zoo.gif)
And finally here is how i set up on my Anti-virus program:
![[image loading]](http://i.imgur.com/rdaYZ.gif)
Hope this helps someone
|
On January 14 2013 12:03 AFKing wrote: Iccup only works like occasionally at my school, but at least we can lan :\ When you're the only one who plays Bw in a region then who u want to play via LAN with ? LAN isn't the big deal
|
Norway28637 Posts
I ended up paying $20 for the portforward.com tool after having tried to fix it myself with their guidelines.
back in the day not being able to host wasn't that big a deal cause most people could host, but it seems that modern routers need to be fixed manually so a lot less people can make.
I can definitely sympathize with those saying not being able to host killed their bw spirit, cause I've like, quintupled my bw time after I got the port forwarding working.
|
On January 19 2013 04:22 Liquid`Drone wrote: I ended up paying $20 for the portforward.com tool after having tried to fix it myself with their guidelines.
back in the day not being able to host wasn't that big a deal cause most people could host, but it seems that modern routers need to be fixed manually so a lot less people can make.
I can definitely sympathize with those saying not being able to host killed their bw spirit, cause I've like, quintupled my bw time after I got the port forwarding working.
Does their 'tool' work even if you don't have any router access? I'm in an apartment complex where they provide the internet so I can't mess with router . Even worse I can't be in a game with more than 1 other person or else everyone discs.
Edit: nvm it wouldn't
|
Norway28637 Posts
yea I can't picture it working without router access.
|
Belgium9947 Posts
After reading this thread I'm pretty sure iCCup just has hosting problems outside of port forwarding (meaning correctly forwarded ports don't lead to being able to host) these days. Which seems really weird cause afaik even lobby hosting is P2P.
|
United States11390 Posts
On January 15 2013 16:48 Jemah wrote: Although the majority of people who try to host games have this problem, I don't think this issue is the main reason that BW isn't doing so well. I mean, it's not like if you can't host games, you're not able to play at all. There's still people who host games and if you want to play with friends all you have to do is the LAT trick or get someone else to host. I dunno about you but being forced to play only vs Peruvians on Python all day would be a fate worse than hell.
|
On January 19 2013 05:18 RaGe wrote: After reading this thread I'm pretty sure iCCup just has hosting problems outside of port forwarding (meaning correctly forwarded ports don't lead to being able to host) these days. Which seems really weird cause afaik even lobby hosting is P2P. Iccup doesn't really "host" anything, it's all P2P.
|
Hey. I need to tell everyone how I'd been trying to fix my router the last ten days. You don't know how many hours I spent trying to fix it... Everyone says it's easy but I tried so many guides, called my ISP so many times... Agh so frustrating. Then I contacted xboi209 who offered his services in this thread a few pages back. The following day he remotely connected to my computer and fixed everything within two minutes flat; my ports, the brood war colors glitch, ranks display glitch, and my broken leg. Then he sent me on my merry way. Such a damn professional. Thanks xboi209, you don't know how grateful I am (=
|
Canada11349 Posts
Frick! Dunno what's up today, but both Garena and Hamachi are not working. Everybody has been port forwarded, firewalls exceptions have been made, yada, yada. No one can see each other's games and can't tunnel each other in Garena.
Not very happy.
|
I guess you could hook the windows sockets DLL and have it do TCP/UDP punch-through (using STUN or something similar) whenever someone using the hook joins a server hosted by someone also using the hook. It would also need to translate the ports that Starcraft uses to whatever ports it gets from the punch-through (e.g. if Starcraft sends to an IP address on port 6112, the actual port to send to would be looked up by the DLL; same for recieving a packet). Although I'm not sure if Starcraft actually uses multiple ports. The hook may also send and intercept private chat messages to set up the connection if the STUN server requires the client and server to be able to communicate beforehand.
|
Please, someone find a solution!:D
|
Latency issues are a fact of life in BW
|
http://www.xldevelopment.net/upnpwiz.php
This is what I use. Very simple and little program.
1. Download 2. Click Green Cross : Add port mapping 3. Name: Anything (Sc I guess) Local IP: Don't change Port: 6112 Protocol: UDP 4. Press ok 5. Profit?
Sometimes it doesn't work. By that I mean it cannot create a port mapping. But if the creation is successful, then I can host games on Iccup.
|
Sorry for necro but can anyone explain the registry entries in the Game Data Port guide op posted? all the images are broken in that link.
|
|
|
|