• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:19
CEST 14:19
KST 21:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview3TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
What kind of tool would you be interested in? TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026): RO4 and Finals Preview Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
25 Years Since Brood War Patch 1.08 FlaShFTW vs A.Alm Grudge Match Event BW animated web series: seeking contributors The Korean Terminology Thread 14k games analyzed: Cross Spawn Nexus first good?
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5084 users

StarCraft: BroodWar Golden Ratio graphic - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 All
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
October 09 2012 04:31 GMT
#61
Honestly I don't buy this at all. Every game will have many objects that can be split this way and many that can not.
Why would I play sctoo when I can play BW?
Leeoku
Profile Joined May 2010
1617 Posts
October 09 2012 04:51 GMT
#62
I have no clue what you said but i guess it makes sense
zefreak
Profile Blog Joined December 2011
United States2731 Posts
October 09 2012 05:20 GMT
#63
On October 08 2012 21:48 aquados wrote:
Show nested quote +
On October 08 2012 20:27 zefreak wrote:
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.

A: we have no fucking CLUE about how our brain works,
B: a normal person only uses like 10% of their brain compacity so maby it DOES help if the person has a higher use of its compacity



We have a great many clues how our brain works, pick up a book on cognitive science maybe instead of repeating debunked myths like the 'fact' that people use 10% of their brains. It's not true and you would know that by spending 5 minutes with google.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
MountainDewJunkie
Profile Blog Joined June 2009
United States10346 Posts
October 09 2012 05:24 GMT
#64
:/

These aren't very good "examples" of the Golden Ratio.
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
zefreak
Profile Blog Joined December 2011
United States2731 Posts
October 09 2012 05:35 GMT
#65
On October 08 2012 23:48 Rus_Brain wrote:
Show nested quote +
On October 08 2012 20:27 zefreak wrote:
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.
You joined TL starting with SC2, didn't you?


What does this have to do with anything? I think BW is a beautiful game and the reason has nothing to do with the golden ratio.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
ninini
Profile Joined June 2010
Sweden1204 Posts
October 09 2012 07:41 GMT
#66
The golden ratio is a universal rule for nature and beauty. You can see it a lot in plants, and how they are structured. It gives them a natural look. In humans it's noticeable too, but less obvious, and we also have a great variation.

One way that you can find the golden ratio is in the fingers, and the distance between the 3 joints and the tip. You can divide each finger into 3 parts, starting at each joint. I measured my long finger, and the ratio between the first and the second parts is 1.629. The ratio between the second and third part is 1.591. The average of those numbers is 1.610. The golden ratio is 1.618~. That's pretty darn close considering the margin of error.

The ratio between the 3rd part and my nail is also 1.571, and that's a normal cut nail, with maybe a 1-2mm outer layer of white.

This is hardly a coincidence. Let's say I measured my foot and my hand, and then divided them and got a ratio close to the golden ratio, then you could argue that I was making it work by measuring two random parts, but in the finger example I studied a very specific part, and divided it in parts that makes sense. It's pretty obvious that my fingers are structured around the number 1.618 (or something close to that). The golden ratio in a mathematical sense is just an estimation of this number.

Anyway. If you think that Blizzard sat down at a meeting and someone said, hey guys. Let's try this golden ratio thingy with the graphics, then you've misunderstood it all. The golden ratio is natural beauty, and this means that a good artist uses this ratio without thinking about it. I wouldn't be surprised to find these ratios in SC2 as well. The problem with SC2 is the lighting, coloring and "camera" angle, not the actual structure of the sprites.
Autofire2
Profile Blog Joined May 2010
Pakistan290 Posts
October 09 2012 10:41 GMT
#67
EXACTLY. Thank you, previous poster. People are acting like the posters appreciating this are somehow crediting Blizzard with some Da Vinci code esque nonsense where they hid the number everywhere. It's not that, it's that good artists in any medium naturally gravitate towards that ratio.

Look at photos. Good photos of someone will almost always have significantly more "empty space" to one side than the other. That's a good photographer realizing intuitively that a completely centered photo does not look natural or pleasing.

That's why some of the ratio's do not seem exact: nobody is saying blizzard went over every unit with a micrometer measure. Just that their artists gravitated towards a very universally pleasing ratio.
okum
Profile Blog Joined February 2009
France5779 Posts
October 09 2012 10:43 GMT
#68
I'm losing faith in humanity. You can pick a thousand different quantities to measure on the human body, the Pantheon, a screenshot of a computer game, a pile of dirt, or whatever, giving a million different ratios which will be all over the place. Inevitably some will be close to 1.6, just as some will be close to 1.3 or 2.8. Finding instances close to the golden ratio is nothing but confirmation bias.

Although it's true that the golden ratio has been used deliberately in some works of art (not nearly as many as is often claimed), and though the golden ratio has many interesting mathematical properties (which crackpots like giving metaphysical interpretations), the concept of the all-pervasive golden ratio in nature and art isa myth which a has been debunked. This article is well worth reading: http://www.maa.org/devlin/devlin_05_07.html
Flash fan before it was cool | Coiner of "jangbang"
zefreak
Profile Blog Joined December 2011
United States2731 Posts
October 09 2012 10:59 GMT
#69
On October 09 2012 19:41 Autofire2 wrote:
EXACTLY. Thank you, previous poster. People are acting like the posters appreciating this are somehow crediting Blizzard with some Da Vinci code esque nonsense where they hid the number everywhere. It's not that, it's that good artists in any medium naturally gravitate towards that ratio.

Look at photos. Good photos of someone will almost always have significantly more "empty space" to one side than the other. That's a good photographer realizing intuitively that a completely centered photo does not look natural or pleasing.

That's why some of the ratio's do not seem exact: nobody is saying blizzard went over every unit with a micrometer measure. Just that their artists gravitated towards a very universally pleasing ratio.


It's not a universal rule for beauty. It's found in nature and art, as are many many other ratios. There is no evidence that it has anything to do with making things attractive to humans. It's importance in anything is VASTLY overstated.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
FractalsOnFire
Profile Blog Joined August 2010
Australia1756 Posts
October 09 2012 11:15 GMT
#70
LOL Hey that's my shitty camera picture!

http://cyberart.me/120

http://www.teamliquid.net/blogs/viewblog.php?id=348355

Free plugs for all!
Roachu
Profile Joined June 2011
Sweden692 Posts
October 09 2012 11:21 GMT
#71
I think this is common knowledge among artists and designers. Humans have a tendency to perceive symmetry and an overarching golden ratio as "beauty", while asymmetry and random ratios to be "ugly". Personally I prefer cartoony and stylish over the realistic (for the time) feel Blizzard went for in BW. I like cute over beauty.
Don't be asshats
Jaevlaterran
Profile Joined April 2012
Sweden578 Posts
October 09 2012 12:46 GMT
#72
On October 09 2012 19:41 Autofire2 wrote:
EXACTLY. Thank you, previous poster. People are acting like the posters appreciating this are somehow crediting Blizzard with some Da Vinci code esque nonsense where they hid the number everywhere. It's not that, it's that good artists in any medium naturally gravitate towards that ratio.


I'm quite sure all game designers today know of the golden ratio. It is way too fundamental in reality to be ignored by someone trying to replicate parts of reality. I remember from my university math studies that most games used matrices to create graphics. We also discussed the golden ratio during the first semester. I would bet that any matrix used in a computer game having anything to do with reality would have the golden ratio all over. And calling it "Da Vinci code esque nonsense" is not very suitable. It sounds to me like you've either not read the book or simply misunderstood what the golden ratio is all about.

By saying this you might as well say that the Fibonacci sequence, also mentioned in the Da Vinci code when regarding mysticism and not maths, is "Da Vinci code esque nonsense". Try replicating the movement of a Goliath missile without consciously using the Fibonacci sequence to create the spiraling movement. To create a computer game like BW, maths describing reality must be used. Then as it seems they chose to apply it, not only on things we already know have the golden ratio, but also on alien things. Perhaps this is a part of why the three races in BW complement each other so well visually. While being diverse, they still have some of the same numbers as we see in our world.

And I really do mean this as being a difference in the look between BW and SC2. SC2 does not seem to even remotely have the same focus on the golden ratio, when it comes to alien things. Just look at colossi.
Need a light?
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
October 09 2012 13:17 GMT
#73
Quite cool!
Writerdamn, i was two days from retirement
brolaf
Profile Joined May 2012
291 Posts
October 09 2012 14:08 GMT
#74
You indeed have quite the brain, rus well researched.
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 10 2012 23:25 GMT
#75
Well, thanks guys ^^
At least made some discussion here <3
patyrykin.net
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
GSL
08:00
2026 Season 2: Playoffs
herO vs CureLIVE!
CranKy Ducklings SOOP132
Rex46
GSL EN (SOOP)0
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 99
Railgan 76
Rex 46
StarCraft: Brood War
Britney 35153
Calm 8530
EffOrt 666
Shuttle 392
BeSt 372
actioN 347
Jaedong 345
Hyuk 336
Mini 310
Light 187
[ Show more ]
Last 186
ZerO 113
Hyun 95
PianO 85
ggaemo 82
Sharp 79
hero 60
ToSsGirL 54
[sc1f]eonzerg 45
Free 40
Aegong 37
sorry 29
Hm[arnc] 28
Noble 28
JYJ 27
Barracks 23
Shine 23
GoRush 20
JulyZerg 18
Sea 0
Dota 2
Gorgc7090
XcaliburYe159
Counter-Strike
byalli642
x6flipin480
zeus97
Heroes of the Storm
Khaldor183
Other Games
singsing1447
B2W.Neo821
DeMusliM344
RotterdaM160
KnowMe133
Mew2King42
MindelVK8
ZerO(Twitch)8
Organizations
Other Games
gamesdonequick735
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH243
• iHatsuTV 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2279
• Nemesis1771
Upcoming Events
Patches Events
42m
uThermal 2v2 Circuit
2h 42m
BSL
6h 42m
Bonyth vs Dewalt
OSC
11h 42m
Monday Night Weeklies
1d 3h
Replay Cast
1d 11h
Sparkling Tuna Cup
1d 21h
Replay Cast
2 days
Kung Fu Cup
2 days
Maestros of the Game
3 days
Classic vs Lambo
Clem vs Maru
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
Maestros of the Game
4 days
Serral vs Rogue
herO vs SHIN
Replay Cast
4 days
Maestros of the Game
5 days
Replay Cast
5 days
CranKy Ducklings
5 days
uThermal 2v2 Circuit
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.