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Goodnight, BroodWar - Page 13

Forum Index > BW General
Post a Reply
Prev 1 11 12 13 14 15 Next All
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
February 20 2017 08:33 GMT
#241
Hey! I'm on first page :3 I was totally confused for a moment thinking i had accidentally gone back through my comment history or something
Dante08
Profile Blog Joined February 2008
Singapore4179 Posts
February 20 2017 10:43 GMT
#242
On February 20 2017 07:51 Jae Zedong wrote:
The idea that SC2 could ever "become the next BW" is so absurd. They are completely different games.


Why do people keep saying they are completely different games. I mean they are different but not "completely different". Warcraft and Starcraft would be "completely different" but not BW and SC2.

Anyway awesome bump, long live BW!
c3rberUs
Profile Blog Joined December 2010
Japan11287 Posts
February 20 2017 11:04 GMT
#243
Feels good knowing what we know now and then you look back five years ago.
WriterMovie, 진영화 : "StarCraft will never die".
ItsFunToLose
Profile Joined December 2010
United States776 Posts
Last Edited: 2017-02-20 13:56:49
February 20 2017 13:41 GMT
#244
On February 20 2017 14:20 Shana wrote:
I just got mini heart attack. My mind was racing, what happened, is it Afreeca pulling the plug, another match fixing, Blizzard nuking BW....

Thankfully it's just a necro.


god this. can necros be auto-tagged as such somehow? after no posts for 6 months, the topic automatically gets braces put around the [title] or something to indicate that the thread link you're clicking is going to kick you in the nuts


Why do people keep saying they are completely different games. I mean they are different but not "completely different". Warcraft and Starcraft would be "completely different" but not BW and SC2.


I'd argue that warcraft 3 and broodwar have more in common in spirit, and especially from a personnel standpoint(polish, charm, talent, etc. That BW and SC2 both have drones/probes/scvs does not automatically make them similar games). When's the last sc2 game you watched where both armies clash, and 5 production cycles of reinforcements later, a winner is finally determined. fucking never. It's not uncommon for Broodwar or Warcraft 3 battles to last for several extended minutes where the winner of an engagement isn't clear until the dust settles.

Blizzard today shares very few names and faces with the Blizzard that made broodwar. They're arguably completely separate companies. Sc2 has no soul, and it's painfully obvious to anyone over 30 that those responsible for our greatest childhood hits have moved on.
"skillshots are inherently out of your control whether they hit or not" -PrinceXizor
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 20 2017 14:16 GMT
#245
Don't scare me like this, mate.
Jae Zedong
Profile Joined September 2016
407 Posts
Last Edited: 2017-02-20 15:02:33
February 20 2017 14:24 GMT
#246
On February 20 2017 22:41 ItsFunToLose wrote:That BW and SC2 both have drones/probes/scvs does not automatically make them similar games). When's the last sc2 game you watched where both armies clash, and 5 production cycles of reinforcements later, a winner is finally determined. fucking never. It's not uncommon for Broodwar or Warcraft 3 battles to last for several extended minutes where the winner of an engagement isn't clear until the dust settles.

Blizzard today shares very few names and faces with the Blizzard that made broodwar. They're arguably completely separate companies. Sc2 has no soul, and it's painfully obvious to anyone over 30 that those responsible for our greatest childhood hits have moved on.


Exactly. Saying SC2 is comparable to BW is like taking Chess, a refined game of scholars, and add a bunch of random 3D pieces and say its still the same game, only bigger and betterer because you shoved a bunch of crap into it.

If you add even 1 pawn to Chess it's a completely different game, not to mention what would happen if you altered all the existing pieces and let the game play out on a hockey rink with completely different mechanics. Starcraft 2 is Starcraft in name only.
Tyrant.
M2
Profile Joined December 2002
Bulgaria4168 Posts
Last Edited: 2017-02-20 14:37:30
February 20 2017 14:37 GMT
#247
I think there is more to broodwar is a better game than sc2 topic. I think that people who made broodwar are definitely gone, however, they made a game suitable for the generation back then. They did an amazingly good job and made an amazingly good game for the broodwar generation, maybe the best game ever relatively to its era. But I don't think that broodwar would have been so hot if it came out nowadays. SC2 guys probably knew that and tried to make something more suitable for this generation and yes, they are far away from the broodwar success, I am not sure that such success was even possible. However, I believe that if SC2 and Broodwar were theoretically made at the same time, couple of years ago, broodwar would have lost the fight with a margin. The new generations just don't appreciate such designs and gameplay imo.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Elroi
Profile Joined August 2009
Sweden5606 Posts
February 20 2017 14:48 GMT
#248
On February 20 2017 03:57 Falling wrote:
"Aure entuluva!"
(Day will come again!)
-Hurin Thalion

You nailed it. I remember reading that and crying so much. XD
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2017-02-20 15:53:07
February 20 2017 15:46 GMT
#249
On February 20 2017 12:50 Ayaz2810 wrote:
Show nested quote +
On February 20 2017 08:17 [[Starlight]] wrote:
On August 23 2012 02:38 v1p3r52 wrote:
So sad to see BW ending :c

But it never did.





Too bad they (iccup? fish? I don't even remember now) made it absurdly hard to download and play. I gave up after an hour of trying to make it work.

Still tryin' to figure out what that personal anecdote has to do with BW's resurgence, but, ehh, okay, whatev.

User was warned for being hilarious
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
February 20 2017 15:52 GMT
#250
On February 21 2017 00:46 [[Starlight]] wrote:
Show nested quote +
On February 20 2017 12:50 Ayaz2810 wrote:
On February 20 2017 08:17 [[Starlight]] wrote:
On August 23 2012 02:38 v1p3r52 wrote:
So sad to see BW ending :c

But it never did.





Too bad they (iccup? fish? I don't even remember now) made it absurdly hard to download and play. I gave up after an hour of trying to make it work.

Still tryin' to figure out what that personal anecdote has to do with BW's resurgence, but, ehh, okay, whatev.



his point I take it, was that they'll be even more of a resurgence if it was easier to get iccup etc... running from the get go instead of jumping through hoops to play the game.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2017-02-20 15:55:18
February 20 2017 15:53 GMT
#251
On February 21 2017 00:52 BigFan wrote:
Show nested quote +
On February 21 2017 00:46 [[Starlight]] wrote:
On February 20 2017 12:50 Ayaz2810 wrote:
On February 20 2017 08:17 [[Starlight]] wrote:
On August 23 2012 02:38 v1p3r52 wrote:
So sad to see BW ending :c

But it never did.





Too bad they (iccup? fish? I don't even remember now) made it absurdly hard to download and play. I gave up after an hour of trying to make it work.

Still tryin' to figure out what that personal anecdote has to do with BW's resurgence, but, ehh, okay, whatev.



his point I take it, was that they'll be even more of a resurgence if it was easier to get iccup etc... running from the get go instead of jumping through hoops to play the game.

I don't think he thought it through that far.

"Hey, BW didn't die after all!"
"Man, I am still horked off at ICCup and Fish, let me tell you why!!!!"

Um... okay.

User was warned for being hilarious
Terrorbladder
Profile Joined May 2014
2750 Posts
Last Edited: 2017-02-20 16:16:25
February 20 2017 16:09 GMT
#252
sc2 was a great RTS game in its own right but it was doomed by the expectation of being the MULTIPLAYER sequel to bw.
BW was the perfect metric of skill because of technical limitations in the 90s. Players had to accomplish more in any given amount of time to overcome these limitations, and the best ones were the people that could do the most efficiently. SC2 was created in the late 2000s, when the same limitations had been broken, there was just no point in intentionally bringing them back to the game. So, even though sc2 admittedly required less skill, you can't blame sc2 for being designed the way it was.
My dream is to fertilize two females at a time.
ArmadA[NaS]
Profile Joined January 2014
United States347 Posts
Last Edited: 2017-02-20 19:27:06
February 20 2017 16:15 GMT
#253
With mcalauncher it's not hard to play Iccup or Fish at all really. You literally just check ddraw emulation if you have Win 7/8/10 and also UPNP for hosting. At D ranks you'll get a game in a few seconds at the most heavily-trafficed times...
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
February 20 2017 16:25 GMT
#254
On February 21 2017 00:53 [[Starlight]] wrote:
Show nested quote +
On February 21 2017 00:52 BigFan wrote:
On February 21 2017 00:46 [[Starlight]] wrote:
On February 20 2017 12:50 Ayaz2810 wrote:
On February 20 2017 08:17 [[Starlight]] wrote:
On August 23 2012 02:38 v1p3r52 wrote:
So sad to see BW ending :c

But it never did.





Too bad they (iccup? fish? I don't even remember now) made it absurdly hard to download and play. I gave up after an hour of trying to make it work.

Still tryin' to figure out what that personal anecdote has to do with BW's resurgence, but, ehh, okay, whatev.



his point I take it, was that they'll be even more of a resurgence if it was easier to get iccup etc... running from the get go instead of jumping through hoops to play the game.

I don't think he thought it through that far.

"Hey, BW didn't die after all!"
"Man, I am still horked off at ICCup and Fish, let me tell you why!!!!"

Um... okay.


benefit of the doubt.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Harem
Profile Joined November 2007
United States11393 Posts
February 20 2017 18:08 GMT
#255
On February 20 2017 12:50 Ayaz2810 wrote:
Show nested quote +
On February 20 2017 08:17 [[Starlight]] wrote:
On August 23 2012 02:38 v1p3r52 wrote:
So sad to see BW ending :c

But it never did.





Too bad they (iccup? fish? I don't even remember now) made it absurdly hard to download and play. I gave up after an hour of trying to make it work.

iccup.com
Moderator。◕‿◕。
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
February 20 2017 18:09 GMT
#256
On February 21 2017 01:09 Terrorbladder wrote:
sc2 was a great RTS game in its own right but it was doomed by the expectation of being the MULTIPLAYER sequel to bw.
BW was the perfect metric of skill because of technical limitations in the 90s. Players had to accomplish more in any given amount of time to overcome these limitations, and the best ones were the people that could do the most efficiently. SC2 was created in the late 2000s, when the same limitations had been broken, there was just no point in intentionally bringing them back to the game. So, even though sc2 admittedly required less skill, you can't blame sc2 for being designed the way it was.
I think sc2's ultimate failure came about when they were attempting to design it in such a way as to appeal to the "mainstream" gamer, when mainstream gamers arent attracted to RTS. That and its slow and shitty roll out of b.net 2.0/ums games etc, it hampered the casual scene as well. If sc2 hadnt gone full newbie, put in larger control groups but not unlimited, etc-- basically just not automating every damn little thing -- it would of worked.
Never say Die! ||| Fight you? No, I want to kill you.
Jae Zedong
Profile Joined September 2016
407 Posts
Last Edited: 2017-02-20 22:03:58
February 20 2017 22:03 GMT
#257
^
Let's not get ahead of ourselves here. They marketed SC2 as a mainstream game, they didn't design it like one. SC2 may be less mechanically demanding than BW, but it's easily the second most demanding game in the world after BW.

It's not a casual game, and if you think SC2's failure is because it's too "newbie friendly" you're way off. We as a BW community may think it is, but the wider gaming world sure as hell doesn't.

The game has 99 problems but casualness ain't one.
Tyrant.
Hildegard
Profile Blog Joined November 2012
Germany348 Posts
February 20 2017 22:45 GMT
#258
I don't get the need to bash SC2 constantly. Both BW and SC2 have unreachable skill-caps. Considering that it doesn't really matter if one is more demanding than the other. I enjoy and watch both games since years.

However I think BW balance is often looked at with rose-tinted glasses. In my opinion SC2 is better balanced than BW.
tl.net humour: https://www.kurtvonmeier.com/blog-1/2018/1/14/on-audio-alan-watts-and-g-spencer-brown-discuss-laws-of-form
palexhur
Profile Joined May 2010
Colombia730 Posts
February 21 2017 00:39 GMT
#259
On February 21 2017 07:45 Hildegard wrote:
I don't get the need to bash SC2 constantly. Both BW and SC2 have unreachable skill-caps. Considering that it doesn't really matter if one is more demanding than the other. I enjoy and watch both games since years.

However I think BW balance is often looked at with rose-tinted glasses. In my opinion SC2 is better balanced than BW.


You can have a perfect balance game and making it boring, examples of those incredible stupid things that Blizz added to SC2 are: forcefields, medivac boost speed, warp prism range, and go on and on. Every video game has an unreachable skill cap, so the way to compare them is how demanding in several aspects they are, anyway Good morning BW.
toriak
Profile Joined December 2008
Slovakia477 Posts
February 21 2017 06:23 GMT
#260
a have a perfect balance for u
every race starts with 0 workers and 49 minerals
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