• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:37
CEST 23:37
KST 06:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
uThermal's 2v2 Tour: $15,000 Main Event5Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced63
StarCraft 2
General
Rogue Talks: "Koreans could dominate again" uThermal's 2v2 Tour: $15,000 Main Event The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Official Ladder Map Pool Update (April 28, 2025)
Tourneys
SC2's Safe House 2 - October 18 & 19 LiuLi Cup - August 2025 Tournaments $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays RSL Season 2 Qualifier Links and Dates
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
ASL Season 20 Ro24 Groups BGH Auto Balance -> http://bghmmr.eu/ StarCraft player reflex TE scores BW General Discussion Google Play ASL (Season 20) Announced
Tourneys
KCM 2025 Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 2
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 737 users

What makes StarCraft so good? Best/Worst Features - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
(b.m.)tontonba
Profile Joined August 2005
United States36 Posts
September 14 2005 03:08 GMT
#21
i like how when u click on a unit a lotta times... he says something SILLY. : O woooooooah
i swear to god b.m. does NOT mean bad manner
8882
Profile Blog Joined December 2003
2718 Posts
Last Edited: 2005-09-14 03:16:05
September 14 2005 03:10 GMT
#22
great gameplay - most companies concentrate on graphics, instead of gameplay. take tetris for example - this game has bad graphics but you can play it and play it..

many ways to play, in other games you usually can have only 1 unit mix vs 1 enemy race,
there is great diversity of strategies! not that every matchup is always the same (like people talk about wc3)

each matchup - is like another game, say you dont like ZvZ (many people hate it, many people love it) - so you can play TvZ which is completely different

all these diversity allows players to create their own STYLE
also players control everything - no autocast etc

there is no BEST strategy

there is no BEST unit, most units are used (I think protoss still has a GREAT potential, because protoss players for long time didnt use DAs, reavers etc, especially vs zerg, also arbiters; queens are starting to get popular - with some success) - look on other strategy games - you have 10 types of tanks - and you just produce the best tank. such thing never takes place in sc, because every unit has it's own purpose

the game doesnt have some strange rules, you learn fast what is happening

interface is GREAT. Ive tried playing warwind2 - omfg - no idea what to do etc..

clear graphics, you always know what you see. take total annihilation - units look like squares walking over brown canvas

great SOUND FX. units have lots of acknoledgements, not 1. actutally many people click on the units after they buy the game just to hear all of them




worst features hmm, actually hard to get any, especially when you consider that the game is SO old. bad pathfinding - frankly speaking I dont know what you mean - pathfinding is great, especially in comparison to other games made at that time. lack of ladder support (blizzard HAS the technology to do it, but they wouldnt gain any money of it) - people created pgtour tho.
some people play fastest maps - they need "simpler" game, however most of them stop playing them after they meet somone who will teach them the "art of non-money".
to some degree bad editor (BUT it was great during the time it was created) - unable to make mods, say marine shooting with interceptors etc (yes I know it was possible recently, unfortunately blizzard patched it)
-however all these features would make old computers choke


I have returned
HnR)Pride
Profile Joined October 2002
Canada297 Posts
September 14 2005 03:12 GMT
#23
On September 14 2005 10:20 LaZyScV wrote:
Good:

10.)The game doesn't do things for you; you have to clone units yourself, you have to send workers to mine, and so on.

I can't really think of anything bad about it, besides stuff that's due to its age; like the ladder, no AMM, et cetera.


This is probably what has made a lot of people stick with the game for as long as they have. Despite the fact that the graphics are so dated and there are a limited number of units the game is immersive. Everything you do in the game has reprecussions, and you see it right before your eyes.You feel as though you have full control. This is also what makes the game so competitive in my mind. That's the short and sweet of it.
I wonder where all those socks go...
Elvin_vn
Profile Blog Joined March 2004
Vietnam2038 Posts
Last Edited: 2005-09-14 03:47:18
September 14 2005 03:37 GMT
#24
.().()
.(-.-)
o(')(')

It's important that in the first 1-3 mintues you must
- Draw attention
- Generate interest
Just like what I did with my bunny ^^/ For expample telling how successful this 7-years-old game is, so that people want to listen more to know why. After that you can discuss about the game's characteristics and stuff.

key: be prepared


Their goal is to compare multiplayer features and interfaces of the best online games in the market.


Lots of people in here were mislead and forget the goal of the talk show. Starcraft was successful mostly because of the gameplay itself (which are IMO strategy deepth, micro management and competitive level).

However, in term of multiplayer feature and interfaces, is Starcraft best ?

In order to analyse this matter, you should focus on these software qualities:
- Usability
- Robustness
- Security
Correctness is there by default. The rest Extendability/Reusability/Portability are minor

Usability
The most important quality nowadays in the software market. You should spend at least 15 mintues talking about this quality.
- Is the multiplayer feature easy to use ? From registing a name, choosing gate way to logging in.
- Easy to create game? Easy to find a game u want and join it ?
Additional features:
- Friendlist management: easy to add/remove people ? Easy to see friend status online/offline. Should there be an option to choose how people see you as offline or online (privacy) ?
- Chatting room (channel): easy to create/manage the channel? issue of mass spamming ?
- Etc etc

As you see in Starcraft most of them are standard and simple. Maybe that's the reason why their server can handle hundreds of thousands clients everyday. In short-term they may be impressed by eyecandy look, expensive features, etc. But in long-term, the users often value something simple, easy to understand and fast.

Robustness
Pretty boring, this is kind of standard so talk about it if you want, for exmaple how starcraft deals with exceptional cases in multiplayer mode? What and why sc responde when
- someone lag/dropping,
- map loading is corruptted
- ......
Security
Same as above

Personalization
One more important thing is the ability to personalize. In SC, the users can create their own screenname and profile, which is too simple IMO. In somegame the user can create their own avartas, signature, drawing, famous quote, favorite race, etc which is interesting IMO
do not agrue with idiots, they will pull you down to their level and beat you with their experiences
greatmeh
Profile Blog Joined September 2005
Canada1964 Posts
September 14 2005 03:49 GMT
#25
I think it is absolutly, power to the extreme 100% max, that bw is so damn good because of the units and the different counters, and of course because of the community
Kacas
Profile Joined July 2003
Brazil3143 Posts
September 14 2005 03:58 GMT
#26
apm 200+ or gg
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
T______T
Profile Joined August 2005
United States538 Posts
September 14 2005 04:07 GMT
#27
it's fast/competitive
- pride and shame -
HaiVan
Profile Joined April 2005
Bulgaria1698 Posts
Last Edited: 2005-09-14 04:21:59
September 14 2005 04:19 GMT
#28
I have this friend who has played SC for a long time relatively often (zerg user) and he could not make a bnet account with positive stats. Yet the same guy played WC3 for like 3-4 months and he rarely lost games in bnet pubbies , and what he said is that in WC3 u do the same thing over and over again , u dont have to control more than say 15 units at a time and it was boring. He is recently trying to play SC again with terran and he is fucking enjoying it despite the fact he wins 1 in 3/4 games , he is saving reps and emailing them to me asking for tips on how to make his game stronger , he has played the game since 98/99 and is still excited about every win he gets ! Thats the only game i play and thats the only game i can see myself playing like 10 years from now as long as i have someone to play with !
Listen to The Special One
Camila_br
Profile Joined April 2004
Brazil529 Posts
September 14 2005 05:05 GMT
#29
best
control
ever

no automatic-shitty-things like autocast or rally peons to minerals
"Do you really want chat rooms?"
Ukyko
Profile Joined November 2004
Netherlands163 Posts
September 14 2005 05:27 GMT
#30
Best feature: diversity in units and Matchups.
-Low tech units don't become obsolete.
-great mobility and speed of units (fast pace).
-combo's that make a difference---->alot of viable strategies and styles.
-Relatively low hitpoints so real advantages can be exploited and fast reaction is key.

Camila:
Controlling everything? Common rallying workers to mine automatically is a no brainer and has nothing to do with strategy or gameplay. Is that what makes this game fun. I have poor control but the game is still good to me. If babysitting no brainer functions is the best feature to you that is puzzling. Implying that funtionalities in other games should be cropped?
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
September 14 2005 05:29 GMT
#31
I haven't really heard many people talk about the bad, so here's what I think:

1. Terrible chat GUI: Battle.net is ugly and sucks. The commands are basically unknown (other than /w, /f, /time I don't know what else I can do; sometimes I randomly hit alt-v or alt-n and Enter / Leave Notifications gets toggled, wtf?). It's ugly. 40 people per channel is such a limit. People get flooded when they shouldn't, and yet when people are clearly spamming just under the flood limit they remain. The chat window is so small, 50% of the space is advertisements or wasted with massive buttons that generally aren't even used. The friends button is useless (Yes I know there are uses but really it's useless ). Very, VERY little bot support.

2. Terrible username support: Very limitting name size. Illegal characters are annoying. No clan support at all. Very limitting friends list support (who isn't constantly shuffling to fit 25 on it?). Profile is glitchy and limitting; There's a box that serves no purpose (was age).

3. Terrible pregame GUI: Creating and joining games is simple but also difficult. It's hard to find the game you're looking for. Matchmaking would make this so much easier. 8 player maps are limitting when you want more obs. Map preview is terrible, you can barely see anything.

4. TERRIBLE LADDER: Ladder in its current form is 100% unusable. A seemless ladder should be implemented and supported by Blizzard to end all the need for external ladders. Tournament support should be present. Clan support should show in the ladder. Team ladders, ffa ladders, varying point systems for diverse maps, maps of the week, a rating system that better reflects the Starcraft community.

5. In game problems: The drop player functionality should be improved, so you can find out who is lagging easily and get rid of them when they're disrupting the game. A lot more functionality should be given to UMS map makers, as well as melee map makers. The 200 psi/control/supply limit should be waved in non-competitive game modes. The sprite limit should be increased to reflect better computers. Resolution should be increased.
Moderator
PaeZ
Profile Joined April 2005
Mexico1627 Posts
September 14 2005 05:34 GMT
#32
starcraft simply is one of the best things that have happened in Computer games history
paaltje
Profile Joined October 2004
Netherlands359 Posts
September 14 2005 05:46 GMT
#33
U can play it with a 56 kb modem that means many people can play it
useLess
Profile Blog Joined January 2004
United States4781 Posts
September 14 2005 06:13 GMT
#34
Best damn balanced gameplay from three unique races. Easy to learn, for skills of all kind. And probably wont fit in with your multiplayer talk, but the campaign and its storyline is superb as well.
Moonlight Shadow
1sd2sd3sd
Profile Blog Joined November 2004
660 Posts
September 14 2005 06:14 GMT
#35
The fact that no matter who you are you can enjoy the excitement of watching the story of a single one versus one unfold before your eyes.
LG)Sabbath
Profile Blog Joined July 2005
Argentina3022 Posts
September 14 2005 06:17 GMT
#36
-At first sight the game seems too simple and childish but that becomes irrelevant very soon given its strategical depth. Now it seems to me that simplicity > realism.
-Very easy to learn (special thanks to the tutorial).
-3 completely different races.
-Balanced multiplayer gameplay.
-Free and easy internet servers.
-Captivating single player campaigns and storyline.
-Thanks to the races being so different the strategical combinations are unlimited.
https://www.twitch.tv/argsabbath/
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
September 14 2005 06:54 GMT
#37
Very few people mentioned this but I always love SC cuz a matter of 5 seconds can be more than game turning..... it can seal your coffin or put you on top of your hill. It's sooo fast and tense. Never a moment of true security in a even match.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Camila_br
Profile Joined April 2004
Brazil529 Posts
September 14 2005 07:07 GMT
#38
On September 14 2005 14:27 Ukyko wrote:
Camila:
Controlling everything? Common rallying workers to mine automatically is a no brainer and has nothing to do with strategy or gameplay. Is that what makes this game fun. I have poor control but the game is still good to me. If babysitting no brainer functions is the best feature to you that is puzzling. Implying that funtionalities in other games should be cropped?


ok then, just put auto-build scv too so you dont have to play at all. if you dont want to care about your workers, play dow, you just need 1 or 2 there. if you cant control your workers + your army + supply + resources, I think bw is not a game for you. go watch television, you can micro your remote.
"Do you really want chat rooms?"
ubergamer15
Profile Joined January 2005
United States645 Posts
September 14 2005 07:13 GMT
#39
Extremely well balanced, long learning curve, short tech tree (meaning early units don't get obsolete), huge variety in gamplay/replay value.

And its cheap!
An optimist sees the glass half-full. A pessimist sees the glass half-empty. An engineer sees a waste of half a glass.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2005-09-14 07:38:20
September 14 2005 07:35 GMT
#40
StarCraft is entertaining to watch, even for a person who knows nothing about the game:
- units die quickly
- it's easy to see what's going on in a battle (anyone can quickly tell which units are attacking, which ones have been killed, etc.)
- you can observe the action from a 3rd-person perspective (in contrast to FPS and racing games)
- the 3 races are vastly different, so there is more variety of action
- every match is more or less unique

Edit: worst feature: requires high apm (compared to a lot of other games). This excludes or hinders a lot of people from making progress in their level of play, I think.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
BSL
20:00
Team Wars - Round 2
Dewalt vs Sziky
ZZZero.O87
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub354
SteadfastSC 119
CosmosSc2 44
StarCraft: Brood War
ggaemo 253
ZZZero.O 94
Aegong 57
NaDa 42
yabsab 6
Stormgate
UpATreeSC120
JuggernautJason101
Counter-Strike
Stewie2K381
Super Smash Bros
C9.Mang081
Heroes of the Storm
Liquid`Hasu526
Khaldor164
Other Games
gofns11729
tarik_tv11111
summit1g3941
Grubby2769
fl0m844
mouzStarbuck247
Livibee82
oskar79
Fuzer 74
Trikslyr64
Sick37
Organizations
StarCraft 2
angryscii 36
Other Games
BasetradeTV23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 252
• musti20045 41
• RyuSc2 16
• Adnapsc2 6
• OhrlRock 1
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift3797
• TFBlade723
Other Games
• imaqtpie1711
• Shiphtur245
Upcoming Events
RSL Revival
4h 23m
RSL Revival
12h 23m
SC Evo League
14h 23m
uThermal 2v2 Circuit
17h 23m
CSO Cup
18h 23m
Sparkling Tuna Cup
1d 12h
uThermal 2v2 Circuit
1d 17h
Wardi Open
2 days
RotterdaM Event
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
The PondCast
5 days
Replay Cast
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.