What makes StarCraft so good? Best/Worst Features - Page 3
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Echo
United States435 Posts
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radar14
United States1437 Posts
It would only be entertaining for non-players if they enjoy other RTS games, and yet for some reason have never played BW (which seems like an impossibility if ever there was one). | ||
tfeign
United States2980 Posts
The UMS games account to a part of why the game is still alive. | ||
tfeign
United States2980 Posts
On September 14 2005 17:10 radar14 wrote: I'd have to disagree with the notion that BW is entertaining to watch even if you don't play it. Most of my friends don't play starcraft, and no, I couldn't convince them to watch me play a 20 minute game to save my life. Before I learned to play, I hated it. Everything looked the same. It really is just sprites moving around, you know. It would only be entertaining for non-players if they enjoy other RTS games, and yet for some reason have never played BW (which seems like an impossibility if ever there was one). You ever watched a korean audience watching some major league games? A number of them are elderly people who I'd doubt ever touched an RTS game in their life. | ||
ThePol002
Canada90 Posts
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T______T
United States538 Posts
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Bill307
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Canada9103 Posts
On September 14 2005 17:10 radar14 wrote: I'd have to disagree with the notion that BW is entertaining to watch even if you don't play it. Most of my friends don't play starcraft, and no, I couldn't convince them to watch me play a 20 minute game to save my life. Before I learned to play, I hated it. Everything looked the same. It really is just sprites moving around, you know. It would only be entertaining for non-players if they enjoy other RTS games, and yet for some reason have never played BW (which seems like an impossibility if ever there was one). But how does BW compare to other games in terms of entertainment value? And as tfeign said, it's clear that BW is a form of entertainment, at least in Korea. In contrast, Warcraft 3 is comparatively boring to watch, which would help to explain why it's not as popular as SC in Korea. | ||
NettleS
522 Posts
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iCCup.Trent
Argentina450 Posts
units do not move exacly where u tell them (though some are more precise), they also might fail to response immediately (for example drones being lazy for 2 secs when they are morphed), a large group of units separating randomly from each other when somehow some of them get above others. this tiny aspects of the game make it UNIQUE! | ||
Elvin_vn
Vietnam2038 Posts
On September 14 2005 19:15 TrentLane wrote: something vital was forgotten so far: CHAOS!!! units do not move exacly where u tell them (though some are more precise), they also might fail to response immediately (for example drones being lazy for 2 secs when they are morphed), a large group of units separating randomly from each other when somehow some of them get above others. this tiny aspects of the game make it UNIQUE! If your making a game in which there are battles of thousands of units then that feature could be cool and make the game more realistic. But in SC most of the battle are of 12-24 units and you really don't want it since those unit are abstracted and represent much larger army in real life, so chaos would ruin the game. However the current AI of the game is chao enough already so w/e | ||
Pro.NT_Knight
Australia539 Posts
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L!MP
Australia2067 Posts
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yare
507 Posts
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KH1031
United States862 Posts
On September 14 2005 19:59 yare wrote: umm... does nobody appreciate the community? I think that's one of the nicest things about BW and b.net. From the pubbie clans to the programmers giving us great utilities. Not only do you get to test your mind and body vs another person, you also get to feel welcome and a part of something. Maybe everything on line is like this?? any how I remember way back when nohunters was still busy, and boxer was pillaging wcg after wcg and god are his games on jungle story vs that protoss were amazing, but if it wasn't for the community I wouldnt' have seen them. I think that's the best feature is all these good people ^^ sc community rocks! tl.net rocks! | ||
mnm
United States4493 Posts
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ToSsToRm
Canada191 Posts
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Zeto
United States2290 Posts
best pro: Very competitive game with lots of action and different "plays" for every match-up, making it (for some) as exciting to watch a BW match as it is to watch an athletic sport. Also leading to communities such as this one. worst con: Like many online video games, balance depends a lot on the map design, one flaw in the map design could make one or more match-ups really favor one race more than the other. | ||
Luhh
Sweden2974 Posts
Not to be confused with tombraider, STARRING CROFT!!! Aight? Nuff said. PS: Kerrigan vs Lara..? | ||
Death-Link
Greece126 Posts
Also add some Pimpest Plays, that will pwn ![]() | ||
araav
Armenia1590 Posts
On September 14 2005 10:46 Oxygen wrote: It's like a chess player playing checkers. exactly! ![]() | ||
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