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Forum Index > BW General |
[CS]Pablo
Brazil338 Posts
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A3iL3r0n
United States2196 Posts
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Fever_tr
Turkey222 Posts
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Rekrul
Korea (South)17174 Posts
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InFiNitY[pG]
Germany3474 Posts
( like ultra/guards/defiler/crackling/scourge ) | ||
[CS]Pablo
Brazil338 Posts
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uT)CyrAx
United States282 Posts
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Eliminator
Netherlands681 Posts
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Asta
Germany3491 Posts
On April 01 2003 02:37 InFiNitY[pG] wrote: if zerg plays clever there is no way you can starve him because with a good combination at 200 supply you should break through everything he has ( like ultra/guards/defiler/crackling/scourge ) even vs a good combination of 200 supply toss units (reavers, hts, da) plus cannons? maybe if you have way more reinforcements than him but that brings us to the point of starving again... | ||
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mensrea
Canada5062 Posts
This makes me wonder how effective mind control might be under similar conditions. I mean, DTs are nice to have anyway v Ultras, and a squad of Ultras suddenly don't look so tough if you can enlist half of them to your cause with Mind Control. May just be enough to turn the tide in a decisive battle. Hmmm... Anyway, I'd like to see toss users get more "magical" v Zerg. Why not? It's not like they haven't tried just about everything else on crummy maps like Bifrost... | ||
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Liquid`Jinro
Sweden33719 Posts
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