[Replays]sas.Locdog aka Dsaqwe - Page 2
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HeaDStrong
Scotland785 Posts
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popzags
Poland604 Posts
Lucky Numbers in Reppack's Replay Lottery (to be clear here: the numbers are all to be found out in Autoreplay folder): I put game-name as it appears in BW menu in brackets. All descriptions are non-spoiling, knock yourself out. 0004 (dsaqwe vs Eywa): ![]() ![]() The New Generation of Cheese, as pointed out in game chat. Alas, the response to it looks pretty accurate. Not a great game, but certainly funny. ![]() ![]() Good, low-econ game. After brief base-trade, one player tries desperately to break the last functional mining colony of his enemy. ![]() ![]() In a difficult situation, Protoss launches last-ditch attack which leads to severe base-trading and a exciting, low-eco ending. ![]() ![]() The longest replay in the pack. Features mining out FS to the last field, huge air battles, mutual base crippling and amusing finale. Watch it. ![]() ![]() One player seems to be turtling like crazy, but later, he attacks with mad number of units. Not too epic though; rather amusing game. ![]() ![]() Slightly one-sided game, but I really enjoyed the heroic defence by the loser. And, by the way, I still don't quite understand what really happened here. ![]() ![]() Everything seems to proceed standard, but I think you'll enjoy the nasty cosequences of initial Terran push. Cool moment in the end! ![]() ![]() Decent, agressive game of attacks and counterattacks. This is really action-packed, so better lock your eye on a Reaver that saves the day. ![]() ![]() Sweet, unorthodox battle. Winners' strategy works unexpectedly well, partially due to surprise effect. Loser couldn't even expand! ![]() ![]() Another blow-for-a-blow game. Watch the power of Recalls in the end, kinda multiplied by the power of lag, as I read from game chat. ![]() ![]() I watched it from Terran perspective and thought it was cool. Good, agressive, micro-oriented play by the winner. ![]() ![]() Zerg gets more than enough map control to win when a weird Reaver push happens. I though it was hilarious, partially due to the chat. ![]() ![]() Skip through 1st half to watch funny base-trade stimulated by a single chat hustle. Some people just won't learn when to quit. ![]() ![]() Terran puts all stakes on super-agressive play; Protoss responds with a Reaver harass. 20 minutes into it, and it's still hard to predict the winner. ![]() ![]() Very back-and-forth. Recalls deprive Terran of mining in all bases, but he has his army intact and keeps pushing. Will it be enough to win? What I observed: - Despite being bad at holding off initial Zealots with Marines, many Terrans refuse to wall. - About half of all Zerg players have no idea how to stop +1 Speedlot timing attack. - Most cheesers aren't defeated by good defense; they are simply hyuking themselves. - This Protoss likes making Nexuses and Scouts, but seems to never use Carriers PvT. - Koreans are fucking bad at English, even if it comes to the basics of basics. | ||
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