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Active: 658 users

1.12 req. add lurker hold button w/o overlord. - Page 6

Forum Index > BW General
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poor newb
Profile Joined April 2004
United States1879 Posts
February 09 2005 21:38 GMT
#101
hold lurkers isnt a big deal, the same thing can be done unreliably with pressing sssssss
if terran has good detection, they will own hold lurkers
if terran is stupid enough not to get enough detection, then they deserve to get owned by hold lurkers
How do you mine minerals?
HeavenS
Profile Joined August 2004
Colombia2259 Posts
February 09 2005 21:40 GMT
#102
I think the lurkers shouldnt be allowed to hold...it would be just like allied mines. However there is a downside tot his. Scv's probes and ...well drones dont have a hold button, but i oftn use marine + scv hold when i know im being 9 pooled and so on. So my question is this, if they remove the lurker + ovi hold, will they also remove the scv with rine hold and such? that would be shitty..having to hit ssssssssssss so ur scvs dont move when covering ramp.
Im cooler than the other side of the pillow.
baelrog
Profile Joined July 2004
Austria705 Posts
February 09 2005 21:44 GMT
#103
well this thread turned into a zerg flame thread. every protoss user just wants changes to make toss better. anyone ever thought about that at high level like pros terran has advantag over toss too? why never talk about that. i mean its impossible to hold a good terran with ground units for ever. also good teran users have advatage over zerg cause of many opning builds, mass tank vessel... with good rine micro zerg is in disadvatae too.
but zerg>toss so something must be changed but i dont think its the observer thing. maybe it should somehow not be so easy for zerg to expand the whole map.
i love u
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
February 09 2005 22:51 GMT
#104
seriosly I just want goon AI fixed with the scarab AI fixed. That's it.
Deleted User 2920
Profile Joined April 2003
225 Posts
February 09 2005 23:12 GMT
#105
-Fix tank exploding over freaking scv mining
-Fix floating by the temps
-queing up all the drones on a geyser then attacking... wait, thats too funny to fix, i want to see that in a pro game
Red_Dragon
Profile Blog Joined July 2004
Croatia2862 Posts
February 09 2005 23:25 GMT
#106
I think they need to tweak EMP SW. I saw NaDa experimenting wiht it in few tvp, and it ain`t nice. EMP SW should only drain caster`s mana, nothing else. Especially not protoss shield.
Climbing walls of an endless circle
Ilintar
Profile Joined October 2002
Poland794 Posts
February 10 2005 00:18 GMT
#107
"EMP SW should only drain caster`s mana, nothing else. Especially not protoss shield. "

You MUST be joking. It's a spell that costs 150, is much more difficult to play than plague and gives a similar effect (since shields get 100% dmg. from all types of weaponry anyway + they regenerate, so the caster energy discharge about equalizes it). You want to turn it from a moderately useful spell to a totally useless spell?

And, just for curiosity's sake, since you speak of "especially not protoss shield". What else exactly does EMP drain aside from caster mana and protoss shields? Short of the extremely useful ability to shut down that overpowered protoss spell - hallucination - of course.
Former webmaster @ WGTour.com / BWLauncher developer
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 10 2005 00:34 GMT
#108
On February 10 2005 09:18 Ilintar wrote:
"EMP SW should only drain caster`s mana, nothing else. Especially not protoss shield. "

You MUST be joking. It's a spell that costs 150, is much more difficult to play than plague and gives a similar effect (since shields get 100% dmg. from all types of weaponry anyway + they regenerate, so the caster energy discharge about equalizes it). You want to turn it from a moderately useful spell to a totally useless spell?

And, just for curiosity's sake, since you speak of "especially not protoss shield". What else exactly does EMP drain aside from caster mana and protoss shields? Short of the extremely useful ability to shut down that overpowered protoss spell - hallucination - of course.

EMP is 100 mana.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ram
Profile Blog Joined January 2003
Lithuania602 Posts
February 10 2005 01:00 GMT
#109
when i read some race bashing related post, i look into posters icon... and laugh
Ilintar
Profile Joined October 2002
Poland794 Posts
February 10 2005 01:56 GMT
#110
On February 10 2005 09:34 FrozenArbiter wrote:
EMP is 100 mana.


Right, my mistake (proves how underused EMP is :D). Still, I stand by my opinion.
Former webmaster @ WGTour.com / BWLauncher developer
Szejhulud
Profile Joined January 2005
Poland73 Posts
February 10 2005 03:17 GMT
#111
I'd like to see PPvZT where both P get fucked up by plague&emp combo.
Anyone has something like that? can be totally newb, i don't care
What do you despise? By this are you truly known.
Luhh
Profile Joined October 2003
Sweden2974 Posts
February 10 2005 03:26 GMT
#112
I just like to see protoss with better scouting opportunities in PvZ, and a slight buff to the scout, but not ground damage.

DA is like ghost a highly specialized unit that comes comparatively late, so buffs to those units wouldn't do that much for the game I think.
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
SCFraser
Profile Joined May 2003
Canada1534 Posts
February 10 2005 03:35 GMT
#113
On February 10 2005 12:17 Szejhulud wrote:
I'd like to see PPvZT where both P get fucked up by plague&emp combo.
Anyone has something like that? can be totally newb, i don't care

preferrably have 12 carriers getting owned by 2 valks in 5 seconds
I want something good to die for, to make it beautiful to live.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 10 2005 03:42 GMT
#114
On February 10 2005 10:56 Ilintar wrote:
Show nested quote +
On February 10 2005 09:34 FrozenArbiter wrote:
EMP is 100 mana.


Right, my mistake (proves how underused EMP is :D). Still, I stand by my opinion.

Yeah I think the reduction of toss shields is what makes that spell so nice. Removing that would be stupid :o
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Musli
Profile Blog Joined February 2004
Poland5130 Posts
February 10 2005 03:47 GMT
#115
mostly positive changes, without lurker one:D
Our greatest glory is not in never falling, but in rising every time we fall || mail/msn: muslii@gmail.com
BlasTyTossY
Profile Joined January 2005
Portugal47 Posts
Last Edited: 2005-02-10 05:40:19
February 10 2005 05:38 GMT
#116
I just want them to improve ht AI I mean I can't do a arch before those stupid ht dance ( and sometimes don't even get to merge ) .
would appreciate to change that besides goons AI and scrab...

I mean... how many games did p loss because ht didn't merge in first try and mutas killed one of them?
SometimeS Even Water BurnS Fire
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
February 10 2005 05:42 GMT
#117
never?
life of lively to live to life of full life thx to shield battery
kidd
Profile Blog Joined November 2002
United States2848 Posts
February 10 2005 06:16 GMT
#118
Lurkers don't need a hold position, I'm gonna reiterate what everyone said before me. Units still attack in hold position so why not lurkers? It's on the same plane as allied mines which can't be used in one on one game mode so if lurkers get hold position, so should mines. The AI is the only thing in the game that really needs to be fixed imo. The game is ever evolving because players and new strategies, changes to it just adds different imbalances.
Hi
Kobayashi
Profile Joined February 2003
Portugal1970 Posts
February 10 2005 06:23 GMT
#119
On February 10 2005 06:44 baelrog wrote:
well this thread turned into a zerg flame thread. every protoss user just wants changes to make toss better. anyone ever thought about that at high level like pros terran has advantag over toss too? why never talk about that.


toss players are known for being terran killers, that's how most of them get famous
I love mankind, its people I hate
ArkngelofSol
Profile Joined January 2005
United States158 Posts
Last Edited: 2005-02-10 06:33:12
February 10 2005 06:31 GMT
#120
On February 10 2005 15:23 Kobayashi wrote:
Show nested quote +
On February 10 2005 06:44 baelrog wrote:
well this thread turned into a zerg flame thread. every protoss user just wants changes to make toss better. anyone ever thought about that at high level like pros terran has advantag over toss too? why never talk about that.


toss players are known for being terran killers, that's how most of them get famous

I hear that lol
WUt about the observer on Missle turrent bug ;_; that needs to be fixed, pressing sssssssssss until it shoots it is a pain, I just wanna own some toss, not have to have 'invincible' observers. btw has anyseen if the overlord can do that thing with being right on top of the turrent or is it too big?
Lurkers dont need a hold position because last time i checked, when i did hold position on my hydra it still shot at an scv coming up the ramp, and so did that oterh 6, and the few lings vs a bunchg of mariens and bats and such. They need like a hold attack button, or something now that'd be cool, alot of programming but cool none the less
Maybe make it be more of an economy drainer, to go mass bcs or carriers because even as a BC TvT//TvP noob(and noob at jus about everythin else), I just think its over used because the people i play can only win vs me when they go carriers//bcs, whenever they try to micro with storm or dt harras//drop harras and other stuff...it just falls apart. I mean I myself aint gosu enough to clone ghosts and lockdown 10+bcs in i dunno 2-3 seconds?


lol i should see if this long post will count as extra credit in my lit class.....
Jus cuz im a noob now...doesnt mean I wont get better!!
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