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Do you ever get fucked by the goon bug? - Page 2

Forum Index > BW General
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[GiTM]-Ace
Profile Joined September 2002
United States4935 Posts
October 17 2004 14:39 GMT
#21
i play terran and this is such a wonderful thing lol.seing goons try to get close then stop then POP! u gotta love it
I may not be the best player right now but I think I can beat any 'best' players. I'll beat all the best players and become the best player. Watch me. - Jju
JoeSaddles
Profile Blog Joined March 2004
United States344 Posts
October 17 2004 14:56 GMT
#22
This bug absolutely sucks and I'm shocked Blizzard hasn't done anything about it. SpuniasauR having to hit stop on your goons in the middle of combat isn't a small problem, it can easily mean another round of siege tank fire on whichever ones get stuck. It's lost me a lot of games.
http://www.iccup.com/starcraft/gamingprofile/SaddleS.html
Allko
Profile Joined February 2004
China297 Posts
October 17 2004 15:39 GMT
#23
yes i got fucked by terran with Goon attack features``
Stop Playing God
baal
Profile Joined March 2003
10708 Posts
October 17 2004 15:43 GMT
#24
nope, but once i had like 10 hydras and they ran across the map at like 5X faster than their regular speed (faster than a vulture with speed upgrade) and they exploded after a few seconds...

thats the weirdest shit i've ever seen.
Im back, in pog form!
maritini
Profile Joined October 2004
Greece121 Posts
October 17 2004 16:38 GMT
#25
lol dalton3 . I have never experienced it either but i can tell you for sure that this dragoon movement is more than annoying!
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
October 17 2004 16:40 GMT
#26
made me lose a goon to a comp once.. today in fact. then my emo glasses fell off
dnaxmen
Profile Joined July 2004
Australia124 Posts
October 17 2004 16:42 GMT
#27
it's quit common of taking place such things in broodwar, esp. goon, they look stupid and move lamely. i ve been found out there are thousands of times, goons were stuck at the entrance slope(LT map) while they were trying to attack the Terran's scv who's fixing the blocking buildings, but scv escaped.
DNA
exalted
Profile Blog Joined March 2004
United States3612 Posts
October 17 2004 16:44 GMT
#28
yes i got fucked by terran with Goon attack features``


lolololololololololoo
too easy
baal
Profile Joined March 2003
10708 Posts
October 17 2004 16:48 GMT
#29
On October 18 2004 01:40 STIMEY d okgm fish wrote:
made me lose a goon to a comp once.. today in fact. then my emo glasses fell off


i didnt get the joke
Im back, in pog form!
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
October 17 2004 17:12 GMT
#30
wasnt really a joke.. its the truth
Luhh
Profile Joined October 2003
Sweden2974 Posts
October 17 2004 17:38 GMT
#31
Yep. You wonder if it just was the body that got destroyed in the former zealots, more like their brains...

Reasons for the almost unparalled stupidity of this unit seem to be the fire-delay (when the animation starts to play before the shot actually goes off, unlike all the other units with fairly low or no fire delay) combined with the fact that they're big-sized and take a lot of space and possibly also a glitch involving how their animation is supposed to play when moving about...

Not sure if much can be done about this unit. The AI for this unit ought to be similar for other units and that's why I think perhaps the reasons I mentioned might be the key. So to improve Goon AI you probable had to tweak fire-delay/animation or how it's motion animation plays. The unit seem to require more space than an ultralisk when on the move...
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
October 17 2004 17:42 GMT
#32
On October 17 2004 20:09 ApollyoN wrote:
i once had 4 goon freezes while trying to kill a gundam ;p

lets say it didnt go over well ._.

What's extra funny is how they didn't freeze all at once, just he was marching home, 1 freezes.
Then another.

Then 2 more xD
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
yuiop
Profile Joined September 2004
Lithuania10 Posts
October 17 2004 18:10 GMT
#33
^^~ I play terran too, so its even good for me
hihi
Fedaykin
Profile Joined February 2003
Netherlands2003 Posts
October 17 2004 18:13 GMT
#34
well, I play zerg, but I never won a game because the toss experienced the goon bug. I myself had problems with lurkers getting stuck, offcourse, but never lost a game to it.
nortydog
Profile Joined December 2003
Australia3067 Posts
October 17 2004 18:20 GMT
#35
I lost a PvT on korhal because of this, 5 goons in his main and then they go and freeze on me while im microing against vults back at home, they just stood there and got owned by 1 tank 3 vults/mines
NoCleanFeed.com
LouX
Profile Joined October 2004
China68 Posts
October 17 2004 18:25 GMT
#36
I played P sometimes but never seen such a bug..
oh, I am quite cool
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
October 17 2004 20:38 GMT
#37
yea I have been a victim of this bug too! And also, even tho they don't really freeze, I hate it when I put my goons on hold position at the terrans block and everytime they get hit by something that is out of range (siege tank) for them they stop shooting... that is so annoying sometimes. Goons have never cost me a game tho.
Hello=)
ObsoleteLogic
Profile Joined February 2003
United States3676 Posts
October 17 2004 21:07 GMT
#38
it often happens when you repeatedly tell them to attack or move. Happens a lot in TMA (: But yeah, just hit stop and they'll recover.

It happens with any unit, as far as I can tell, but most often with goons and medics for whatever reason.
sMi.Silent // Siz)Silent
WhiZ
Profile Blog Joined December 2002
Sweden853 Posts
October 17 2004 21:13 GMT
#39
the most "fucked" ive got is sometimes the goon chasing the scouting scv freezes, but never in any attacks or so, just dont overcontrol the goons.. its not that hard to avoid this bug
why
S(O)ME(O)NE
Profile Joined December 2002
Canada473 Posts
October 17 2004 21:28 GMT
#40
i noticed that it happens when the unit the goons attacking moves out of range when the attack animation just starts. The fucker freezes and just stands there untill you press stop. I never knew how to get them back before so i ended up just letting them sit there and get blasted by w.e it was really annoying.
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