• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:56
CEST 07:56
KST 14:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 23ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon275.0.16 Hotfix (June 30) - Balance + Bug Fixes33Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Serral wins Maestros of the Game 2 HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
First season(s) of tastosis gomtv gsl vods? BW General Discussion Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4313 users

Starcraft 2 -- It's coming. Show your support. - Page 11

Forum Index > BW General
Post a Reply
Prev 1 9 10 11 All
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
September 15 2004 15:52 GMT
#201
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.
Hello=)
gravity
Profile Joined March 2004
Australia2198 Posts
September 15 2004 19:35 GMT
#202
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.
no.1
Profile Joined March 2004
516 Posts
September 15 2004 19:59 GMT
#203
plz dont change the graphik into 3d mode, dont make w3 with sc units . that's all !!!
www.ygosu.com
no.1
Profile Joined March 2004
516 Posts
September 15 2004 20:01 GMT
#204
and plz stay at this speed level or make it faster !! w3 is for old people !!
www.ygosu.com
x2fst
Profile Blog Joined August 2004
1272 Posts
September 15 2004 22:13 GMT
#205
i would prefer if it was not starcraft 2 but like another expantion that would take the pressure off blizzard to make some really good graphics game and just add to the game like brood war did without fucking it up
muda, is a crime for me to wear a shirt, cos I is so good lookin
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 15 2004 23:55 GMT
#206
On September 16 2004 04:35 gravity wrote:
Show nested quote +
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.

AREDASD*atf13yt74

No you can't macro like reach or nada. Not even close, I mean seriously. Lightyears apart.

Reach can control 3 groups of units while setting rally points to his army and making units out of his gateways.

If all you had to do was click 4 z 5 d 6 t and you'd get 5 of each unit would you find that impressive??

No? SEE?

It would be ARTIFICAL SHINE! As it is now, only the great players can shine --

Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Geval
Profile Joined September 2004
788 Posts
September 16 2004 00:21 GMT
#207
On September 16 2004 04:35 gravity wrote:
Show nested quote +
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.


I dont think that make sense either.
Bc right now you have to focus on "click gateways fast" AND "the great sense of timing or creativity or anticipation of the opponent". Not just "click gateways fast"
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
Last Edited: 2004-09-16 00:59:55
September 16 2004 00:55 GMT
#208
On September 16 2004 04:35 gravity wrote:
Show nested quote +
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.


The point of any game is for skill to decide the outcome. What you're talking about, the top pros can do. Why give that ability to every player, it would be boring.

When you (meaning everybody) think of a suggestion that diminishes what the top players can accomplish, it's not a good suggestion.
My psychiatrist says I have deep-seated Ragneuroses :(
gravity
Profile Joined March 2004
Australia2198 Posts
Last Edited: 2004-09-16 15:28:38
September 16 2004 15:26 GMT
#209
On September 16 2004 08:55 FrozenArbiter wrote:
Show nested quote +
On September 16 2004 04:35 gravity wrote:
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.

AREDASD*atf13yt74

No you can't macro like reach or nada. Not even close, I mean seriously. Lightyears apart.

Reach can control 3 groups of units while setting rally points to his army and making units out of his gateways.

If all you had to do was click 4 z 5 d 6 t and you'd get 5 of each unit would you find that impressive??

No? SEE?

It would be ARTIFICAL SHINE! As it is now, only the great players can shine --


I never said I was anywhere near Nada's macro, just that it's easier to approach high levels players in terms of macro than it is to do it in the more subtle aspects of the game.

As for impressiveness, would have more time for even more impressive stuff. The overall level would be moved up. I seriously fail to see how artificially worsening the interface makes an RTS game better. After all, if there was no unit queueing or production hotkeys then good macro would be even more impressive, but that doesn't mean that taking away unit queueing or hotkeys would make the game better. Sure, fast-clicking is important, but this won't change that, it will just result in clicks being redirected, since even with easy macro you can't be doing too many things at once in SC, in the late game (unlike WC3).
gravity
Profile Joined March 2004
Australia2198 Posts
September 16 2004 15:30 GMT
#210
On September 16 2004 09:55 A3iL3r0n wrote:
Show nested quote +
On September 16 2004 04:35 gravity wrote:
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.


The point of any game is for skill to decide the outcome. What you're talking about, the top pros can do. Why give that ability to every player, it would be boring.

When you (meaning everybody) think of a suggestion that diminishes what the top players can accomplish, it's not a good suggestion.

The game should be about fast-thinking more than fast clicking in my opinion, at least as far as possible while still giving people full control (ie not making the unit AI too autonomous). If that means some current pros will stop being good and others will rise up, then so be it; I think the game will be better for it, in the long term. After all, most people love Boxer's creativity, and that style of play would be more effective in modern times if it was a bit easier for him to keep up with macro (which iirc is his main weakness), so we would see creative players succeed more and the game become more interesting.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2004-09-16 23:45:57
September 16 2004 23:40 GMT
#211
I'm gonna use this Denis Leary (I think) quote:
"It's not stupid, it's advaaaaaaaaanceeeeed" said in a semi highpitched voice

You seriously don't see how this would impact brood war??? You would remove half of all playstyles out there.. You'd ONLY see players like boxer, yellow, gundam. Not a single nada, xellos, oov, junwi or starcraft_side. SERIOUSLY IT IS DUMB AS FUCK, it makes the skill cap MUCH LOWER.

Doing the stuff the pros do now 'but better and even more impressive' wouldn't be impressive at all because they have all the time in the world!!

I can't explain it to you if you don't see why this would be awful..

And btw you do realize that you just said the game would be easier for boxer? Hello? It's like we'd add in a trampoline for all short people in the high jump.

"It would make for more spectacular jumps, sorry the tall people can't use it".

Btw, it is not fast clicking that makes macro good (then you wouldn't see all these 100 apm tosses with awesome macro!)

It is the ability to MULTITASK.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Prev 1 9 10 11 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft511
Nina 124
ProTech112
StarCraft: Brood War
Rain 3443
GuemChi 3040
Shuttle 376
Hyuk 181
Leta 142
Dewaltoss 123
Mind 54
ZergMaN 42
Bale 17
Icarus 7
Dota 2
NeuroSwarm346
League of Legends
Doublelift2950
JimRising 755
Counter-Strike
summit1g8050
Coldzera 1036
C9.Mang0221
Super Smash Bros
Mew2King123
Organizations
Dota 2
PGL Dota 2 - Main Stream177
StarCraft: Brood War
UltimateBattle 35
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1347
Upcoming Events
The PondCast
4h 5m
HomeStory Cup
5h 5m
Replay Cast
18h 5m
HomeStory Cup
1d 5h
Replay Cast
1d 18h
HomeStory Cup
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
4 days
The PondCast
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.