• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:03
CEST 23:03
KST 06:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group D [ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1699 users

Starcraft 2 -- It's coming. Show your support. - Page 11

Forum Index > BW General
Post a Reply
Prev 1 9 10 11 All
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
September 15 2004 15:52 GMT
#201
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.
Hello=)
gravity
Profile Joined March 2004
Australia2009 Posts
September 15 2004 19:35 GMT
#202
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.
no.1
Profile Joined March 2004
516 Posts
September 15 2004 19:59 GMT
#203
plz dont change the graphik into 3d mode, dont make w3 with sc units . that's all !!!
www.ygosu.com
no.1
Profile Joined March 2004
516 Posts
September 15 2004 20:01 GMT
#204
and plz stay at this speed level or make it faster !! w3 is for old people !!
www.ygosu.com
x2fst
Profile Blog Joined August 2004
1272 Posts
September 15 2004 22:13 GMT
#205
i would prefer if it was not starcraft 2 but like another expantion that would take the pressure off blizzard to make some really good graphics game and just add to the game like brood war did without fucking it up
muda, is a crime for me to wear a shirt, cos I is so good lookin
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 15 2004 23:55 GMT
#206
On September 16 2004 04:35 gravity wrote:
Show nested quote +
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.

AREDASD*atf13yt74

No you can't macro like reach or nada. Not even close, I mean seriously. Lightyears apart.

Reach can control 3 groups of units while setting rally points to his army and making units out of his gateways.

If all you had to do was click 4 z 5 d 6 t and you'd get 5 of each unit would you find that impressive??

No? SEE?

It would be ARTIFICAL SHINE! As it is now, only the great players can shine --

Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Geval
Profile Joined September 2004
788 Posts
September 16 2004 00:21 GMT
#207
On September 16 2004 04:35 gravity wrote:
Show nested quote +
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.


I dont think that make sense either.
Bc right now you have to focus on "click gateways fast" AND "the great sense of timing or creativity or anticipation of the opponent". Not just "click gateways fast"
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
Last Edited: 2004-09-16 00:59:55
September 16 2004 00:55 GMT
#208
On September 16 2004 04:35 gravity wrote:
Show nested quote +
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.


The point of any game is for skill to decide the outcome. What you're talking about, the top pros can do. Why give that ability to every player, it would be boring.

When you (meaning everybody) think of a suggestion that diminishes what the top players can accomplish, it's not a good suggestion.
My psychiatrist says I have deep-seated Ragneuroses :(
gravity
Profile Joined March 2004
Australia2009 Posts
Last Edited: 2004-09-16 15:28:38
September 16 2004 15:26 GMT
#209
On September 16 2004 08:55 FrozenArbiter wrote:
Show nested quote +
On September 16 2004 04:35 gravity wrote:
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.

AREDASD*atf13yt74

No you can't macro like reach or nada. Not even close, I mean seriously. Lightyears apart.

Reach can control 3 groups of units while setting rally points to his army and making units out of his gateways.

If all you had to do was click 4 z 5 d 6 t and you'd get 5 of each unit would you find that impressive??

No? SEE?

It would be ARTIFICAL SHINE! As it is now, only the great players can shine --


I never said I was anywhere near Nada's macro, just that it's easier to approach high levels players in terms of macro than it is to do it in the more subtle aspects of the game.

As for impressiveness, would have more time for even more impressive stuff. The overall level would be moved up. I seriously fail to see how artificially worsening the interface makes an RTS game better. After all, if there was no unit queueing or production hotkeys then good macro would be even more impressive, but that doesn't mean that taking away unit queueing or hotkeys would make the game better. Sure, fast-clicking is important, but this won't change that, it will just result in clicks being redirected, since even with easy macro you can't be doing too many things at once in SC, in the late game (unlike WC3).
gravity
Profile Joined March 2004
Australia2009 Posts
September 16 2004 15:30 GMT
#210
On September 16 2004 09:55 A3iL3r0n wrote:
Show nested quote +
On September 16 2004 04:35 gravity wrote:
On September 16 2004 00:52 ParasitJonte wrote:
I don't think multiple building selecion is good for the same reasons already given above. I am just an average gamer but I don't think it would be fair cause this change would benefit me way more than any skilled gamer, that is the gap would decrease just because I don't have to do the same amount of tasks in a certain time like before.

I think it would actually increase the skill, as most people can click gateways fast with enough practice (not as fast as Nada or whatever, but fast enough), but not everyone can have the great sense of timing or creativity or anticipation of the opponent that the best players have, and with multiple building selection these qualities would have more room to shine through, at least in the late game.


The point of any game is for skill to decide the outcome. What you're talking about, the top pros can do. Why give that ability to every player, it would be boring.

When you (meaning everybody) think of a suggestion that diminishes what the top players can accomplish, it's not a good suggestion.

The game should be about fast-thinking more than fast clicking in my opinion, at least as far as possible while still giving people full control (ie not making the unit AI too autonomous). If that means some current pros will stop being good and others will rise up, then so be it; I think the game will be better for it, in the long term. After all, most people love Boxer's creativity, and that style of play would be more effective in modern times if it was a bit easier for him to keep up with macro (which iirc is his main weakness), so we would see creative players succeed more and the game become more interesting.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2004-09-16 23:45:57
September 16 2004 23:40 GMT
#211
I'm gonna use this Denis Leary (I think) quote:
"It's not stupid, it's advaaaaaaaaanceeeeed" said in a semi highpitched voice

You seriously don't see how this would impact brood war??? You would remove half of all playstyles out there.. You'd ONLY see players like boxer, yellow, gundam. Not a single nada, xellos, oov, junwi or starcraft_side. SERIOUSLY IT IS DUMB AS FUCK, it makes the skill cap MUCH LOWER.

Doing the stuff the pros do now 'but better and even more impressive' wouldn't be impressive at all because they have all the time in the world!!

I can't explain it to you if you don't see why this would be awful..

And btw you do realize that you just said the game would be easier for boxer? Hello? It's like we'd add in a trampoline for all short people in the high jump.

"It would make for more spectacular jumps, sorry the tall people can't use it".

Btw, it is not fast clicking that makes macro good (then you wouldn't see all these 100 apm tosses with awesome macro!)

It is the ability to MULTITASK.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Prev 1 9 10 11 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1225
TKL 441
SteadfastSC 218
IndyStarCraft 178
BRAT_OK 125
Hui .101
UpATreeSC 77
elazer 73
StarCraft: Brood War
Calm 2591
ggaemo 204
Dewaltoss 108
Shine 13
Bale 6
Dota 2
monkeys_forever281
Counter-Strike
pashabiceps2389
byalli295
Heroes of the Storm
Liquid`Hasu548
Other Games
summit1g7195
Grubby3323
shahzam383
KnowMe239
C9.Mang0171
ZombieGrub27
Organizations
Other Games
BasetradeTV68
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• kabyraGe 194
• EnkiAlexander 51
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21290
• WagamamaTV1024
• lizZardDota276
League of Legends
• TFBlade1437
Other Games
• imaqtpie1324
Upcoming Events
Replay Cast
2h 57m
Sparkling Tuna Cup
12h 57m
Afreeca Starleague
12h 57m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d 2h
Replay Cast
1d 11h
Afreeca Starleague
1d 12h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
4 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.