I think checkmate is a joke.
[PL] 09-10 Round 4 - New Maps - Page 10
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phaleos
Australia105 Posts
I think checkmate is a joke. | ||
Ozarugold
2716 Posts
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moopie
12605 Posts
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darktreb
United States3016 Posts
And yeah, every map looks imba for Siege Tanks - Katrina anyone? | ||
Jenia6109
Russian Federation1607 Posts
On March 15 2010 18:44 darktreb wrote: I don't get what all the hate is about - each of these maps looks very creative and we'll either get great maps or some hilarious games. Yea! I dont remember any interesting games on boring Moon Glaive/Tornado/Roadrunner... Though Heartbreak/Outsider/Medusa/Destination are legend maps of last 2 years It seams that some of these maps can become new legends for this year | ||
konadora
Singapore66064 Posts
On March 15 2010 19:11 Jenia6109 wrote: Yea! I dont remember any interesting games on boring Moon Glaive/Tornado/Roadrunner... Though Heartbreak/Outsider/Medusa/Destination are legend maps of last 2 years It seams that some of these maps can become new legends for this year Those two maps had some pretty good games. (Mostly TvZs though). I expect map pool for next round to be: Fighting Spirit New Tornado Roadrunner Inferno Polaris Rhapsody Grand Line | ||
ArvickHero
10387 Posts
On March 15 2010 19:11 Jenia6109 wrote: Yea! I dont remember any interesting games on boring Moon Glaive/Tornado/Roadrunner... Though Heartbreak/Outsider/Medusa/Destination are legend maps of last 2 years It seams that some of these maps can become new legends for this year wat. All those maps have had epic games | ||
MuffinDude
United States3837 Posts
On March 15 2010 19:13 konadora wrote: Those two maps had some pretty good games. (Mostly TvZs though). I expect map pool for next round to be: Fighting Spirit New Tornado Roadrunner Inferno Polaris Rhapsody Grand Line They only use 4 maps don't they? | ||
konadora
Singapore66064 Posts
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Nikon
Bulgaria5710 Posts
+ Show Spoiler [Polaris Rhapsody] + This one reminds of Asgard a bit. Asgard itself had a good concept but the execution was a bit botched. It looks like the mapmakers understood that, took the map and polished it a bit, but it the result doesn't seem very balanced. At first glance it seems like tanks would be imba, however, the multitude of different paths and expansion spots available, mean that terran will have a hard time turtling up, besides in the 3 initial bases, but one of those doesn't have gas. Couple that with a relatively resource rich map and terran potentially can have problems with refugee toss, or have it play out a bit like Sin Chupung-Ryeong where the protoss just runs circles around you. PvZ will be plagued with similar problems, this time however for the protoss. Bio play in TvZ however, should provide with some great games, as it is a very mobile match-up, and this map seems to accomodate mobile army playstyles a lot. Moreover, the large mains and variety of angles to sneak drops in will be a pain in the ass, for both races, as we know that cracklings are very good at vacating space in the blink of an eye. While the map looks promising, it needs just a tad more work to make it... more balanced I guess. + Show Spoiler [Fortress] + The gate mechanic looks very promising and will make this map a hell to make sense of. The only semi-sure thing is that terran can't turtle very effectively due to the huge perimeter of his main/nat. That fact and the "islands" almost insure some sort of early aggression against protoss. Either that or incorporating mad dropship play to keep him busy. Likewise, mech won't be very good agaisnt zerg, but anything else should be workable, which will probably mean a slew of sair/reaver openings vs zerg, lots of dropships, battlecruisers in TvT, etc. Oh, by the way, looks like i you place tanks on the little high ground pods at 3/6/9 o'clock you can reach one of the gasses, while it seems that this isn't the case for 12. I'd very much like to see these maps touched up a bit and into proleague circulation. | ||
ggrrg
Bulgaria2715 Posts
Why is there a "Jewish Badge" on Inferno? This is either severely racist or a fail Pentagram. | ||
haster27
Taiwan809 Posts
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BloodDrunK
Bangladesh2767 Posts
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Hammersmith
United States11 Posts
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Ideas
United States8037 Posts
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YPang
United States4024 Posts
On March 16 2010 03:03 Ideas wrote: i smell 4 weeks worth of proxy gates and bbs from some of these maps lol this | ||
moopie
12605 Posts
On March 16 2010 02:16 BloodDrunK wrote: fortress and polaris rhapsody look like they'll be a lot of fun to play on.but checkmate is so lol. Fortress looks like something you'd expect out of a money map effort on bnet that someone spent 10 mins on. | ||
RoieTRS
United States2569 Posts
How can it be offensive at all? | ||
Nal_rAwr
United States2611 Posts
i still don't really understand the corner walls on fortress ... i'll have fun trying to exploit that "wall" | ||
arb
Noobville17919 Posts
On March 16 2010 03:37 Nal_rAwr wrote: fuck proxy reaver on ghost path can be awesome nobody wants to scout all that shit i still don't really understand the corner walls on fortress ... i'll have fun trying to exploit that "wall" only workers can fit through it making it an island expo without it really being an island | ||
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