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[PL] 09-10 Round 4 - New Maps - Page 10

Forum Index > BW General
281 CommentsPost a Reply
Prev 1 8 9 10 11 12 15 Next All
phaleos
Profile Joined December 2009
Australia105 Posts
March 15 2010 08:37 GMT
#181
I smell imba. Most of them except fortress has a 3rd gas that's miles away from the mains. Forcing zergs to play 2 gas .vs. 2 gas huh?

I think checkmate is a joke.
The very essential of quoting... is not having one.
Ozarugold
Profile Blog Joined February 2008
2716 Posts
March 15 2010 08:42 GMT
#182
These maps, especially Fortress, look kind of lame. But as long as they produce some epic games, I guess it really doesn't matter~
this is my quote.
moopie
Profile Joined July 2009
12605 Posts
March 15 2010 09:08 GMT
#183
Polaris and Grand Line look good, but the others?? is this a joke? checkmate? wtf.
I'm going to sleep, let me get some of that carpet.
darktreb
Profile Joined May 2007
United States3016 Posts
March 15 2010 09:44 GMT
#184
I don't get what all the hate is about - each of these maps looks very creative and we'll either get great maps or some hilarious games.

And yeah, every map looks imba for Siege Tanks - Katrina anyone?
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
March 15 2010 10:11 GMT
#185
On March 15 2010 18:44 darktreb wrote:
I don't get what all the hate is about - each of these maps looks very creative and we'll either get great maps or some hilarious games.

Yea!

I dont remember any interesting games on boring Moon Glaive/Tornado/Roadrunner...
Though Heartbreak/Outsider/Medusa/Destination are legend maps of last 2 years
It seams that some of these maps can become new legends for this year
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
konadora *
Profile Blog Joined February 2009
Singapore66223 Posts
March 15 2010 10:13 GMT
#186
On March 15 2010 19:11 Jenia6109 wrote:
Show nested quote +
On March 15 2010 18:44 darktreb wrote:
I don't get what all the hate is about - each of these maps looks very creative and we'll either get great maps or some hilarious games.

Yea!

I dont remember any interesting games on boring Moon Glaive/Tornado/Roadrunner...
Though Heartbreak/Outsider/Medusa/Destination are legend maps of last 2 years
It seams that some of these maps can become new legends for this year

Those two maps had some pretty good games. (Mostly TvZs though).

I expect map pool for next round to be:
Fighting Spirit
New Tornado
Roadrunner
Inferno
Polaris Rhapsody
Grand Line
POGGERS
ArvickHero
Profile Blog Joined October 2007
10387 Posts
March 15 2010 11:25 GMT
#187
On March 15 2010 19:11 Jenia6109 wrote:
Show nested quote +
On March 15 2010 18:44 darktreb wrote:
I don't get what all the hate is about - each of these maps looks very creative and we'll either get great maps or some hilarious games.

Yea!

I dont remember any interesting games on boring Moon Glaive/Tornado/Roadrunner...
Though Heartbreak/Outsider/Medusa/Destination are legend maps of last 2 years
It seams that some of these maps can become new legends for this year

wat.

All those maps have had epic games
Writerptrk
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
March 15 2010 12:32 GMT
#188
On March 15 2010 19:13 konadora wrote:
Show nested quote +
On March 15 2010 19:11 Jenia6109 wrote:
On March 15 2010 18:44 darktreb wrote:
I don't get what all the hate is about - each of these maps looks very creative and we'll either get great maps or some hilarious games.

Yea!

I dont remember any interesting games on boring Moon Glaive/Tornado/Roadrunner...
Though Heartbreak/Outsider/Medusa/Destination are legend maps of last 2 years
It seams that some of these maps can become new legends for this year

Those two maps had some pretty good games. (Mostly TvZs though).

I expect map pool for next round to be:
Fighting Spirit
New Tornado
Roadrunner
Inferno
Polaris Rhapsody
Grand Line

They only use 4 maps don't they?
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
konadora *
Profile Blog Joined February 2009
Singapore66223 Posts
March 15 2010 12:44 GMT
#189
Not exactly sure how many they'll be using, but the previous rounds have all been 4 maps? iirc WL brought 2 'new' maps right?
POGGERS
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2010-03-15 16:58:29
March 15 2010 16:41 GMT
#190
Two maps grabbed my attention right off the bat, after I was done giggling at Checkmate.

+ Show Spoiler [Polaris Rhapsody] +
[image loading]


This one reminds of Asgard a bit. Asgard itself had a good concept but the execution was a bit botched. It looks like the mapmakers understood that, took the map and polished it a bit, but it the result doesn't seem very balanced. At first glance it seems like tanks would be imba, however, the multitude of different paths and expansion spots available, mean that terran will have a hard time turtling up, besides in the 3 initial bases, but one of those doesn't have gas. Couple that with a relatively resource rich map and terran potentially can have problems with refugee toss, or have it play out a bit like Sin Chupung-Ryeong where the protoss just runs circles around you. PvZ will be plagued with similar problems, this time however for the protoss.

Bio play in TvZ however, should provide with some great games, as it is a very mobile match-up, and this map seems to accomodate mobile army playstyles a lot. Moreover, the large mains and variety of angles to sneak drops in will be a pain in the ass, for both races, as we know that cracklings are very good at vacating space in the blink of an eye.

While the map looks promising, it needs just a tad more work to make it... more balanced I guess.

+ Show Spoiler [Fortress] +
[image loading]


The gate mechanic looks very promising and will make this map a hell to make sense of. The only semi-sure thing is that terran can't turtle very effectively due to the huge perimeter of his main/nat. That fact and the "islands" almost insure some sort of early aggression against protoss. Either that or incorporating mad dropship play to keep him busy. Likewise, mech won't be very good agaisnt zerg, but anything else should be workable, which will probably mean a slew of sair/reaver openings vs zerg, lots of dropships, battlecruisers in TvT, etc.

Oh, by the way, looks like i you place tanks on the little high ground pods at 3/6/9 o'clock you can reach one of the gasses, while it seems that this isn't the case for 12.

I'd very much like to see these maps touched up a bit and into proleague circulation.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
March 15 2010 17:09 GMT
#191
[image loading]


Why is there a "Jewish Badge" on Inferno?
This is either severely racist or a fail Pentagram.
haster27
Profile Blog Joined October 2009
Taiwan809 Posts
March 15 2010 17:13 GMT
#192
It is worthwhile to note Korea is one of the rare communities which Jewish population failed to penetrate. We are onto somthing here guys- and it's Robert Langdon scale.
BloodDrunK
Profile Blog Joined August 2009
Bangladesh2767 Posts
March 15 2010 17:16 GMT
#193
fortress and polaris rhapsody look like they'll be a lot of fun to play on.but checkmate is so lol.
You have the power to create your own destiny.
Hammersmith
Profile Joined March 2010
United States11 Posts
March 15 2010 18:01 GMT
#194
Ghost path looks really interesting. I'm not sure how it will play out over time, but I think there's a lot of things that can be tried early on before a complete metagame is developed. I also think it might have been cool to add a very well protected center expansion. That's something I'd like to see in general at some point in the map making...
Blocked! Scooped up! This is gonna be a Hawkeye touchdown!
Ideas
Profile Blog Joined April 2008
United States8118 Posts
March 15 2010 18:03 GMT
#195
i smell 4 weeks worth of proxy gates and bbs from some of these maps lol
Free Palestine
YPang
Profile Blog Joined April 2007
United States4024 Posts
March 15 2010 18:13 GMT
#196
On March 16 2010 03:03 Ideas wrote:
i smell 4 weeks worth of proxy gates and bbs from some of these maps lol

this
sMi.Gladstone | BW: B high| SC2: gold T_T
moopie
Profile Joined July 2009
12605 Posts
March 15 2010 18:23 GMT
#197
On March 16 2010 02:16 BloodDrunK wrote:
fortress and polaris rhapsody look like they'll be a lot of fun to play on.but checkmate is so lol.


Fortress looks like something you'd expect out of a money map effort on bnet that someone spent 10 mins on.
I'm going to sleep, let me get some of that carpet.
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
Last Edited: 2010-03-15 18:24:43
March 15 2010 18:24 GMT
#198
How the hell is putting a star of david on a map racist?
How can it be offensive at all?
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
Last Edited: 2010-03-15 18:44:22
March 15 2010 18:37 GMT
#199
fuck proxy reaver on ghost path can be awesome nobody wants to scout all that shit

i still don't really understand the corner walls on fortress
...
i'll have fun trying to exploit that "wall"
Nony is Bonjwa
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 15 2010 18:47 GMT
#200
On March 16 2010 03:37 Nal_rAwr wrote:
fuck proxy reaver on ghost path can be awesome nobody wants to scout all that shit

i still don't really understand the corner walls on fortress
...
i'll have fun trying to exploit that "wall"

only workers can fit through it making it an island expo without it really being an island
Artillery spawned from the forges of Hell
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