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The Protoss Shield Myth - Page 3

Forum Index > BW General
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CursOr
Profile Blog Joined January 2009
United States6335 Posts
December 22 2009 05:12 GMT
#41
TY for the definative answer. :D
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2009-12-22 05:31:31
December 22 2009 05:31 GMT
#42
On December 22 2009 10:42 Trowabarton756 wrote:
Show nested quote +
On December 22 2009 09:44 Zoler wrote:
ITS ONLY NOOBS WHO THINKS SHIELD ARMOR DOESN'T GIVE REAL ARMOR PLZ LOCK THREAD


Zoler, piss off and die. BTW isn't there a rule that says you can't type in all caps in a replay...


I guess you mean a thread? and sorry I'm just sick of 8167364 threads discussing this matter. How hard is it to test it out yourself? It takes 5 minutes at most. Lazy people
Lim Yo Hwan forever!
GreEny K
Profile Joined February 2008
Germany7312 Posts
December 22 2009 05:31 GMT
#43
Well no matter what anybody said at least now we know the truth!!
Why would you ever choose failure, when success is an option.
RisingTide
Profile Joined December 2008
Australia769 Posts
December 22 2009 06:02 GMT
#44
On December 22 2009 13:45 Shizuru~ wrote:
i think the better question would be, would there be a double dip of shield and armor defense values on attacks that would drain both shield and hp value at the same time, for example a normal +0 weapon upgrade dt one shots probe without armor/shield upgrades, with a probe with +3 shield and +3 armor upgrades, would the armor defense values apply on a single strike that depletes the shield compleletly? ie:40dmg dt attack a +3 armor/shield probe would leave it at 3hp or 6hp?



I just tested it. It DOES double dip, so a probe with 3 armor/3 shield, when hit by an un-upgraded DT, has 6 hp left over.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
December 22 2009 10:04 GMT
#45
armor doesnt upgrade your cannons, does it?
University of Kentucky Basketball #1
deathgod6
Profile Blog Joined January 2008
United States5064 Posts
December 22 2009 10:55 GMT
#46
Tasteless did say that it makes your shields regenerate faster. However, he was mistaken. As has been already said, it's the same as the armor upgrade except for shields.
4.0 GPA = A rank 5.0 GPA = Olympic --------- Bisu, Best, Fantasy. i ♥ oov. They can get in my BoxeR anyday.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 22 2009 11:14 GMT
#47
I heard it first from tasteless too. I got in an argument with my younger brother about it who plays UMS only and has units with like a shitton of shields. So he was damn sure I was wrong. I looked stupid .
cz
Profile Blog Joined August 2007
United States3249 Posts
December 22 2009 11:37 GMT
#48
I`ve never heard of any regen bonus. Stop hanging with the UMS and fastest crowds.
Schnake
Profile Joined September 2003
Germany2819 Posts
December 22 2009 11:55 GMT
#49
On December 21 2009 19:36 Ftrunkz wrote:
Preeeetty sure shield works just like armor upgrade, except obviously only relative to the shield health itself (and armour is only relatively to the units health after shield is gone)... I have no idea where you heard the regeneration thing but i've never heard of that :|


Never ever have I heard anyone say that the regeneration rate of shields will be raised by the upgrade. Who is saying that?
"Alán Shore" and "August Terran" @ LoL EUW - liquidparty
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2009-12-22 12:17:29
December 22 2009 12:15 GMT
#50
On December 21 2009 19:33 Kiante wrote:
So something that has bugged me for a while is hearing commentators and people on IRC talk about how when you upgrade protoss shields, all it does is upgrade the regeneration rate of said shields(...)

TBH never ever heard of this "myth" before.

Shield upgrades work just like armor, but:
a) are way more expensive
b) units have more hp than shield points

So most P's would rather buy this additional HT+goon than upgrade crappy shields. Reason why people don't upgrade is not because up is crappy but shields alone are crappy


Topics like this are reason why many people recommend playing vs computer first, this is one of first things you learn in campaign/skirmish lol
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
December 22 2009 12:16 GMT
#51
cz: how is watching english commentaries of pro starcraft games and talking on TL.net irc "hanging out with the ums and fastest crowds"
Writer
cz
Profile Blog Joined August 2007
United States3249 Posts
December 22 2009 12:25 GMT
#52
On December 22 2009 21:16 Kiante wrote:
cz: how is watching english commentaries of pro starcraft games and talking on TL.net irc "hanging out with the ums and fastest crowds"


you gotta skate
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
Last Edited: 2009-12-22 12:39:39
December 22 2009 12:34 GMT
#53
like already mentioned its the same as armor upgrade.
Its not that much used since 400/400 is very expensive.
regen bonus is bullshit
Main reason to use it is Archon heavy PvZ army, which is SO MUCH stronger with shield upgrades.

I usually use this two ways:
(used Weapon-Armor-Shield)


Way 1 - Shield based (vs zerg and sometimes protoss because of archons)

1-0-0 (1 forge)
2-1-0 (2nd forge added after 1-0-0)
3-1-1
3-2-2
3-3-3
this way u have 3-3-3 earlier but one less armor for a long time


or

Way 2 - Armor based (vs terran since no archons^^)

1-0-0 (1 forge)
2-1-0 (2nd forge added after 1-0-0)
3-2-0
3-3-1
3-3-2
3-3-3 (often i dont do this last up since its expensive)
this way you need longer for 3-3-3 since u can only upgrade with 1 forge after 3-3-1, but u have 3 armor ups
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
jello_biafra
Profile Blog Joined September 2004
United Kingdom6638 Posts
December 22 2009 12:35 GMT
#54
I was never even aware of this myth, seemed common sense to me that it does the exact same as the armor upgrade but for shields :o
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
l10f *
Profile Blog Joined January 2009
United States3241 Posts
December 22 2009 12:46 GMT
#55
On December 21 2009 19:43 heyoka wrote:
Tasteless said it during a gom cast a few seasons ago. There is some interesting discussion about it here http://www.teamliquid.net/forum/viewmessage.php?topic_id=101820

3 shield upgrade is 400/400 so thats pretty dang expensive


I'm pretty sure 3 shield upgrade costs 750/750.
Writer
Baddieko
Profile Joined October 2008
Singapore855 Posts
Last Edited: 2009-12-22 12:55:05
December 22 2009 12:51 GMT
#56
I think stork upgrades his carriers 1-0-1 if he go carriers in PvT. Not sure why, but i think to prevent gols from easily killing the interceptors, since they take random shots from turrets/gol unless the progamer aims a few gols at 1 interceptor. When the interceptors went back to the carrier, it will regen the shield.
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
Last Edited: 2009-12-22 13:06:22
December 22 2009 13:06 GMT
#57
On December 22 2009 21:46 l10f wrote:
Show nested quote +
On December 21 2009 19:43 heyoka wrote:
Tasteless said it during a gom cast a few seasons ago. There is some interesting discussion about it here http://www.teamliquid.net/forum/viewmessage.php?topic_id=101820

3 shield upgrade is 400/400 so thats pretty dang expensive


I'm pretty sure 3 shield upgrade costs 750/750.


no.... its 200,300,400
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
December 22 2009 13:12 GMT
#58
Shields are good because it's the only upgrade for your buildings in pvz. And that's very important in late game.
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2009-12-22 13:24:37
December 22 2009 13:22 GMT
#59
On December 22 2009 10:27 Korn wrote:
I agree with vOddy. In late game P v Z, shield upgrades are great as they help archons and cannons significantly vs lings.


This. It's used to reduce crackling damage to cannons (and other buildings) mostly. And to reduce damage to the rest of the units.

+1 shield upg = -1 dmg to shields (just like armor)

and yes, if the unit regenerates 1 shield, and has +3 shield upg, it takes just 4 dmg from +3 zerglings. So every time the shield regenerates from 0 to 1 shield, it's -4 dmg. Not to mention the dmg reduction from max to 0 shield, every hit = -3 dmg.


As far as cannons are concerned, the have 100/100 iirc, so half of their health is on shields, and as lings use low dmg attacks many times in a short time, the +3 shield upg helps a great deal, reducing each attack by 3.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
iSiN
Profile Blog Joined March 2009
United States1075 Posts
December 22 2009 14:12 GMT
#60
it isn't that shields regen faster but rather since you take more hits to deplete the shields you will get more regen before they are depleted.

It just serves as both an HP pool increase(assuming the unit is being attacked) and a damage reduction as well.

simple math to describe it
if your shields last x seconds and regen y points before they are depleted then it follows
if your shields last 2x seconds they will regen 2y points before they are depleted.

I hope this clears up any confusion about the regen issue.
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
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