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The Protoss Shield Myth

Forum Index > BW General
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Kiante
Profile Blog Joined December 2009
Australia7069 Posts
December 21 2009 10:33 GMT
#1
So something that has bugged me for a while is hearing commentators and people on IRC talk about how when you upgrade protoss shields, all it does is upgrade the regeneration rate of said shields, and therefore is a pointless upgrade.

I believe this to be wrong. Please watch this video:


Ok so, the DT kills the probes in 2 hits (with 3hp remaining after the first dt hit) with 3 shield upgrade and 1 hit without the shield upgrade. This to me infers that the shield upgrade is just like the +armor upgrade, reducing the damage taken per hit by that life source.

Am i right? Am i wrong? Have i missed something important?

It seems to me that while in most cases armor is a better thing to upgrade, what about late game ZVP play. If the zerg is using defilers (note my own level is barely D+), and plague is destroying your units HP reguarly, wouldn't you be better off upgrading shields? seeing as they're now your only source of hit points on your units?


Anyways. Discuss.
Writer
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
December 21 2009 10:36 GMT
#2
Preeeetty sure shield works just like armor upgrade, except obviously only relative to the shield health itself (and armour is only relatively to the units health after shield is gone)... I have no idea where you heard the regeneration thing but i've never heard of that :|
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
December 21 2009 10:37 GMT
#3
I've heard a few commentators say it. And people on IRC just now were saying it too. Hence what prompted me to make this post
Writer
Puosu
Profile Blog Joined April 2007
6984 Posts
December 21 2009 10:37 GMT
#4
Never heard of this rumour either, if its a random youtube commentator that said that then uh..

most of them aren't exactly well informed about the game.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
December 21 2009 10:39 GMT
#5
Someone in IRC says they heard it from tasteless, i think i heard it from cholera etc etc. I'm just trying to debunk said myth, but it seems like i was the only one listening
Writer
2longbe4
Profile Joined April 2009
Poland24 Posts
December 21 2009 10:40 GMT
#6
Still you rarely see a 3/3/3 Protoss army, why is that?
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
December 21 2009 10:40 GMT
#7
afaik it's both...
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
MrHoon *
Profile Blog Joined April 2008
10183 Posts
December 21 2009 10:41 GMT
#8
On December 21 2009 19:40 2longbe4 wrote:
Still you rarely see a 3/3/3 Protoss army, why is that?

because it's unreasonably expensive
dats racist
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
December 21 2009 10:42 GMT
#9
imo the argument can be made to upgrade shields over armor when playing vs a competant zerg to combat plague
Writer
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
December 21 2009 10:43 GMT
#10
Tasteless said it during a gom cast a few seasons ago. There is some interesting discussion about it here http://www.teamliquid.net/forum/viewmessage.php?topic_id=101820

3 shield upgrade is 400/400 so thats pretty dang expensive
@RealHeyoka | ESL / DreamHack StarCraft Lead
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
December 21 2009 10:45 GMT
#11
Shield upgrades are the same as armor upgrades except they work on the shields instead of hp.
MrHoon *
Profile Blog Joined April 2008
10183 Posts
December 21 2009 10:48 GMT
#12
On December 21 2009 19:45 Mastermind wrote:
Shield upgrades are the same as armor upgrades except they work on the shields instead of hp.

blasphemy!
Cite your source
dats racist
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
December 21 2009 10:50 GMT
#13
Yeah that is BS...
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
lazz
Profile Blog Joined January 2009
Australia3119 Posts
December 21 2009 10:52 GMT
#14
Yeah I remember tasteless saying it but it's not true. it works just like any armor upgrade except for shields. the reason people sometimes get confused about it is because shields take full damage from any source, so vultures will still rape goon shields even though they should only do 25% etc which confuses people
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2009-12-21 10:53:33
December 21 2009 10:53 GMT
#15
On December 21 2009 19:42 Kiante wrote:
imo the argument can be made to upgrade shields over armor when playing vs a competant zerg to combat plague

I guess but remember that shields are usually less than hitpoints and your zealots will take full damage in the shields from hydras. Shields are more expensive... you're best off going armor or both imo. But it's arguable I guess ;p
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Comeh
Profile Blog Joined July 2008
United States18918 Posts
December 21 2009 10:53 GMT
#16
On December 21 2009 19:42 Kiante wrote:
imo the argument can be made to upgrade shields over armor when playing vs a competant zerg to combat plague

While this is true, there are a few things to consider
a: shields take full damage against everything, causing the shields to disappear rapidly, thus less hits (and less damage reduction) will come into play. More hits required on armor = more damage reduction.
b: shields are very expensive.
C: Plauge doesn't come into effect until the lateish game.
Therefore, Armor is almost always preferable to shields until you can actually afford shields.
+ Show Spoiler +
Yes, this is all really obvious.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
December 21 2009 10:54 GMT
#17
Yeah i know, it just annoys me when i hear people go on about shield regen so i made this thread
Writer
soudo
Profile Blog Joined March 2008
603 Posts
Last Edited: 2009-12-21 11:01:25
December 21 2009 11:00 GMT
#18
On December 21 2009 19:40 2longbe4 wrote:
Still you rarely see a 3/3/3 Protoss army, why is that?


I think maybe part of it has to do with how shields take full damage from all attacks (concussive/explosive), regardless of your unit type.

Edit: Ah, missed a post that already said it -.-
Ao_Jun
Profile Blog Joined July 2003
Denmark396 Posts
Last Edited: 2009-12-21 11:18:50
December 21 2009 11:15 GMT
#19
On December 21 2009 19:53 Comeh wrote:
Show nested quote +
On December 21 2009 19:42 Kiante wrote:
imo the argument can be made to upgrade shields over armor when playing vs a competant zerg to combat plague

While this is true, there are a few things to consider
a: shields take full damage against everything, causing the shields to disappear rapidly, thus less hits (and less damage reduction) will come into play. More hits required on armor = more damage reduction.
b: shields are very expensive.
C: Plauge doesn't come into effect until the lateish game.
Therefore, Armor is almost always preferable to shields until you can actually afford shields.
+ Show Spoiler +
Yes, this is all really obvious.


I think you forget to factor in the regeneration of shields, WHen your zealot hits 0 shield and starts taking hits to his health, every other hit the shield will have regenerated 1 point, making the hit do -3 damage on the shield and then doing damage to the zeal (A 0-0 zergling vs a 0-0-3 zealot would then do 1 damage to the hitpoints instead of 5.)

Dunno how often the shield recharges but this really makes it worth it.

EDITH Mentiones this thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=101820
you are one of the least benigtedly unintelligent organic life forms it has been my profound lack of pleasure not to be able to avoid meeting.
vOddy
Profile Joined July 2009
Sweden402 Posts
December 21 2009 21:30 GMT
#20
You need shield upgrades in lategame PvZ, or ultralisks will own your archons (Though ultras will still be slightly better than archons, which is why you either add in dark archons or reavers lategame). Armour doesn't help archons at all, which is why you need shields. And shields do act as armour for shields, removing damage taken when the shielded unit is hit.
"You generate awesomeness. It just flows from you."
ArvickHero
Profile Blog Joined October 2007
10387 Posts
December 21 2009 22:41 GMT
#21
On December 22 2009 06:30 vOddy wrote:
You need shield upgrades in lategame PvZ, or ultralisks will own your archons (Though ultras will still be slightly better than archons, which is why you either add in dark archons or reavers lategame). Armour doesn't help archons at all, which is why you need shields. And shields do act as armour for shields, removing damage taken when the shielded unit is hit.

Archons always beat Ultras in a fight w/ even numbers, regardless of ups I think. That's why you see swarm used with Ultra/ling in PvZ, because they kinda suck without it, unless they seriously outnumber the protoss army.
Writerptrk
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
December 21 2009 22:50 GMT
#22
i think the shield upgrade for archons is more so they can take a lot more ling firepire, barely anything to do with ultras...

eg: lings attack against archon (asuming fully upped lings) = 8 dmg per hit, with +3 shield its 5 dmg per hit, thats like 38ish% less dmg from lings your archon is taking

ultra attack against archon (assuming fully upped) = 26 (i think?) per hit, with +3 shield its 23 dmg... thats like 10% less dmg.

each shield upgrade basically therefor takes like 3.3% off the dmg of an ultra and 13ish% off a lings dmg to our archons (and other units shields ofc). You gota way up whether or not the insane cost of the shield upgrades is worth that... would be interesting to see someone come up with the math to see how big your army needs to theoretically be to make this the right choice (say, whether or not for 400/400 its worth getting an archon and a dt and 2 zealots or the 3rd upgrade)
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
December 21 2009 22:54 GMT
#23
On December 21 2009 19:40 2longbe4 wrote:
Still you rarely see a 3/3/3 Protoss army, why is that?

expensive. and rarely will you get into THAT late of a game...

0 sheilds, 3 armor, 3 attack is the way to go..

3/3/3 is... like... O__O;;
wow.. late late. with like.. 3 forges xD
cw)minsean(ru
naonao
Profile Blog Joined November 2008
United States847 Posts
December 21 2009 22:59 GMT
#24
The most appealing part of the shield upgrade i find is for units that have relatively small amounts of shields. This is because if a unit has say 40 hp and 1 shield left, and have 3 armor and 3 shield ups, the unit will take 6 less damage then normal because first 3 damage is taken off to attack the shields, then the left over damage is subject to the 3 damage reduction from the armor. This makes shield upgrades ideal versus units that have a slow attack rate.
daz
Profile Blog Joined May 2008
Canada643 Posts
December 21 2009 23:09 GMT
#25
must have been the sc2gg commentators
Some eat to remember, some smash to forget. 2009msl.com
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
Last Edited: 2009-12-21 23:11:32
December 21 2009 23:10 GMT
#26
On December 21 2009 19:53 Comeh wrote:
Show nested quote +
On December 21 2009 19:42 Kiante wrote:
imo the argument can be made to upgrade shields over armor when playing vs a competant zerg to combat plague

While this is true, there are a few things to consider
a: shields take full damage against everything, causing the shields to disappear rapidly, thus less hits (and less damage reduction) will come into play. More hits required on armor = more damage reduction.
b: shields are very expensive.
C: Plauge doesn't come into effect until the lateish game.
Therefore, Armor is almost always preferable to shields until you can actually afford shields.
+ Show Spoiler +
Yes, this is all really obvious.


D. Most Protoss units have more HP than they do shield points.
E. EMP > Shields
FUCKING GAY LAGS
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2009-12-22 00:23:09
December 22 2009 00:22 GMT
#27
Commentators and people on IRC say a lot of really stupid shit. That's why the only good commentators are the ones who aren't afraid to yell and be crazy, since otherwise it's just listening to them be wrong for 20 minutes.

I know so many mechanics and facts about this game, I kind of just assume everyone else knows too... But then you hear commentators say shit like 'I don't know why they moved the gas farther away on Katrina' and you just face palm (FYI it's to help subvert gas issue given how important gas positioning is on that map).

But yeah... If you seriously don't know gas on bottom and right need four peons, please don't try and be a technical commentator because it doesn't even sound like you're any good at sc.
LEGEND!! LEGEND!!
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2009-12-22 00:29:11
December 22 2009 00:25 GMT
#28
I was always 100% sure it upgraded the Shield as it does armor, AKA it absorbs more damage. Unaffecting the regen rate.
Though, I have no source.

I just want to say, that threads like this, make me love TL so much!!!!!
Im just REALLY surprsied there isnt a more definitive answer on the nature of this upgrade atm...

edit: when fighting zerg I upgrade shields.
       when fighting terran I do armor.
       thats just the way I've rolled because of EMP. I always thought Shield in a neutral situation is more effective.. because it affects the shields on your troops, your probes, your structures and everything. So in PvP I do shield.
      I've also rolled a 3/3/3 army before, but as most anyone would point out, by the time you get around to that you must have already won the game in most every aspect anyways...
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
December 22 2009 00:43 GMT
#29
if you have a lot of archons, on the other hand, are you really gonna focus on upgrading armor?
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
December 22 2009 00:44 GMT
#30
ITS ONLY NOOBS WHO THINKS SHIELD ARMOR DOESN'T GIVE REAL ARMOR PLZ LOCK THREAD
Lim Yo Hwan forever!
MountainDewJunkie
Profile Blog Joined June 2009
United States10340 Posts
December 22 2009 01:02 GMT
#31
Shield upgrades work like armor upgrades, obviously whoever said otherwise is just wrong.

The problem with shields is they take full damage from everything, and the upgrades are waaay expensive. It seems like it's more important in PvZ because of archons, cannons, and plague, but if the progamers don't care about the shield upgrade, maybe that indicates that they're not even worth it.

But in some long PvZs, I've seen plenty of tosses (pro-scene) upgrade like this: 0/0/1 --> 0/0/2 --> (second forge) 1/0/2 --> 2/1/3 --> and eventually to 3/3/3.

But it feels like I see 0/0/1 --> (...) --> 3/0/3 pretty often, too.

[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
synapse
Profile Blog Joined January 2009
China13814 Posts
December 22 2009 01:23 GMT
#32
I always knew it was a lie...
:)
Korn
Profile Joined October 2005
United Kingdom10 Posts
December 22 2009 01:27 GMT
#33
I agree with vOddy. In late game P v Z, shield upgrades are great as they help archons and cannons significantly vs lings.
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
December 22 2009 01:27 GMT
#34
On December 21 2009 19:45 Mastermind wrote:
Shield upgrades are the same as armor upgrades except they work on the shields instead of hp.

Commentatorhttp://twitter.com/Artosis
Kouda
Profile Blog Joined November 2009
United States2205 Posts
December 22 2009 01:29 GMT
#35
Mid Game with Mass Hydras, isnt is more beneficial to go Armor? Since Hydras do 10+ on shield and like 7(correct me if im wrong) on Zealots?
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
December 22 2009 01:33 GMT
#36
On December 21 2009 19:33 Kiante wrote:
So something that has bugged me for a while is hearing commentators and people on IRC talk about how when you upgrade protoss shields, all it does is upgrade the regeneration rate of said shields, and therefore is a pointless upgrade.


I've never heard this about regeneration. The regeneration rate is constant. What commentators have you heard talk about this?
Trowabarton756
Profile Blog Joined May 2008
United States870 Posts
December 22 2009 01:42 GMT
#37
On December 22 2009 09:44 Zoler wrote:
ITS ONLY NOOBS WHO THINKS SHIELD ARMOR DOESN'T GIVE REAL ARMOR PLZ LOCK THREAD


Zoler, piss off and die. BTW isn't there a rule that says you can't type in all caps in a replay...
http://www.teamliquid.net/video/streams/Trowabarton756
Mortality
Profile Blog Joined December 2005
United States4790 Posts
December 22 2009 01:44 GMT
#38
3-3-3 Protoss upgraded ground is really good. The problem is that it's ridiculously expensive (approximately 2k/2k in total -- I'm sure someone will post a correction with the exact amount) and most of the time you find that money better spent elsewhere.

I find that exactly what upgrades I focus on depends on my army composition. +attack is always my number one priority, but the order in which I'll upgrade ground defense and shields varies depending on match-up and strategy. I focus more on shield upgrades when relying heavily on air and I try to balance armor and shields against Zerg, if that's of any help. As someone else said, you really need it for archons.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
December 22 2009 04:24 GMT
#39
On December 21 2009 19:40 2longbe4 wrote:
Still you rarely see a 3/3/3 Protoss army, why is that?


How often does a game go that late? armor/shields is no good against a terran armor, so most p's opt for like one armor and that's it. Against zerg you sometimes see it. Going 3-0 or 3-1 and then adding a second forge for 3-2-3 or 3-3-3 is pretty common. That's usually a pretty long game, and a lot of players don't remember to do it / prefer getting the extra templar or archon or whatever.

If ur going mass archon, shields > armor. lol =P. Most people go for armor because they don't think about it and it's the cheaper option. Also, damage and unit types come into effect with armor but not shields (ie. explosive damage [hydras] on small/medium units [zealots]).
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
December 22 2009 04:45 GMT
#40
i think the better question would be, would there be a double dip of shield and armor defense values on attacks that would drain both shield and hp value at the same time, for example a normal +0 weapon upgrade dt one shots probe without armor/shield upgrades, with a probe with +3 shield and +3 armor upgrades, would the armor defense values apply on a single strike that depletes the shield compleletly? ie:40dmg dt attack a +3 armor/shield probe would leave it at 3hp or 6hp?

CursOr
Profile Blog Joined January 2009
United States6335 Posts
December 22 2009 05:12 GMT
#41
TY for the definative answer. :D
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2009-12-22 05:31:31
December 22 2009 05:31 GMT
#42
On December 22 2009 10:42 Trowabarton756 wrote:
Show nested quote +
On December 22 2009 09:44 Zoler wrote:
ITS ONLY NOOBS WHO THINKS SHIELD ARMOR DOESN'T GIVE REAL ARMOR PLZ LOCK THREAD


Zoler, piss off and die. BTW isn't there a rule that says you can't type in all caps in a replay...


I guess you mean a thread? and sorry I'm just sick of 8167364 threads discussing this matter. How hard is it to test it out yourself? It takes 5 minutes at most. Lazy people
Lim Yo Hwan forever!
GreEny K
Profile Joined February 2008
Germany7312 Posts
December 22 2009 05:31 GMT
#43
Well no matter what anybody said at least now we know the truth!!
Why would you ever choose failure, when success is an option.
RisingTide
Profile Joined December 2008
Australia769 Posts
December 22 2009 06:02 GMT
#44
On December 22 2009 13:45 Shizuru~ wrote:
i think the better question would be, would there be a double dip of shield and armor defense values on attacks that would drain both shield and hp value at the same time, for example a normal +0 weapon upgrade dt one shots probe without armor/shield upgrades, with a probe with +3 shield and +3 armor upgrades, would the armor defense values apply on a single strike that depletes the shield compleletly? ie:40dmg dt attack a +3 armor/shield probe would leave it at 3hp or 6hp?



I just tested it. It DOES double dip, so a probe with 3 armor/3 shield, when hit by an un-upgraded DT, has 6 hp left over.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
December 22 2009 10:04 GMT
#45
armor doesnt upgrade your cannons, does it?
University of Kentucky Basketball #1
deathgod6
Profile Blog Joined January 2008
United States5064 Posts
December 22 2009 10:55 GMT
#46
Tasteless did say that it makes your shields regenerate faster. However, he was mistaken. As has been already said, it's the same as the armor upgrade except for shields.
4.0 GPA = A rank 5.0 GPA = Olympic --------- Bisu, Best, Fantasy. i ♥ oov. They can get in my BoxeR anyday.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 22 2009 11:14 GMT
#47
I heard it first from tasteless too. I got in an argument with my younger brother about it who plays UMS only and has units with like a shitton of shields. So he was damn sure I was wrong. I looked stupid .
cz
Profile Blog Joined August 2007
United States3249 Posts
December 22 2009 11:37 GMT
#48
I`ve never heard of any regen bonus. Stop hanging with the UMS and fastest crowds.
Schnake
Profile Joined September 2003
Germany2819 Posts
December 22 2009 11:55 GMT
#49
On December 21 2009 19:36 Ftrunkz wrote:
Preeeetty sure shield works just like armor upgrade, except obviously only relative to the shield health itself (and armour is only relatively to the units health after shield is gone)... I have no idea where you heard the regeneration thing but i've never heard of that :|


Never ever have I heard anyone say that the regeneration rate of shields will be raised by the upgrade. Who is saying that?
"Alán Shore" and "August Terran" @ LoL EUW - liquidparty
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2009-12-22 12:17:29
December 22 2009 12:15 GMT
#50
On December 21 2009 19:33 Kiante wrote:
So something that has bugged me for a while is hearing commentators and people on IRC talk about how when you upgrade protoss shields, all it does is upgrade the regeneration rate of said shields(...)

TBH never ever heard of this "myth" before.

Shield upgrades work just like armor, but:
a) are way more expensive
b) units have more hp than shield points

So most P's would rather buy this additional HT+goon than upgrade crappy shields. Reason why people don't upgrade is not because up is crappy but shields alone are crappy


Topics like this are reason why many people recommend playing vs computer first, this is one of first things you learn in campaign/skirmish lol
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
December 22 2009 12:16 GMT
#51
cz: how is watching english commentaries of pro starcraft games and talking on TL.net irc "hanging out with the ums and fastest crowds"
Writer
cz
Profile Blog Joined August 2007
United States3249 Posts
December 22 2009 12:25 GMT
#52
On December 22 2009 21:16 Kiante wrote:
cz: how is watching english commentaries of pro starcraft games and talking on TL.net irc "hanging out with the ums and fastest crowds"


you gotta skate
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
Last Edited: 2009-12-22 12:39:39
December 22 2009 12:34 GMT
#53
like already mentioned its the same as armor upgrade.
Its not that much used since 400/400 is very expensive.
regen bonus is bullshit
Main reason to use it is Archon heavy PvZ army, which is SO MUCH stronger with shield upgrades.

I usually use this two ways:
(used Weapon-Armor-Shield)


Way 1 - Shield based (vs zerg and sometimes protoss because of archons)

1-0-0 (1 forge)
2-1-0 (2nd forge added after 1-0-0)
3-1-1
3-2-2
3-3-3
this way u have 3-3-3 earlier but one less armor for a long time


or

Way 2 - Armor based (vs terran since no archons^^)

1-0-0 (1 forge)
2-1-0 (2nd forge added after 1-0-0)
3-2-0
3-3-1
3-3-2
3-3-3 (often i dont do this last up since its expensive)
this way you need longer for 3-3-3 since u can only upgrade with 1 forge after 3-3-1, but u have 3 armor ups
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
jello_biafra
Profile Blog Joined September 2004
United Kingdom6633 Posts
December 22 2009 12:35 GMT
#54
I was never even aware of this myth, seemed common sense to me that it does the exact same as the armor upgrade but for shields :o
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
l10f *
Profile Blog Joined January 2009
United States3241 Posts
December 22 2009 12:46 GMT
#55
On December 21 2009 19:43 heyoka wrote:
Tasteless said it during a gom cast a few seasons ago. There is some interesting discussion about it here http://www.teamliquid.net/forum/viewmessage.php?topic_id=101820

3 shield upgrade is 400/400 so thats pretty dang expensive


I'm pretty sure 3 shield upgrade costs 750/750.
Writer
Baddieko
Profile Joined October 2008
Singapore855 Posts
Last Edited: 2009-12-22 12:55:05
December 22 2009 12:51 GMT
#56
I think stork upgrades his carriers 1-0-1 if he go carriers in PvT. Not sure why, but i think to prevent gols from easily killing the interceptors, since they take random shots from turrets/gol unless the progamer aims a few gols at 1 interceptor. When the interceptors went back to the carrier, it will regen the shield.
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
Last Edited: 2009-12-22 13:06:22
December 22 2009 13:06 GMT
#57
On December 22 2009 21:46 l10f wrote:
Show nested quote +
On December 21 2009 19:43 heyoka wrote:
Tasteless said it during a gom cast a few seasons ago. There is some interesting discussion about it here http://www.teamliquid.net/forum/viewmessage.php?topic_id=101820

3 shield upgrade is 400/400 so thats pretty dang expensive


I'm pretty sure 3 shield upgrade costs 750/750.


no.... its 200,300,400
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
December 22 2009 13:12 GMT
#58
Shields are good because it's the only upgrade for your buildings in pvz. And that's very important in late game.
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2009-12-22 13:24:37
December 22 2009 13:22 GMT
#59
On December 22 2009 10:27 Korn wrote:
I agree with vOddy. In late game P v Z, shield upgrades are great as they help archons and cannons significantly vs lings.


This. It's used to reduce crackling damage to cannons (and other buildings) mostly. And to reduce damage to the rest of the units.

+1 shield upg = -1 dmg to shields (just like armor)

and yes, if the unit regenerates 1 shield, and has +3 shield upg, it takes just 4 dmg from +3 zerglings. So every time the shield regenerates from 0 to 1 shield, it's -4 dmg. Not to mention the dmg reduction from max to 0 shield, every hit = -3 dmg.


As far as cannons are concerned, the have 100/100 iirc, so half of their health is on shields, and as lings use low dmg attacks many times in a short time, the +3 shield upg helps a great deal, reducing each attack by 3.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
iSiN
Profile Blog Joined March 2009
United States1075 Posts
December 22 2009 14:12 GMT
#60
it isn't that shields regen faster but rather since you take more hits to deplete the shields you will get more regen before they are depleted.

It just serves as both an HP pool increase(assuming the unit is being attacked) and a damage reduction as well.

simple math to describe it
if your shields last x seconds and regen y points before they are depleted then it follows
if your shields last 2x seconds they will regen 2y points before they are depleted.

I hope this clears up any confusion about the regen issue.
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
edahl
Profile Joined February 2008
Norway483 Posts
December 22 2009 14:17 GMT
#61
Tyty Kiante. Game?
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
December 22 2009 14:17 GMT
#62
Armor all the way.
Shield isn't good enough.
Inzek
Profile Blog Joined May 2008
Chile802 Posts
December 22 2009 14:55 GMT
#63
my eternal doubt has been:
if you have say 1shield + full hp, damage taken is reduced by shield and then by armor?
what if shield is at 0.
Stork FAN!!!
Ian Ian Ian
Profile Blog Joined August 2009
915 Posts
December 22 2009 15:53 GMT
#64
On December 22 2009 20:37 cz wrote:
I`ve never heard of any regen bonus. Stop hanging with the UMS and fastest crowds.


Considering that TL.net is one of the more reputable foreign SC sites and there are dozens of people who believed this was true, and that almost all UMS players actually know they're wrong, idk wtf you're talking about.
StarBrift
Profile Joined January 2008
Sweden1761 Posts
December 22 2009 16:10 GMT
#65
On December 21 2009 19:53 Comeh wrote:
Show nested quote +
On December 21 2009 19:42 Kiante wrote:
imo the argument can be made to upgrade shields over armor when playing vs a competant zerg to combat plague

While this is true, there are a few things to consider
a: shields take full damage against everything, causing the shields to disappear rapidly, thus less hits (and less damage reduction) will come into play. More hits required on armor = more damage reduction.
b: shields are very expensive.
C: Plauge doesn't come into effect until the lateish game.
Therefore, Armor is almost always preferable to shields until you can actually afford shields.
+ Show Spoiler +
Yes, this is all really obvious.


Can't be said better than this. Cost is too high early game considering what the upgrade does. Lategame if its a stalemate or a huge economic game I would def max it since things like cannons also get more armor from it + that archons will benefit alot more. Maybe after 4+ bases? Before that it feels like the gas could be put into more templars for better efficiency.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
December 22 2009 16:42 GMT
#66
On December 22 2009 07:54 DreaM)XeRO wrote:
Show nested quote +
On December 21 2009 19:40 2longbe4 wrote:
Still you rarely see a 3/3/3 Protoss army, why is that?

expensive. and rarely will you get into THAT late of a game...

0 sheilds, 3 armor, 3 attack is the way to go..

3/3/3 is... like... O__O;;
wow.. late late. with like.. 3 forges xD


How can it be late late with 3 forges? If it's so late, wouldn't it be 2 forges, with shields upgrading after weapon is done?

On December 22 2009 20:37 cz wrote:
I`ve never heard of any regen bonus. Stop hanging with the UMS and fastest crowds.


What does UMS/fastest have to do with anything? If anything, the UMS crowd would be way more informed about this, with all the maps where you get 50+ shield upgrades
Trucy Wright is hot
vOddy
Profile Joined July 2009
Sweden402 Posts
Last Edited: 2009-12-22 18:22:07
December 22 2009 18:20 GMT
#67
When I said that you need to upgrade shields for archons to combat the zerg lategame, I didn't mean to specifically help vs the ultralisks themselves, but rather the ultra / defiler / crackling combination.

When their ultras have 5 armour and their lings have 3 armour, if your archons have 3 attack / 3 armour it's as if they have 3 attack / 0 armour, which obviously sucks vs an army of 5 / 3 ultras, 3 / 3 cracklings, and 3 defilers. If you are able to take a third gas quickly, sometimes it's even worth it going shields early.

Also, when you have 3 / 3 / 3 as protoss, it really shows, because while archons only benefit from attack and shield upgrades, normal units benefit from both armour AND shieds. They just benefit a whole lot more from armour since shields take 100% damage from everything and Protoss units generally have more HP than shields, but still, a 3 / 3 / 3 army backed up by 2 - 4 damage upgraded reavers can just plow through zerg as long as you don't fight under dark swarm.

Stork has gone for mass upgrades vs Zerg with great effect. He had armour, shield, and weapon upgrades. The zerg did NOT expect it and got owned so badly by Stork's superior units. 3 Forge ftw (If you have the money to support it)
"You generate awesomeness. It just flows from you."
Tenryu
Profile Blog Joined November 2008
United States565 Posts
December 22 2009 18:46 GMT
#68
Description of protoss shields and shield upgrade from Blizzard website:

Plasma Shields
Defensive energy shields protect all Protoss military units, and this provides perhaps their greatest advantage in battle. During the Aeon of Strife, Protoss warriors used focused Psionic energy to surround themselves in impregnable energy shields. Over time, Conclave scholars and Templar sages learned to reproduce the energy shield using induced psi-field generators, which allowed even the smallest robotic machine to surround itself with a protective field. Protoss energy shields are effective at stopping all manner of physical and energy attacks, but they can be depleted during an attack. Given time, a shield will recharge to full strength, and Shield Batteries can be accessed to increases the rate of regeneration.

Protoss units are produced with full Plasma Shields and Protoss buildings are charged with shields during their warp-in process. When a Protoss unit or building is attacked, full damage (regardless of damage type) is applied to the shields first (if they haven't already been depleted) and you will always be able to tell if there are shields present in one of two ways:

* The top status bar, when selecting a unit or building, will indicate the amount of shields that unit/building has left.
* Unit shields, when hit, will flicker around the unit at the moment of deflection.

Once the shields are gone, any attack damage will then be applied to the building or unit's health. Shields will regenerate at a slow pace, while health cannot be regenerated (a primary Protoss weakness).

If your units need their shields regenerated immediately, use the Shield Battery. The Shield Battery can recharge a unit's shields almost instantly, however, it cannot be used to regenerate the shields of buildings. The Shield Battery is also limited by the energy reserve it has built up and will only recharge two Plasma Shield Points for one Energy Reserve Point. It can hold a maximum of 200 Energy Points, which is enough to recharge the shields of almost any unit (except the Archon and Dark Archon, if their shields are fully depleted). Note that if you command the Shield Battery to recharge, it will simultaneously recharge the shields of all nearby units until its energy reserve is gone, so if you are planning to recharge the shields of an entire force at one time, make sure you build multiple Shield Batteries.

Shields Upgrades
By far the most useful upgrade for the Protoss, the Plasma Shield upgrade will add to the shield maximum for all units and buildings. Combined with Armor upgrades, you can noticeably increase the lifespan of your units. As such, the Plasma Shield Upgrade should always be researched as early as possible.

Source: http://classic.battle.net/scc/protoss/bstrat.shtml

I guess blizzards original intent was to make shield upgrades the most useful, but i dont think it is. Definitely not early on.
http://myanimelist.net/profile/Understar
NeCroPoTeNce
Profile Joined July 2009
United States513 Posts
December 22 2009 19:25 GMT
#69
This is weird, because I always thought that shields were just like armor, and I've actually never heard of the myth, and probably wouldn't believe it if I had heard it before either.
zerg all the way! Lee Jaedong hwaiting
GW.Methos
Profile Blog Joined November 2009
United States249 Posts
December 22 2009 20:19 GMT
#70
upgrading armor is pretty useless i think, not shields.
i.pwn.n00bs
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
December 22 2009 20:33 GMT
#71
ohhh
blizzard wanted to ADD shield points with every shield upgrade :O

good idea i think and also makes sence lore-wise
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
December 22 2009 20:38 GMT
#72
i remember nony and tasteless (i think) telling me it was only the "regen" of the shield.. but obviously i knew that was a joke and it worked like any armor upgrade except it also shielded your buildings aswell as units.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
December 22 2009 21:07 GMT
#73
it cost 900/900 for all 3 shield ups
..and then I would, ya know, check em'. (Aka SpoR)
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
December 22 2009 21:25 GMT
#74
I always thought +1 shield upgrade made it so an un-upgraded ling would do 4 instead of 5 damage to shields....

Never knew it affected the shield regeneration rate.
cz
Profile Blog Joined August 2007
United States3249 Posts
December 22 2009 21:44 GMT
#75
On December 23 2009 06:25 Jonoman92 wrote:
I always thought +1 shield upgrade made it so an un-upgraded ling would do 4 instead of 5 damage to shields....

Never knew it affected the shield regeneration rate.


it doesn't effect reg rate.
Random_0
Profile Blog Joined August 2008
United States1163 Posts
December 22 2009 22:02 GMT
#76
I'm very surprised that this topic hasn't been answered in Liquipedia. Isn't that what Liquipedia is for?
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
December 23 2009 01:48 GMT
#77
feel free to add the imformation to it
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
Ideas
Profile Blog Joined April 2008
United States8080 Posts
Last Edited: 2009-12-23 02:31:43
December 23 2009 02:30 GMT
#78
honestly faster regenerating shields sounds better than it acting like armor in some cases(assuming it increases the rate fast enough), especially for archons lol.
Free Palestine
Entertaining
Profile Joined September 2007
Canada793 Posts
December 23 2009 02:34 GMT
#79
FYI toss players get the Armor upgrade first because it doesnt take full damage to everything, like shields do. Armor upgrade is also alot less expensive and the gas can be used elsewhere. Not saying shield isnt important, ull need it for archons superlategame. but Amor is much better.
Ecrilon
Profile Blog Joined October 2009
501 Posts
December 23 2009 02:40 GMT
#80
Haha. The "Why Haven't You Updated Liquipedia" thread.

I've always felt that the shield upgrade was unreasonably expensive. There are two sets of considerations to take into account: Should you get shields over armor? Should you get shields at all?

Now only considering the first question, there are a few things involved.
Shield regenerates. Armor does not. This means that as you are being attacked and your shield charges up a bit mid-battle, you are once again feeling the benefit of the shield upgrade. Awesome, what a bonus! S>A
The vast majority of protoss units have more hp than sp. This means that armor is more valuable as it protects hp! Unless you are going for a lot of shield heavy units. That's the archons, and that's about it. A>S
The above two roughly cancel each other out. A~S
Shields can be drained instantly by EMP, Hp can be heavily drained by Plague. A>S PvT, S>A PvZ
Shields affect air units and buildings, this is probably shield's greatest strength. S>A
Damage types are interesting. I have tested this as I play fairly extensively on UMS RPGs. The armor and shield bonuses are applied before the damage type reduction is applied. This means that armor is tends to be better than shields, because shields will take full damage and be depleted faster. However, it is not as serious as if the damage bonuses were applied in the opposite order. This is similar to point 2. A>S

What we see tends to be A~S with each having its advantages and disadvantages. Therefore, it seems really weird that armor is so much less expensive than shield to upgrade. I do propose though, that the first shield upgrade is better than the third armor upgrade.

The "Should you get shields at all" question is a question brought on solely by the Shield's silly cost. 200/200 for the first one? That's pretty steep for something that does not clearly surpass its competitor (armor). The Blizzard quote earlier in this thread makes me think that Blizzard overestimated the shield upgrade, which is a pretty unfortunate accident given that this could have been a really interesting in-game strategic decision which has now boiled down to "shields are not cost effective."
There is but one truth.
Trowabarton756
Profile Blog Joined May 2008
United States870 Posts
December 23 2009 02:44 GMT
#81
On December 22 2009 14:31 Zoler wrote:
Show nested quote +
On December 22 2009 10:42 Trowabarton756 wrote:
On December 22 2009 09:44 Zoler wrote:
ITS ONLY NOOBS WHO THINKS SHIELD ARMOR DOESN'T GIVE REAL ARMOR PLZ LOCK THREAD


Zoler, piss off and die. BTW isn't there a rule that says you can't type in all caps in a replay...


I guess you mean a thread? and sorry I'm just sick of 8167364 threads discussing this matter. How hard is it to test it out yourself? It takes 5 minutes at most. Lazy people


No one really gives a shit if you personally are sick of 8167364 threads that are discussing it. It takes EFFORT to come here and post in it. If you really hated it you wouldn't even fucking look at it.

Retard.
http://www.teamliquid.net/video/streams/Trowabarton756
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