• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:26
CEST 02:26
KST 09:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation5$25,000 Streamerzone StarCraft Pro Series announced4Weekly Cups (June 30 - July 6): Classic Doubles5[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66
StarCraft 2
General
The SCII GOAT: A statistical Evaluation The GOAT ranking of GOAT rankings Firefly given lifetime ban by ESIC following match-fixing investigation Weekly Cups (June 30 - July 6): Classic Doubles Jim claims he and Firefly were involved in match-fixing
Tourneys
$25,000 Streamerzone StarCraft Pro Series announced FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
i aint gon lie to u bruh... ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025! Summer Games Done Quick 2024!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 640 users

ZvP is imbalanced - Page 7

Forum Index > BW General
Post a Reply
Prev 1 5 6 7 8 9 47 Next All
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
September 25 2009 16:30 GMT
#121
On September 25 2009 22:25 okum wrote:
Show nested quote +
On September 25 2009 19:26 Foucault wrote:
And yeah people, it's not about the maps

My own theory is that big maps is good for zerg

Maps don't matter, or some maps favor zerg... which way shall it be?


I mean the actual terrain and stuff of the map don't matter that much, but size does matter. For example Andromeda is a hard ass map TvP because of it's size and how easy it is for toss to grab far away expansions and cannon up while terran can't do much about it because it's too long to get there.

Same with ZvP where zerg can more easily outmacro protoss on bigger maps because protoss can't keep up with the distance to all the bases
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
September 25 2009 16:34 GMT
#122
On September 26 2009 01:15 inertinept wrote:
Show nested quote +
On September 26 2009 01:13 ProoM wrote:
On September 26 2009 01:00 selboN wrote:
On September 26 2009 00:57 ProoM wrote:
On September 25 2009 22:38 LuisMl8 wrote:
On September 25 2009 19:38 ret wrote:
heh, this idea just seems like total crap to me when I know hard I get rolled when I 5 hat hydra / muta by very very simple zeal archon storm builds with a hardcore focus on macro. (foreigners can't do that luckily.)

any zergs opening, sets them behind right now.
Overpool -> 14 forge 14 nexus , 1 cannon, 2nd cannon if 8 lings instead of 6. -> corsair hits you super fast
9 pool -> low drone, altho p has to make 2 cannons imo your behind.
12 hatch -> risk of getting probe blocked and p going gate gas core before a cannon and his corsair hitting you super early.

speedlings builds, although strong, often have to be allin because protoss wont respect zerg for going speedlings and just play a normal build, in which case you teched after speedling their tech will be far ahead of u.

this is what happens on 2 players like desti and heartbreak all the time, and if the protoss is as good as you are then you are gonna have a rly hard time dealing with their superior build orders..

I can't remember a good pro pvz series which would lead me to believe zerg vs protoss was imbalanced for zerg... I wonder what you guys have been watching. I hope it's not the PMT stuff.

Wait till Proleague or MSL/OSL and the protoss will do fine.


ZvP is seriously imbalanced at the pro and semi-pro level and not to talk about foreigners level.
RET talks about something that is true, but im 100% sure that you feel much more confident playing ZvP than White-ra, Mana, Fenix Playing PvZ, RET can you make a Reppack where you lose from a Toss?
Maybe we can talk about harassing Z but its way to difficult to macro and micro if you don’t have an insane EAPM P has to do double the amount of work in this matchup compared to zerg, Zerg can build up and reinforce their army so fast when under attack while protoss hasn't.
I think in same level of play Zerg will always win against toss,
Let make en axample there a match PvZ, P being B+ and Zerg Being B- or B zerg can win ez and always will be the most flexible race, Zerg macro at that lvl is insane that good toss have troubles beating Z, theres a Replay of AHZZ where he almost beat a A- toss, do you know what that mean? That a well execute 5hatch Hydra can adapt to everything P does, there`s no BO from toss that allow them to be a thread to them maybe Corsair/reaver but EAPM is needed very high here.
With that being said Zerg players are able to dominate this matchup historically and still do

LOL. harrasing takes 5 clicks, and it may kill over 20 drones. hard eh? (pick temple, move shuttle, drop ht, use storm). Lets talk about ht sniping, storm dodging, flanking and etc that zerg has to do every game? and he also has to defend from 1 high templar drop which can kill like 50 drones, or reaver, or dt. Also Z's gets no alarm when their drones gets attack, so they have to check every base every few secods... P's role is much much much more easier in PvZ. If all you can do is 4z5z6z4z5z6z4z5z6z4z5z6z 1a2a3a and then tell it doesnt work, then try learning something new. what about pro-scene, as somewho already told, its not the race, its the players. Z players improved alot in ZvP, while P's are in the same place like they were a year ago, doing the exactly same builds...

Stop defending your easy match-up, scum.


I've recently tried PvZ instead of ZvZ (my main race is Z), and the guy I played against was D+ main race Z, while it was like 3rd time I play PvZ in my life. The game was soooo soooo easy even I was surprised, I thought it's even a little hard to play with a toss (Always defended toss that they have to think about strategy etc.). All I did, was pushed out with 3 first zealots, doing some eco damage (4 drones I think), but that made Z to be more concerned about the possible threat, so he started making units ealier. I expoed with goon/ht army outside of my base and turtled until I got 3/3 upgrades and pushed out. just 1a2a3a4a5a gg. Its that easy. Always thought people are over reacting how easy is it to play with protoss at low levels, but I guess they arent... (it wasnt just no agression from Z game, he opened with 9 pool, and then contained me with lurks/scourges hydras for some time, until I walked out with goons and ht). I guess protoss sat on their puffy chair for too long, its time for them to start actually doing something to win, not just 1a2a3a4a5a.


hey guess what einstein? this thread is about pro level. not your shitty D rank. just thought i'd let you know.

If you really think so - read the topic. If you still think so, read the topic again. If you still think so, you are stupid enough to be a great protoss.
IMBA - International Mountain Bicycling Association.
KnightOfNi
Profile Joined December 2007
United States1508 Posts
Last Edited: 2009-09-25 16:37:07
September 25 2009 16:36 GMT
#123
Have you seen Best try to play against a zerg? This is why ZvP is in favor of Z right now XD.
RIP eSTRO :(
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
Last Edited: 2009-09-25 16:50:55
September 25 2009 16:38 GMT
#124
On September 25 2009 22:58 Hot_Bid wrote:
This just sounds like whining, with a lot of over-generalizations and useless theorycrafting. Like the guy that says its imbalanced because of Protoss mineral gas ratio or lack of detection early game (like 1% of games end with the P dying to some sort of lurker attack).

With vastly different level players and dynamic maps, why does everyone insist on going to the source (the game) instead of these external (and just as important) factors? Why must it be THE GAME that needs fixing instead of the maps? Nobody was saying P>Z when Bisu was playing well back in GomTV. But when ratios become 60% on certain maps, suddenly the core structure of the game is not right?

Ultimately any statistical "imbalance" in any matchups can be solved easily by tweaking the maps. If Z>>P right now on the current set of maps, the leagues will adjust. Then you'll see Ps "play better" and everyone will shut up. In fact, had Bisu beaten Iris in that Game 5 and then beaten Calm (which was very close to happening), I don't think this thread even gets made. Is that what these OMFG IMBA discussions are hinging on now? 3-4 Protoss wins in the MSL semis/finals?


People insist it's the game because it would be ludacris to assume that the game somehow is perfect in all aspects. There are slight imbalances in many matchups, I don't think anyone argues with that fact. Then again strategies, builds etc of course influences gameplay ALOT too, but you notice a trend after following Starcraft for a long time. Regardless of maps and builds, there are certain imbalanced matchups. I know people hate it when someone says that Starcraft is not 100% super balanced, but it's obviously not.

No you can't tweak maps to turn racial imbalances in Starcraft. Also there is something ethically wrong with balancing gameplay this way. I do think the maps are ZvP now because alot of them are big, which makes zerg macro hardcore. Skip forward to ultras + dark swarm after 20 minutes. I've seen that in a couple of the latest games now, kinda boring.
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
UGC4
Profile Blog Joined June 2009
Peru532 Posts
September 25 2009 16:38 GMT
#125
This just sounds like whining, with a lot of over-generalizations and useless theorycrafting. Like the guy that says its imbalanced because of Protoss mineral gas ratio or lack of detection early game (like 1% of games end with the P dying to some sort of lurker attack).

With vastly different level players and dynamic maps, why does everyone insist on going to the source (the game) instead of these external (and just as important) factors? Why must it be THE GAME that needs fixing instead of the maps? Nobody was saying P>Z when Bisu was playing well back in GomTV. But when ratios become 60% on certain maps, suddenly the core structure of the game is not right?

Ultimately any statistical "imbalance" in any matchups can be solved easily by tweaking the maps. If Z>>P right now on the current set of maps, the leagues will adjust. Then you'll see Ps "play better" and everyone will shut up. In fact, had Bisu beaten Iris in that Game 5 and then beaten Calm (which was very close to happening), I don't think this thread even gets made. Is that what these OMFG IMBA discussions are hinging on now? 3-4 Protoss wins in the MSL semis/finals?


that was me, talking about my personal mineral gas ratio, which i doubt are only true for me. if you read my original post completely you would have seen that i wasnt whining at all, i was looking for ways to adjust the match up. i also didnt blame the game, i said clearly that there is no inherit imbalance in ZvP but it is rather the fault of protoss players of having become predictable with the Bisu build. lurkers may only be the winning factor in 1% of the games but you would be crazy to tell me that zerg players are not going lurkers earlier than when the Bisu build was first introduced, crazy. i never said that lurkers won zerg players games, but they stop any early aggression from the protoss, who's army is mainly zealots.

that said, i feel like that theorycrafting is the only way to problem-solving, and the 8 things i listed were not random thoughts...i personally do have a problem with the current trend of ZvP, so i contributed something to this post, i didnt whine, that was other people and you to a degree. if you didnt think they were helpful im sorry, i didnt mean to make a long non-sensical post. but i definetly think those are big aspects in the match up that need some change.
#1 Movie fan~ he's got so much skill it oozes out of his skin in the form of acne. ~family comes first~
inertinept
Profile Blog Joined May 2008
Bangladesh1195 Posts
September 25 2009 16:40 GMT
#126
On September 26 2009 01:34 ProoM wrote:
Show nested quote +
On September 26 2009 01:15 inertinept wrote:
On September 26 2009 01:13 ProoM wrote:
On September 26 2009 01:00 selboN wrote:
On September 26 2009 00:57 ProoM wrote:
On September 25 2009 22:38 LuisMl8 wrote:
On September 25 2009 19:38 ret wrote:
heh, this idea just seems like total crap to me when I know hard I get rolled when I 5 hat hydra / muta by very very simple zeal archon storm builds with a hardcore focus on macro. (foreigners can't do that luckily.)

any zergs opening, sets them behind right now.
Overpool -> 14 forge 14 nexus , 1 cannon, 2nd cannon if 8 lings instead of 6. -> corsair hits you super fast
9 pool -> low drone, altho p has to make 2 cannons imo your behind.
12 hatch -> risk of getting probe blocked and p going gate gas core before a cannon and his corsair hitting you super early.

speedlings builds, although strong, often have to be allin because protoss wont respect zerg for going speedlings and just play a normal build, in which case you teched after speedling their tech will be far ahead of u.

this is what happens on 2 players like desti and heartbreak all the time, and if the protoss is as good as you are then you are gonna have a rly hard time dealing with their superior build orders..

I can't remember a good pro pvz series which would lead me to believe zerg vs protoss was imbalanced for zerg... I wonder what you guys have been watching. I hope it's not the PMT stuff.

Wait till Proleague or MSL/OSL and the protoss will do fine.


ZvP is seriously imbalanced at the pro and semi-pro level and not to talk about foreigners level.
RET talks about something that is true, but im 100% sure that you feel much more confident playing ZvP than White-ra, Mana, Fenix Playing PvZ, RET can you make a Reppack where you lose from a Toss?
Maybe we can talk about harassing Z but its way to difficult to macro and micro if you don’t have an insane EAPM P has to do double the amount of work in this matchup compared to zerg, Zerg can build up and reinforce their army so fast when under attack while protoss hasn't.
I think in same level of play Zerg will always win against toss,
Let make en axample there a match PvZ, P being B+ and Zerg Being B- or B zerg can win ez and always will be the most flexible race, Zerg macro at that lvl is insane that good toss have troubles beating Z, theres a Replay of AHZZ where he almost beat a A- toss, do you know what that mean? That a well execute 5hatch Hydra can adapt to everything P does, there`s no BO from toss that allow them to be a thread to them maybe Corsair/reaver but EAPM is needed very high here.
With that being said Zerg players are able to dominate this matchup historically and still do

LOL. harrasing takes 5 clicks, and it may kill over 20 drones. hard eh? (pick temple, move shuttle, drop ht, use storm). Lets talk about ht sniping, storm dodging, flanking and etc that zerg has to do every game? and he also has to defend from 1 high templar drop which can kill like 50 drones, or reaver, or dt. Also Z's gets no alarm when their drones gets attack, so they have to check every base every few secods... P's role is much much much more easier in PvZ. If all you can do is 4z5z6z4z5z6z4z5z6z4z5z6z 1a2a3a and then tell it doesnt work, then try learning something new. what about pro-scene, as somewho already told, its not the race, its the players. Z players improved alot in ZvP, while P's are in the same place like they were a year ago, doing the exactly same builds...

Stop defending your easy match-up, scum.


I've recently tried PvZ instead of ZvZ (my main race is Z), and the guy I played against was D+ main race Z, while it was like 3rd time I play PvZ in my life. The game was soooo soooo easy even I was surprised, I thought it's even a little hard to play with a toss (Always defended toss that they have to think about strategy etc.). All I did, was pushed out with 3 first zealots, doing some eco damage (4 drones I think), but that made Z to be more concerned about the possible threat, so he started making units ealier. I expoed with goon/ht army outside of my base and turtled until I got 3/3 upgrades and pushed out. just 1a2a3a4a5a gg. Its that easy. Always thought people are over reacting how easy is it to play with protoss at low levels, but I guess they arent... (it wasnt just no agression from Z game, he opened with 9 pool, and then contained me with lurks/scourges hydras for some time, until I walked out with goons and ht). I guess protoss sat on their puffy chair for too long, its time for them to start actually doing something to win, not just 1a2a3a4a5a.


hey guess what einstein? this thread is about pro level. not your shitty D rank. just thought i'd let you know.

If you really think so - read the topic. If you still think so, read the topic again. If you still think so, you are stupid enough to be a great protoss.


On September 25 2009 17:12 motbob wrote:
ZvP is seriously imbalanced at the pro and semi-pro level. It's remarkable how that fact has sort of snuck up on us over the past few months, but it's absolutely true. Since about March, it seems like zergs have reached a point in the metagame where they always have the build order advantage.

Whether it's because of Jaedong leading the way for zergs everywhere, or the inability for protosses to come up with any innovation in their play since the zealot/archon push that was popular 8 months ago, Protosses are in a bad place right now when they play zerg. And it's not the maps. Destination used to be balanced ZvP (56-54 before Mar 1 2009). Now it is not (61-44 after).

Let's talk numbers. In the upcoming OSL prelims, the maps used are Destination, Heartbreak Ridge, and Return of the King. The combined stats for those three maps after early March, including "non-official" games like prelim games, is 60% ZvP. Outsider is 41-27 (60.3%). Neo Medusa is 34-25 (57.6%).

Why is this matchup suddenly so drastically imbalanced?



looks like you should switch to protoss D ranked noob
With a gust of wind, perhaps.
Ideas
Profile Blog Joined April 2008
United States8088 Posts
September 25 2009 16:41 GMT
#127
I've actually wanted to talk about the slump that the protoss race has been on for a while now.

I think it's very similar to how Zerg were doing back in summer/fall 08 where they were just getting crushed everywhere and only JD was doing consistently well (this might partly be because PL back then didn't have race requirements so Zergs rarey got sent out). Like, ClubDay MSL only had 3 Zergs in the Ro16 (only 5 in the Ro32).

I don't really know how much can be blamed on the maps (although admittedly a lot of the maps in ClubDay were really bad for ZvP IMO), but I think it was mostly the fact taht the 6 dragons were doing so well because they had all finally perfected emulating Bisu in FE PvZ. Kal, Jangbi, free, and stork were all really really good vs Z during that time. Now I think that the problem with top Protoss players is that they just don't have any strategic players really leading the way in innovations. Sure Bisu does some stuff, but he hasn't really innovated at all since the 4gate 2 archon build. Ever since that build was figured out Zerg, Protoss has been behind in the matchup.

It's pretty sad right now that Bisu is hands-down the best PvZ on earth, but there are at least 4-5 Zergs that would at least have 50/50 shot of beating him in a Bo5 right now (Jaedong, Effort, hero, zero, july).

(Disclaimer: I may be wrong with this next paragraph because I wasn't watching the scene much until early 08 so I'm not sure about everything. Maybe im giving too much credit to nal_ra nad not enought o bisu, please let me know if I am)Bisu has never really been too much of a drastic innovator though, especially since 2008. Nal_Ra was the first to use FE and the first to use sair/reaver and many other PvZ stats. Bisu was just able to combine them with his much superior multitasking and mechanics. It seems that ever since Ra hasn't been on the forefront of Protoss strategy that it has severely stagnated.

I'm not sure if it's just that there really "isnt anything they can do" or if the protoss race just attracts less creative players than T or Z (which in the most arrogant way I like to think so ), but Protoss players just aren't as good as creating new builds and strategies as the other races. TvZ has seen many huge innovations in the last year (with the standardization of 2-hatch play, mech, valks, hydra-lurk defiler late game, etc), but ZvP has changed much less except for very small map-specific BOs, where the Zerg always seem to be come out ahead very quickly.

Protoss needs at least 1 new player to come along and truly innovate the race, a true successor to nal_ra. I like to think Kal would be that because of how fun he is to watch and how creative he seems, but he's not very creative in BOs or strategies, but just tactics and micro. Maybe Bisu/stork/jangbi will surprise me this season and show a lot of great new strategies, but I think they've all been around too long to just suddenly start coming up with great new builds and strategies. Maybe horang2 will show us that he can come up with just more than cheese or 1-time strats, and that he will also have incredible mechanics (a lot like how flash was known for just cheese but then suddenly had amazing mechanics and late-game), but I have a lot of doubts (although he is surely probably the most interesting protoss to watch after kal now). Hopefully someone will take up the mantle that Ra left behind, I just don't know who can.
Free Palestine
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
September 25 2009 16:43 GMT
#128
On September 26 2009 00:28 FoBuLouS wrote:
What happened to corsair reaver? I haven't seen any of that in a long while.


Yeah, protoss needs to use this more or at least reavers.
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
September 25 2009 16:45 GMT
#129
On September 26 2009 01:43 Foucault wrote:
Show nested quote +
On September 26 2009 00:28 FoBuLouS wrote:
What happened to corsair reaver? I haven't seen any of that in a long while.


Yeah, protoss needs to use this more or at least reavers.

most of maps aren't that good for sair/reaver these days. plus, most protoss players can't execute sair/reaver because it requires more multitasking and has less room for error.
Ideas
Profile Blog Joined April 2008
United States8088 Posts
September 25 2009 16:48 GMT
#130
On September 26 2009 01:45 OneOther wrote:
Show nested quote +
On September 26 2009 01:43 Foucault wrote:
On September 26 2009 00:28 FoBuLouS wrote:
What happened to corsair reaver? I haven't seen any of that in a long while.


Yeah, protoss needs to use this more or at least reavers.

most of maps aren't that good for sair/reaver these days. plus, most protoss players can't execute sair/reaver because it requires more multitasking and has less room for error.


uh, doesn't bisu go sair/reaver almost every game vs Zerg?

Free Palestine
OneOther
Profile Blog Joined August 2004
United States10774 Posts
September 25 2009 16:49 GMT
#131
On September 26 2009 01:48 Ideas wrote:
Show nested quote +
On September 26 2009 01:45 OneOther wrote:
On September 26 2009 01:43 Foucault wrote:
On September 26 2009 00:28 FoBuLouS wrote:
What happened to corsair reaver? I haven't seen any of that in a long while.


Yeah, protoss needs to use this more or at least reavers.

most of maps aren't that good for sair/reaver these days. plus, most protoss players can't execute sair/reaver because it requires more multitasking and has less room for error.


uh, doesn't bisu go sair/reaver almost every game vs Zerg?

no
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
Last Edited: 2009-09-25 16:55:16
September 25 2009 16:54 GMT
#132
On September 26 2009 01:40 inertinept wrote:
Show nested quote +
On September 26 2009 01:34 ProoM wrote:
On September 26 2009 01:15 inertinept wrote:
On September 26 2009 01:13 ProoM wrote:
On September 26 2009 01:00 selboN wrote:
On September 26 2009 00:57 ProoM wrote:
On September 25 2009 22:38 LuisMl8 wrote:
On September 25 2009 19:38 ret wrote:
heh, this idea just seems like total crap to me when I know hard I get rolled when I 5 hat hydra / muta by very very simple zeal archon storm builds with a hardcore focus on macro. (foreigners can't do that luckily.)

any zergs opening, sets them behind right now.
Overpool -> 14 forge 14 nexus , 1 cannon, 2nd cannon if 8 lings instead of 6. -> corsair hits you super fast
9 pool -> low drone, altho p has to make 2 cannons imo your behind.
12 hatch -> risk of getting probe blocked and p going gate gas core before a cannon and his corsair hitting you super early.

speedlings builds, although strong, often have to be allin because protoss wont respect zerg for going speedlings and just play a normal build, in which case you teched after speedling their tech will be far ahead of u.

this is what happens on 2 players like desti and heartbreak all the time, and if the protoss is as good as you are then you are gonna have a rly hard time dealing with their superior build orders..

I can't remember a good pro pvz series which would lead me to believe zerg vs protoss was imbalanced for zerg... I wonder what you guys have been watching. I hope it's not the PMT stuff.

Wait till Proleague or MSL/OSL and the protoss will do fine.


ZvP is seriously imbalanced at the pro and semi-pro level and not to talk about foreigners level.
RET talks about something that is true, but im 100% sure that you feel much more confident playing ZvP than White-ra, Mana, Fenix Playing PvZ, RET can you make a Reppack where you lose from a Toss?
Maybe we can talk about harassing Z but its way to difficult to macro and micro if you don’t have an insane EAPM P has to do double the amount of work in this matchup compared to zerg, Zerg can build up and reinforce their army so fast when under attack while protoss hasn't.
I think in same level of play Zerg will always win against toss,
Let make en axample there a match PvZ, P being B+ and Zerg Being B- or B zerg can win ez and always will be the most flexible race, Zerg macro at that lvl is insane that good toss have troubles beating Z, theres a Replay of AHZZ where he almost beat a A- toss, do you know what that mean? That a well execute 5hatch Hydra can adapt to everything P does, there`s no BO from toss that allow them to be a thread to them maybe Corsair/reaver but EAPM is needed very high here.
With that being said Zerg players are able to dominate this matchup historically and still do

LOL. harrasing takes 5 clicks, and it may kill over 20 drones. hard eh? (pick temple, move shuttle, drop ht, use storm). Lets talk about ht sniping, storm dodging, flanking and etc that zerg has to do every game? and he also has to defend from 1 high templar drop which can kill like 50 drones, or reaver, or dt. Also Z's gets no alarm when their drones gets attack, so they have to check every base every few secods... P's role is much much much more easier in PvZ. If all you can do is 4z5z6z4z5z6z4z5z6z4z5z6z 1a2a3a and then tell it doesnt work, then try learning something new. what about pro-scene, as somewho already told, its not the race, its the players. Z players improved alot in ZvP, while P's are in the same place like they were a year ago, doing the exactly same builds...

Stop defending your easy match-up, scum.


I've recently tried PvZ instead of ZvZ (my main race is Z), and the guy I played against was D+ main race Z, while it was like 3rd time I play PvZ in my life. The game was soooo soooo easy even I was surprised, I thought it's even a little hard to play with a toss (Always defended toss that they have to think about strategy etc.). All I did, was pushed out with 3 first zealots, doing some eco damage (4 drones I think), but that made Z to be more concerned about the possible threat, so he started making units ealier. I expoed with goon/ht army outside of my base and turtled until I got 3/3 upgrades and pushed out. just 1a2a3a4a5a gg. Its that easy. Always thought people are over reacting how easy is it to play with protoss at low levels, but I guess they arent... (it wasnt just no agression from Z game, he opened with 9 pool, and then contained me with lurks/scourges hydras for some time, until I walked out with goons and ht). I guess protoss sat on their puffy chair for too long, its time for them to start actually doing something to win, not just 1a2a3a4a5a.


hey guess what einstein? this thread is about pro level. not your shitty D rank. just thought i'd let you know.

If you really think so - read the topic. If you still think so, read the topic again. If you still think so, you are stupid enough to be a great protoss.


Show nested quote +
On September 25 2009 17:12 motbob wrote:
ZvP is seriously imbalanced at the pro and semi-pro level. It's remarkable how that fact has sort of snuck up on us over the past few months, but it's absolutely true. Since about March, it seems like zergs have reached a point in the metagame where they always have the build order advantage.

Whether it's because of Jaedong leading the way for zergs everywhere, or the inability for protosses to come up with any innovation in their play since the zealot/archon push that was popular 8 months ago, Protosses are in a bad place right now when they play zerg. And it's not the maps. Destination used to be balanced ZvP (56-54 before Mar 1 2009). Now it is not (61-44 after).

Let's talk numbers. In the upcoming OSL prelims, the maps used are Destination, Heartbreak Ridge, and Return of the King. The combined stats for those three maps after early March, including "non-official" games like prelim games, is 60% ZvP. Outsider is 41-27 (60.3%). Neo Medusa is 34-25 (57.6%).

Why is this matchup suddenly so drastically imbalanced?



looks like you should switch to protoss D ranked noob

another protoss... now look at the thread topic again... "ZvP is imbalanced"
IMBA - International Mountain Bicycling Association.
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
Last Edited: 2009-09-25 16:58:51
September 25 2009 16:56 GMT
#133
On September 26 2009 01:45 OneOther wrote:
Show nested quote +
On September 26 2009 01:43 Foucault wrote:
On September 26 2009 00:28 FoBuLouS wrote:
What happened to corsair reaver? I haven't seen any of that in a long while.


Yeah, protoss needs to use this more or at least reavers.

most of maps aren't that good for sair/reaver these days. plus, most protoss players can't execute sair/reaver because it requires more multitasking and has less room for error.


Yeah it requires quite alot of micro and control which makes it a risky build. That's one thing I consider imbalanced with PvZ, the fact that protoss is so much more fragile.

One thing that's really annoying is when protoss makes all these fun strats with reaver/sair and what not and after playing around for a while zerg kills him with mass hydra. The simplicity in ZvP makes it a pretty clear-cut matchup as opposed to PvZ where protoss must be aware of tech switches and brutal flanks all the time. That's another reason why many of these big new maps sucks PvZ, because protoss is so easily flankable
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-09-25 16:57:39
September 25 2009 16:56 GMT
#134
On September 26 2009 01:48 Ideas wrote:
Show nested quote +
On September 26 2009 01:45 OneOther wrote:
On September 26 2009 01:43 Foucault wrote:
On September 26 2009 00:28 FoBuLouS wrote:
What happened to corsair reaver? I haven't seen any of that in a long while.


Yeah, protoss needs to use this more or at least reavers.

most of maps aren't that good for sair/reaver these days. plus, most protoss players can't execute sair/reaver because it requires more multitasking and has less room for error.


uh, doesn't bisu go sair/reaver almost every game vs Zerg?


For the past looooong while, the only time Bisu has gone sair-reaver is in a game on Outsider which he lost, and on HBR against by.hero, which he also lost. Before those two games, the last game I remember Bisu using sair-reaver is on Destination vs Jaedong which he also lost. Bisu is arguably the best sair-reaver user, but even he's been having difficulty using the build successfully lately.
koreasilver
Profile Blog Joined June 2008
9109 Posts
September 25 2009 16:56 GMT
#135
On September 26 2009 01:54 ProoM wrote:
Show nested quote +
On September 26 2009 01:40 inertinept wrote:
On September 26 2009 01:34 ProoM wrote:
On September 26 2009 01:15 inertinept wrote:
On September 26 2009 01:13 ProoM wrote:
On September 26 2009 01:00 selboN wrote:
On September 26 2009 00:57 ProoM wrote:
On September 25 2009 22:38 LuisMl8 wrote:
On September 25 2009 19:38 ret wrote:
heh, this idea just seems like total crap to me when I know hard I get rolled when I 5 hat hydra / muta by very very simple zeal archon storm builds with a hardcore focus on macro. (foreigners can't do that luckily.)

any zergs opening, sets them behind right now.
Overpool -> 14 forge 14 nexus , 1 cannon, 2nd cannon if 8 lings instead of 6. -> corsair hits you super fast
9 pool -> low drone, altho p has to make 2 cannons imo your behind.
12 hatch -> risk of getting probe blocked and p going gate gas core before a cannon and his corsair hitting you super early.

speedlings builds, although strong, often have to be allin because protoss wont respect zerg for going speedlings and just play a normal build, in which case you teched after speedling their tech will be far ahead of u.

this is what happens on 2 players like desti and heartbreak all the time, and if the protoss is as good as you are then you are gonna have a rly hard time dealing with their superior build orders..

I can't remember a good pro pvz series which would lead me to believe zerg vs protoss was imbalanced for zerg... I wonder what you guys have been watching. I hope it's not the PMT stuff.

Wait till Proleague or MSL/OSL and the protoss will do fine.


ZvP is seriously imbalanced at the pro and semi-pro level and not to talk about foreigners level.
RET talks about something that is true, but im 100% sure that you feel much more confident playing ZvP than White-ra, Mana, Fenix Playing PvZ, RET can you make a Reppack where you lose from a Toss?
Maybe we can talk about harassing Z but its way to difficult to macro and micro if you don’t have an insane EAPM P has to do double the amount of work in this matchup compared to zerg, Zerg can build up and reinforce their army so fast when under attack while protoss hasn't.
I think in same level of play Zerg will always win against toss,
Let make en axample there a match PvZ, P being B+ and Zerg Being B- or B zerg can win ez and always will be the most flexible race, Zerg macro at that lvl is insane that good toss have troubles beating Z, theres a Replay of AHZZ where he almost beat a A- toss, do you know what that mean? That a well execute 5hatch Hydra can adapt to everything P does, there`s no BO from toss that allow them to be a thread to them maybe Corsair/reaver but EAPM is needed very high here.
With that being said Zerg players are able to dominate this matchup historically and still do

LOL. harrasing takes 5 clicks, and it may kill over 20 drones. hard eh? (pick temple, move shuttle, drop ht, use storm). Lets talk about ht sniping, storm dodging, flanking and etc that zerg has to do every game? and he also has to defend from 1 high templar drop which can kill like 50 drones, or reaver, or dt. Also Z's gets no alarm when their drones gets attack, so they have to check every base every few secods... P's role is much much much more easier in PvZ. If all you can do is 4z5z6z4z5z6z4z5z6z4z5z6z 1a2a3a and then tell it doesnt work, then try learning something new. what about pro-scene, as somewho already told, its not the race, its the players. Z players improved alot in ZvP, while P's are in the same place like they were a year ago, doing the exactly same builds...

Stop defending your easy match-up, scum.


I've recently tried PvZ instead of ZvZ (my main race is Z), and the guy I played against was D+ main race Z, while it was like 3rd time I play PvZ in my life. The game was soooo soooo easy even I was surprised, I thought it's even a little hard to play with a toss (Always defended toss that they have to think about strategy etc.). All I did, was pushed out with 3 first zealots, doing some eco damage (4 drones I think), but that made Z to be more concerned about the possible threat, so he started making units ealier. I expoed with goon/ht army outside of my base and turtled until I got 3/3 upgrades and pushed out. just 1a2a3a4a5a gg. Its that easy. Always thought people are over reacting how easy is it to play with protoss at low levels, but I guess they arent... (it wasnt just no agression from Z game, he opened with 9 pool, and then contained me with lurks/scourges hydras for some time, until I walked out with goons and ht). I guess protoss sat on their puffy chair for too long, its time for them to start actually doing something to win, not just 1a2a3a4a5a.


hey guess what einstein? this thread is about pro level. not your shitty D rank. just thought i'd let you know.

If you really think so - read the topic. If you still think so, read the topic again. If you still think so, you are stupid enough to be a great protoss.


On September 25 2009 17:12 motbob wrote:
ZvP is seriously imbalanced at the pro and semi-pro level. It's remarkable how that fact has sort of snuck up on us over the past few months, but it's absolutely true. Since about March, it seems like zergs have reached a point in the metagame where they always have the build order advantage.

Whether it's because of Jaedong leading the way for zergs everywhere, or the inability for protosses to come up with any innovation in their play since the zealot/archon push that was popular 8 months ago, Protosses are in a bad place right now when they play zerg. And it's not the maps. Destination used to be balanced ZvP (56-54 before Mar 1 2009). Now it is not (61-44 after).

Let's talk numbers. In the upcoming OSL prelims, the maps used are Destination, Heartbreak Ridge, and Return of the King. The combined stats for those three maps after early March, including "non-official" games like prelim games, is 60% ZvP. Outsider is 41-27 (60.3%). Neo Medusa is 34-25 (57.6%).

Why is this matchup suddenly so drastically imbalanced?



looks like you should switch to protoss D ranked noob

another protoss... now look at the thread topic again... "ZvP is imbalanced"

Shut up and learn to read the OP.
Husky
Profile Blog Joined May 2009
United States3362 Posts
September 25 2009 16:57 GMT
#136
I just want to say that people talking about a personal game they played at D level is not in any way even remotely comparable to StarCraft as a whole and especially not at esports level.

I think we'll have to wait and see how the new season, doubled with new maps, plays out. Hopefully Aiur can make a comeback.
Commentaries: youtube.com/HuskyStarcraft
Successful
Profile Joined September 2009
25 Posts
September 25 2009 16:59 GMT
#137
On September 26 2009 01:15 inertinept wrote:
Show nested quote +
On September 26 2009 01:13 ProoM wrote:
On September 26 2009 01:00 selboN wrote:
On September 26 2009 00:57 ProoM wrote:
On September 25 2009 22:38 LuisMl8 wrote:
On September 25 2009 19:38 ret wrote:
heh, this idea just seems like total crap to me when I know hard I get rolled when I 5 hat hydra / muta by very very simple zeal archon storm builds with a hardcore focus on macro. (foreigners can't do that luckily.)

any zergs opening, sets them behind right now.
Overpool -> 14 forge 14 nexus , 1 cannon, 2nd cannon if 8 lings instead of 6. -> corsair hits you super fast
9 pool -> low drone, altho p has to make 2 cannons imo your behind.
12 hatch -> risk of getting probe blocked and p going gate gas core before a cannon and his corsair hitting you super early.

speedlings builds, although strong, often have to be allin because protoss wont respect zerg for going speedlings and just play a normal build, in which case you teched after speedling their tech will be far ahead of u.

this is what happens on 2 players like desti and heartbreak all the time, and if the protoss is as good as you are then you are gonna have a rly hard time dealing with their superior build orders..

I can't remember a good pro pvz series which would lead me to believe zerg vs protoss was imbalanced for zerg... I wonder what you guys have been watching. I hope it's not the PMT stuff.

Wait till Proleague or MSL/OSL and the protoss will do fine.


ZvP is seriously imbalanced at the pro and semi-pro level and not to talk about foreigners level.
RET talks about something that is true, but im 100% sure that you feel much more confident playing ZvP than White-ra, Mana, Fenix Playing PvZ, RET can you make a Reppack where you lose from a Toss?
Maybe we can talk about harassing Z but its way to difficult to macro and micro if you don’t have an insane EAPM P has to do double the amount of work in this matchup compared to zerg, Zerg can build up and reinforce their army so fast when under attack while protoss hasn't.
I think in same level of play Zerg will always win against toss,
Let make en axample there a match PvZ, P being B+ and Zerg Being B- or B zerg can win ez and always will be the most flexible race, Zerg macro at that lvl is insane that good toss have troubles beating Z, theres a Replay of AHZZ where he almost beat a A- toss, do you know what that mean? That a well execute 5hatch Hydra can adapt to everything P does, there`s no BO from toss that allow them to be a thread to them maybe Corsair/reaver but EAPM is needed very high here.
With that being said Zerg players are able to dominate this matchup historically and still do

LOL. harrasing takes 5 clicks, and it may kill over 20 drones. hard eh? (pick temple, move shuttle, drop ht, use storm). Lets talk about ht sniping, storm dodging, flanking and etc that zerg has to do every game? and he also has to defend from 1 high templar drop which can kill like 50 drones, or reaver, or dt. Also Z's gets no alarm when their drones gets attack, so they have to check every base every few secods... P's role is much much much more easier in PvZ. If all you can do is 4z5z6z4z5z6z4z5z6z4z5z6z 1a2a3a and then tell it doesnt work, then try learning something new. what about pro-scene, as somewho already told, its not the race, its the players. Z players improved alot in ZvP, while P's are in the same place like they were a year ago, doing the exactly same builds...

Stop defending your easy match-up, scum.


I've recently tried PvZ instead of ZvZ (my main race is Z), and the guy I played against was D+ main race Z, while it was like 3rd time I play PvZ in my life. The game was soooo soooo easy even I was surprised, I thought it's even a little hard to play with a toss (Always defended toss that they have to think about strategy etc.). All I did, was pushed out with 3 first zealots, doing some eco damage (4 drones I think), but that made Z to be more concerned about the possible threat, so he started making units ealier. I expoed with goon/ht army outside of my base and turtled until I got 3/3 upgrades and pushed out. just 1a2a3a4a5a gg. Its that easy. Always thought people are over reacting how easy is it to play with protoss at low levels, but I guess they arent... (it wasnt just no agression from Z game, he opened with 9 pool, and then contained me with lurks/scourges hydras for some time, until I walked out with goons and ht). I guess protoss sat on their puffy chair for too long, its time for them to start actually doing something to win, not just 1a2a3a4a5a.


hey guess what einstein? this thread is about pro level. not your shitty D rank. just thought i'd let you know.


Whats even worse is it sounds like he was vsing a D- noobie.
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
September 25 2009 17:08 GMT
#138
On September 26 2009 01:59 Successful wrote:
Show nested quote +
On September 26 2009 01:15 inertinept wrote:
On September 26 2009 01:13 ProoM wrote:
On September 26 2009 01:00 selboN wrote:
On September 26 2009 00:57 ProoM wrote:
On September 25 2009 22:38 LuisMl8 wrote:
On September 25 2009 19:38 ret wrote:
heh, this idea just seems like total crap to me when I know hard I get rolled when I 5 hat hydra / muta by very very simple zeal archon storm builds with a hardcore focus on macro. (foreigners can't do that luckily.)

any zergs opening, sets them behind right now.
Overpool -> 14 forge 14 nexus , 1 cannon, 2nd cannon if 8 lings instead of 6. -> corsair hits you super fast
9 pool -> low drone, altho p has to make 2 cannons imo your behind.
12 hatch -> risk of getting probe blocked and p going gate gas core before a cannon and his corsair hitting you super early.

speedlings builds, although strong, often have to be allin because protoss wont respect zerg for going speedlings and just play a normal build, in which case you teched after speedling their tech will be far ahead of u.

this is what happens on 2 players like desti and heartbreak all the time, and if the protoss is as good as you are then you are gonna have a rly hard time dealing with their superior build orders..

I can't remember a good pro pvz series which would lead me to believe zerg vs protoss was imbalanced for zerg... I wonder what you guys have been watching. I hope it's not the PMT stuff.

Wait till Proleague or MSL/OSL and the protoss will do fine.


ZvP is seriously imbalanced at the pro and semi-pro level and not to talk about foreigners level.
RET talks about something that is true, but im 100% sure that you feel much more confident playing ZvP than White-ra, Mana, Fenix Playing PvZ, RET can you make a Reppack where you lose from a Toss?
Maybe we can talk about harassing Z but its way to difficult to macro and micro if you don’t have an insane EAPM P has to do double the amount of work in this matchup compared to zerg, Zerg can build up and reinforce their army so fast when under attack while protoss hasn't.
I think in same level of play Zerg will always win against toss,
Let make en axample there a match PvZ, P being B+ and Zerg Being B- or B zerg can win ez and always will be the most flexible race, Zerg macro at that lvl is insane that good toss have troubles beating Z, theres a Replay of AHZZ where he almost beat a A- toss, do you know what that mean? That a well execute 5hatch Hydra can adapt to everything P does, there`s no BO from toss that allow them to be a thread to them maybe Corsair/reaver but EAPM is needed very high here.
With that being said Zerg players are able to dominate this matchup historically and still do

LOL. harrasing takes 5 clicks, and it may kill over 20 drones. hard eh? (pick temple, move shuttle, drop ht, use storm). Lets talk about ht sniping, storm dodging, flanking and etc that zerg has to do every game? and he also has to defend from 1 high templar drop which can kill like 50 drones, or reaver, or dt. Also Z's gets no alarm when their drones gets attack, so they have to check every base every few secods... P's role is much much much more easier in PvZ. If all you can do is 4z5z6z4z5z6z4z5z6z4z5z6z 1a2a3a and then tell it doesnt work, then try learning something new. what about pro-scene, as somewho already told, its not the race, its the players. Z players improved alot in ZvP, while P's are in the same place like they were a year ago, doing the exactly same builds...

Stop defending your easy match-up, scum.


I've recently tried PvZ instead of ZvZ (my main race is Z), and the guy I played against was D+ main race Z, while it was like 3rd time I play PvZ in my life. The game was soooo soooo easy even I was surprised, I thought it's even a little hard to play with a toss (Always defended toss that they have to think about strategy etc.). All I did, was pushed out with 3 first zealots, doing some eco damage (4 drones I think), but that made Z to be more concerned about the possible threat, so he started making units ealier. I expoed with goon/ht army outside of my base and turtled until I got 3/3 upgrades and pushed out. just 1a2a3a4a5a gg. Its that easy. Always thought people are over reacting how easy is it to play with protoss at low levels, but I guess they arent... (it wasnt just no agression from Z game, he opened with 9 pool, and then contained me with lurks/scourges hydras for some time, until I walked out with goons and ht). I guess protoss sat on their puffy chair for too long, its time for them to start actually doing something to win, not just 1a2a3a4a5a.


hey guess what einstein? this thread is about pro level. not your shitty D rank. just thought i'd let you know.


Whats even worse is it sounds like he was vsing a D- noobie.

It sounds like that because it was a PvZ...
IMBA - International Mountain Bicycling Association.
koreasilver
Profile Blog Joined June 2008
9109 Posts
September 25 2009 17:13 GMT
#139
Can I kill you.
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
September 25 2009 17:17 GMT
#140
On September 26 2009 02:13 koreasilver wrote:
Can I kill you.

Yes
IMBA - International Mountain Bicycling Association.
Prev 1 5 6 7 8 9 47 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
00:00
#39
CranKy Ducklings81
SteadfastSC71
PiGStarcraft66
davetesta37
rockletztv 13
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 167
Livibee 89
SteadfastSC 71
PiGStarcraft66
CosmosSc2 58
StarCraft: Brood War
Artosis 795
Dota 2
monkeys_forever153
League of Legends
JimRising 474
Counter-Strike
fl0m2456
Fnx 1729
Stewie2K1077
taco 646
Super Smash Bros
hungrybox427
Other Games
C9.Mang0510
Maynarde198
ViBE192
JuggernautJason81
Trikslyr45
Organizations
Other Games
gamesdonequick46500
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 56
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22543
League of Legends
• Jankos2531
Upcoming Events
The PondCast
9h 34m
uThermal 2v2 Circuit
15h 34m
WardiTV European League
15h 34m
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
Replay Cast
23h 34m
RSL Revival
1d 9h
ByuN vs SHIN
Clem vs Reynor
OSC
1d 12h
Replay Cast
1d 23h
RSL Revival
2 days
Classic vs Cure
FEL
2 days
OSC
2 days
[ Show More ]
RSL Revival
3 days
FEL
3 days
FEL
3 days
CSO Cup
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
4 days
RSL Revival
4 days
FEL
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.