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Interview with an Overlord: Um Jae-kyung of OGN

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uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
Last Edited: 2005-02-12 06:20:19
February 11 2005 19:23 GMT
#1
[image loading]


Um Jae-kyung, going by the handle Next_(R), long-time OGN announcer/commentator/map designer and overall Starcraft god, agreed to spend some of his time with me for a long and detailed interview for the benefit of TL.net.

Given the nickname "Overlord" for not only his physical demeanor but his knowledge of the game, Um Jae-kyung is not only one of the most knowledgeable individuals anywhere on Starcraft, but also must be given significant personal credit in making Korean progaming what it is today. He has served as the main commentator for a plethora of broadcast games from the very beginning of progaming (hailing back to the days of GameQ and Tooniverse), and has been a mainstay for Ongamenet, for the likes of OSL and the Challenge League, among others.

He is well known for his blunt honesty, strong opinions, and unparalleled knowledge of SC, qualities which I think are quite evident throughout this interview.

Warning: This interview is VERY long. Read it a little bit at a time o_o But I think it will be worth the read. ^^

Request: Please do not take this interview for publishing elsewhere on the wide world of the web without obtaining consent and also properly crediting teamliquid.net.

ENJOY!!!


----

uhjoo: First, could you briefly introduce yourself? Such as your date of birth, where you live, hobbies, special talents, etc.

Next_(R): My birthday is Feb. 24, 1968. I live in Mapo-gu, Seogyo-dong in Seoul. My hometown is Seoul, and hobbies, I would have to say gaming. ^^ I have a lot of hobbies, I tend to do a lot of this and that.

Talents? -_-

Game commentating. ^^

I also play folk guitar at an advanced level, and also do some composing, although at an amateur level. I started learning rock guitar after I turned 30 so I quit -_-;

uhjoo: Is there a special reason you chose Next_(R) as your ID?

Next_(R): There was a cartoon drawn by Lee Jin-young that I wrote the storyline for called “Time-space warrior Next.” It was a sci-fi space fantasy, and the main character was named Next. Also at the time I was a fan of the Korean rock group N.E.X.T. Later on this cartoon was going to be turned into an animation movie and I asked Shin Hae-chul (lead singer of N.E.X.T. and a famous Korean rocker) for the soundtrack… but after about a year and a half it was cancelled.

uhjoo: That’s too bad.

Next_(R): Yes... but anyway normally I get my ID’s from cartoons. Oh, and the (R) tag is from an anti-cheat guild I was in, called Real guild, that I was in from the days of the first Diablo. Nowadays Real guild is full of oldies ;; So the atmosphere is a mess ^^

uhjoo: keke

Next_(R): But Real played Starcraft, Diablo 2, and even upto Warcraft 3

uhjoo: Do you still play Starcraft on a regular basis? And when did you first start?

Next_(R): Nowadays I don’t really play that much. In the very beginning I might have been considered gosu so I could draw on actual experience which was a lot of help in commentating. But as time goes on I found it was more helpful to watch and analyze the replays of pros instead of playing games myself.

So more or less I play games mostly for testing purposes and watch a lot of replays. Especially after the Challenge League preliminaries are over I really have to watch them like crazy -_-; Also it takes a lot of time because I organize all of my replays.

The first time I started playing… around the end of 1998? Perhaps the middle of 1998? Or was it the end of 1997? -_-; In any case I started playing a little before it was released in Korea.

uhjoo: What’s your main race? And when you play do you play with people you know or do you occasionally play on bnet?

Next_(R): I don’t play public games, because I had a few bad experiences.

uhjoo: Cheats?

Next_(R): There were a lot of people who used to bug me;; Even though it’s been so long since I’ve gone on bnet so I’m guessing I probably won’t get any whispers now ^^ But in general I used to play on free servers with Sori guild. They’re a pure Starcraft guild with relatively older players. After everyone in Real clan quit Starcraft and started playing only Diablo 2 and Quake, etc., I went to Sori’s free server and played a lot. So I played ladder a little in the beginning then stopped for awhile so I fell to 800. I raised my ladder to 1200, but then I got disc dropped 3 times and I quit ladder for good.

Gaming is for fun but if I get stress over it I don’t game. I stop right away if that happens ^^ I also quit Warcraft 3 after the introduction of maphacks -_-; I liked the teamplay ladder format and so I played a lot and raised my ranking quite a bit too but… when I get mad I just stop immediately.

uhjoo: What’s the best solution to maphacks?

Next_(R): The best solution is… community. That’s the easiest way. Play with a community full of people with good manners and good skills. Sori guild was one of those places. Also when I used to play a lot I preferred to play continually instead of chatting, and in Sori, after one game is finished, you come right out and go again. Almost all team games. I liked that a lot. Sori had a special method for games called TBC- “Team by color.” After the game started, we would match the teams by color—in the beginning it was sort of confusing but after you get used to it this is the best way to randomize team games. ^^

uhjoo: It sounds like you are quite skilled.

Next_(R): Not exactly ;;

uhjoo: Okay, next question. I think I’ve heard before that you were a cartoonist, but could you tell me what you did before you started working with Starcraft progaming?

Next_(R): I wasn’t quite a cartoonist, but rather a cartoon scenario writer.

uhjoo: Ah I see~

Next_(R): I never got one accepted but I also wrote scenarios for animation movies. I also wrote game scenarios, so it might be more accurate to say I was a scenario writer. I’ve been in the game business for 7 years now but I did work with comics for around 10 years. After I started in progaming I also worked part time in cartoons for around 2 years.

uhjoo: The next questions are about the commentating profession. First of all, how did you first become a commentator? And did you have any previous commentating experience?

Next_(R): I didn’t have any experience. Among the scenarios that I was in charge of there was a cartoon called “Kakoong” which was a fantasy cartoon for teens. In any case I was managing the characters for that cartoon in the cartoon-only cable channel Tooniverse. At that time there was a game company for kids called Kid&kid.com and they wanted to make a channel for games, so the guy in charge of putting that into place was Hwang Hyung-joon, who was the producer for Tooniverse’s only game program Gameplus. Even now if you go to Gameplus it says since 1997 or something.

Anyway Producer Hwang had a conference for planning this game channel, where we sat in a motel room for 4 days 3 nights straight. Producer Hwang was a young producer who had the vision of Starcraft broadcasts like we have today. It’s not hard to find someone to MC or commentate on sports, but for this first try at broadcasting games, it was a real dilemma on who to get to commentate. Anyway at the time, because I was such a Starcraft fanatic we talked about Starcraft a lot in between breaks, and since it seemed like 1) I was pretty good at talking, 2) Because I was in cartoons I would understand kids who liked games, 3) I knew a lot about Starcraft, he suggested me. And for fun, I agreed. And from that beginning I’ve come all the way to now ;;

uhjoo: Wow, that’s interesting ^^ Next question is, what qualities or personality must you have to succeed as a commentator?

Next_(R): This is hard to explain -_-;

But for now, it’s hard to succeed as a commentator. There aren’t that many game broadcasts in the first place and also there are also a number of people (like myself) who have already established positions. So if in the future if young people want to succeed as broadcasters, I think that they must, as I did, concentrate on strategizing on how to make a new game popular. In the very beginning of Starcraft broadcasts, I was completely in charge of all the related issues such as the league rules, maps, etc.

uhjoo: Ah, I see~

Next_(R): I would say, “You have to do it this way for the broadcast to be fun.” Of course it’s different now. Progaming has become more institutionalized and professionalized in all its various respects so all I have to do now is commentate.

But in the very beginning, in order to establish a game’s popularity, someone who is on the production side, someone who really knows the fun of that game, must play a big role in coming up with a method for best relaying the game’s attractiveness. The game’s inherent qualities must be magnified and only then can you succeed as a commentator.

It’s not easy. And it’s especially hard for Starcraft -_-;

uhjoo: Why is that?

Next_(R): To become a Starcraft commentator in Korea… in the first place, nowadays it’s hard if you’re not a former progamer, and even if you were a progamer there aren’t that many spots.

uhjoo: Oh is that the case?

Next_(R): Yes. Not that it’s impossible, but people from the broadcast company, producers, representatives from the progamer association, etc. would likely look to former progamers if a new commentator had to be hired. They’ll probably pick someone with a good presenting style, a good voice, and also have a handsome face. At some point auditions or whatnot might become possible, but as for now the pool is too small.

As for me, I was lucky—being the first commentator and whatnot. Also, the Star League/Challenge League is now completely established, so my position is very stable. But there are only maybe 2-3 people in Ongamenet, 2-3 people in MBCgame who are completely stable. The gamecasters are stable but the remaining commentators/analysts are usually half-time, and do other work. So in this respect it’s not quite a stable profession ;;

uhjoo: Do commentators make enough to live on? To put it differently, has the e-sports commentator profession become economically stable?

Next_(R): Yes. You make more than enough. The people who only work half time—they continue to stay at their jobs for this reason. Even though it’s cable, it’s still broadcasting. So the money is not that bad. I can’t say what my exact salary is -_-; but for me because I have the most experience among commentators ;; and because I have a regularized number of games I commentate, I can certainly live on my salary ^^

uhjoo: I see~ What do you think about your own commentating style? And if you can say what your strengths and weaknesses are?

Next_(R): Well first of all my style, as is well known already, tends to be focused on presenting data. This is because I prepare more than is necessary—to the point that other commentators would be annoyed if they had to do it^^ So I’m making my niche, in my own way—a space others can’t quite achieve. After all, since I have the handicap of not being an ex-progamer, even if I am similar to the other commentators, the younger audience bracket tend to give more credit to what former progamers say. So I bolster my image with irrefutable “data.”

uhjoo: Ah, I never thought of that.

Next_(R): Yes. The younger group is quite different from more mature watchers ^^

My strengths are presenting data like I said above, and since my past experience is with making storylines, my ability to take a situation and to turn it into a story? Something like that.

uhjoo: Yes, and you’re really good at it ^^

Next_(R): ^^ Also because I’ve invested all my efforts into making cartoon characters, I’m able to identify progamers’ characteristics and package them, almost like cartoons, to present to the audience.

As for weaknesses… -_-;

After all as I get older and older I sometimes forget details here and there, and sometimes forget statistics that I used to memorize by heart, etc. Also because I’m so opinionated it seems like sometimes I make a portion of the audience considerably uncomfortable

uhjoo: Can you tell me briefly about your preparation before broadcasts?

Next_(R): As for preparation, first of all as soon as a broadcast is finished I come home, update my excel files that contain records of games and also update various pages. Even games that I don’t commentate I keep close records. Also I update and keep track of statistics relating to this season’s maps, race matchups, player’s winning streaks, etc.

uhjoo: When there are unexpected accidents in live games, do you have a prepared script to pass the time or just think of something on the spot?

Next_(R): Sometimes I ad lib it, but I always prepare a lot of things to say. Most of the time, I tell Yong-jun (Jeon Yong-jun, the “center-sitting” commentator for OSL) ahead of time: “If something comes up, ask me this or that.”

uhjoo: ^^ That’s interesting. Which commentator(s) do you think you have the best teamwork with?

Next_(R): Well, I work well with Do-hyung (Kim Do-hyung aka rainbow[roka]) because we’ve worked together for so long. I also work well with Chang-sun (Kim Chang-sun aka [B_Blade]Leader). Also, commentating slightly differently according to their style is easy so we all work well together. And other than them, Chae Jung-won. We work well together too ^^

uhjoo: keke~ When watching games, each of the commentators’ different characteristics and style is evident. When the commentating team is put together, is everyone’s complementary styles and roles considered?

Next_(R): Yes, I would say so. For example, when I’m not there, Do-hyung or Chang-sun naturally assume the main role and take over data presenting. Just naturally these kinds of informal roles have been established, so Do-hyung and Chang-sun like working with me, because it’s comfortable as they don’t have to gather so much data ^^ So for instance, Chang-sun takes much longer preparing for Warcraft 3 games than for Challenge Leagues, and Do-hyung takes much more time preparing for ProLeague games.

uhjoo: I see. Next question is… please tell me what are the most memorable games you’ve commentated.

Next_(R): There are so many ;; Hmmm….

Well if looking back on it now this game might seem so chobo but my number one most memorable game is Lim Yo-hwan (Slayers_’Boxer’) vs. Yoo Byung-joon ([NC]…nO.1). It wasn’t the best in terms of pure skill but more as a historical game. It was a game on GameQ, a TvT on Lost Temple.

uhjoo: Yes, I remember~

Next_(R): At that time, what I felt was an amazing psychological battle between both players. They were fooling the other and getting fooled, and on and on. After watching that game, I felt that Starcraft as a game would flow in another new direction, and in reality this is what happened. And a new star named Lim Yo-hwan was born as well.

uhjoo: Tell me one more game you remember well.

Next_(R): After that one… to be honest I don’t remember those long drawn out games between huge armies.

Kang Min (Nal_rA)’s games…. Hmm… how can I say this;;

uhjoo: He’s my favorite ^^;;

Next_(R): Really this guy has played so many games that overturn what is considered standard…

And among recent games I would pick Park Sung-jun (Julyzerg) vs, Choi Yun-sung (iloveoov)’s final, game 1. I didn’t come up with Sung-jun’s nickname “Tushin” ("Tu" - "Battle", "shin" - "God", so "God of Battle") but it’s so fitting. ^^

I don’t understand why Min (Nal_rA) is underperforming so much recently in Ongamenet. ;;

uhjoo: You’re right T.T Who do you think are the most influential progamers in history? Especially gamers who might be influential but aren’t recognized for their contributions?

Next_(R): The most obviously would have to be Yo-hwan (Boxer) and for Protoss it’s Dong-su (Garimto). Also Kang Min (Nal_rA), Hong Jin-ho (Yellow). The person most unrecognized for this contribution would be Kim Dae-gun (St.Eagle). The fact that Terran is so strong now is at least 50% due to Dae-gun.

Even if he started again now, he would still be good -_-;;

Ah, also I can’t leave out Guillaume Patry (Grrr…). Before Yo-hwan (Boxer), Guillaume Patry who single-handedly raised the standard for Korean gamers at almost a culture shock level.

uhjoo: Absolutely~ What is the biggest change in progaming from when it first started to now?

Next_(R): Fans. The transformation of fan attitudes. In the beginning, progaming fans were all “hardcore” fans. Only people who were really hard-core. They knew all the rules, and when they watched a game they knew as much as the commentators. But now, more than half the fans only know who won and won lost. Fans who are only interested in whether the progamer they like has won or lost. Some people might not like this development, but it’s a sign that progaming has truly matured. The fan base was originally those who really knew the details of the game itself, but now, added to this core base is another group of fans who only root for their favorite player, favorite team.

For example, people might say, “Lee Seung-hyup (Korean baseball star) hit a homerun today, right?” That fact in itself is enough to draw their interest. Now there are fans who say, “Lim Yo-hwan won today, right?” So progaming has almost become on par with other sports.

uhjoo: What do you think is the biggest problem with progaming today?

Next_(R): Hmm… the shallow depth of progamers is becoming less of a problem through the Courage League and other such matches;; So I would say still the difference between rich and poor teams. There aren’t enough pro teams.

uhjoo: I see.

Next_(R): “Real” pro teams. There’s increasing stability of KTF, SK, etc…

uhjoo: Some of us in the U.S. compare KTF to the New York Yankees.

Next_(R): Yes, that’s right. We call them Real Madrid as well ^^

But in any case the activity of these teams suggest a more established e-sports scenario in the future, but if Samsung were to more actively invest, and a few larger companies were to jump in ;;

Also the nebulous role of Team coaches has to be more defined—whether they’re coaches or managers or CEOs or whatever it is. For example, Song ho-chang (coach of P&C) was originally an agent, but as the contract with P&C was solidified, he was clearly put into the “coach” position. I wish other teams also followed suit and that an atmosphere where progamers could train in a more stable environment can be instituted.

Also, in the beginning, it was a common thing that players would get a big salary and just go downhill. To put it differently, “I hit my jackpot so what else is there to do in progaming” type attitude. Something like this? But now, since salaries can now go multiyear, and since greater performance means greater pay, those who hit it big try even harder ^^

And this is the attitude of a true pro as well.

uhjoo: There’s an opinion that other than “ace” or “star” level progamers, that progamer salary is way too low. What do you think about this?

Next_(R): That’s not an opinion but a fact.

However, even though this is a fact, I’m not sure if this is a problem. Even if you look at American baseball, the difference between the majors and minors is heaven and earth. It’s completely natural. Isn’t that the realities of a competitive field? For example, if 100 progamers wanted to get Yellow/Nal_rA treatment, there would have to be 10,000 progamers in total. Of course if this were the case, “star” level pros would receive much more than what they do now. But this is the case in any field.

It’s the same in the comic book industry. There are young kids who eat ramen noodles 3 times a day, and with the money left over buy supplies to draw comics. But there must be a dream at the end—“if I become the best, I’ll become like that.”

So in some ways, the difference between rich and poor is not always necessarily a bad thing.

uhjoo: Since we’re talking about “star” level players, Kim Dong-su (Garimto) has gotten a lot of notoriety for his phrase “sense of star.” Do you agree with this concept? Or to put it differently, do you sense something different about the very top level players?

Next_(R): Of course. The phrase “sense of star” is … ^^ I don’t think it fully expresses this difference, but…

uhjoo: keke~ of course ^^

Next_(R): But to be honest, they’re definitely “different.”

uhjoo: I sensed it watching Seo Ji-hoon (XelloS) playing at this year’s WCG.

Next_(R): Yes, there’s a palpable and sudden something you feel immediately ^^

Hmm… to describe it… gaming itself is 100% a big play of data. It’s an interplay of extremely fixed quantitative factors. However, when humans get involved, how can I say this… the player’s personality shows through? That is what Dong-su was talking about.

Also, the movement of units, or sense of timing in rushing out, strength, confidence, a sense of excellence-- there are definitely pros from whom you clearly get these impressions.

uhjoo: Who do you consider to be the most promising newcomers?

Next_(R): Song Byung-gu (stork[gm]) who advanced to the Star League this time was considerably surprising. Because he’s so young, his future seems so bright, and I think he’ll grow to become a scary player.

Among terrans I think Sang-wook (midas[gm]) will eventually achieve what he is capable of. Sang-wook just has to not get nervous. Among zergs… nowadays the light from the two stars Park Sung-jun (Julyzerg)/Park Tae-min (GoRush) is shining so bright that even Hong Jin-ho (Yellow) has to shield his eyes;; So I don’t think now is a time that newcomers can enter easily.

uhjoo: Speaking of which, there are many impressive newcomers coming from [gm]… should we think of these top clans as a sort of minor leagues through which you have to pass through before entering the majors?

Next_(R): They’re more like research facilities, where they’re learning from each other. Among them, someone amazing can emerge, but not always. Boxer, Yellow, Reach, Nal_rA are all not [gm] after all ^^

uhjoo: Many players tend to retire or fall off after their early 20’s. Is there any specific reason?

Next_(R): Progaming itself hasn’t been established for long. In other sports as well, pros didn’t quite have longevity until the sport became fully institutionalized after a long history.

uhjoo: In the current IOPS starleague, Park Jung-suk (Reach) was the only protoss user. In general protoss users haven’t been very successful—is there a reason?

Next_(R): There aren’t many protoss players in general. Many people have a basic misunderstanding—for instance, they think “Hey, this year 1/3 of the players making it past the Challenge League preliminary are protosses, so this year’s league is balanced.” But this is absolutely not the case—that would mean tosses did extremely well, because there are fewer tosses to begin with. Depending on the season, it’s natural that one race does well or does not do well. When terrans or zergs don’t do well, it’s not that obvious. But if tosses do poorly, it’s so obvious because there are so few of them in the first place. The 1-protoss Star League was due to the nightmare of Mercury. And Jung-suk (Reach) went 1-2 in his pool. That’s it. In the Challenge League tosses did very well.

But to be honest, I also think this. If Kang Min (Nal_rA) was there, I don’t think he would’ve fallen so easily. In reality, the players who make the new strategies aren’t always the players who win, but each race has a “strategic leader.” Currently, the “strategic leader” of protoss is Kang Min (Nal_rA) but… this damn guy -_-;; Isn’t advancing ;;

uhjoo: kaka~~

Next_(R): If a sensational strategy is developed, the race balance on any given map can be changed drastically.

But Mercury is definitely a failed map. Even a map like Requiem, if a specific race keeps losing in the beginning, then as a commentator I can make suggestions here and there, but Mercury is really…

uhjoo: kekeke~~~ What do you consider to be the best map to be used in the OSL?

Next_(R): A good map is “a map with many choices.” It’s hard to pick one map but Nostalgia and Requiem?

uhjoo: Okay, next question. When Warcraft 3 came out there were a lot of people saying Starcraft will disappear. However, why hasn’t Warcraft 3 been able to overtake Starcraft? Is it simply a matter of time?

Next_(R): Warcraft 3 could not beat Starcraft in appeal to the mainstream. Warcraft 3 is really a fun game, but tends to be more appealing to hard-core fans. So in this respect I think broadcast games should have taken a different direction. I think they should have tried to appeal to the audience in as simple and fun way as possible, but they wanted to catch up with Starcraft overnight. Starcraft is mature enough to commentate on the basis of statistics here and there, but Warcraft 3 should have been presented strictly on the basis of its “fun” level. If I was commentating Warcraft 3, I would have encouraged building rushes (building rushes were banned with tacit informal rules or whatever). And I would’ve decisively named one of the 4 races as the “evil race”—and while there would’ve been a lot of complaints, it’s easier to generate interest. Also, decisively I would’ve limited Town Portal scrolls to 1 through the map editor or something. I’ve watched many games as just another member of the audience, but when an exciting battle is just about to happen, and 1 unit dies, and then *poof* portal, everyone changed the channel. Broadcast is after all about “fun,” so if there’s something that is blocking “fun,” then it should’ve been boldly cut out.

uhjoo: That makes a lot of sense. The next question is, how long do you think Starcraft will last?

Next_(R): Nobody knows the answer to that question. I really can’t say -_-;

Mmm… I’m not the type of person who can answer those types of questions with a set answer like a politician so ;; I will ensure that the game stays popular as long as I have the strength to hold a microphone.

uhjoo: Yes! I’ll consider that a promise. ^^

Next_(R): Ok ^^

uhjoo: It will be the topic of eternal debate, but can you say something about racial balance?

Next_(R): It’s a myth. It might seem like 1/3, 1/3, 1/3 would be the best balance, but not only is it impossible, but it’s also not beautiful.

A situation of P > T > Z > P where there is a slight advantage/disadvantage to one race or another, this is the most fun type of balance.

uhjoo: For each of the three races, is there a specific skill that is more important for each race? For instance, macro for zerg, micro for terran, etc.?

Next_(R): Mmm… while there are basic fundamentals, there are players that completely overturn those standards. For example, Terran is all about micro. Because mixing troops is essential to survival, it’s important to use many different types of units at once—which is micro control. However, there is Lee Yun-yeol (NaDa) and Choi Yun-sung (iloveoov) who completely disprove this theory so there is no such thing as absolutes.

Zerg is all about execution. If only due to the fact that one drone can become a building, the entire order of gameplay can be changed by the addition of a hatchery later on in the game. So with this in mind it’s all execution ;;; But suddenly a player like Park Sung-jun (Julyzerg) who is a micro-intensive gamer shows up… so again there is no absolutes.

And for protoss troop production is the basic fundamental. However, there are guys like Nal_rA ;;;

uhjoo: What advice to you give to players who are very skilled but don’t quite achieve the results? Is it purely because of nervousness?

Next_(R): No. Mmm… even if in the short term it might be disadvantageous, I would say take a month, at least a week vacation. I think taking a broader perspective on yourself is the best way to find the answer to your own problems.

uhjoo: Why are Koreans the best Starcraft players in the world?

Next_(R): Do I even have to answer this? -_-;; It’s obvious. They’re professionals ;;

uhjoo: ^^ I have a similar question then—why are there no other countries that have channels dedicated to e-sports and have a matured e-sports industry?

Next_(R): It’s because Korea is the first. If the gaming culture is truly a strong and fun culture, I believe that in not too far off in the future it will spread to other countries. No one knows how long it will take, but gaming is something everyone in the entire world can enjoy, so even if it is a long, gradual process, there’s no doubt it will spread. If that doesn’t happen, Korea’s gaming channels will all fail ^^

uhjoo: Why are there no foreign players in any proteams other than Hexatron?

Next_(R): Can I be brutally honest?

uhjoo: Of course!!

Next_(R): Results.

They haven’t performed well enough. Their market appeal is not enough. Their value is only realized when you gather mercenaries and market Hexatron as a “mercenary team.” This is what I think. Peter, Brian, etc. If there is a truly exceptional foreign player, KTF and SK will run to them with open checkbooks.

uhjoo: Is the cultural difference within a team a factor?

Next_(R): In most cases foreign players who have adjusted to Korea have good personalities and get along with Korean progamers so I don’t think cultural differences are particularly important. It’s about performance. To be honest they’re pros, so if there’s another team that promises them a lot of benefits, there’s no reason they can’t switch teams.

But the fact is this type of exceptional foreign gamer is not currently evident, so the current foreigners must prove themselves with “results.” To be honest, people in the broadcasting industry secretly have great hopes that foreign players will do well.

uhjoo: If you were to judge the strengths and weaknesses of current foreign progamers?

Next_(R): Mmm… how can I put this. I don’t know them that well ;; But as a commentator, I want to praise their efforts and dedication. But the fact they lack a “distinguishing style” is disappointing.

The two foreigners who are the examples of success in Korean progaming, Guillaume Patry (Grrr…) and Bertrand Grospellier (Elky) had very clear distinguishing styles. Of course, in the end, it’s all about results.

uhjoo: Many people say that foreigners have a different style than Koreans. Do you agree with this?

Next_(R): Among foreign players there aren’t many who focus on the early game ^^ Pros or amateurs. Bertrand’s early bunkering was an exception, but Bertrand is in the end a mid-late game specialist. I think foreigners enjoy the game a little differently. Because Starcraft is a strategy game, making this and that and using a strategy to win is fun. But for Koreans, “winning is fun.”

Not that this is an absolute truth, but I’m just speaking of tendencies.

uhjoo: Have you thought of commentating for other games such as Warcraft 3 or even Starcraft 2 if it is released?

Next_(R): I even prepared for Warcraft 3, but I’m focusing on Starcraft. I’m always thinking about possibilities however. When a new strategy game comes out, I’m usually interested and try it out. Right now, I’m wondering how to broadcast World of Warcraft in a new way ;; I’m in the midst of thinking about this issue ^^

uhjoo: It seems like it would be very difficult T.T

Next_(R): Yes it’s really hard. It has to be completely different. I’m talking a lot with the producer in charge, and the producer is thinking in a completely different direction from me ;; It won’t be easy. If it can be established it will be a great broadcast, but the available resources on a systematic level aren’t quite there ;;

uhjoo: Finally, will you say a word to your fans?

Next_(R): Gee… what can I say… I’m always thankful and…

Mmm… instead of this kind of “set answer,” I wish I could say something “cool.” ^^

uhjoo: keke~~ Our favorite “cool” saying is map = dog.

Next_(R): Hahaha~

Ok, then, my parting words are: Always have fun playing! And if it’s not fun anymore don’t watch Ongamenet~

^^

uhjoo: ^^ I wish I could force you to talk for another 3 hours but for today I’ll be satisfied. Thank you so much for your honest and clear answers^^

Next_(R): Thank you and happy Lunar New Year!
i want bubbles the warrior monkey back
GTR
Profile Blog Joined September 2004
51398 Posts
February 11 2005 19:36 GMT
#2
thanks for the LONG interview :O

haha is it me or he looks like an iron chef in that pic
Commentator
x2fst
Profile Blog Joined August 2004
1272 Posts
Last Edited: 2005-02-11 19:43:19
February 11 2005 19:36 GMT
#3
size matters thats a long interview!
muda, is a crime for me to wear a shirt, cos I is so good lookin
NeverTheEndlessWiz
Profile Joined November 2003
Singapore827 Posts
February 11 2005 19:38 GMT
#4
haha map = dog
=P
Retired Brood War player / WCG SG Top 8 for 2002, 2003, 2004, retired, then made minor comeback to Top 8 at 2008. 2009 = bleh xD
DoubleStormIII
Profile Joined January 2004
Korea (South)2610 Posts
February 11 2005 19:52 GMT
#5
Chae Jung Won is not the female commentator He's an ex-progamer who broadcasted games like Pang-Ya as commentators and do interviews on big games outside, like ProLeague Finals and stuff like that

Anyway, great interview!! Really the one I wanted to see
Double Storm On You!
Travin
Profile Blog Joined June 2004
Sweden672 Posts
February 11 2005 19:56 GMT
#6
wow very good!
MaGnIfIcA
Profile Joined October 2002
Norway2312 Posts
February 11 2005 20:00 GMT
#7
Great intervjue
Wannabe sMB member yo, so spankable-.-v;;
St3MoR
Profile Joined November 2002
Spain3256 Posts
February 11 2005 20:01 GMT
#8
this guy is my hero, nice job!!
Prophet in TL of the Makoto0124 ways
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
February 11 2005 20:02 GMT
#9
very nice interview, uhjoo
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
February 11 2005 20:31 GMT
#10
holy fuck*** christ

uhjoo, i want your children tt

did you all notice how he acknowledged mercury to be a complete failure? ^^
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
February 11 2005 20:36 GMT
#11
Great interview but I was wondering if this is the result from our poll because if it was this wasn't the top option >_<
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 11 2005 20:44 GMT
#12
please excuse me everyone, i have to go be a progamer now
Moderatormy tatsu loops r fuckin nice
2ndFoundation
Profile Joined April 2003
Germany212 Posts
February 11 2005 21:04 GMT
#13
awesome, uhjoo! awesome!
hasuwar
Profile Joined April 2003
7365 Posts
February 11 2005 21:09 GMT
#14
Very great interview. The foreigner questions were the most interesting to me, for obvious reasons.

This answer was a big dissapointment

uhjoo: Why are Koreans the best Starcraft players in the world?

Next_(R): Do I even have to answer this? -_-;; It’s obvious. They’re professionals ;;
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
juSblazin
Profile Joined August 2004
United States691 Posts
February 11 2005 21:12 GMT
#15
yea I was hoping for a more in depth reason of why koreans are so good at the game. O well, nice long read, and great job uhjoo
EnDeR_
Profile Blog Joined May 2004
Spain2624 Posts
February 11 2005 21:20 GMT
#16
Oh god, Uhjoo, you are my new hero . How the hell do you know all these people? BTW this interview was 10x more interesting than a "manner" interview from the top players (not to say those are boring, this interview is just that great).
estás más desubicao q un croissant en un plato de nécoras
Muhweli
Profile Joined September 2002
Finland5328 Posts
February 11 2005 21:23 GMT
#17
Great job!!! Omg! I almost got inspired to play bw again d=]
River me timbers.
FunFluffyBunny
Profile Blog Joined September 2004
Sweden1696 Posts
February 11 2005 21:31 GMT
#18
On February 12 2005 06:20 EnDeR_ wrote:
Oh god, Uhjoo, you are my new hero . How the hell do you know all these people? BTW this interview was 10x more interesting than a "manner" interview from the top players (not to say those are boring, this interview is just that great).


I completely agree, really really great work, I hope that you will be able to continue with these interviews.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 11 2005 21:32 GMT
#19
Great interview
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
weedlover
Profile Joined June 2004
Greece174 Posts
February 11 2005 21:35 GMT
#20
nice interview man /bows
GOSU:one with godlike starcraft abilities with the inference that the individual`s sex life suffers as a result.Derives from god of sc universe.
PoP
Profile Blog Joined October 2002
France15446 Posts
February 11 2005 21:51 GMT
#21
Awesome interview. <3

Just one thing:
"Yoo Byung-joon ([NC]…Leader). " - wasn't [NC]...Leader TheMarine (Kim Jung-Min)?
Administrator
prov119
Profile Joined July 2004
Korea (South)136 Posts
February 11 2005 22:09 GMT
#22
Great interview, very informatibe, etc.
mtheory
Profile Joined October 2004
Netherlands155 Posts
February 11 2005 22:09 GMT
#23
Great Interview.
Hautamaki
Profile Blog Joined December 2003
Canada1311 Posts
February 11 2005 22:21 GMT
#24
awesome
True learning is not the memorization of knowledge; it is the internalization of patterns.
yeehaw
Profile Joined October 2004
San Marino888 Posts
February 11 2005 22:49 GMT
#25
Nice. I espeically liked the part about the war3 "failure".
G_G
yeehaw
Profile Joined October 2004
San Marino888 Posts
February 11 2005 22:49 GMT
#26
Speaking of which, the lamers have chased the reports away from tl.net. Sad, really.
G_G
L!MP
Profile Joined March 2003
Australia2067 Posts
February 11 2005 22:55 GMT
#27
i didn't stop once to think "how long is this thing?!" :D

very good interview. i wanna get a player defining characteristic now heheh
sundance
Profile Blog Joined May 2004
Slovakia3201 Posts
February 11 2005 23:17 GMT
#28
THANK YOU SOOOOOO MUCH

THIS IS THE BEST INTERVIEW EVER BY FAR

<3<3<3<3<3<3
Nick Cave & the Bad Seeds
Frits
Profile Joined March 2003
11782 Posts
February 11 2005 23:27 GMT
#29
I agree, best interview ever, very interesting. GREAT WORK.
Chaso
Profile Joined February 2003
Sweden143 Posts
February 11 2005 23:31 GMT
#30
Great job uhjoo!
Staap I am
nullmind
Profile Blog Joined April 2003
1303 Posts
February 11 2005 23:36 GMT
#31
BTW for the people who don't know how TBC team by color works. As you know koreans enjoy playing 2v2, 3v3 on Hunters. It wouldn't make some people happy if some people agreed to a team and they keep winning. What they would do is have an order in rainbow, red, orange, yellow, green, blue, purple, brown, white, and team up with the closest color but in order of the colors. You can compare it to the foreigners playing the "Race war" but this type of game you can only have even number of players and you are free to choose any race.
pooper-scooper
Profile Joined May 2003
United States3108 Posts
February 11 2005 23:39 GMT
#32
Very nice and very interesting!
Good...Bad... Im the guy with the gun
EchoOfRain
Profile Joined November 2004
United States516 Posts
February 11 2005 23:45 GMT
#33
there were a lot of interesting things in the interview. Thanks. What do you mean it was dissappointing. If you read between the lines its simple. THey are better because they are professionals means because they dedicate themselves more completely, its their job. If they are not quite pro they have the dream of being pro. This is something that is a very far dream to foreigners, but to koreans, its right in front of them so to speak. They spend more time because of this.
quote
Insane
Profile Blog Joined November 2003
United States4991 Posts
February 11 2005 23:49 GMT
#34
Uhjoo you are a star. Awesome work.
-DaJ-
Profile Joined April 2004
Switzerland539 Posts
February 12 2005 00:10 GMT
#35
nice thx a lot
Dear God, my brilliance is becoming a bit of a burden.
JazZ[AutO]
Profile Joined November 2003
United States558 Posts
February 12 2005 00:10 GMT
#36
Really good interview, thanks!
dork_of_death!!
Profile Joined September 2004
United States374 Posts
Last Edited: 2005-02-12 00:12:10
February 12 2005 00:11 GMT
#37
superb!

i know you told us to read it a little bit at a time but i read the whole thing all the way through :O

edit: wtf? broadcasting WoW?! Who the fuck wants to see that?!
GG!!!!!!
drc
Profile Joined October 2004
Finland261 Posts
February 12 2005 00:13 GMT
#38
Great interview, thanks uhjoo!
I have two holes in my wall, from losing in quake 3 and broodwar... I really got a problem. (c) SkY
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22251 Posts
February 12 2005 00:25 GMT
#39
Uhjoo
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
KH1031
Profile Blog Joined April 2003
United States862 Posts
February 12 2005 00:28 GMT
#40
great interview.

thank you.
rOm
Profile Joined December 2002
Latvia1208 Posts
February 12 2005 00:47 GMT
#41
So Um Jae-kyung knows the existance of TeamLiquid.net?
My RSX owns yours.
dork
Profile Joined September 2003
Canada2207 Posts
February 12 2005 00:50 GMT
#42
holy shit nice uhjoo
staring at the world through the rear view
Anti
Profile Joined January 2004
United States1113 Posts
February 12 2005 00:56 GMT
#43
omg looooong I will read laters lol
http://www.clan-rhrn.(?) | sliggy yours are ok too, but grots are sick, hes like the hovZ of RWAs. -HovZ
yOOysi
Profile Joined December 2002
Poland726 Posts
February 12 2005 01:00 GMT
#44
wOw awensome ^^

GW
Lee Yun Yeol Fighting~!! // Since December 2002 with TL.net
ihatett
Profile Joined January 2005
United States2289 Posts
February 12 2005 01:01 GMT
#45
How, that was awesome! How did we get him to do the interview?
I love Protoss because it is tough and straight. Protoss is the race for men.
Guybrush
Profile Blog Joined December 2002
Spain4744 Posts
February 12 2005 01:04 GMT
#46
i liked this interview very much.
thank you!
Live2Win is awesome. Happy new year scarabi!
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
February 12 2005 01:08 GMT
#47
That was an excellent interview .

For me, one of the most interesting parts was when he talked about the failure of Warcraft 3.

Also, one thing that I wish he had elaborated on was why a slight imbalance was favourable to a perfect balance.

There was a lot of interesting information in that interview, and I'm glad that Um Jae-kyung took the time to share it with us (with the help of uhjoo) .
[GiTM]-Ace
Profile Joined September 2002
United States4935 Posts
February 12 2005 01:24 GMT
#48
that was nice interview.suprised i read it all but glad i did (
I may not be the best player right now but I think I can beat any 'best' players. I'll beat all the best players and become the best player. Watch me. - Jju
MaNg0
Profile Blog Joined September 2004
United States675 Posts
February 12 2005 01:27 GMT
#49
On February 10 2005 05:17 FrozenArbiter wrote:
[image loading]


thnx uhjoo. very nice.
evanthebouncy
Profile Joined November 2004
China491 Posts
February 12 2005 01:33 GMT
#50
wow that was some good loooooooonnnnnnnnggggggggg interview
BOINK BOINK! Recursively defined
Eti307
Profile Blog Joined March 2004
Canada3442 Posts
February 12 2005 01:35 GMT
#51
Awesome interview uhjoo

I didn't heard of St.Eagle, maybe I started watching progaming too late. Anyone have some of his reps? This could be interesting if he consider him to be 50% responsible for the way terran play nowadays

And thx uhjoo, you're the man
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
February 12 2005 01:36 GMT
#52
Nice interview. Read it all in one go.
twitter: @terrancem
Empyrean
Profile Blog Joined September 2004
16957 Posts
February 12 2005 01:40 GMT
#53
On February 12 2005 10:35 FadeToChaos wrote:
Awesome interview uhjoo

I didn't heard of St.Eagle, maybe I started watching progaming too late. Anyone have some of his reps? This could be interesting if he consider him to be 50% responsible for the way terran play nowadays

And thx uhjoo, you're the man


I believe he popularized metal? Not so sure. I do know that his game vs. Garimto (or grr or some other g guy) on silent vortex was fucking great. When he discovers the proxy robo ...
Moderator
CommanderVodka
Profile Joined July 2004
Canada78 Posts
February 12 2005 01:43 GMT
#54
thank you very much uhjoo, another great interview
bigMommA
Profile Joined March 2003
1985 Posts
February 12 2005 01:50 GMT
#55
omg uhjoo, i'm shocked.. how can we thank in return??

were not worthy, were not worthy

LogaiN
Profile Joined June 2003
Sweden1073 Posts
February 12 2005 01:51 GMT
#56
On February 12 2005 06:09 hasuwar wrote:
Very great interview. The foreigner questions were the most interesting to me, for obvious reasons.

This answer was a big dissapointment

uhjoo: Why are Koreans the best Starcraft players in the world?

Next_(R): Do I even have to answer this? -_-;; It’s obvious. They’re professionals ;;


Why is that a dissapointment. He just stated the obvious.
GulleFjuN@Europe
Iniquitous
Profile Joined April 2004
Malaysia4 Posts
February 12 2005 02:00 GMT
#57
great interview, enjoy reading it!
gj uhjoo
InSideOut
Profile Joined April 2003
Canada1035 Posts
February 12 2005 02:00 GMT
#58
great interview gj man
OctoPuSs
Profile Blog Joined May 2004
Canada5279 Posts
February 12 2005 02:01 GMT
#59
really nice
ty
Depression is just a sarcastic state of mind. Liquid`HerO Fighting!
LumberJack
Profile Blog Joined October 2002
United States3355 Posts
February 12 2005 02:10 GMT
#60
only read like 1/4 of it, and im taking a break -_-, great interview, perhaps one of the best? if not the best, great job, uhjoo for president!
Man fears the darkness, and so he scrapes away at the edges of it with fire.
choujji
Profile Joined January 2005
Japan203 Posts
February 12 2005 02:11 GMT
#61
this interview was amazing.
GREAT JOB

unlike all those gay pro gamer interviews where only retarded questions are asked and 1 line answers are given
Rayzorblade
Profile Blog Joined September 2004
United States1172 Posts
February 12 2005 02:12 GMT
#62
Thanks uhjoo, that interview was amazing and in-depth. This site can keep me entertained for hours at work, all thanks to contributing staff like you. :D
Milzo
Profile Joined March 2004
France656 Posts
February 12 2005 02:14 GMT
#63
On February 12 2005 11:12 Rayzorblade wrote:
This site can keep me entertained for hours at work

Haha nice
:p
ShadowMaster
Profile Joined September 2004
United States238 Posts
February 12 2005 02:18 GMT
#64
Fantastic interview; the entire read was pleasurable and enlightening. Thanks, uhjoo!
Locked
Profile Joined September 2004
United States4182 Posts
February 12 2005 02:18 GMT
#65
On February 12 2005 10:08 Bill307 wrote:
Also, one thing that I wish he had elaborated on was why a slight imbalance was favourable to a perfect balance.


same, like if PERFECT balance with difference races was possible i think i would prefer it to slight imbalance.


AWESOME interview though uhjoo
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Kaotu
Profile Blog Joined October 2004
United States986 Posts
February 12 2005 02:21 GMT
#66
I actually agreed with his statements about the P>T>Z>P being more fun I think it gives certain matchups more tension, and more creativity as well.

Also, I really agree with everything this guy said about nal_ra. That is exactly how I feel about him.

Basically, this is the greatest interview I have ever read. Thx <3
(AnGeLs)
Profile Joined March 2004
385 Posts
February 12 2005 03:15 GMT
#67
Amazing interview, you hit almost every point in some form.
ok
Gryffindor_us
Profile Blog Joined November 2002
United States5606 Posts
February 12 2005 03:16 GMT
#68
That was an excellent interview ujhoo. It was insightful, and uplifting to hear what someone on the inside thinks about the intricacies of progaming. Thank you.
Remember 11-12-04. 이윤열 ~. |||| ZerO, IriS, JangBi, Stork, BackHo! Mah Jae Yoon is no longer a feared entity.
Manifesto7
Profile Blog Joined November 2002
Osaka27136 Posts
February 12 2005 03:18 GMT
#69
This is the best StarCraft interview ever done, and one of the most important as well. From now on, it will be the standard against which all other interviews are based.

As usual uhjoo, you out-do yourself.
ModeratorGodfather
Waxangel
Profile Blog Joined September 2002
United States33197 Posts
February 12 2005 03:23 GMT
#70
Tushin” (something like “suicidal”)

tushin(투신) means literally

god. of. battle
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Waxangel
Profile Blog Joined September 2002
United States33197 Posts
February 12 2005 03:23 GMT
#71
and it fits july goddamn well :D
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
raidern_br
Profile Joined November 2002
Brazil610 Posts
February 12 2005 03:33 GMT
#72
very nice
great job
plz do some more of interviews with korean pros ever since its possible
Gogogo
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
February 12 2005 03:42 GMT
#73
awesome job!

i wish i knew what he was thinking about innovation and builds/play styles become "standardized"
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
February 12 2005 03:59 GMT
#74
[image loading]
rgr dat
ez munnies
Micro.Macro.Scouting.Harassment.
ihatett
Profile Joined January 2005
United States2289 Posts
February 12 2005 04:19 GMT
#75
Uhjoo, you did a fantastic job of getting the right amount of info out of him (not too much, not too little) on just about every question.
I love Protoss because it is tough and straight. Protoss is the race for men.
Phantom
Profile Joined September 2004
Canada2151 Posts
February 12 2005 04:27 GMT
#76
that is an awesome interview...just one question...how do you commentate WoW O.o...
http://www.gosugamers.net/starcraft2/members/Phantom
(AnGeLs)
Profile Joined March 2004
385 Posts
February 12 2005 05:20 GMT
#77
On February 12 2005 13:27 Phantom wrote:
that is an awesome interview...just one question...how do you commentate WoW O.o...


With Battlegrounds, assuming it lives up to expectations it could be quite enjoyable watching, but hectic never the less.
ok
starofNC
Profile Joined July 2004
United States1340 Posts
February 12 2005 05:40 GMT
#78
nice thank you!
Kacas
Profile Joined July 2003
Brazil3143 Posts
February 12 2005 06:07 GMT
#79
very good interview =P
so goood that didnt need to stop reading
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
ssidengi
Profile Joined September 2004
Korea (South)326 Posts
February 12 2005 07:02 GMT
#80
haha yes~!
I knew it would be awesome
RockJunkie
Profile Joined December 2002
Mexico171 Posts
February 12 2005 07:04 GMT
#81
very nice interview, uhjoo as usual rocks
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
February 12 2005 07:53 GMT
#82
wow that was good
and really inspiring actually
karelen
Profile Joined October 2003
Sweden2407 Posts
February 12 2005 08:04 GMT
#83
a job well done uhjoo
zzzzzz
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
February 12 2005 08:17 GMT
#84
that was the best fucking interview, I've ever read in my whole fucking life. Not just talking about starcraft interviews. It was just superb. You started asking him a little about himself, so we get to know him a bit, get some insight on how commentating starcraft works, then you went over to talking about games and progamers, since he's probably the person who know all this best and in the end talked about the general prospect of starcraft, how it will evolve, how gaming will evolve. After reading the questions I was always so excited for what he was going to say. And he really said very interesting things.

T H A N K Y O U !
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
Liquid`Drone
Profile Joined September 2002
Norway28598 Posts
February 12 2005 08:18 GMT
#85
wow
Moderator
Pacifist
Profile Joined October 2003
Israel1683 Posts
February 12 2005 08:35 GMT
#86
If he's an overlord, are his ventral sacs upgraded?
Riding a bike is overrated.
8882
Profile Blog Joined December 2003
2718 Posts
February 12 2005 09:26 GMT
#87
wow, thanks for this fantastic indepth interview
I have returned
red.venom
Profile Joined October 2002
United States4651 Posts
February 12 2005 09:41 GMT
#88
Wow. Awesome awesome interview with one of my pro scene heroes:D
Broom
gravity
Profile Joined March 2004
Australia1792 Posts
February 12 2005 10:09 GMT
#89
really nice interview, thanks for making it
iOi
Profile Joined August 2004
Canada1255 Posts
February 12 2005 10:22 GMT
#90
thank you, nice interview.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 12 2005 10:44 GMT
#91
On February 12 2005 17:35 Pacifist wrote:
If he's an overlord, are his ventral sacs upgraded?


yes, he carries the progaming community in his ventral sacs

oh boy
Moderatormy tatsu loops r fuckin nice
MPXMX
Profile Joined December 2002
Canada4309 Posts
February 12 2005 12:15 GMT
#92
Awesome interview
Most high quality interview regarding progaming to date...
karelen
Profile Joined October 2003
Sweden2407 Posts
February 12 2005 12:53 GMT
#93
On February 12 2005 17:35 Pacifist wrote:
If he's an overlord, are his ventral sacs upgraded?


that just sounded...dirty.. maybe i'm just a sicko
zzzzzz
Vharox
Profile Blog Joined June 2004
United States1037 Posts
February 12 2005 14:21 GMT
#94
omg sex me ><
awesome uhjoo
Emlary
Profile Blog Joined December 2002
China3334 Posts
February 12 2005 15:49 GMT
#95
that's terrific GREAT JOB uhjoo
i'm looking forward to this interview a few weeks since uhjoo informed us in the MiR forum, it's a most-wanted one. really nice!

interesting to read his comments about Nal_rA, stratege master

In reality, the players who make the new strategies aren’t always the players who win, but each race has a “strategic leader.” Currently, the “strategic leader” of protoss is Kang Min (Nal_rA) but… this damn guy -_-;; Isn’t advancing ;;
No more SKT1, it's SKP2.
FroST(TE)
Profile Joined September 2004
United States909 Posts
February 12 2005 15:52 GMT
#96
that was awesome
can any1 tell me what tvp was like before st.eagle and what he did to contribute to it? :|~
PoorUser on LP
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
February 12 2005 16:12 GMT
#97
Wow uhjoo, nice interview. Very nice... you got basically all the answers I wanted out of him. Nice work.
Luhh
Profile Joined October 2003
Sweden2974 Posts
February 12 2005 17:41 GMT
#98
Now were talking!
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
braindance
Profile Joined October 2004
Lithuania12 Posts
February 12 2005 18:54 GMT
#99
good, good=]
braindance
Profile Joined October 2004
Lithuania12 Posts
February 12 2005 18:55 GMT
#100
realy nice
Klasskamp
Profile Joined October 2004
Sweden54 Posts
February 12 2005 19:22 GMT
#101
WTF!!! lol i noticed when i finnished how damn long that interview was, cant believe i actually read it all
great interview thank yoU!!!
stfu, noob
Kusimuumi
Profile Blog Joined June 2004
Finland99 Posts
February 12 2005 20:27 GMT
#102
I've been much of a lurker at these forums for some time, and I have been trying to abstain from posting for an unknown reason. This time it's utterly impossible not to do what I should've done after reading any your previous interviews; eventhough you've already received six pages full of praises on behalf of this magnificent interview, I figure one more won't cause any fatal damage. You're absolutely fantastic interviewer, and eventhough you spend sickeningly long amounts of time to improve the TeamLiquidian -- actually the whole foreign bw -- community, you're still able to maintain your incredibly humble attitude. I join the ranks of many when I kneel down and bow before you; thank you for all of your contributions, you will be remembered.

-j
I am not young enough to know everything
Bizkit
Profile Joined October 2002
Sweden1137 Posts
February 12 2005 22:05 GMT
#103
great interview! when he said that KTF and SK would hire and exceptional foreginer slayer was the first thing to come to my mind, he has a great style and would kick all ass if he would return :D
http://www.gosugamers.net
khelzergh
Profile Joined January 2005
Netherlands33 Posts
February 12 2005 22:59 GMT
#104
vry nice thx lots
BW pwnz poker. . .money rulz the world T_T
niom
Profile Joined August 2004
Poland46 Posts
February 13 2005 00:15 GMT
#105
I'm impressed with it. Nice job
Uzg-Mordor-ishi amal fauthut burguuli
OneOther
Profile Blog Joined August 2004
United States10774 Posts
February 13 2005 00:45 GMT
#106
wow.thanks a lot uhjoo

nicely read
Macrophage
Profile Joined October 2002
Germany730 Posts
February 13 2005 02:49 GMT
#107
great interview
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
February 13 2005 03:40 GMT
#108
Well if looking back on it now this game might seem so chobo but my number one most memorable game is Lim Yo-hwan (Slayers_’Boxer’) vs. Yoo Byung-joon ([NC]…nO.1). It wasn’t the best in terms of pure skill but more as a historical game. It was a game on GameQ, a TvT on Lost Temple.

uhjoo: Yes, I remember~

want vod
Enter a Uh
coulthard.
Profile Joined November 2004
Greece200 Posts
February 13 2005 04:24 GMT
#109
''Who do you think are the most influential progamers in history?

The most obviously would have to be Yo-hwan (Boxer) and for Protoss it’s Dong-su (Garimto). Also Kang Min (Nal_rA), Hong Jin-ho (Yellow). ''

thats it... I love that guy ^^
keep it up
Salad Finger fan :P
J1
Profile Joined December 2004
Canada579 Posts
February 13 2005 05:46 GMT
#110
i didn't finish the reading this interview. it is too long.
Playing games in the ways of the DIAO...
IntoTheWow
Profile Blog Joined May 2004
is awesome32271 Posts
February 13 2005 06:38 GMT
#111
Great uview uhjoo =D thx
Moderator<:3-/-<
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
February 13 2005 07:57 GMT
#112
On February 13 2005 14:46 J1 wrote:
i didn't finish the reading this interview. it is too long.

i'm really glad to see you banned, ignorant.
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
draeger
Profile Joined July 2003
United States3256 Posts
February 13 2005 12:32 GMT
#113
Incredible interview Uhjoo! Very informative and entertaining. I commend you!
t.t
FoReST
Profile Joined November 2004
Korea (South)43 Posts
February 13 2005 15:51 GMT
#114

--------------------------------------------------------------------------------

In reality, the players who make the new strategies aren’t always the players who win, but each race has a “strategic leader.” Currently, the “strategic leader” of protoss is Kang Min (Nal_rA) but… this damn guy -_-;; Isn’t advancing ;;

--------------------------------------------------------------------------------


Uhjoo, when he said 'damn guy', what was it in Korean? I'm very curious.
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
February 13 2005 18:31 GMT
#115
On February 14 2005 00:51 FoReST wrote:

--------------------------------------------------------------------------------

In reality, the players who make the new strategies aren’t always the players who win, but each race has a “strategic leader.” Currently, the “strategic leader” of protoss is Kang Min (Nal_rA) but… this damn guy -_-;; Isn’t advancing ;;

--------------------------------------------------------------------------------


Uhjoo, when he said 'damn guy', what was it in Korean? I'm very curious.


이 놈이-_-;; 올라오지 못하니 ;;

something like this ^^

of course, meant in the best way possible (as korean speakers would know). clearly jae-kyung nim wants rA to do well, expects him to do well... so plz don't misunderstand what he meant ^^;;
i want bubbles the warrior monkey back
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
February 13 2005 18:35 GMT
#116
On February 13 2005 05:27 juggelo wrote:
I've been much of a lurker at these forums for some time, and I have been trying to abstain from posting for an unknown reason. This time it's utterly impossible not to do what I should've done after reading any your previous interviews; eventhough you've already received six pages full of praises on behalf of this magnificent interview, I figure one more won't cause any fatal damage. You're absolutely fantastic interviewer, and eventhough you spend sickeningly long amounts of time to improve the TeamLiquidian -- actually the whole foreign bw -- community, you're still able to maintain your incredibly humble attitude. I join the ranks of many when I kneel down and bow before you; thank you for all of your contributions, you will be remembered.

-j


wow thanks for these kind words. ^^

thanks to everyone in fact for their kind words, i take it to mean you guys enjoyed the interview (as much as i did doing it, since the guy is like my idol <3<3).

honestly however (and i'm not trying to be overly modest here)-- i think this interview turned out great b/c mr. um is so well spoken, and well, verbose ^^;; it just speaks to how much this guy knows SC and the pro scene.

<3<3 um jae kyung!!
i want bubbles the warrior monkey back
likeboxer
Profile Joined December 2003
Korea (South)465 Posts
February 13 2005 19:39 GMT
#117
On February 14 2005 03:31 uhjoo wrote:
Show nested quote +
On February 14 2005 00:51 FoReST wrote:

--------------------------------------------------------------------------------

In reality, the players who make the new strategies aren’t always the players who win, but each race has a “strategic leader.” Currently, the “strategic leader” of protoss is Kang Min (Nal_rA) but… this damn guy -_-;; Isn’t advancing ;;

--------------------------------------------------------------------------------


Uhjoo, when he said 'damn guy', what was it in Korean? I'm very curious.


이 놈이-_-;; 올라오지 못하니 ;;

something like this ^^

of course, meant in the best way possible (as korean speakers would know). clearly jae-kyung nim wants rA to do well, expects him to do well... so plz don't misunderstand what he meant ^^;;


haha...
Mynock
Profile Joined September 2002
4492 Posts
February 13 2005 20:07 GMT
#118
A bit brief... But great nonetheless!

Through the read whenever I had possible questions pop up in my head, with no delay they were put in their rightful places, by the skillfull timing of the art that is uhjoo. I'm glad that the interview was eventually conducted with a pro-commentator, rather than the popular option of a progaming star.

Talk about exceeded expectations. Great.

-Mynock
kandyman
Profile Joined December 2004
Swaziland665 Posts
February 13 2005 21:22 GMT
#119
thx uhjoo...very nice to read...!!!
Are you gonna bark all day lil doggy, or are you gonna bite?
CTStalker
Profile Blog Joined November 2004
Canada9720 Posts
February 13 2005 21:48 GMT
#120
Very well done, and very informative. A gem to bw fanatics.
Many thanks.
By the way, my name is Funk. I am not of your world
LogaiN
Profile Joined June 2003
Sweden1073 Posts
February 14 2005 02:10 GMT
#121
Really nice interview. Great job.
GulleFjuN@Europe
Zhyan
Profile Joined April 2004
United States23 Posts
February 14 2005 09:30 GMT
#122
Zerg is all about execution. If only due to the fact that one drone can become a building, the entire order of gameplay can be changed by the addition of a hatchery later on in the game. So with this in mind it’s all execution ;;; But suddenly a player like Park Sung-jun (Julyzerg) who is a micro-intensive gamer shows up… so again there is no absolutes.
------------------
Hi is there anyone can explain to me... what does "execution" here mean?

something like macro? expansion? produce? or anything else?
Im going translate the interview into chinese... help
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
February 14 2005 10:05 GMT
#123
Execution can be defined as the way or method you complete something. To a degree it's a certain kind of style. Execution is the actual act of performing something so it's probably something like putting your strategies into actual motion. That's what execution is.
Zhyan
Profile Joined April 2004
United States23 Posts
February 14 2005 10:26 GMT
#124
thanks. but i know what the word execution exactly means (i can look up at the dictionary)
i want to know what the word "execution" here means. What is a zerg execution? why say zerg is all about execution?
Pent
Profile Joined September 2004
Russian Federation270 Posts
February 14 2005 12:30 GMT
#125
Reading this took 2 days..
Great job, uhjoo!!! Sooo many interesting questions and answers! I especially liked Overlord's considerations on balance issues.
Thanks uhjoo and thanks Overlord!
#1,000,067 Boxer fan.
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2005-02-14 13:10:31
February 14 2005 13:09 GMT
#126
By the way, how does Uhjoo get interviews like this? (i.e., how does he know all these guys in order to interview them and stuff like that )

Edit: And Zhyan, my interpretation of that would be that Zerg is all about very precise building order and perfect macro.
RowdierBob
Profile Blog Joined May 2003
Australia12958 Posts
February 14 2005 15:34 GMT
#127
On February 14 2005 19:26 Zhyan wrote:
thanks. but i know what the word execution exactly means (i can look up at the dictionary)
i want to know what the word "execution" here means. What is a zerg execution? why say zerg is all about execution?


I think he means like, you decide your going to use a strategy that, for example, revolves around drops to help you gain and advantage into 4gas hive tech and win the game.

How you execute your drops (possibly th key element in your strategy) is very important. If you suceed to a certain degree, you're looking good for a win. If you fail, the terran is in a very strong position to beat you. This is why execution is very important to zergs, because whilst strategy is very important, it's how good you make the strategy work which can mean the difference between winning and losing.

Really good interview btw uhjoo. As an aspiring journo it really had all the elements of a throughly prepared and brilliantly written article.

Btw, you seem to have many "high-up" connections in the BW world. How do you get to meet/know all these people?
"Terrans are pretty much space-Australians" - H
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
February 14 2005 18:35 GMT
#128
On February 14 2005 22:09 HnR)Insane wrote:
By the way, how does Uhjoo get interviews like this? (i.e., how does he know all these guys in order to interview them and stuff like that )


On February 15 2005 00:34 RowdierBob wrote:
Btw, you seem to have many "high-up" connections in the BW world. How do you get to meet/know all these people?


Trade Secret^^;;
i want bubbles the warrior monkey back
RowdierBob
Profile Blog Joined May 2003
Australia12958 Posts
February 14 2005 18:37 GMT
#129
Evil
"Terrans are pretty much space-Australians" - H
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
February 14 2005 18:39 GMT
#130
On February 14 2005 19:26 Zhyan wrote:
thanks. but i know what the word execution exactly means (i can look up at the dictionary)
i want to know what the word "execution" here means. What is a zerg execution? why say zerg is all about execution?


RowdierBob's description is a good one about the meaning of execution... in Korean the word is "운영"(pronounced "oon-young"-- perhaps you can identify the analagous word in Chinese as many Korean words are based on Chinese characters?)-- basically meaning overall gameplay-- how you execute your strategies, how you control the map, how well you anticipate the other side's actions, troop movement, etc.

Hope that helps. :D
i want bubbles the warrior monkey back
thelucas
Profile Joined October 2004
Slovakia285 Posts
February 14 2005 22:34 GMT
#131
hmm this was soo good interview
this is possibility to show what is perfection
NeVeRDiEDrOnE
Profile Joined January 2005
Korea (South)227 Posts
February 15 2005 03:46 GMT
#132
erm have u posted the interview in Korean anywhere by chance? would like to read it too ^^;;
just read it for second time~ >_<
boy_toril
Profile Joined February 2005
Philippines19 Posts
February 15 2005 16:27 GMT
#133
HOW can I play in that Sori guild?

Is there an alternative to Battle.net?
Split that Dragoon
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
Last Edited: 2005-02-15 18:42:44
February 15 2005 18:42 GMT
#134
On February 15 2005 03:35 uhjoo wrote:
Show nested quote +
On February 14 2005 22:09 HnR)Insane wrote:
By the way, how does Uhjoo get interviews like this? (i.e., how does he know all these guys in order to interview them and stuff like that )


Show nested quote +
On February 15 2005 00:34 RowdierBob wrote:
Btw, you seem to have many "high-up" connections in the BW world. How do you get to meet/know all these people?


Trade Secret^^;;

i'd really like to know some more about uhjoo
someone should make an interview with him

maybe he is mensrea? haha
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
buff
Profile Joined February 2005
Korea (South)3 Posts
Last Edited: 2005-02-16 22:18:21
February 16 2005 22:15 GMT
#135
awesome!! incredible!!!
create
cYaN
Profile Joined May 2004
Norway3322 Posts
February 17 2005 22:25 GMT
#136
great long interesting interview... gw
should maybe have asked him a bit about wcg importance for koreans. other than that, great work:D
crazycraka
Profile Joined August 2004
United States73 Posts
February 19 2005 06:09 GMT
#137
--- Nuked ---
My life for Nations!
Smurg
Profile Blog Joined November 2004
Australia3818 Posts
February 21 2005 21:08 GMT
#138
Good interview <3 uhjoo.
4KToD
Profile Joined February 2005
France10 Posts
February 21 2005 21:47 GMT
#139
Pretty nice iview, very interesting guy
IronCross
Profile Joined March 2005
Netherlands15 Posts
April 06 2005 03:40 GMT
#140
great interview!
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