I'm writing this because i might apply for the writing staff, but i'm not sure i'll do it since english is not my native language and by doing this i noticed how time consuming writing can surprisingly be. Anyways this is a good exercise to improve my english, especially my writing.
Since i'm a ToD and a BoxeR fan, and supposing i'm not the only one in here, i figured out that maybe some of you missed the game and could enjoy a detailled battle report, so here it is.
Also if by any chance you have good skills in english, i will be grateful if you notice me on what i could improve on my writing, and of course constructive criticism is always appreciated.
An anticipated match between two players that doesn't need to be introduced. In one corner,


Although the games are played online, the top 4 players will be invited to China where ToD has a hudge fan base. He has shown strong wins before this match and if he want to have a chance to go compete in China again, he must overcome Boxer, who, despite droping out of Code A a few days before this match, still the favorite to win the series.
So, are we dealing with a stellar


The terran player spawns at the top position of the Xel'Naga Cavern, sadly for him his game id is not `SlayerS_BoxeR` but the fancy name of VAxunyouYHY, but whatever, you can recognize Boxer's play without seeing his ID.
Things are going much butter at the bottom position for the protoss player, not only he has his id perfectly written, but he also wears the color of the organising country : a deep communist Red.
Both players are going for macro oriented openings,






Luckily for the protoss player,


+ Show Spoiler +
![[image loading]](http://imgur.com/V6a5U.jpg)
Always arrive a little time ahead when you are planning to make a manly battle.
![[image loading]](http://imgur.com/N5Loz.jpg)
Patience can be a good skill to have as a solider, it was not the case here.
![[image loading]](http://imgur.com/beOIn.jpg)
It's time, note the nice engagement of ToD whereas BoxeR's infantry could have used a slightly better concave.
![[image loading]](http://imgur.com/KJaSB.jpg)
The battle is close but sadly for the infantry one marine has some hate against an extractor
![[image loading]](http://imgur.com/VlSEt.jpg)
Here you can see an immortal and some stalker enjoy a nice terran blood bath.
![[image loading]](http://imgur.com/V6a5U.jpg)
Always arrive a little time ahead when you are planning to make a manly battle.
![[image loading]](http://imgur.com/N5Loz.jpg)
Patience can be a good skill to have as a solider, it was not the case here.
![[image loading]](http://imgur.com/beOIn.jpg)
It's time, note the nice engagement of ToD whereas BoxeR's infantry could have used a slightly better concave.
![[image loading]](http://imgur.com/KJaSB.jpg)
The battle is close but sadly for the infantry one marine has some hate against an extractor
![[image loading]](http://imgur.com/VlSEt.jpg)
Here you can see an immortal and some stalker enjoy a nice terran blood bath.



At the twelve minute mark the players are dead even in supply, they both sit at their respective base. They are upgrading their armies, gearing up for taking their third base.





After the battle, the protoss is left with much more units, but the colossus count has been reseted, even if all the vikings had to die for that purpose.
During the battle,



Not only he did took his fourth base while pushing, he also built 2 Orbital Comands in the hallway. The emperor has a plan, this plan : endless stream of Barracks units, supported by M.U.L.E.™. Even if building a lot of orbitals command center in the late game is popular amongst terrans, it was something never really showcased in a competitive game when the match was aired.



22 minutes Into the game, ToD has a sizeable supply advantage and strikes the planetary on the gold.
3 minutes later the game is over, as if the french Progamer had not a sufficient advantage while he was pushing for the win, he was taking a fifth base whereas the korean Legend had any base mining anymore.

Game Rating : 2/5
Honestly the game was pretty boring, we didnt saw even a single drop from BoxeR. ToD played perfectly, but the deathball style is not the sexiest thing to watch. He took big risks in the early game, expanding and teching at the same time and managed to get away with it.

The players spawns crossposition, the vertical one, Blue Terran on the left, Red Protoss on the right. They are doing the exact same build orders they did in the first set :
BoxeR's opening
*12 Barracks
*13 Gaz
*Reactor after the first marine
*Another Barracks
*Starts Building the command center before the second barracks is finished
ToD's opening
*Gate and Gaz at standard time
*Nexus after first gate
*Robo before adding two more gateways
The terran infantry is out at the 7min mark again, the infantry poster itself at the gate of the Protoss territory, but this time

This time



Because he's late on his thrid, and he's aware of it thanks to his floating factory,

He had a drop going for the third of ToD but he sees the observer on his way, unload some marine, scan and snipe the protoss voyeur and pull back his forces, knowing that a scouted drop is worthless.
At 17 minutes, the players are maxed again, following the same tech path. The bionic army of Boxer has 2/2 upgrades, his vikings got the firt atack upgrades but just like in the first game, ToD is quickly catching up with two chronoboosted forge and his chargelots are standing at 2-1 upgrades while he is upgrading Psionic Storm for his templars.
It's time for some ball bouncing, the result is the same that we had on the first set : vikings and colossi are nowhere to be seen anymore and ToD has a slight supply advantage. Both player are replenishing their armies quickly and 8 marauders dropped in the third of ToD are going wild, killing probes and pylons left and right.
ToD responds by pushing straight into BoxeR's base, but BoxeR is pumping eleven marauders at a time and he manages to hold on.
On ToD's side the drop gets finally cleaned after heavy casualities on the economy.
BoxeR presses his advantage by taking a fifth base at the top natural expansion.
Now ToD has an harder time to replenish his army than BoxeR. The terran is looking for the anihilation of the protoss's gold base, and sends all his force in the battle. He manages to take it down but with colossi and storms facing him, the terran army is crushed and ToD takes a good supply lead.
ToD smells a familiar perfume of victory and goes for the terran gold base. A new engagement takes place in the middle, resulting on the destruction of the terran's gold base. ToD has now scouted the fifth base of BoxeR and attacks it, in the meantime BoxeR manages to force a cancel on ToD's fifth at the bottom natural expansion.
Boxer is feeling more and more the weight of ToD's supply advantage and is struggling to catch up after loosing two mining bases. Another skirmish takes place in the center area, the deathball breaks into BoxeR's base, ToD just have to much and BoxeR can't handle it, the protoss unit are now picking all units poping out of the barracks in BoxeR's main. This time again, BoxeR is forced to GG
Game Rating : 2,5/5
A slightly more entertaining game, boxer had a nice econ advantage but he loss to much when killing ToD's gold base. ToD smell the perfume of blood and pushed his advantage at the right moment.




