This part will cover Locke's scenario.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_161843_0171.png)
Locke started on South Figaro, evading the Empire's forces which were occupied there.
Because of the Empire, South Figaro was a bit different from when Edgar and others were there. Namely, many paths were blocked by Empire's soldiers.
But there were nevertheless some places Locke could go to. One NPC, in particular, gave the key piece of information as to what Locke should be doing.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_162019_0406.png)
A room with draft? I actually remember this room. When Edgar was in South Figaro, a woman in the Rich Man's House complained about draft. It must be that room she was in!
Unfortunately, there was a fair bit of work to do to get there - because Locke was hunted by the Empire. The only possible passage to the Rich Man's House was blocked by a litle kid - he demanded that only MERCHANTS could pass. Mmm....
In the same house, there was an old man. He said he'd tell a secret if Locke would bring him some CIDER.
Anyways, the game didn't tell me what else to do, so I had to talk to a lot of NPCs. Finally, there was this NPC...
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_162130_0140.png)
Apparently he insulted Locke by calling him a thief (remember he wanted to be regarded as a treasure hunter). After this chat, Locke engaged in battle with him.
Now, I am not 100% sure if I can actually kill the merchant - but that's probably not the point. The way to end this battle, as I discovered, was simply to use the Steal command on the merchant. Eventually it would succeed, with the following result:
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_162214_0687.png)
Locke... you monster, you.... stripping others clothes....
Anyways, after putting on merchants' clothes he was able to pass the kid.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_162302_0062.png)
Great! Locke was still not there yet, unfortunately. To proceed, I discovered that Locke needed to also fight an officer of the Empire to obtain a set of uniform:
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_162350_0234.png)
Then talk to one particular solider to make him leave his spot - thus clearing a new path.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_164242_0406.png)
It took me great pain at this point to discover how to proceed after this. The scene above cleared the way to the pub. The pub had TWO merchants in them. Originally I found only the one on the upper floor. Talking to him would change Locke back in merchant clothes, which was useful to go back to the kid (he would block Locke's way if Locke was in officer's uniform). Without knowing what to do, I tried to talk to every NPC around the pub - even the soldiers. However one soldier attacked me and gave me a gameover. Sigh... back to beginning...
On my second try, I discovered there was another merchant on the lower floor of the pub. Beating him not only gave Locke a set of merchant's clothes to go back to the old man, it also gave Locke the Cider.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165100_0703.png)
He seemed to have enjoyed it.... (I didn't. I had to play this part twice. GRRR)
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165144_0609.png)
Now, he was finally ready to talk about the secret passage.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165149_0218.png)
O great, you drunkard. What is the damned password?
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165157_0218.png)
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165208_0578.png)
Maybe the game had a hint somewhere which I missed, but I couldn't figure out what the password was. So I decided to guess. I was not very smart at it, either, as I guessed the first option first - typically the first option is wrong. Upon giving the wrong password, the kid senselessly beat up Locke and throw him to the place he started with on South Figaro - SO I HAD TO DO EVERYTHING AGAIN. GRRRRRRRRRRRRRRRRRRRRRRRRRRR
Anyways, I guessed the second option on my next try and cleared the way.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165326_0156.png)
The secret passage is here...
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165628_0734.png)
In the secret passage, Locke saw two Empire's soldiers brutally beating a girl - calling her a traitor for some reason.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165719_0859.png)
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165728_0093.png)
At this point a new character was introduced, Celes.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165737_0703.png)
After a series of beatings, one soldier left and the other one, supposedly guarding her, fell asleep.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_170010_0921.png)
Locke came in and untied Celes.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165848_0921.png)
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_165929_0171.png)
Wait... didn't he say that to Terra, too? Basically, Celes initially did not want to escape, but she was eventually convinced by Locke
the pimp to go with him.
Celes could use Magic, too.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_170030_0609.png)
Which is interesting. She was almost a clone of Terra except she started with Ice, not Fire. She also had an ability called "Runic", which for the life of me I could not figure out how to use at the time (I figured it out later... so I will describe it eventually).
There is a save point right after Celes joined the party, so it's a good place to save (otherwise Locke had to do all of the stealing part all over again).
The duo continued through the secret passage. Apparently Celes still questioned Locke's motives.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_171610_0015.png)
Locke said it was because Celes reminded him of SOMEONE. Initially I thought he was referring to Terra, then I remembered at the Returner's Hideout either Edgar or Locke mentioned another girl Locke associated with in the past to Terra. So Locke should be referring to a third girl (Locke you pimp, you...).
Anyways, in the next part, the ground started shaking.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172212_0375.png)
And the party had to fight a boss, Tunnel Armor.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172222_0046.png)
Alright. This boss was SUPPOSED to be a tutorial for Celes' ability, Runic.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172225_0312.png)
Locke was confused as always.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172231_0656.png)
Celes explained.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172235_0062.png)
This was actually important. I discovered later on that Celes could not always use Runic - for instance when she was equipped with a flail. Celes had to use a sword of some sort in order to be able to use Runic.
So I used Runic on first turn, while Locke with Genji glove attacked the Tunnel Armor... sigh. This boss was so weak that the duo killed it before I got to witness the "awesome" power of Runic. O well...
This concludes Locke's scenario. Now at Narshe....
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172450_0781.png)
Everyone feared that the War of the Magi 1000 years ago may come back. O noes!
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172504_0937.png)
Afterwards, every new characters met each other. In particular, Cyan did not like Celes too much.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172622_0578.png)
But Locke stopped him.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172632_0000.png)
Then Edgar mentioned about "THAT". I assume Edgar was referring to a girl Locke met in the past.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172638_0906.png)
Terra tried to break the fight.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172648_0968.png)
In the meanwhile, Kefka was coming to Narshe, too!
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172724_0062.png)
As everyone was preparing for defense at Narshe, Celes had a chat with Terra which revealed the source of Celes' power.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172840_0843.png)
Terra asked Celes why Celes wanted to fight. Celes did not really give an answer to Terra.
![[image loading]](http://i166.photobucket.com/albums/u112/illusionist1324/SLUS_00900_19092010_172846_0312.png)
As you may recall, Terra asked this question (to herself) numerous times. She did not have a reason to fight except to follow what the Returners were doing because she didn't love anyone. I am sure she would find a good reason, soon....
There was a save point there. It seemed like a good place to stop.