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FF6 O_o - Page 6

Blogs > illu
Post a Reply
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Sentenal
Profile Blog Joined December 2007
United States12398 Posts
September 21 2010 05:16 GMT
#101
On September 21 2010 14:09 Dfgj wrote:
Read the above posts imo.

Yes, you can give certain spells/abilities to everyone and roflstomp the entire game, but it cheapens the ending when no fights pose challenges.

+ Show Spoiler +
The first time I played, I taught EVERYONE ultima, because I didn't know how hard it would be and prepared for the worst.

Haha, yeah, thats what I did too. In fact, the first time I ever played through the game, I didn't even beat it. I got right up to the end, and had no idea how hard the final dungeon would be, so I wanted like everyone to be level 99. And then I got bored and just quit. It wouldn't be till later on, that I would replay the game and just beat it.

+ Show Spoiler +
As far as spells go, I just have just taught everyone Vanish and Doom, lol
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Chaosquo
Profile Joined February 2010
Germany154 Posts
Last Edited: 2010-09-21 09:22:50
September 21 2010 09:21 GMT
#102
You dont even need to do use that OP spell, I just abused the level up bonuses form the espers, but I didnt go off the path to grind and still easily hit the end boss for 6000+ damage with flare
The Slothien
Profile Joined July 2010
Finland30 Posts
Last Edited: 2010-09-21 13:12:10
September 21 2010 10:39 GMT
#103
For those who want to learn more about how gau works, really the best guide about him is
+ Show Spoiler +

http://www.gamefaqs.com/snes/554041-final-fantasy-iii/faqs/35118
Basically every normal monster (and few minor bosses) you fight appears on Veldt, where you can use Gau's leap command to "learn" the monster rages that are in that fight and the one you get him back. All rages have 2 attacks, normal physical attack and special attack that depends on the rage, and gau will randomly use either one. Also some rages have for example elemental protection or weakness, status effects like float or haste.

If you don't want to bother to learn all 255 of them (which you shouldn't), few of the most important ones are

Early game
-Stray cat (4x physical attack)
-Chimera (water multi-attack)
-Templar/Slam Dancer/Hazer (fire2/ice2/bolt2)

Late game
-Brontaur/Punisher/Woolly (fire3/bolt3/ice3)
-Tyrannosaurus (meteo)
-Outsider (pearl)
-Behemoth (meteor)
-Nightshade (charm that works against EVERYTHING, from final boss to those little bunnies, i dont use this one myself because it's quite obiviously bugged and makes the game far too easy)

That's just a few of them and there are many other good rages and gau is good character even if you just use Stray Cat all game, also he makes a good non-combat healer because gau doesn't use mana in combat
Don't worry, get dunked!
illu
Profile Blog Joined December 2008
Canada2531 Posts
September 21 2010 12:36 GMT
#104
On September 21 2010 19:39 The Slothien wrote:
For those who want to learn more about how gau works, really the best guide about him is
http://www.gamefaqs.com/snes/554041-final-fantasy-iii/faqs/35118

+ Show Spoiler +
Basically every normal monster (and few minor bosses) you fight appears on Veldt, where you can use Gau's leap command to "learn" the monster rages that are in that fight and the one you get him back. All rages have 2 attacks, normal physical attack and special attack that depends on the rage, and gau will randomly use either one. Also some rages have for example elemental protection or weakness, status effects like float or haste.

If you don't want to bother to learn all 255 of them (which you shouldn't), few of the most important ones are

Early game
-Stray cat (4x physical attack)
-Chimera (water multi-attack)
-Templar/Slam Dancer/Hazer (fire2/ice2/bolt2)

Late game
-Brontaur/Punisher/Woolly (fire3/bolt3/ice3)
-Tyrannosaurus (meteo)
-Outsider (pearl)
-Behemoth (meteor)
-Nightshade (charm that works against EVERYTHING, from final boss to those little bunnies, i dont use this one myself because it's quite obiviously bugged and makes the game far too easy)

That's just a few of them and there are many other good rages and gau is good character even if you just use Stray Cat all game, also he makes a good non-combat healer because gau doesn't use mana in combat


Thanks but it's OK. I don't like using guides for the game so I probably won't be reading any until I have finished the game.
:]
The Slothien
Profile Joined July 2010
Finland30 Posts
September 21 2010 13:24 GMT
#105
Well that guide especially is more for getting more out of the game if you play it second time etc.
But i know many people who just used Stray Cat rage (which Gau usually has when you get him) and even then he's very strong. Most guides do contain spoilers so i agree with your decision. But you don't really need any guide to figure out some strong rages, just try them out. There are many spells that gau gets far earlier than any other char by rages and many elemental attacks that aren't that common (water for example).

What im really just saying is most people dont bother to use (imo) the most versalite char in the game just because hes a little hard to figure out and it annoys the hell out of me.
Don't worry, get dunked!
illu
Profile Blog Joined December 2008
Canada2531 Posts
September 21 2010 13:36 GMT
#106
Part 6

+ Show Spoiler +

This part will cover Locke's scenario.
[image loading]

Locke started on South Figaro, evading the Empire's forces which were occupied there.

Because of the Empire, South Figaro was a bit different from when Edgar and others were there. Namely, many paths were blocked by Empire's soldiers.

But there were nevertheless some places Locke could go to. One NPC, in particular, gave the key piece of information as to what Locke should be doing.

[image loading]

A room with draft? I actually remember this room. When Edgar was in South Figaro, a woman in the Rich Man's House complained about draft. It must be that room she was in!

Unfortunately, there was a fair bit of work to do to get there - because Locke was hunted by the Empire. The only possible passage to the Rich Man's House was blocked by a litle kid - he demanded that only MERCHANTS could pass. Mmm....

In the same house, there was an old man. He said he'd tell a secret if Locke would bring him some CIDER.

Anyways, the game didn't tell me what else to do, so I had to talk to a lot of NPCs. Finally, there was this NPC...

[image loading]

Apparently he insulted Locke by calling him a thief (remember he wanted to be regarded as a treasure hunter). After this chat, Locke engaged in battle with him.

Now, I am not 100% sure if I can actually kill the merchant - but that's probably not the point. The way to end this battle, as I discovered, was simply to use the Steal command on the merchant. Eventually it would succeed, with the following result:

[image loading]

Locke... you monster, you.... stripping others clothes....

Anyways, after putting on merchants' clothes he was able to pass the kid.

[image loading]

Great! Locke was still not there yet, unfortunately. To proceed, I discovered that Locke needed to also fight an officer of the Empire to obtain a set of uniform:

[image loading]

Then talk to one particular solider to make him leave his spot - thus clearing a new path.

[image loading]

It took me great pain at this point to discover how to proceed after this. The scene above cleared the way to the pub. The pub had TWO merchants in them. Originally I found only the one on the upper floor. Talking to him would change Locke back in merchant clothes, which was useful to go back to the kid (he would block Locke's way if Locke was in officer's uniform). Without knowing what to do, I tried to talk to every NPC around the pub - even the soldiers. However one soldier attacked me and gave me a gameover. Sigh... back to beginning...

On my second try, I discovered there was another merchant on the lower floor of the pub. Beating him not only gave Locke a set of merchant's clothes to go back to the old man, it also gave Locke the Cider.

[image loading]

He seemed to have enjoyed it.... (I didn't. I had to play this part twice. GRRR)

[image loading]

Now, he was finally ready to talk about the secret passage.

[image loading]

O great, you drunkard. What is the damned password?

[image loading]
[image loading]

Maybe the game had a hint somewhere which I missed, but I couldn't figure out what the password was. So I decided to guess. I was not very smart at it, either, as I guessed the first option first - typically the first option is wrong. Upon giving the wrong password, the kid senselessly beat up Locke and throw him to the place he started with on South Figaro - SO I HAD TO DO EVERYTHING AGAIN. GRRRRRRRRRRRRRRRRRRRRRRRRRRR

Anyways, I guessed the second option on my next try and cleared the way.

[image loading]

The secret passage is here...

[image loading]

In the secret passage, Locke saw two Empire's soldiers brutally beating a girl - calling her a traitor for some reason.

[image loading]
[image loading]

At this point a new character was introduced, Celes.

[image loading]

After a series of beatings, one soldier left and the other one, supposedly guarding her, fell asleep.

[image loading]

Locke came in and untied Celes.

[image loading]
[image loading]

Wait... didn't he say that to Terra, too? Basically, Celes initially did not want to escape, but she was eventually convinced by Locke the pimp to go with him.

Celes could use Magic, too.

[image loading]

Which is interesting. She was almost a clone of Terra except she started with Ice, not Fire. She also had an ability called "Runic", which for the life of me I could not figure out how to use at the time (I figured it out later... so I will describe it eventually).

There is a save point right after Celes joined the party, so it's a good place to save (otherwise Locke had to do all of the stealing part all over again).

The duo continued through the secret passage. Apparently Celes still questioned Locke's motives.

[image loading]

Locke said it was because Celes reminded him of SOMEONE. Initially I thought he was referring to Terra, then I remembered at the Returner's Hideout either Edgar or Locke mentioned another girl Locke associated with in the past to Terra. So Locke should be referring to a third girl (Locke you pimp, you...).

Anyways, in the next part, the ground started shaking.

[image loading]

And the party had to fight a boss, Tunnel Armor.

[image loading]

Alright. This boss was SUPPOSED to be a tutorial for Celes' ability, Runic.

[image loading]

Locke was confused as always.

[image loading]

Celes explained.

[image loading]

This was actually important. I discovered later on that Celes could not always use Runic - for instance when she was equipped with a flail. Celes had to use a sword of some sort in order to be able to use Runic.

So I used Runic on first turn, while Locke with Genji glove attacked the Tunnel Armor... sigh. This boss was so weak that the duo killed it before I got to witness the "awesome" power of Runic. O well...

This concludes Locke's scenario. Now at Narshe....

[image loading]

Everyone feared that the War of the Magi 1000 years ago may come back. O noes!

[image loading]

Afterwards, every new characters met each other. In particular, Cyan did not like Celes too much.

[image loading]

But Locke stopped him.

[image loading]

Then Edgar mentioned about "THAT". I assume Edgar was referring to a girl Locke met in the past.

[image loading]

Terra tried to break the fight.

[image loading]

In the meanwhile, Kefka was coming to Narshe, too!

[image loading]

As everyone was preparing for defense at Narshe, Celes had a chat with Terra which revealed the source of Celes' power.

[image loading]

Terra asked Celes why Celes wanted to fight. Celes did not really give an answer to Terra.

[image loading]

As you may recall, Terra asked this question (to herself) numerous times. She did not have a reason to fight except to follow what the Returners were doing because she didn't love anyone. I am sure she would find a good reason, soon....

There was a save point there. It seemed like a good place to stop.

:]
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
September 21 2010 15:15 GMT
#107
I approve of this blog!

FF6 is probably my favorite single player game of all time - 2nd probably being Chrono Trigger. The characters were love-able and memorable and character development was strong. The music was freaking amazing and I still listen to the piano collections to this date. Kefka is probably the best RPG antagonist to date (Sephiroth is overrated and a mama's boy) and the overall story moved me and nearly put me to tears - you'll see as you progress a bit over half way.

Compared the the stuff Square Enix and other developers are putting out today, even with the huge delays and multi-million dollar production values, nothing can hold a candle to this masterpiece. They just don't make them like they used to...
n.Die_Jaedong <3
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
September 21 2010 15:48 GMT
#108
keep it up lol
i was starting to play ff6 again a week ago but since then i've just started reading your blog instead
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
September 21 2010 19:56 GMT
#109
Runic basically absorbs magic. If you cast Runic, and an enemy uses Magic, it won't do anything except feed Celes MP.

When everyone meets up at Narshe, and then what follows directly after is one of my favorite parts of FF6.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
September 21 2010 21:30 GMT
#110
God, I think I'm gonna start a new FF6 game now >< (or continue my low level run I left out years ago...)
Jang Yoon Chul hwaiting!
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
September 21 2010 21:51 GMT
#111
Celes might seem somewhat bland, but shes definately the character with most emotional depth in FF6. <3

Such a spectacular, genre-challenging and epic game.
Savior broke my heart ;_; || twitch.tv/onnings
Frits
Profile Joined March 2003
11782 Posts
September 21 2010 22:35 GMT
#112
I always quit halfway through FF6, the story doesn't appeal to me. I've finished chrono trigger about 10 times on the other hand...
illu
Profile Blog Joined December 2008
Canada2531 Posts
Last Edited: 2010-09-22 01:40:40
September 22 2010 01:36 GMT
#113
Part 7:

+ Show Spoiler +

Recall last time Kefka was coming to Narshe to retrieve the Esper.

To defend this, three groups were made.

[image loading]

That screenshot above does not depict what I have chosen at the end. Basically, I get to control only the first group. At the end, I chose Terra and Edgar to be in my first group. This proved to be a mistake.

Because I controlled the first group, that group got most of the experience for the upcoming battles. Initially, as the screenshot depicts, I picked Terra and Cyan to be in the first group. That was bad, because Cyan could only hit one target while Terra's Fire was too weak. So I switched to Terra and Edgar. I thought I should level up Terra as she was conclusively the game's protagonist; I felt Edgar was powerful so I wanted to level up him more.

Unfortunately I forgot that Edgar's tools are not scaled to his level, so power-leveling him doesn't really help. As for Terra.... well, read on. The Empire is coming!

[image loading]

Basically, those soldiers would scatter and move North in different paths while the first group (Terra and Edgar) would intercept them. This took a while; but the battles were not interesting (Terra group-cast Fire, Edgar use Bioblaster, done). After all of those were cleaned up the duo moved to Kefka. Before that, a miniboss:

[image loading]

It was pretty easy. But the next battle made me very nervous - only Kefka was left.

[image loading]

As a recurring character and a villain, it was almost guaranteed that Kefka would be difficult to defeat (Yes, I am looking at you...)
+ Show Spoiler +
Seymour

Unfortunately I couldn't save after all of those battles... I really, really did not want to play them a second time should Kefka owned me. To be safe, I gave Terra a Tinculture (Ether) to heal her MP a bit. Here we go!

[image loading]

At one occasion, Kefka used Ice 2 on my duo which almost caused a Game Over. Luckily Terra and Edgar had about 40 HP left and survived. Kefka did not use Ice 2 a second time, though. Instead he used a move to confuse my Edgar and Terra - very annoying considering I only had two characters available to fight him. But I think overall I was lucky - After some constant healing, generous item-useage, and beating, Kefka was defeated. But as expected, he fled.

[image loading]

After the battle, the entire party went to see the Esper. All of a sudden Terra had a reaction.

[image loading]

Then everyone almost got knocked off the hill by a mysterious force, except Terra.

[image loading]

This was likely be due to the Esper.

[image loading]
[image loading]
[image loading]

Warning: Coarse Language Ahead.












And then, she turned PINK.

[image loading]

And then, she DISAPPEARED, flying off the World Map.

[image loading]

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

OK WHAT THE FUCK

I spent so much time leveling her TT___TT!!!


Presumably the next day, Celes woke Locke up.

[image loading]

According to her, Terra looked like an Esper.

[image loading]
[image loading]

Now, if Terra started with Ice instead of Fire, I'd conclude at this point she could be Shiva at this point. But since she started with Fire, she must be something else. (In retrospect, she probably couldn't be Shiva.... if she was an Esper she must be something more special than that).

Then a new task was given.

[image loading]

Find Terra! But where could she be?!

I think I will write that tomorrow or the next day. Unfortunately I am still a little bit ahead on gameplay.
:]
Dfgj
Profile Joined May 2008
Singapore5922 Posts
Last Edited: 2010-09-22 01:44:59
September 22 2010 01:40 GMT
#114
On September 22 2010 04:56 Sentenal wrote:
Runic basically absorbs magic. If you cast Runic, and anyone uses Magic, it won't do anything except feed Celes MP.

Take note if you put Celes/Terra in the same group. Celes will also absorb Terra's attacks, blocking your offense.

Celes will appear to take the hit from the spell, only she'll gain the spell's cost in mana and take no damage. Extremely useful against any enemy that uses a lot of magic, and gives you a huge mana supply for out of combat healing and such, as well as keeping you from taking hits in the first place.

Also illu, you can control all the parties afaik, you just use whatever your Square button is to swap between party groups. It's the same as with the moogles at the start and any other time you have multiple parties in play.
illu
Profile Blog Joined December 2008
Canada2531 Posts
Last Edited: 2010-09-22 01:43:22
September 22 2010 01:42 GMT
#115
On September 22 2010 10:40 Dfgj wrote:
Show nested quote +
On September 22 2010 04:56 Sentenal wrote:
Runic basically absorbs magic. If you cast Runic, and anyone uses Magic, it won't do anything except feed Celes MP.

Take note if you put Celes/Terra in the same group.

Celes will appear to take the hit from the spell, only she'll gain the spell's cost in mana and take no damage. Extremely useful against any enemy that uses a lot of magic, and gives you a huge mana supply for out of combat healing and such, as well as keeping you from taking hits in the first place.


This won't be a problem. Terra is gone!

In retrospect, the fight with Kefka would have been EXTREMELY EASY if I put Celes with Edgar instead. With Runic I assume Kefka could not hurt me much.
:]
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 22 2010 01:43 GMT
#116
On September 22 2010 10:42 illu wrote:
Show nested quote +
On September 22 2010 10:40 Dfgj wrote:
On September 22 2010 04:56 Sentenal wrote:
Runic basically absorbs magic. If you cast Runic, and anyone uses Magic, it won't do anything except feed Celes MP.

Take note if you put Celes/Terra in the same group.

Celes will appear to take the hit from the spell, only she'll gain the spell's cost in mana and take no damage. Extremely useful against any enemy that uses a lot of magic, and gives you a huge mana supply for out of combat healing and such, as well as keeping you from taking hits in the first place.


This won't be a problem. Terra is gone!

I'm sure your concern for her grinded levels, I mean, character, will encourage you to pursue her with haste!

(also see my edit to previous post regarding the parties)
illu
Profile Blog Joined December 2008
Canada2531 Posts
September 22 2010 01:44 GMT
#117
On September 22 2010 10:43 Dfgj wrote:
Show nested quote +
On September 22 2010 10:42 illu wrote:
On September 22 2010 10:40 Dfgj wrote:
On September 22 2010 04:56 Sentenal wrote:
Runic basically absorbs magic. If you cast Runic, and anyone uses Magic, it won't do anything except feed Celes MP.

Take note if you put Celes/Terra in the same group.

Celes will appear to take the hit from the spell, only she'll gain the spell's cost in mana and take no damage. Extremely useful against any enemy that uses a lot of magic, and gives you a huge mana supply for out of combat healing and such, as well as keeping you from taking hits in the first place.


This won't be a problem. Terra is gone!

I'm sure your concern for her grinded levels, I mean, character, will encourage you to pursue her with haste!

(also see my edit to previous post regarding the parties)


I saw that. Well, it's too late
:]
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
September 22 2010 02:54 GMT
#118
Yea it's much easier when you know you can swap between group with the Square button (or I think it was L or R in the SNES version?). I used to make a group just to fight Kekfa and another wthat was good against the soldiers.
Jang Yoon Chul hwaiting!
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
September 22 2010 03:26 GMT
#119
lmao i also power leveled her at that point and then was pissed when i lost her
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
September 22 2010 03:32 GMT
#120
Yeah, the battle is much more enjoyable when you are commanding different groups. That first Moogle battle worked the same way, and there will be future parts in the future that use the same mechanic.

Also, FF6 is kind of unique, in that there really isn't a define main character. There are characters that might seem more important, but thinking a certain character is the "main" one can end you up in situation like what just happened to you, with Terra lol
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
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