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FF6 O_o - Page 7

Blogs > illu
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Prev 1 5 6 7 8 9 12 Next All
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
Last Edited: 2010-09-22 03:55:34
September 22 2010 03:52 GMT
#121
Yeah, and you definitely don't need to stack the groups evenly at all.

About multi-groups for those who have beaten the game:
+ Show Spoiler [What'd you do in X dungeon?] +
Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.

Anybody else do this to any extent?

Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach.

Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
September 22 2010 04:07 GMT
#122
On September 22 2010 12:52 Myrmidon wrote:
Yeah, and you definitely don't need to stack the groups evenly at all.

About multi-groups for those who have beaten the game:
+ Show Spoiler [What'd you do in X dungeon?] +
Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.

Anybody else do this to any extent?

Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach.

Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;


i just leveled all my characters more before hte final dungeon lol

dino hunting 4tw
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
September 22 2010 04:24 GMT
#123
On September 22 2010 12:52 Myrmidon wrote:
Yeah, and you definitely don't need to stack the groups evenly at all.

About multi-groups for those who have beaten the game:
+ Show Spoiler [What'd you do in X dungeon?] +
Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.

Anybody else do this to any extent?

Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach.

Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;

I did do some grinding before the final dungeon, but mostly I just had like 4 really powerful characters, and split them into 3. It would probably take too much time that I'd prefer with your method, and seems kinda cheap :p
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
September 22 2010 04:46 GMT
#124
Well, I hate grinding in RPGs. Many RPGs after the NES era can be beaten without fighting any random encounters at all, relying only on experience from bosses. So for most games I do that, or at least fairly close to that. It's not like a low-level challenge or anything, just a "why bother fighting them?" kind of deal. Of course, it might really have saved time to fight a few battles to level up some characters rather than do what I did, but oh wells.

I do admit that I had more than 4 characters above minimal levels, but half my guys didn't have magic or useful skills, and they were seriously die-in-one-hit chumps that did crap for damage.
myopia
Profile Blog Joined June 2009
United States2928 Posts
Last Edited: 2010-09-22 04:46:58
September 22 2010 04:46 GMT
#125
Get 12 characters to lvl ~50 and the final dungeon is really easy. I get most of that grinding done while trying to change a certain item or two.

edit
and while I don't enjoy grinding, battles go so fast in this game it's easy. Just have parties of 2-3, and use the exp egg.
it's my first day
shawster
Profile Blog Joined May 2010
Canada2485 Posts
September 22 2010 05:38 GMT
#126
oh crap he's banned for a week now

oh well was a good read i'll wait for next week
tonight
Profile Blog Joined November 2006
United States11130 Posts
September 23 2010 20:59 GMT
#127
I've been back and forth between playing this again or 7. I stopped right before the Temple of the Ancients in 7. That was about a month and a half ago and I'm about in the same spot illu is in 6. Maybe a bit further. I almost feel like not playing 6 again right now though because of this blog, haha.
if I come without a thing, then I come with all I need @tonightsend
Dfgj
Profile Joined May 2008
Singapore5922 Posts
Last Edited: 2010-09-24 02:14:38
September 24 2010 02:10 GMT
#128
On September 22 2010 13:07 travis wrote:
Show nested quote +
On September 22 2010 12:52 Myrmidon wrote:
Yeah, and you definitely don't need to stack the groups evenly at all.

About multi-groups for those who have beaten the game:
+ Show Spoiler [What'd you do in X dungeon?] +
Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.

Anybody else do this to any extent?

Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach.

Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;


i just leveled all my characters more before hte final dungeon lol

dino hunting 4tw

That was my least favorite part of ff6 by far.

In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs.
Alventenie
Profile Joined July 2007
United States2147 Posts
September 24 2010 02:14 GMT
#129
On September 24 2010 05:59 tonight wrote:
I've been back and forth between playing this again or 7. I stopped right before the Temple of the Ancients in 7. That was about a month and a half ago and I'm about in the same spot illu is in 6. Maybe a bit further. I almost feel like not playing 6 again right now though because of this blog, haha.



6 is better anyway, you'll have more fun =D.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 24 2010 02:20 GMT
#130
On September 24 2010 11:14 Alventenie wrote:
Show nested quote +
On September 24 2010 05:59 tonight wrote:
I've been back and forth between playing this again or 7. I stopped right before the Temple of the Ancients in 7. That was about a month and a half ago and I'm about in the same spot illu is in 6. Maybe a bit further. I almost feel like not playing 6 again right now though because of this blog, haha.



6 is better anyway, you'll have more fun =D.

7's gameplay and overall design is far more polished than 6 imo. The minigames and more customization for characters give a lot more 'game' to the gameplay. 6 has more characterization and story, so it's down to what you're looking for in a game.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
September 24 2010 03:07 GMT
#131
On September 24 2010 11:10 Dfgj wrote:
Show nested quote +
On September 22 2010 13:07 travis wrote:
On September 22 2010 12:52 Myrmidon wrote:
Yeah, and you definitely don't need to stack the groups evenly at all.

About multi-groups for those who have beaten the game:
+ Show Spoiler [What'd you do in X dungeon?] +
Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.

Anybody else do this to any extent?

Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach.

Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;


i just leveled all my characters more before hte final dungeon lol

dino hunting 4tw

That was my least favorite part of ff6 by far.

In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs.

I imagine it is probably best to have like 4 that are 50+, and the rest be around 30. That seems like it would be sufficient, seeing as how easy it is otherwise.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 24 2010 03:17 GMT
#132
On September 24 2010 12:07 Sentenal wrote:
Show nested quote +
On September 24 2010 11:10 Dfgj wrote:
On September 22 2010 13:07 travis wrote:
On September 22 2010 12:52 Myrmidon wrote:
Yeah, and you definitely don't need to stack the groups evenly at all.

About multi-groups for those who have beaten the game:
+ Show Spoiler [What'd you do in X dungeon?] +
Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.

Anybody else do this to any extent?

Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach.

Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;


i just leveled all my characters more before hte final dungeon lol

dino hunting 4tw

That was my least favorite part of ff6 by far.

In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs.

I imagine it is probably best to have like 4 that are 50+, and the rest be around 30. That seems like it would be sufficient, seeing as how easy it is otherwise.

Oh, I agree.

However, there's no real indicator of 'you should be this strong to proceed'. That and the massively open leveling possibilities mean it's pretty easy, after getting rolled in the 30s after arriving the first time, to overestimate how much equipment/leveling you need.
tonight
Profile Blog Joined November 2006
United States11130 Posts
September 24 2010 10:00 GMT
#133
I always level 2-3characters to like 90+ just for the shit of it. Two of them are always Shadow and Sabin because they're obviously the two most badass characters.
if I come without a thing, then I come with all I need @tonightsend
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
September 24 2010 12:39 GMT
#134
I've never liked grinding in console-type RPGs - I'm more of a just casually explore and do the subquests i find while progressing the main quest, then usually having a tough as hell time at the end area. I find the challenge more fun.

That being said, I do go back on the pre-endgame save and powerlevel after I've beaten the game, then totally rape the place just for good measure.

As for FF6 versus FF7 - both are excellent games, but I'll mirror earlier statements and say that play FF7 for the mechanics and minigames, but play FF6 for the story and world.
Savior broke my heart ;_; || twitch.tv/onnings
tonight
Profile Blog Joined November 2006
United States11130 Posts
September 24 2010 20:18 GMT
#135
6 has a good story, but I like 7's character story and main story a bit better.
if I come without a thing, then I come with all I need @tonightsend
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
September 26 2010 02:44 GMT
#136
There was something odd here. The Dancer mentioned that she WANTED TO JOIN HIM, but she didn't actually join the party. This was a bit disappointing... maybe I didn't do something right, because it was obvious from the "Skills" screen that I should expect a Dancer to join my party soon


I think she meant conjoin. And i think Dancer is a nicer term then what they are normally refereed too.
MK
Profile Blog Joined March 2009
United States496 Posts
September 26 2010 07:46 GMT
#137
FF6 is the Best FF.
The highest knowledge is to know that we are surrounded by mystery
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2010-09-26 08:27:22
September 26 2010 08:20 GMT
#138
On September 24 2010 11:10 Dfgj wrote:
Show nested quote +
On September 22 2010 13:07 travis wrote:
On September 22 2010 12:52 Myrmidon wrote:
Yeah, and you definitely don't need to stack the groups evenly at all.

About multi-groups for those who have beaten the game:
+ Show Spoiler [What'd you do in X dungeon?] +
Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.

Anybody else do this to any extent?

Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach.

Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;


i just leveled all my characters more before hte final dungeon lol

dino hunting 4tw

That was my least favorite part of ff6 by far.

In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs.

i consider slagworms (hoovers, near miranda in the desert) better and easier level ups unless you have 2 ultima weapons + offering (master scroll) and genji glove, slags give +5 AP plus if cactuars show up you get +10 AP which is insane.

if you get paladins shield (which is easy just play a bunch on solitary island) or any other item that blocks wind elemental you can block or resist nearly everything slagworm throws at you
the only time i levled up on dinos was messing around (and yes this is on the way to every character level 99 and every spell learned blah blah you get the idea), slags are much much easier since they dont have meteor or ultima, but dinos are faster for levels (not AP) if you can chop em up fast

dinos do drop impartisans (which can be used to get a load of good items in colosseum) and the brontos have econo/celest and ribbons

edit:

which is why i used slags to get gau and umaro to level 99, umaro is a total pain but at least he does what i want him to do in colosseum (lol)
LiquidDota StaffOnly a true king can play the King.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
September 26 2010 09:28 GMT
#139
lol, well I guess that's one thing Umaro can be reliable for

+ Show Spoiler +
I never did much in the Colosseum. I think all I did was bet the Striker to get back Shadow, and go through the process to get the Illumina. Too frustrating to do anything else, then having to fight Mr. Chupon was a pain.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 26 2010 10:09 GMT
#140
On September 26 2010 17:20 rabidch wrote:
Show nested quote +
On September 24 2010 11:10 Dfgj wrote:
On September 22 2010 13:07 travis wrote:
On September 22 2010 12:52 Myrmidon wrote:
Yeah, and you definitely don't need to stack the groups evenly at all.

About multi-groups for those who have beaten the game:
+ Show Spoiler [What'd you do in X dungeon?] +
Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.

Anybody else do this to any extent?

Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach.

Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;


i just leveled all my characters more before hte final dungeon lol

dino hunting 4tw

That was my least favorite part of ff6 by far.

In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs.

i consider slagworms (hoovers, near miranda in the desert) better and easier level ups unless you have 2 ultima weapons + offering (master scroll) and genji glove, slags give +5 AP plus if cactuars show up you get +10 AP which is insane.

if you get paladins shield (which is easy just play a bunch on solitary island) or any other item that blocks wind elemental you can block or resist nearly everything slagworm throws at you
the only time i levled up on dinos was messing around (and yes this is on the way to every character level 99 and every spell learned blah blah you get the idea), slags are much much easier since they dont have meteor or ultima, but dinos are faster for levels (not AP) if you can chop em up fast

dinos do drop impartisans (which can be used to get a load of good items in colosseum) and the brontos have econo/celest and ribbons

edit:

which is why i used slags to get gau and umaro to level 99, umaro is a total pain but at least he does what i want him to do in colosseum (lol)

I tried those too, but the sheer amount of xp I (thought I) needed meant I got enough AP from dinos to learn all the magic anyway. Vanish/doom and later Ultima rips through them pretty good anyhow.
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