|
Yeah, and you definitely don't need to stack the groups evenly at all.
About multi-groups for those who have beaten the game: + Show Spoiler [What'd you do in X dungeon?] +Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.
Anybody else do this to any extent?
Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach. Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;
|
On September 22 2010 12:52 Myrmidon wrote:Yeah, and you definitely don't need to stack the groups evenly at all. About multi-groups for those who have beaten the game: + Show Spoiler [What'd you do in X dungeon?] +Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.
Anybody else do this to any extent?
Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach. Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;;
i just leveled all my characters more before hte final dungeon lol
dino hunting 4tw
|
On September 22 2010 12:52 Myrmidon wrote:Yeah, and you definitely don't need to stack the groups evenly at all. About multi-groups for those who have beaten the game: + Show Spoiler [What'd you do in X dungeon?] +Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.
Anybody else do this to any extent?
Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach. Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;; I did do some grinding before the final dungeon, but mostly I just had like 4 really powerful characters, and split them into 3. It would probably take too much time that I'd prefer with your method, and seems kinda cheap :p
|
Well, I hate grinding in RPGs. Many RPGs after the NES era can be beaten without fighting any random encounters at all, relying only on experience from bosses. So for most games I do that, or at least fairly close to that. It's not like a low-level challenge or anything, just a "why bother fighting them?" kind of deal. Of course, it might really have saved time to fight a few battles to level up some characters rather than do what I did, but oh wells.
I do admit that I had more than 4 characters above minimal levels, but half my guys didn't have magic or useful skills, and they were seriously die-in-one-hit chumps that did crap for damage.
|
Get 12 characters to lvl ~50 and the final dungeon is really easy. I get most of that grinding done while trying to change a certain item or two.
edit and while I don't enjoy grinding, battles go so fast in this game it's easy. Just have parties of 2-3, and use the exp egg.
|
oh crap he's banned for a week now
oh well was a good read i'll wait for next week
|
I've been back and forth between playing this again or 7. I stopped right before the Temple of the Ancients in 7. That was about a month and a half ago and I'm about in the same spot illu is in 6. Maybe a bit further. I almost feel like not playing 6 again right now though because of this blog, haha.
|
On September 22 2010 13:07 travis wrote:Show nested quote +On September 22 2010 12:52 Myrmidon wrote:Yeah, and you definitely don't need to stack the groups evenly at all. About multi-groups for those who have beaten the game: + Show Spoiler [What'd you do in X dungeon?] +Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.
Anybody else do this to any extent?
Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach. Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;; i just leveled all my characters more before hte final dungeon lol dino hunting 4tw That was my least favorite part of ff6 by far.
In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs.
|
On September 24 2010 05:59 tonight wrote: I've been back and forth between playing this again or 7. I stopped right before the Temple of the Ancients in 7. That was about a month and a half ago and I'm about in the same spot illu is in 6. Maybe a bit further. I almost feel like not playing 6 again right now though because of this blog, haha.
6 is better anyway, you'll have more fun =D.
|
On September 24 2010 11:14 Alventenie wrote:Show nested quote +On September 24 2010 05:59 tonight wrote: I've been back and forth between playing this again or 7. I stopped right before the Temple of the Ancients in 7. That was about a month and a half ago and I'm about in the same spot illu is in 6. Maybe a bit further. I almost feel like not playing 6 again right now though because of this blog, haha. 6 is better anyway, you'll have more fun =D. 7's gameplay and overall design is far more polished than 6 imo. The minigames and more customization for characters give a lot more 'game' to the gameplay. 6 has more characterization and story, so it's down to what you're looking for in a game.
|
On September 24 2010 11:10 Dfgj wrote:Show nested quote +On September 22 2010 13:07 travis wrote:On September 22 2010 12:52 Myrmidon wrote:Yeah, and you definitely don't need to stack the groups evenly at all. About multi-groups for those who have beaten the game: + Show Spoiler [What'd you do in X dungeon?] +Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.
Anybody else do this to any extent?
Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach. Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;; i just leveled all my characters more before hte final dungeon lol dino hunting 4tw That was my least favorite part of ff6 by far. In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs. I imagine it is probably best to have like 4 that are 50+, and the rest be around 30. That seems like it would be sufficient, seeing as how easy it is otherwise.
|
On September 24 2010 12:07 Sentenal wrote:Show nested quote +On September 24 2010 11:10 Dfgj wrote:On September 22 2010 13:07 travis wrote:On September 22 2010 12:52 Myrmidon wrote:Yeah, and you definitely don't need to stack the groups evenly at all. About multi-groups for those who have beaten the game: + Show Spoiler [What'd you do in X dungeon?] +Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.
Anybody else do this to any extent?
Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach. Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;; i just leveled all my characters more before hte final dungeon lol dino hunting 4tw That was my least favorite part of ff6 by far. In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs. I imagine it is probably best to have like 4 that are 50+, and the rest be around 30. That seems like it would be sufficient, seeing as how easy it is otherwise. Oh, I agree.
However, there's no real indicator of 'you should be this strong to proceed'. That and the massively open leveling possibilities mean it's pretty easy, after getting rolled in the 30s after arriving the first time, to overestimate how much equipment/leveling you need.
|
I always level 2-3characters to like 90+ just for the shit of it. Two of them are always Shadow and Sabin because they're obviously the two most badass characters.
|
I've never liked grinding in console-type RPGs - I'm more of a just casually explore and do the subquests i find while progressing the main quest, then usually having a tough as hell time at the end area. I find the challenge more fun.
That being said, I do go back on the pre-endgame save and powerlevel after I've beaten the game, then totally rape the place just for good measure.
As for FF6 versus FF7 - both are excellent games, but I'll mirror earlier statements and say that play FF7 for the mechanics and minigames, but play FF6 for the story and world.
|
6 has a good story, but I like 7's character story and main story a bit better.
|
There was something odd here. The Dancer mentioned that she WANTED TO JOIN HIM, but she didn't actually join the party. This was a bit disappointing... maybe I didn't do something right, because it was obvious from the "Skills" screen that I should expect a Dancer to join my party soon
I think she meant conjoin. And i think Dancer is a nicer term then what they are normally refereed too.
|
|
On September 24 2010 11:10 Dfgj wrote:Show nested quote +On September 22 2010 13:07 travis wrote:On September 22 2010 12:52 Myrmidon wrote:Yeah, and you definitely don't need to stack the groups evenly at all. About multi-groups for those who have beaten the game: + Show Spoiler [What'd you do in X dungeon?] +Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.
Anybody else do this to any extent?
Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach. Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;; i just leveled all my characters more before hte final dungeon lol dino hunting 4tw That was my least favorite part of ff6 by far. In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs. i consider slagworms (hoovers, near miranda in the desert) better and easier level ups unless you have 2 ultima weapons + offering (master scroll) and genji glove, slags give +5 AP plus if cactuars show up you get +10 AP which is insane.
if you get paladins shield (which is easy just play a bunch on solitary island) or any other item that blocks wind elemental you can block or resist nearly everything slagworm throws at you the only time i levled up on dinos was messing around (and yes this is on the way to every character level 99 and every spell learned blah blah you get the idea), slags are much much easier since they dont have meteor or ultima, but dinos are faster for levels (not AP) if you can chop em up fast
dinos do drop impartisans (which can be used to get a load of good items in colosseum) and the brontos have econo/celest and ribbons
edit:
which is why i used slags to get gau and umaro to level 99, umaro is a total pain but at least he does what i want him to do in colosseum (lol)
|
lol, well I guess that's one thing Umaro can be reliable for
+ Show Spoiler +I never did much in the Colosseum. I think all I did was bet the Striker to get back Shadow, and go through the process to get the Illumina. Too frustrating to do anything else, then having to fight Mr. Chupon was a pain.
|
On September 26 2010 17:20 rabidch wrote:Show nested quote +On September 24 2010 11:10 Dfgj wrote:On September 22 2010 13:07 travis wrote:On September 22 2010 12:52 Myrmidon wrote:Yeah, and you definitely don't need to stack the groups evenly at all. About multi-groups for those who have beaten the game: + Show Spoiler [What'd you do in X dungeon?] +Whenever I played this game, I only really had about 4 characters in reasonable levels by the end of the game. So for the final dungeon, I put all 4 into the same team and went as far as I could go without having other groups fight boss battles. Then I went out and went back in again, putting the 4 into another start location, went as far as I could go like that; rinse, repeat.
Anybody else do this to any extent?
Actually, after the first time I played the game, I did split my main 4 among the 3 groups and fought a couple of the easier battles without going through all the trouble described above. After all, the game's not so difficult that a couple of "real" characters with some really low-level guys can't take out some bosses. But to an extent I still did the in-and-out approach. Hm, maybe illu's going to have a few more segments done when he gets back from his 2-day temp ban lol. ~_~;; i just leveled all my characters more before hte final dungeon lol dino hunting 4tw That was my least favorite part of ff6 by far. In the end I leveled more than I needed to (50+ for main 12), but it was a pain in the ass regardless, even with mass ultima on dinosaurs. i consider slagworms (hoovers, near miranda in the desert) better and easier level ups unless you have 2 ultima weapons + offering (master scroll) and genji glove, slags give +5 AP plus if cactuars show up you get +10 AP which is insane. if you get paladins shield (which is easy just play a bunch on solitary island) or any other item that blocks wind elemental you can block or resist nearly everything slagworm throws at you the only time i levled up on dinos was messing around (and yes this is on the way to every character level 99 and every spell learned blah blah you get the idea), slags are much much easier since they dont have meteor or ultima, but dinos are faster for levels (not AP) if you can chop em up fast dinos do drop impartisans (which can be used to get a load of good items in colosseum) and the brontos have econo/celest and ribbons edit: which is why i used slags to get gau and umaro to level 99, umaro is a total pain but at least he does what i want him to do in colosseum (lol) I tried those too, but the sheer amount of xp I (thought I) needed meant I got enough AP from dinos to learn all the magic anyway. Vanish/doom and later Ultima rips through them pretty good anyhow.
|
|
|
|