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United States11390 Posts
Did you dodge zvz before or just race-pick then? :o
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United States1865 Posts
On April 04 2009 10:57 Harem wrote: Did you dodge zvz before or just race-pick then? :o
in my experience you get very very few ZvZ at D+ and C-
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it is required you tag ASL if you join that league i think.
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Didn't think of ASL like that. I thought American Sign Language and the better known,, Age Sex Location
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Any 12pool/12gas in these reps? Thanks for the reps.
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On April 04 2009 11:17 DrywMz wrote: Any 12pool/12gas in these reps? Thanks for the reps. every single zvt or zvp that I can think of =).
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Feedback-Referring to game 3- You're kinda a dick bro, just because you can "bash" d rank noobs all day, there's no need to be so pretentious about it. Use a little common sense, if your raping some guy, if you say anything its obviously only gonna increase the likelihood of him griefing you...
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Wish I had the time to play in ASL.
Gary fighting! Too bad zerg reps do nothing for me...
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On April 04 2009 11:30 Bac wrote: Feedback-Referring to game 3- You're kinda a dick bro, just because you can "bash" d rank noobs all day, there's no need to be so pretentious about it. Use a little common sense, if your raping some guy, if you say anything its obviously only gonna increase the likelihood of him griefing you...
agree with this guy
appreciate the rep pack but i've never heard of anyone being bm when they win
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On April 04 2009 12:02 radar14 wrote:Show nested quote +On April 04 2009 11:30 Bac wrote: Feedback-Referring to game 3- You're kinda a dick bro, just because you can "bash" d rank noobs all day, there's no need to be so pretentious about it. Use a little common sense, if your raping some guy, if you say anything its obviously only gonna increase the likelihood of him griefing you... agree with this guy appreciate the rep pack but i've never heard of anyone being bm when they win
i disagree with bm overall but he did kind of have a point in asking the guy to just leave
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On April 04 2009 12:04 anderoo wrote:Show nested quote +On April 04 2009 12:02 radar14 wrote:On April 04 2009 11:30 Bac wrote: Feedback-Referring to game 3- You're kinda a dick bro, just because you can "bash" d rank noobs all day, there's no need to be so pretentious about it. Use a little common sense, if your raping some guy, if you say anything its obviously only gonna increase the likelihood of him griefing you... agree with this guy appreciate the rep pack but i've never heard of anyone being bm when they win i disagree with bm overall but he did kind of have a point in asking the guy to just leave
Especially when you're trying to mass games for a ladder and get the hell out of D rank, having people not gg when they have obviously lost is just an annoying waste of time.
I haven't watched that rep yet but if that was the context of it, I'd forgive it.
Edit: Just watched it and didn't think it was that bad. It maybe was a little preemptive, (he probably woulda gged once swarms were at his door anyway) but the guy was near mined out and AZ was obviously the better player. Either way, bm makes replays much more fun to watch anyway, right?
As for your game play, from what I saw so far I feel like you could really step up the aggression with your mutas. There were a couple of games where it seemed like it coulda been GG if you pressured a bit more. That's all I've noticed so far. You've got a safe style and good macro, and 12 pool is ftw.
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I am not interested in feedback regarding my manner, I figured everbody would know by now that I am not at all marypoppins.
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Nice ninja edit. I liked the longer version better though.
That T was retarded as shit and sucked ass. More reps and less bm plz. Particularly ones of you getting raped by terrans.
Don't bm though! Good manner! I can't remember the last time I had manner issues on iccup. It's been a loooong time.
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Rather than be vague about when your mutalisk harass could be more aggressive I went and found some examples.
vs. zOmgproberush(p): You manage to completely stop mining in his main, and you have free reign over his nexus/stargate/cyber core. Although he only has one gate to pump goons (and he wasn't even doing that) and was pumping sairs out of one easily campable Stargate, you stop building mutas/scourge and around the 8 minute mark you back off and he's free to retake his main and build cannons without suffering anything other than lost mining time. Your scourge were a bit late, but even then you could have easily taken the 4ish sairs he had with mass mutas, taken out his Stargate/Cyber core, and that would have been game right there. Instead you backed off and tech switched to hydras despite the fact that you were at 3base/3gas vs. 1base/1gas/1gate toss.
Even if you want to play it safe and switch to hydras, you should practice your multitask. If you kept being annoying with your mutas you could have delayed mining time (gas, most importantly) even longer and maybe make him panic into wasting all his gas on sairs, in which case he is even easier to run over with ling/hydra.
vs. falconbeach(p): After a failed 2gate you're sitting at a pretty comfortable 2hatch/2base vs. 1base. At around the 6 and a half min mark your spire finishes at the same time his Stargate does. You didn't save larvae, but that's understandable seeing as how you're at 2hatches worrying about zealot pressure. Then you make a pair of scourge and you critically didn't scout with them! If you did, you would have noticed he was still at 2 gate, was not pumping goons, and was making sairs out of 1 Stargate, guarded by 2 cannons that didn't even fully protect his mineral line. If you scouted that and went mutas, you probably could have had a decent amount of muta/scourge vs. 2 cannons and probably 2 or no more than 3 sairs. That would have most likely been GG, instead you tech to hydras and the game goes on a bit longer than it had to.
Although I guess that was more of a scouting thing than a mutalisk aggression thing.
vs. tls-shikushiku(t): Around the 6 minute mark you waltz into his main with your mutas, he has one turret that doesn't even cover the mineral line and he's trying to build 2 more. You shut it down, and then inexplicably back off and let him turret up despite the fact that you hadn't lost any mutas, he had next to no marines, no academy, and his whole economy was in shambles from your ling attack a minute earlier. Had you pressured you could have taken out/forced a lift of his main cc/both his barracks/engineering bay and won the game for sure. Though maybe you were just trying to be nice to this one?
That's what I got so far, I haven't watched em all yet. You're really good with your expos and your macro, I'd say just try to be more conscious of opportunity windows and be consistent with your scouting. Especially vs P where you seem to open 2 hatch lair in virtually every game, you have a great opportunity with your Spire vs. Stargate timing, and solid scouting (especially with those first scourge!) can win you the match faster. And judging from your game vs. Mamelouk, that seems to be something you'd like!
I just took a quick look through these and there could always be variables or something that I missed so if I'm off with anything I apologize. GL with the ladder!
Edit: My god I use that damn ( ) smiley way too much!
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Braavos36362 Posts
On April 04 2009 15:47 erin[go]bragh wrote:Rather than be vague about when your mutalisk harass could be more aggressive I went and found some examples. vs. zOmgproberush(p): You manage to completely stop mining in his main, and you have free reign over his nexus/stargate/cyber core. Although he only has one gate to pump goons (and he wasn't even doing that) and was pumping sairs out of one easily campable Stargate, you stop building mutas/scourge and around the 8 minute mark you back off and he's free to retake his main and build cannons without suffering anything other than lost mining time. Your scourge were a bit late, but even then you could have easily taken the 4ish sairs he had with mass mutas, taken out his Stargate/Cyber core, and that would have been game right there. Instead you backed off and tech switched to hydras despite the fact that you were at 3base/3gas vs. 1base/1gas/1gate toss. Even if you want to play it safe and switch to hydras, you should practice your multitask. If you kept being annoying with your mutas you could have delayed mining time (gas, most importantly) even longer and maybe make him panic into wasting all his gas on sairs, in which case he is even easier to run over with ling/hydra. vs. falconbeach(p): After a failed 2gate you're sitting at a pretty comfortable 2hatch/2base vs. 1base. At around the 6 and a half min mark your spire finishes at the same time his Stargate does. You didn't save larvae, but that's understandable seeing as how you're at 2hatches worrying about zealot pressure. Then you make a pair of scourge and you critically didn't scout with them! If you did, you would have noticed he was still at 2 gate, was not pumping goons, and was making sairs out of 1 Stargate, guarded by 2 cannons that didn't even fully protect his mineral line. If you scouted that and went mutas, you probably could have had a decent amount of muta/scourge vs. 2 cannons and probably 2 or no more than 3 sairs. That would have most likely been GG, instead you tech to hydras and the game goes on a bit longer than it had to. Although I guess that was more of a scouting thing than a mutalisk aggression thing. from the sound of it, these are pretty small non-efficient actions in games where the Z is far, far ahead, and can probably be attributed to his opponent being really bad and/or having no chance of coming back
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Wow, That is the best pm for the sake of my blog ever.
I agree. about multitasking/scouting/aggression. I play weak and strong players the same which is , timid to the possiblity of failing with muta aggression. Even vs weak players my attacks are only meant to go so far as delaying/punishing them , and out numbering them later, with better micro I could do both.
12pool/12gas/12hat or 14 hat are my favorite openings vs both races right now. My trigger that I'm aiming off of is to force them into two types of defence and if I do that just the threat of my muta or ling busts alone will allow me the timing to establish an incredible economy.
By the time my spire has hit 250, I have seen his exact gas/core/stargate timing. I've seen how many cannons and zealots are at the choke and main nexus, with the amount of gas I have I can produce 5 muta + 1 scourge. After this I can take my third/second gas incredibly quick, so I can go all out muta. If at 250 I see a stargate at more then 45% or so and 1 cannon going up in the main since they have also scouted my low eco play, if I see them taking precautions in anyway I completely back off of any aggression and from the timing as you've seen I am able to beast on drones and off 1 gas fund +1range/hydra-range/speed and overlord speed along with 4 or 6 scourges, which is enough to punish stargate play.
I lack confidence in my micro (even vs weak players) and my strategy since I'm building it off of some weird concepts (lingspeed and overlord at 14 supply ^.^) to gain an strategy advantage over protoss and there scouting abilities well into the 10 minute mark. Scourge play is hard for me since I can't lose them or my lack of gas from a late second gas (early 6th hatch) so I'm sometimes weak with them and using them to scout thoroughly.
Please keep watching my reps and giving me feed back, I'm stoned now so I can't play iccup... actually I just finished 2 games zvp before I left can I post them, fuck the rest of my play pack its vs players I'm clearly better then. I'm going to upload to games where I was really trying to play at my highest level (not gosu) brb.
[Edit] p.s Thank you. Op edited with reps I rather you watch.
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Stop picking on Australians, gawwwd :/
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