I mean, there's NO WAY any western organisation as huge in it's country as the OSL/MSL is in Korea would allow their star players to be eliminated early on in the competition. They would find any vicious way to let their star players/teams get back in so that people can buy their products when that player/team wins another game.
Look at what the boxing industry is like in the western world. I'll restrain from giving other examples i've got in mind to keep on topic
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Maybe the koreans just figured out that having a real competition is better than keeping the same old names all the time. Although I must agree with the people who posted before me...they've got the huge advantage of having so many youngsters comming up and pushing the legends out. And because of the discipline in the teams, those players don't disapear right after disqualifying a favorite.
I've got a question though. I quit W3 quite a while ago so i'm just curious. When you say that people don't really make interesting comments on games that were played, isn't that related to the fact that most of the counters are already clearly defined in WC3? Having a capped macro and very little strategical variation from one game to another (at least that's how i saw it back when i watched some WC3), doesn't it just all come down to micro in the end? Of course sometimes we'll see some interesting strategies or army manoeuvres, but those are the really pimp games. That's how i remember it, but maybe i was just blind or things changed.