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WC3 vs SC - Page 3

Blogs > yejin
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Hammy
Profile Joined January 2009
France828 Posts
February 28 2009 00:02 GMT
#41
I'm always so amazed by how clean the korean esport worlds seems to be (I may be mistaken, but this is how i see it from the outside).

I mean, there's NO WAY any western organisation as huge in it's country as the OSL/MSL is in Korea would allow their star players to be eliminated early on in the competition. They would find any vicious way to let their star players/teams get back in so that people can buy their products when that player/team wins another game.
Look at what the boxing industry is like in the western world. I'll restrain from giving other examples i've got in mind to keep on topic

Maybe the koreans just figured out that having a real competition is better than keeping the same old names all the time. Although I must agree with the people who posted before me...they've got the huge advantage of having so many youngsters comming up and pushing the legends out. And because of the discipline in the teams, those players don't disapear right after disqualifying a favorite.

I've got a question though. I quit W3 quite a while ago so i'm just curious. When you say that people don't really make interesting comments on games that were played, isn't that related to the fact that most of the counters are already clearly defined in WC3? Having a capped macro and very little strategical variation from one game to another (at least that's how i saw it back when i watched some WC3), doesn't it just all come down to micro in the end? Of course sometimes we'll see some interesting strategies or army manoeuvres, but those are the really pimp games. That's how i remember it, but maybe i was just blind or things changed.
Orlandu
Profile Blog Joined January 2003
China2450 Posts
February 28 2009 07:42 GMT
#42
I really, really agree with the OP. You seem like you have a much better understanding of the scene and what goes on than most people I've seen here in the last 6 years.

I also really agree with what ven_ said, I think most people (WarCraft 3 players and non-WarCraft 3 players alike) don't understand the game very well at all, and I think that accounts for a lot of the frustration and immaturity in both the WarCraft 3 community and other communities.

Although I don't agree that this is necessarily a WarCraft 3 vs StarCraft discussion (yet), and this may very well degenerate into something worthless, you raise some interesting points in an unbiased way and I'll be curious to see where this leads
We cant give up just because things arent the way we want them to be.
Rice
Profile Blog Joined July 2007
United States1332 Posts
Last Edited: 2009-02-28 14:03:01
February 28 2009 14:01 GMT
#43
I think one of the main reasons warcraft 3 wasnt as deep as starcraft is because of the way tech trees work in warcraft 3. with the lack of buildings, you can scout your opponents base but it really wont tell you much because EVERYONE is doing the same thing the majority of the time, theres no hidden tech, no proxies etc. pretty much all the 1on1 games end with the same army comps and theres not as many unique builds you can do in warcraft 3.


also the warcraft 3 community on BATTLE.NET in random ladder games or in a random dota game can be bad mannered but the same can be said about battle.net for starcraft or any game for that matter.
Freedom will be defended at the cost of civil liberties.
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