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My Idea for an RTS Game

Blogs > tdotkrayz
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1 2 Next All
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
Last Edited: 2009-02-01 02:12:21
February 01 2009 02:03 GMT
#1
So I was really sick today (and I mean really sick as in I was in bed all day and drank nothing but water) and I had this really weird idea about making an RTS game. An RTS game you ask? Everything has already been done, you say? Well, what if there was an RTS game where you controlled armies inside the human body? Imagine how "sick" that would be! So lying in bed all day with nothing to do, I kept on thinking and thinking about the idea for this game to the point of obsession. Now, I got to the point where I can pretty much play the game in my head! (Yeah, I know, I should have found something better to do). Now, that I have this idea, I desperately desperately want to share it with the world so that someone might like it and decide to make this game someday! Without further ado, here's everything I came up with:

The game itself will have a wacky feel to it, similar to Red Alert 2, because come on, who wouldn't let out a chuckle when they're freaking controlling a white blood cell? The graphics should be similar to Warcraft 3 to go with the comic look of the game. As for the gameplay itself, there will be 3 factions: The Immune System, The Germs, and Cancer.

The immune system will pretty much consist of stuff in the human body, like white blood cells, platelets, red blood cells (which gather resources), etc. You'll build stuff out of unit production buildings called bone marrows, and you build buildings similar to how you would in command and conquer - by selecting them on a sidebar and placing them manually. The central immune system structure will be a building called the Nerve, and will function like the construction yard in C&C. They will have an ultimate unit called the Pill Fortress, a flying structure shaped like a pill capsule (as in the pills you swallow) that will be like a battlecruiser (as in it destroys everything).

The Germs, on the other hand will operate a lot like the zerg from starcraft. They'll have a worker unit called the contagion, which will build structures and gather resources. They’ll focus on pumping out a steady stream of relatively weak, but fast units. Similar to zerg, they can go a variety of different tech. The germs can get bacteria tech and make bacteria, a solid all around unit (similar to a hydralisk). They can get virus tech and make lots of zergling-like units. Once bacteria get to the later stages of the game, things will get really interesting. They’ll start getting fungi tech and parasite tech. Imagine parasite tech! Imagine a bunch of bacteria riding on a massive beast called the ringworm! Yeah, the ringworm will be the ultimate unit for the Germs (similar to the zerg ultralisk).

Cancer will look and play like nothing you ever saw before. Their basic worker will be a unit called the carcinogen, which will build both structures and UNITS!! That’s right! All cancer buildings will do nothing but enable tech and allow upgrades (similar to zerg). All of their units will be build by carcinogens! Multiple carcinogens can be assigned to a certain construction project so once you have like 20 carcinogens, you can build pretty much anything within seconds. In order to balance this mechanism so cancer players can’t just bring all their carcinogens with their army and continually reinforce, Carcinogens can only build on “mutated gound.” (similar to creep) Units and structures will only spawn on land that has been mutated. Speaking of Cancer, you’ll have access to a ton of cool units, like mutant cells that explode, and tons of other cool shit that I haven’t thought about yet. The downside of Cancer is that it’ll be a lot like Terran from starcraft in that it’ll only work if you have good micro and multitasking.

Resources will consist of blood, and a varying resource, depending on the faction. Blood will be harvested from veins and arteries that are scattered across the map and each faction will have their own resource gatherer. Red blood cells for Immune System, contagions for Germs, and carcinogens for Cancer. Blood will be just like minerals in starcraft and will be the bread and butter of your army and production buildings. Everyone will need it. I haven’t decided on what the varying resource for each faction is yet.

I haven’t decided on a good story yet. So far, there’s not really much to tell in a story besides the human body getting plagued by infections and diseases left and right and the Immune System has to scramble to deal with everything.

Yeah, I know I had waaay too much time today. Hopefully next time I get this sick, I can play this game to make me feel better faster! I imagine that stomping the Germs as Immune System will make anybody’s own immune system work harder!

I even have an expansion pack worked out. There will be a fourth faction called the nanites, a group of nanomachines created by scientists, who lose control over them.


***
inlagdsil
Profile Joined May 2008
Canada957 Posts
February 01 2009 02:09 GMT
#2
I like. It is just such a good concept!
5/5
Maybe people who do mods would be interested in this, except that completely different tilesets would be required.
There is nothing cuter than a zergling when it has just started taking crack
CompX
Profile Blog Joined October 2008
Canada216 Posts
February 01 2009 02:11 GMT
#3
the other varying resource can be oxygen(gas)?
just something that popped into my mind
man, I am tiny the stone GIANT!! ┌██┘
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
February 01 2009 02:11 GMT
#4
hehehehehehe, I like.
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
February 01 2009 02:12 GMT
#5
On February 01 2009 11:11 CompX wrote:
the other varying resource can be oxygen(gas)?
just something that popped into my mind


Oh yeah, that fits perfectly! Thanks.
inlagdsil
Profile Joined May 2008
Canada957 Posts
February 01 2009 02:13 GMT
#6
You can have two types of blood gathering: veins are easy to harvest from, but arteries require a special building because of the high speeds, and yield more. It would work a bit like yellow and blue minerals in SC2!
There is nothing cuter than a zergling when it has just started taking crack
Ozarugold
Profile Blog Joined February 2008
2716 Posts
February 01 2009 02:16 GMT
#7
Interesting concept. I would definitely play it if it were made~
this is my quote.
404.Delirium
Profile Joined May 2008
United States1190 Posts
February 01 2009 02:18 GMT
#8
Haha, with figures that look like those of Osmoses Jones? =D

Pretty fun idea =)
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
paper
Profile Blog Joined September 2004
13196 Posts
Last Edited: 2009-02-01 02:18:57
February 01 2009 02:18 GMT
#9
anyone remember this map? :s

http://209.85.173.132/search?q=cache:beqe-MvViTUJ:www.battleforums.com/forums/starcraft-maps-modifications/87864-starcraft-use-map-settings-map-archives-v2-updated-2-11-05-a.html disease defense starcraft&hl=en&ct=clnk&cd=1&gl=us

Scenario Name: Disease Defense Final
Author: Dark_Lwek now known as Lwek
Description: You, as a doctor, must train units to fight off 25 waves of diseases before they get to the heart. The heart can only withstand a certain amount of diseases determined by the level of difficulty you choose in the beginning of the game. You can train any units from the 3 races. You can buy spells, and heros. Stacking is allowed. There are 5 different ways diseases will enter the body. Play on a body shaped terrain. Don't let the patient die.
Hates Fun🤔
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
February 01 2009 02:26 GMT
#10
On February 01 2009 11:18 paper wrote:
anyone remember this map? :s

http://209.85.173.132/search?q=cache:beqe-MvViTUJ:www.battleforums.com/forums/starcraft-maps-modifications/87864-starcraft-use-map-settings-map-archives-v2-updated-2-11-05-a.html disease defense starcraft&hl=en&ct=clnk&cd=1&gl=us

Scenario Name: Disease Defense Final
Author: Dark_Lwek now known as Lwek
Description: You, as a doctor, must train units to fight off 25 waves of diseases before they get to the heart. The heart can only withstand a certain amount of diseases determined by the level of difficulty you choose in the beginning of the game. You can train any units from the 3 races. You can buy spells, and heros. Stacking is allowed. There are 5 different ways diseases will enter the body. Play on a body shaped terrain. Don't let the patient die.


Thank you so much! That's exactly what I wanted to play right now!!!!!!!!!!! But I can't open the file

theonemephisto
Profile Blog Joined May 2008
United States409 Posts
February 01 2009 02:26 GMT
#11
Sounds like it could be fun, but ridiculous.

You'd have to flesh out some more unit types and mechanics though. Maybe various spells (fever/inflammation for immune system, no clue for the rest), but in general more stuff.
Ideas
Profile Blog Joined April 2008
United States8097 Posts
February 01 2009 02:26 GMT
#12
rofl pretty good concept. I would like to see an entire design doc made out of this :D 5/5
Free Palestine
CompX
Profile Blog Joined October 2008
Canada216 Posts
February 01 2009 02:30 GMT
#13
it will be cool if some1 from TL can make it!!
man, I am tiny the stone GIANT!! ┌██┘
ArvickHero
Profile Blog Joined October 2007
10387 Posts
February 01 2009 02:42 GMT
#14
cancer = imba

everyone knows that cancer always wins against immune system
Writerptrk
armed_
Profile Joined November 2008
Canada443 Posts
February 01 2009 02:45 GMT
#15
And here I was hoping that you'd actually have some original gameplay ideas.

Oh well. ;/
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
February 01 2009 02:46 GMT
#16
On February 01 2009 11:42 ArvickHero wrote:
cancer = imba

everyone knows that cancer always wins against immune system


Not when you're young
zer0das
Profile Blog Joined May 2007
United States8519 Posts
February 01 2009 02:48 GMT
#17
Psht... until chemotherapy comes around, then it's pretty even.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
February 01 2009 02:48 GMT
#18
THERE IS A GAME LIKE THIS

and on the top of that, it's a starcraft clone!
And all is illuminated.
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
February 01 2009 02:49 GMT
#19
PM physician.
Do you really want chat rooms?
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
February 01 2009 02:56 GMT
#20
This is a really cool idea. I think you might have trouble finind enough relevent and instantly recognizable units for Cancer, though. If that fails you could always make the third "race" Prescription Drugs. I know they aren't organic, but whatever. That would work well in creating conflict with both Germs and The Immune System (hey, it's possible to poision people and/or overdose on something). You'd also have a race with a more solid, tech oriented feel that relies of fewer, more powerful units (Protoss-y).

But on that note, I think you need to move past all of these comparisons with the sc races and try think up more mechanics and flavors that are TRULY original.
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