What annoys you most about.. - Page 2
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ShadowDrgn
United States2497 Posts
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clazziquai
6685 Posts
On December 09 2008 19:40 ShadowDrgn wrote: Supply depots and factories with addons take up too much space. Srsly. haha talking about add-ons, I hate how like when you accidentally make addon but you make your builidng lift because you commanded to make an addon slightly to the left or right of where your building originally was. | ||
jello_biafra
United Kingdom6632 Posts
On December 09 2008 19:45 clazziquai wrote: haha talking about add-ons, I hate how like when you accidentally make addon but you make your builidng lift because you commanded to make an addon slightly to the left or right of where your building originally was. Yeah that's annoying lol. I hate that I have very few units that are effective against the dreaded dark swarm. I also hate it when clumps of tanks get stasised, stormed or mine dragged and how difficult it can be to spread them properly when you have to do it incredibly quickly due to the fact that their highly mobile army is making haste towards you. | ||
Straylight
Canada706 Posts
If you really need to move out before SV, you can use the scouter SCV to try to build buildings in likely hold lurker locations. Doesn't work on unbuildable terrain of course. | ||
clazziquai
6685 Posts
On December 09 2008 20:02 Straylight wrote: If you really need to move out before SV, you can use the scouter SCV to try to build buildings in likely hold lurker locations. Doesn't work on unbuildable terrain of course. imo it's too time-consuming and you would be wasting money if the lurker was in fact, not there. | ||
NarutO
Germany18839 Posts
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Too_MuchZerg
Finland2818 Posts
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iNfeRnaL
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Germany1908 Posts
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NotSupporting
Sweden1998 Posts
I hate dt rushes/drops I hate my tank getting trapped by my own units and then sniped I hate my units when they bugg at the ramp cause I have to get in to my main and defend I hate when I miss a supplie I hate it even more when I told a scv to build a supplie but he didnt cause I didn't have minerals I hate to get marine rushed I hate it when my 9rax failed and I get linged I hate when I move away my vultures from my tanks and they get owned I hate storm drops | ||
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Chill
Calgary25961 Posts
On December 09 2008 18:16 G.s)NarutO wrote: I play Terran and I dislike that Terran is unforgiving. Terran is probably the most forgiving race, given their defensive nature they can often live the next attack after a mistake and look to come forward from that strong defense. | ||
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keit
1584 Posts
For serious though, I don't know. Maybe that HT's are so slow. :l | ||
NatsuTerran
United States364 Posts
On December 09 2008 23:48 Chill wrote: Terran is probably the most forgiving race, given their defensive nature they can often live the next attack after a mistake and look to come forward from that strong defense. Sure, you can survive additional attacks after blowing it, but you really have no chance of winning. Terran needs way waaaay more units concentrated in a ball to be effective on offense. Most of the time I can decimate zerg and toss armies and they come back like it was nothing, but if I lose 6 tanks in a TvP early on it's gg cause you don't have the addons to reproduce them as well as buy vultures. | ||
DarkRidley6
United States24 Posts
2) my units can die so quickly if i don't pay perfect attention to them at the right time, damn Psi Storm and Irradiate doesn't help either... 3) i have no worth using spell that actually kills units (Broodling doesn't count, and sure plague does a lot of damage but it still wont kill) while both Terran and Protoss do, see above spells... ya... i think that about covers it for what annoys me about zerg... but i keep playing cuz i love seeing my opponents base swarmed by my hordes of hydras and lings ^_^ | ||
KOFgokuon
United States14892 Posts
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gg_hertzz
2152 Posts
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micronesia
United States24554 Posts
1: Locked goons. 2: Zealots are annoying to position on ramps sometimes. 3: Anti-air is challenging to set up well from early in the game without making sacrifices. 4: Probes can get stuck during a maynard through vertical gateways. 5: Templar move so slow that it's tough to do quick army movements. 6: Dragoons attack floating buildings instead of enemies in battles. 7: Very few units can fit through minichokes etc | ||
EsX_Raptor
United States2801 Posts
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Ozarugold
2716 Posts
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sprawlers
Norway439 Posts
I hate how my units never can face a maxed out T/P without defilers. | ||
StarN
United States2587 Posts
On December 09 2008 21:55 iNfeRnaL wrote: Psi Storm does less than 125 damage. If it were the contrary how imba would that be lol. Especially after watching something like this (I take it you're kidding though?) | ||
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