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Calgary25955 Posts
On September 30 2008 14:24 TheYango wrote:Show nested quote +On September 30 2008 10:13 Krohm wrote: Have any of these "LOL YOU GUYS ARE NOOBS" even tried any other race, other than Protoss?
I've had all my races as my "main" at one point or another. Protoss is so much easier to use. Ugh, I give up. Keep using your "Easy Mode" race, then call everyone else a moron for trying to prove valid points. Its "easy mode" when your probe scout gets killed, you're forced to play blind for lack of overlords and comsat for 2 minutes, and when your corsair pops, you find out you prepared for the wrong build (prepared for 4-hatch hydra when he went for lurks, etc.)? You can't afford to wait for the corsair scout to find his tech, because given Protoss' slow build times, and you've got at best a 50% chance of guessing the right build. This is why you don't lose the Probe. Also, two minutes of being uncomfortable does not make up for the simplistic advantage the race has.
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On September 30 2008 09:38 Epicfailguy wrote: I started playing protoss a year ago, just because I thought they looked cool :p I loved dts and carriers and shit from playing single player, so I continued playing toss when I got my cdkey and entered battle.net.
In retrospect, I regret not playing terran or zerg. Last season I played hard for a few weeks and managed to get C-, and was really happy about it, but it doesnt really feel like much of an accomplishment when you chat on #teamliquid, and everyone says its piss easy to play toss, and my C- toss was equal to a D-level zerg or terran.
So I started playing zerg and terran for a few days, and yes - it is harder. There is no reason to try to convince yourself otherwise.
After a day or two, I got around 1500 rating as zerg, then I stopped playing for a couple of weeks. Im sure I could've gotten low D+ if I practice some more build orders and stuff, but I did what came to mind.
I have to say however, if you open with a FE build in PvZ, I think its harder to play protoss than zerg during the early game, due to all the scouting you have to do, and if your BO is slightly off, you can risk getting owned really hard by mutas.
By all means once you get passed the early game, im pretty convinced that playing zerg is more difficult. But if you get owned couse of something that happened in the early game, as a Zerg player in ZvP, and blame it zerg beeing more difficult to play, im gonna call bs.
This was messy and stuff, good night.
Dude, you can't say whether it's harder or easier after "a day or two" of playhing another race.
If you've been playing protoss for a year, obviously things are naturally going to flow for you in a certain way. If you all of a sudden switch to zerg or terran, you can't possibly expect it to be easy for you when you have no practice at it.
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On September 30 2008 14:34 Chill wrote:Show nested quote +On September 30 2008 14:24 TheYango wrote:On September 30 2008 10:13 Krohm wrote: Have any of these "LOL YOU GUYS ARE NOOBS" even tried any other race, other than Protoss?
I've had all my races as my "main" at one point or another. Protoss is so much easier to use. Ugh, I give up. Keep using your "Easy Mode" race, then call everyone else a moron for trying to prove valid points. Its "easy mode" when your probe scout gets killed, you're forced to play blind for lack of overlords and comsat for 2 minutes, and when your corsair pops, you find out you prepared for the wrong build (prepared for 4-hatch hydra when he went for lurks, etc.)? You can't afford to wait for the corsair scout to find his tech, because given Protoss' slow build times, and you've got at best a 50% chance of guessing the right build. This is why you don't lose the Probe. Also, two minutes of being uncomfortable does not make up for the simplistic advantage the race has.
Chill it's not realistic to put the pressure of keeping a probe alive against speed lings on people with less than 250 apm. Keeping a probe alive versus speed lings (normal lings are just about not being lazy) is extremely difficult and to do it while continuing your build order/etc is ridiculously hard. One wrong move or one wrong second to look away when the zerg decides to try for a surround and you lose the probe, GG. just saying that's why you don't lose the probe in itself adds a shitload of difficulty to protoss that it doesn't seem like you are taking into account.
Zerg/terran don't have to do that versus protoss. It's part of what balances the difficulty of what makes protoss not easier than the other races.
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United States47024 Posts
On September 30 2008 14:34 Chill wrote:Show nested quote +On September 30 2008 14:24 TheYango wrote:On September 30 2008 10:13 Krohm wrote: Have any of these "LOL YOU GUYS ARE NOOBS" even tried any other race, other than Protoss?
I've had all my races as my "main" at one point or another. Protoss is so much easier to use. Ugh, I give up. Keep using your "Easy Mode" race, then call everyone else a moron for trying to prove valid points. Its "easy mode" when your probe scout gets killed, you're forced to play blind for lack of overlords and comsat for 2 minutes, and when your corsair pops, you find out you prepared for the wrong build (prepared for 4-hatch hydra when he went for lurks, etc.)? You can't afford to wait for the corsair scout to find his tech, because given Protoss' slow build times, and you've got at best a 50% chance of guessing the right build. This is why you don't lose the Probe. Also, two minutes of being uncomfortable does not make up for the simplistic advantage the race has.
So...your victory resting on a 20 hp 20 shield no armor unit makes the race overpowered? The probe not only has to be able to stay alive, but also be able to cross back down/up the ramp to the natural (granted that's of variable difficulty depending on the map), else the zerg player will just place his tech at the base your probe is not at. Not to mention that a sunken makes probe scouting a literal impossibility. You could zealot scout, but the zerg player would easily block his ramp by the time a zealot was out.
I agree with you Chill, that there is a skill band at the mid-levels where Protoss may be easier to play for a good percentage of players there. But to make sweeping statements like "Protoss is overpowered" or "Protoss is Easy-mode" is just plain wrong.
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Yo Protoss, here's the REAL PROBLEM.
You're simply trying too hard.
To be a good protoss player, follow these easy steps.
1) Become a douchebag. -This is really easy, and only requires 10 APM (1/10th of the overall APM you need!!!). Buy some axe bodyspray, and combine it with some other cologne. If the mixture doesn't result in some sort of reprehensible douchefog, try again. Then buy a visor and wear it sideways. Play StarCraft with sunglasses, and say "lol" and "bro" alot. If anyone asks you why you play Protoss answer "CUZ CARRIERS ARE TIGHT BRO LOL".
2) Beat your hands with a hammer. -Everyone knows Protoss only need 100 APM. If you have fast hands, simply break them! All that extra APM from playing Terran or Zerg is just distracting. Who needs fancy mechanics to attack move. Right bro? (Breaking your hands with a hammer required 20 APM. ALMOST THERE!)
3) Whine about PvZ as much as possible. Especially in the strategy forum. -Try to make as many nonsensical and redundant topics about "Using Sair/Reaver" and "Beating 9 pool" as possible. Extra points if there is a topic of the same subject on the same page. Even more points if you never read the recommended threads.
4) Stop microing! Attack move that motherfucker! -Stop trying micro. That's hard, and we save that for the intellectuals (dandy fags). What are you BoxeR? Pfff. Just attack move those carriers, and win the fucking game. Got some goons? A-Move those sumbitches. You know how it works. Aww yeah. If you're lucky, Kid Rock will write a song about A-Moving. You can listen to it in your bitchin' F-150 with monster truck wheels. CHILLAXIN AND A MOVING BRO.
5) Macro? Just mash random hotkeys and push D. -Basically the only unit you ever need is Dragoons with range upgrade. So hotkey your gateways to whatever and just mash D. Extra points if you have less Gateways than your opponent has factories and still win.
6) Gas Steal every time on Blue Storm. -If you're playing a terran on blue storm, and you don't use the SIKK TRIKK of Gas Stealing, you're not a real protoss. Why don't you go hang out with the nerdy Zerg players? Yeah this is a MANS CLUB.
So know you understand the true way of playing protoss. Don't listen to assholes with more posts than me, or shiny colors in their name. Or NonY. They're terminators created by CyberDine. Ok? So listen to me. I'm a Doctor.
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I wish pylons flew/gave vision/could drop.
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On September 30 2008 14:44 DoctorHelvetica wrote: Yo Protoss, here's the REAL PROBLEM.
You're simply trying too hard.
To be a good protoss player, follow these easy steps.
1) Become a douchebag. -This is really easy, and only requires 10 APM (1/10th of the overall APM you need!!!). Buy some axe bodyspray, and combine it with some other cologne. If the mixture doesn't result in some sort of reprehensible douchefog, try again. Then buy a visor and wear it sideways. Play StarCraft with sunglasses, and say "lol" and "bro" alot. If anyone asks you why you play Protoss answer "CUZ CARRIERS ARE TIGHT BRO LOL".
2) Beat your hands with a hammer. -Everyone knows Protoss only need 100 APM. If you have fast hands, simply break them! All that extra APM from playing Terran or Zerg is just distracting. Who needs fancy mechanics to attack move. Right bro? (Breaking your hands with a hammer required 20 APM. ALMOST THERE!)
3) Whine about PvZ as much as possible. Especially in the strategy forum. -Try to make as many nonsensical and redundant topics about "Using Sair/Reaver" and "Beating 9 pool" as possible. Extra points if there is a topic of the same subject on the same page. Even more points if you never read the recommended threads.
4) Stop microing! Attack move that motherfucker! -Stop trying micro. That's hard, and we save that for the intellectuals (dandy fags). What are you BoxeR? Pfff. Just attack move those carriers, and win the fucking game. Got some goons? A-Move those sumbitches. You know how it works. Aww yeah. If you're lucky, Kid Rock will write a song about A-Moving. You can listen to it in your bitchin' F-150 with monster truck wheels. CHILLAXIN AND A MOVING BRO.
5) Macro? Just mash random hotkeys and push D. -Basically the only unit you ever need is Dragoons with range upgrade. So hotkey your gateways to whatever and just mash D. Extra points if you have less Gateways than your opponent has factories and still win.
6) Gas Steal every time on Blue Storm. -If you're playing a terran on blue storm, and you don't use the SIKK TRIKK of Gas Stealing, you're not a real protoss. Why don't you go hang out with the nerdy Zerg players? Yeah this is a MANS CLUB.
So know you understand the true way of playing protoss. Don't listen to assholes with more posts than me, or shiny colors in their name. Or NonY. They're terminators created by CyberDine. Ok? So listen to me. I'm a Doctor. You forgot about the 7th one. Make Carriers, and win.
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On September 30 2008 14:59 Krohm wrote:Show nested quote +On September 30 2008 14:44 DoctorHelvetica wrote: Yo Protoss, here's the REAL PROBLEM.
You're simply trying too hard.
To be a good protoss player, follow these easy steps.
1) Become a douchebag. -This is really easy, and only requires 10 APM (1/10th of the overall APM you need!!!). Buy some axe bodyspray, and combine it with some other cologne. If the mixture doesn't result in some sort of reprehensible douchefog, try again. Then buy a visor and wear it sideways. Play StarCraft with sunglasses, and say "lol" and "bro" alot. If anyone asks you why you play Protoss answer "CUZ CARRIERS ARE TIGHT BRO LOL".
2) Beat your hands with a hammer. -Everyone knows Protoss only need 100 APM. If you have fast hands, simply break them! All that extra APM from playing Terran or Zerg is just distracting. Who needs fancy mechanics to attack move. Right bro? (Breaking your hands with a hammer required 20 APM. ALMOST THERE!)
3) Whine about PvZ as much as possible. Especially in the strategy forum. -Try to make as many nonsensical and redundant topics about "Using Sair/Reaver" and "Beating 9 pool" as possible. Extra points if there is a topic of the same subject on the same page. Even more points if you never read the recommended threads.
4) Stop microing! Attack move that motherfucker! -Stop trying micro. That's hard, and we save that for the intellectuals (dandy fags). What are you BoxeR? Pfff. Just attack move those carriers, and win the fucking game. Got some goons? A-Move those sumbitches. You know how it works. Aww yeah. If you're lucky, Kid Rock will write a song about A-Moving. You can listen to it in your bitchin' F-150 with monster truck wheels. CHILLAXIN AND A MOVING BRO.
5) Macro? Just mash random hotkeys and push D. -Basically the only unit you ever need is Dragoons with range upgrade. So hotkey your gateways to whatever and just mash D. Extra points if you have less Gateways than your opponent has factories and still win.
6) Gas Steal every time on Blue Storm. -If you're playing a terran on blue storm, and you don't use the SIKK TRIKK of Gas Stealing, you're not a real protoss. Why don't you go hang out with the nerdy Zerg players? Yeah this is a MANS CLUB.
So know you understand the true way of playing protoss. Don't listen to assholes with more posts than me, or shiny colors in their name. Or NonY. They're terminators created by CyberDine. Ok? So listen to me. I'm a Doctor. You forgot about the 7th one. Make Carriers, and win.
TIGHT BRO. SIKKKKK ADVICE.
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United States47024 Posts
On September 30 2008 14:55 Divinek wrote: I wish pylons flew/gave vision/could drop.
They can in Starcraft 2!
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figured i'd post it here too.
Protoss (n): A race in Blizzard's Starcraft Protoss (adj: Easy, without difficulty. i.e. "Man, Lx made midas look protoss" Protoss (v): To do something with ease. i.e "man i just protossed my homework"
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like your 4pool right yubee
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United States11390 Posts
On September 30 2008 16:02 SayaSP wrote: like your 4pool right yubee like your mom right sayasp
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I don't play anymore, my level was not very high, I played only one season in wgtour ladder and i had a record like 30-15. I am a 160 zerg apm user. Let's say i was at "medium" level. When I played terran, it was just a instant loss because i'm not fast enough after the first 10 minutes, but surprisly i could beat bad zerg player and medium terran player with protoss. For me protoss is by far the easiest race at medium-low level.
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leave britney err i mean protoss alone!!
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United States10774 Posts
On September 30 2008 14:59 Krohm wrote:You forgot about the 7th one. Make Carriers, and win. I can beat you and Doctor 1v2 without using any of those steps ^_^
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On September 30 2008 14:39 -orb- wrote:Show nested quote +On September 30 2008 14:34 Chill wrote:On September 30 2008 14:24 TheYango wrote:On September 30 2008 10:13 Krohm wrote: Have any of these "LOL YOU GUYS ARE NOOBS" even tried any other race, other than Protoss?
I've had all my races as my "main" at one point or another. Protoss is so much easier to use. Ugh, I give up. Keep using your "Easy Mode" race, then call everyone else a moron for trying to prove valid points. Its "easy mode" when your probe scout gets killed, you're forced to play blind for lack of overlords and comsat for 2 minutes, and when your corsair pops, you find out you prepared for the wrong build (prepared for 4-hatch hydra when he went for lurks, etc.)? You can't afford to wait for the corsair scout to find his tech, because given Protoss' slow build times, and you've got at best a 50% chance of guessing the right build. This is why you don't lose the Probe. Also, two minutes of being uncomfortable does not make up for the simplistic advantage the race has. Chill it's not realistic to put the pressure of keeping a probe alive against speed lings on people with less than 250 apm. Keeping a probe alive versus speed lings (normal lings are just about not being lazy) is extremely difficult and to do it while continuing your build order/etc is ridiculously hard. One wrong move or one wrong second to look away when the zerg decides to try for a surround and you lose the probe, GG. just saying that's why you don't lose the probe in itself adds a shitload of difficulty to protoss that it doesn't seem like you are taking into account. Zerg/terran don't have to do that versus protoss. It's part of what balances the difficulty of what makes protoss not easier than the other races.
Keeping the probe alive is easy.. I do it with ease most games and I rarely crack 120 with toss, and that's my off race.
You guys are all in denial. P is obviously the easy button in bw.
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I haven't followed the pro scene extensively for any length of time, but wasn't Terran always on top a few years ago? With the likes of Boxer and ILoveoov? Then Zerg also had a good run with players like Yellow, July and Savior? If I recall, no one talked shit about Protoss being easy, if anything, it was that one of Protoss' matchups, PvZ could possibly be imbalanced. Since then there hasn't been game breaking changes made to the game to make Protoss better, so unless I am missing something, styles lately have just worked out in Protoss favour and Zerg/Terran's need to stop bitching.
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Calgary25955 Posts
On September 30 2008 22:54 Salv wrote: I haven't followed the pro scene extensively for any length of time, but wasn't Terran always on top a few years ago? With the likes of Boxer and ILoveoov? Then Zerg also had a good run with players like Yellow, July and Savior? If I recall, no one talked shit about Protoss being easy, if anything, it was that one of Protoss' matchups, PvZ could possibly be imbalanced. Since then there hasn't been game breaking changes made to the game to make Protoss better, so unless I am missing something, styles lately have just worked out in Protoss favour and Zerg/Terran's need to stop bitching. We're talknig about foreigner level, not top tier progamers. Keep up.
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