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Active: 1187 users

Protoss Hating. - Page 3

Blogs > SiegeTanksandBlueGoo
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
OneOther
Profile Blog Joined August 2004
United States10774 Posts
September 29 2008 07:42 GMT
#41
On September 29 2008 16:30 smoke2k wrote:
1a2a3a fosho

but if i use the same apm in terran i get X units

and if i use the same apm in toss i get B units


but B units is always way more WAYYYYY moRE!!!

but u getz 2 zerglingz from one egg
hence
B x 2 = zerg
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 29 2008 07:44 GMT
#42
On September 29 2008 08:08 arb wrote:
Protoss are hated for one reason.

1a2a3a4a


Funny how protoss players are hated because peopel say they're attack move, when zerg players are the ones that are always complaining htat it's hard to 1a2a3a4a5a6a7a8a9a0a so many units.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
OneOther
Profile Blog Joined August 2004
United States10774 Posts
September 29 2008 07:44 GMT
#43
On September 29 2008 13:06 Grobyc wrote:
Show nested quote +
On September 29 2008 09:54 nAi.PrOtOsS wrote:
vultures that cost 75 minerals

Show nested quote +
On September 29 2008 09:54 nAi.PrOtOsS wrote:
zealots that cost 100 minerals

Fixed

Fixed.
Vultures = 75 mins
Zealots = 100 mins
Vultures>Zealots
Vultures = 3 spider mines + instant probe rape


???
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 29 2008 10:08 GMT
#44
Yeah I've always said the vulture is the most imba unit in the game.

I just 1v1 PvT'd and the terran had about 40 vultures and just like 12 tanks. I couldn't get a single unit near the tanks.... so if I tried to attack the tanks my units'd get raped by the vultures, and if i tried to attack the vultures my units'd get raped by the tanks.

It was so bullshit it was ridiculous. I tried zealot bombing but 1: his mines were so good there were never anywhere near his tanks ever and 2: he had a couple gols in with his vults so no good

I tried storming but since vultures ARE ALSO THE FASTEST FUCKING UNIT IN THE GAME (who the fuck thought this fucking shit up? Hey let's make the best unit in the game cost the least) he would just micro out of the storms instantly, not to mention snipe my templar in between battles.

God damn vultures are sooooo imba.

All you people that complain about TvP, just get like 40 vultures and make a swarm around your tanks so nothing can get near.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
kroko
Profile Blog Joined May 2004
Finland2136 Posts
September 29 2008 11:29 GMT
#45
I skipped most replies here, cause they must be crap posted by "new-schoolers".

I remember back few years ago when PvZ was fucking impossible... I mean even WCG player had to cheat even get to B6 ranks(Talking about Gorky).... And top30 was like 25zergs and rest T/P.

Protoss easiest race to cheese ? Try 4pool or 8rax.
I have Sick Timing and UnReal Macro
Salv
Profile Blog Joined December 2007
Canada3083 Posts
September 29 2008 11:37 GMT
#46
Protoss might have the easiest mechanics early on, but Protoss takes a lot of skill to use. No one race is easier then the other, you just have to play differently with each one, as each race utilizes a different type of play. If you aren't adept at a certain style, then that race may seem like it's much harder.
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
September 29 2008 11:51 GMT
#47
On September 29 2008 16:44 OneOther wrote:
Show nested quote +
On September 29 2008 13:06 Grobyc wrote:
On September 29 2008 09:54 nAi.PrOtOsS wrote:
vultures that cost 75 minerals

On September 29 2008 09:54 nAi.PrOtOsS wrote:
zealots that cost 100 minerals

Fixed

Fixed.
Vultures = 75 mins
Zealots = 100 mins
Vultures>Zealots
Vultures = 3 spider mines + instant probe rape


???

There is a flaw in your theory.

Vulture = 75 mins
Dragoon = 125 mins, 50 gas
1 Dragoon > 50 Vultures without mines.


But really, comparing a vulture to a zealot isn't exactly a valid argument.Since vultures are 2nd(1.5'ish) Tier units.
Not bad for a cat toy.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 29 2008 12:11 GMT
#48
On September 29 2008 20:51 Krohm wrote:
Show nested quote +
On September 29 2008 16:44 OneOther wrote:
On September 29 2008 13:06 Grobyc wrote:
On September 29 2008 09:54 nAi.PrOtOsS wrote:
vultures that cost 75 minerals

On September 29 2008 09:54 nAi.PrOtOsS wrote:
zealots that cost 100 minerals

Fixed

Fixed.
Vultures = 75 mins
Zealots = 100 mins
Vultures>Zealots
Vultures = 3 spider mines + instant probe rape


???

There is a flaw in your theory.

Vulture = 75 mins
Dragoon = 125 mins, 50 gas
1 Dragoon > 50 Vultures without mines.


But really, comparing a vulture to a zealot isn't exactly a valid argument.Since vultures are 2nd(1.5'ish) Tier units.


I believe 3 vultures beat 1 goon.

ALSO WHY DID YOU SAY WITHOUT MINES? With 3 vults (more than you need), you have 9 mines. If you're going up against 1 goon you are absolutely terrible and need to uninstall now if you can't beat the goon with your 9 mines.

Tier isn't the factor here anyways. Its not like protoss has a second tier unit that counters better than the zealot does.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
29 fps
Profile Blog Joined March 2008
United States5724 Posts
September 29 2008 12:16 GMT
#49
On September 29 2008 16:44 -orb- wrote:
Show nested quote +
On September 29 2008 08:08 arb wrote:
Protoss are hated for one reason.

1a2a3a4a


Funny how protoss players are hated because peopel say they're attack move, when zerg players are the ones that are always complaining htat it's hard to 1a2a3a4a5a6a7a8a9a0a so many units.



the difference is that there's a lot more units for zerg, PLUS 1a2a3a4a for toss refers to how you can just attack move without flanking. do that with zerg and you're gonna die. zerglings in a line without a flank? asking for death right there. toss in a line without a flank? not as bad, because each unit has so much hp.
4v4 is a battle of who has the better computer.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
September 29 2008 14:58 GMT
#50
On September 29 2008 20:51 Krohm wrote:
Show nested quote +
On September 29 2008 16:44 OneOther wrote:
On September 29 2008 13:06 Grobyc wrote:
On September 29 2008 09:54 nAi.PrOtOsS wrote:
vultures that cost 75 minerals

On September 29 2008 09:54 nAi.PrOtOsS wrote:
zealots that cost 100 minerals

Fixed

Fixed.
Vultures = 75 mins
Zealots = 100 mins
Vultures>Zealots
Vultures = 3 spider mines + instant probe rape


???

There is a flaw in your theory.

Vulture = 75 mins
Dragoon = 125 mins, 50 gas
1 Dragoon > 50 Vultures without mines.


But really, comparing a vulture to a zealot isn't exactly a valid argument.Since vultures are 2nd(1.5'ish) Tier units.


vultures>zealots
tanks>dragoons
????


(btw, I actually think the game is balanced.)
statix
Profile Blog Joined October 2004
United States1760 Posts
September 29 2008 15:20 GMT
#51

this

On September 29 2008 10:27 Sp1ralArch1tect wrote:
<rant>Protoss is hated for the same reason ZvP used to be imba, you all need a reason to suck ass at this game. i.e.- "I PLAY TERRAN AND ITS SO MUCH HARDER LOL!", now we all know the basic "Protoss is easy theory" (its easy at low levels but equal at higher levels) WHAT THE FUCK!? Basically on the level that 90% of TL members are on you make so many mistakes that you might as well not have mechanics, in fact they arent called mechanics they are just lucky ass key strokes you happened to make. So quit bitching because you suck ass at PvT cuz I offrace TvP all the time and just do some damn cheez and win, if you actually play the damn race man up and learn to win a fucking game you moronic pieces of shit. GOD! I must have lost over 200 PvT games before I felt confident in teh matchup but thats part of the game, its called practice, revolutionary concept which has kept me at least level throughout the years. So shut the fuck up and go play TvP you whiney little bastards, because everyone of you should know how to build a turret and push O.
<./rant>



annnnnnnnnnd this...

On September 29 2008 10:43 micronesia wrote:
Before bisu nobody ever said it lol

SCC-Caliban
clazziquai
Profile Blog Joined October 2007
6685 Posts
Last Edited: 2008-09-29 18:41:35
September 29 2008 18:41 GMT
#52
LMAO I love these arguments. Happens so many times.

And fusiondf: -_____- sigh I guess you'll never understand.

And did I tell you 3-3 Terran WITH science vessels completely owns the Protoss T_T

EDIT: It's funny though. When I TvP I hate P with a passion and when I play PvT and lose I hate T with a passion ^_^
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
September 29 2008 18:43 GMT
#53
On September 29 2008 20:37 Salv wrote:
Protoss might have the easiest mechanics early on, but Protoss takes a lot of skill to use. No one race is easier then the other, you just have to play differently with each one, as each race utilizes a different type of play. If you aren't adept at a certain style, then that race may seem like it's much harder.

Yea, ok.

Protoss is actually easier at our level. Every race has different requirements, but Protoss' requirements are much easy for the average peson to meet.
Moderator
freshtowers
Profile Joined August 2008
Albania64 Posts
Last Edited: 2008-09-29 19:06:30
September 29 2008 19:05 GMT
#54
What's all this talk about vultures> zealots? if the units were switched protoss would never win. Their power is that they're melee and how about those 50 mineral templars? one click to wipe out an entire army, even better than vultures. Protoss not having as many micro options as terran doesn't matter because terran has to do all that just to be on the same level as protoss so having 400 apm is just there to equalize the playing field, if you don't do that protoss will own you because of how strong arbiters and all zealots are even without micro.
nAi.PrOtOsS
Profile Blog Joined August 2007
Canada784 Posts
September 29 2008 19:49 GMT
#55
On September 30 2008 03:43 Chill wrote:
Show nested quote +
On September 29 2008 20:37 Salv wrote:
Protoss might have the easiest mechanics early on, but Protoss takes a lot of skill to use. No one race is easier then the other, you just have to play differently with each one, as each race utilizes a different type of play. If you aren't adept at a certain style, then that race may seem like it's much harder.

Yea, ok.

Protoss is actually easier at our level. Every race has different requirements, but Protoss' requirements are much easy for the average peson to meet.



Easier for the avg person to meet? How so? Can you please describe why protoss is easier for the avg person to meet?

Also for everyone say protoss is so easy, please state specifically what in the protoss race you would change?
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
September 29 2008 19:51 GMT
#56
On September 29 2008 21:16 29 fps wrote:
Show nested quote +
On September 29 2008 16:44 -orb- wrote:
On September 29 2008 08:08 arb wrote:
Protoss are hated for one reason.

1a2a3a4a


Funny how protoss players are hated because peopel say they're attack move, when zerg players are the ones that are always complaining htat it's hard to 1a2a3a4a5a6a7a8a9a0a so many units.



the difference is that there's a lot more units for zerg, PLUS 1a2a3a4a for toss refers to how you can just attack move without flanking. do that with zerg and you're gonna die. zerglings in a line without a flank? asking for death right there. toss in a line without a flank? not as bad, because each unit has so much hp.

Protoss trying to kill a Terran ball without flanking is suicide.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
babypo0
Profile Blog Joined September 2008
Korea (South)66 Posts
September 29 2008 19:55 GMT
#57
On September 29 2008 06:34 freedom yay wrote:
I agree. I tink it's because it is the mechanics and how it gives the lower level players an advantage over similar level terrans or zergs


so bisu is only good because of his race. in actuality hes a noob in disguise xp
TheYango
Profile Joined September 2008
United States47024 Posts
September 29 2008 20:06 GMT
#58
On September 29 2008 20:51 Krohm wrote:
Vulture = 75 mins
Dragoon = 125 mins, 50 gas
1 Dragoon > 50 Vultures without mines.


But really, comparing a vulture to a zealot isn't exactly a valid argument.Since vultures are 2nd(1.5'ish) Tier units.


Mines = 100 mins, 100 gas
2x Vulture = 6x Mines = 150 mins
2x Dragoons = 250 Mins, 100 gas
6x Mines > 2x Dragoons

This type of argument isn't valid, period, because of the way both sides can keep on 1-upping each other. What can be said is that the vulture is much more cost-effective than any unit that the protoss can throw at it, given its versatility, speed, and, when necessary, straight up damage. In terms of pure cost-effectiveness, there are very few units in the game that match the vulture.

Moderator
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
September 29 2008 20:10 GMT
#59
On September 30 2008 04:49 nAi.PrOtOsS wrote:
Show nested quote +
On September 30 2008 03:43 Chill wrote:
On September 29 2008 20:37 Salv wrote:
Protoss might have the easiest mechanics early on, but Protoss takes a lot of skill to use. No one race is easier then the other, you just have to play differently with each one, as each race utilizes a different type of play. If you aren't adept at a certain style, then that race may seem like it's much harder.

Yea, ok.

Protoss is actually easier at our level. Every race has different requirements, but Protoss' requirements are much easy for the average peson to meet.



Easier for the avg person to meet? How so? Can you please describe why protoss is easier for the avg person to meet?

Also for everyone say protoss is so easy, please state specifically what in the protoss race you would change?

Their units are hearty and often times a strong Protoss army has very few special units which require attention. This means Protoss armys can often attack from any direction so long as they stay together and then the player can give all his attention to the few units with abilities. Further, Protoss units have a very reasonable building time, meaning you don't have to work very hard to keep your Gateways making units compared to other races (TvZ, Zv*).

That's what I mean. Mechanically and tactically they are just simpler than the other races. Strategically they may be more difficult, but I really don't think it's enough of an offset to bring the races into balance at the average level.
Moderator
nAi.PrOtOsS
Profile Blog Joined August 2007
Canada784 Posts
September 29 2008 20:23 GMT
#60
I think your just looking at it to generally, the thing that seperate's pros is strategical thinking not game mechanics.

Starting off as protoss is hard especially in pvz (TOSSGIRL?)

Mid is sort of easy as you say since it's a balance of a bit of strategical but mostly mechanics.

And higher lvl is hardest of all (in my oppinion) because it's mostly strategical and the easy mechanics don't come into play.

I think its all balanced and that you cant just look at one part of the game.

It would be liek saying zerg is imba because 4 zerglings that cost 100 minerals in total rape a zeo which costs 100 minerals aswell.

ZERG IMBA!!
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