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Blogs > Neshapotamus
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Neshapotamus
Profile Blog Joined May 2006
United States163 Posts
Last Edited: 2008-08-18 20:12:58
August 18 2008 19:13 GMT
#1
This is from iccup:

"Whenever a player leaves the game before 2 min mark. And that player scouts and sees unfavorable build to him like 5pool or a proxy rush or anything that implies great disadvantage (This also applies for taking gas (usually terrans leave)), admins are obligated to give him -100 penalty for 1st offense and increase it by a factor of 100 for next ones. (2nd -200 3rd -300 etc).

There can be also a situation when a player wants to cancel game because its close to 2min mark and no one had advantage(Usually the person who lost makes the complaint). If you see same thing as explained above give the offender a penalty and leave the game as it is. If the offender was the winner game is canceled and offender gets the penalty." (http://sc.iccup.com/iccthread/29873/)

This rule must been made by a guy who loves to cheese. With the number of kids cheesing on ICCUP, this pisses me off. If my gas gets stolen in tvp, and its not a clan match, I usually just leave since it is a waste of my time.

ICCUP usually pisses me off since it is mostly cheese these days, especially from Protoss. 2/3 of my total games, people have cheesed me.



Okay, so a lot of people started posting right away. I think a lot of people think
a)I am a noob
b)I can't block cheese
c)Both a and b

When people steal gas, its just a waste of my time. Why is a waste of time you ask? cause its damn annoying(not hard) to deal with. The part that makes me angry is

"Whenever a player leaves the game before 2 min mark. And that player scouts and sees unfavorable build to him like 5pool or a proxy rush or anything that implies great disadvantage (This also applies for taking gas (usually terrans leave))"

How is terran at a disadvantage? The game is even, there isn't even the slightest advantage that my opponent gets. The one thing that happens now is, it is now going to be a 20+ min game. I can see why your opponent would be at an advantage if it is a 5pool.

basically, I am ranting because you get penalized for what should be a draw.

blabber
Profile Blog Joined June 2007
United States4448 Posts
Last Edited: 2008-08-18 19:19:52
August 18 2008 19:18 GMT
#2
k

I remember a time on a PvP on Sin Peaks where I set up an anti-manner pylon and as expected he sent a very early probe, saw my pylon, then left. I complained but didn't get any points so I sorta welcome this change.
blabberrrrr
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
August 18 2008 19:18 GMT
#3
I did know this yes, and it's there for a good reason. If you're gas is stolen that's not automatically gg, there are a number of ways you can counter it.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Kletus
Profile Blog Joined March 2008
Canada580 Posts
August 18 2008 19:20 GMT
#4
D rank is all about the cheese resistance. First game I ever played on ICCUP: Bunker rush, next game, 2gate proxy, next game, 4pool. I love it.
Your resistance only serves to make my carapace harder.
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
August 18 2008 19:22 GMT
#5
On August 19 2008 04:18 blabber wrote:
k

I remember a time on a PvP on Sin Peaks where I set up an anti-manner pylon and as expected he sent a very early probe, saw my pylon, then left. I complained but didn't get any points so I sorta welcome this change.


What's that? :S
KlaCkoN
Profile Blog Joined May 2007
Sweden1661 Posts
August 18 2008 19:24 GMT
#6
I don't get this talk about iccup beeing a cheese fest. Out of 70 games perhaps 4 bunker rushes, + a couple of 2 gates (if you want to call that cheese? :S) no 4-5 pools at all. Maybe I have been lucky *shrugs*
"Voice or no voice the people can always be brought to the bidding of their leaders ... All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger."
LuMiX
Profile Blog Joined October 2006
China5757 Posts
August 18 2008 19:29 GMT
#7
huh? o.o ^__^

what is your 2nd paragraph about neshy?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
August 18 2008 19:33 GMT
#8
On August 19 2008 04:22 anderoo wrote:
Show nested quote +
On August 19 2008 04:18 blabber wrote:
k

I remember a time on a PvP on Sin Peaks where I set up an anti-manner pylon and as expected he sent a very early probe, saw my pylon, then left. I complained but didn't get any points so I sorta welcome this change.


What's that? :S


Pylon in such a way it stops your opponent from manner pyloning you - See Bisu vs Pokju on Peaks for an example of the manner pylon.
Artillery spawned from the forges of Hell
blabber
Profile Blog Joined June 2007
United States4448 Posts
August 18 2008 19:33 GMT
#9
On August 19 2008 04:22 anderoo wrote:
Show nested quote +
On August 19 2008 04:18 blabber wrote:
k

I remember a time on a PvP on Sin Peaks where I set up an anti-manner pylon and as expected he sent a very early probe, saw my pylon, then left. I complained but didn't get any points so I sorta welcome this change.


What's that? :S

I guess it'd be just a pylon that gets in the way of setting up a manner pylon and going into Bisu-style 2 gates above your mineral line at the top position on Peaks of Baekdu
blabberrrrr
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
August 18 2008 19:34 GMT
#10
On August 19 2008 04:18 jello_biafra wrote:
I did know this yes, and it's there for a good reason. If you're gas is stolen that's not automatically gg, there are a number of ways you can counter it.


Yeah, watch iloveoov vs reach, I forget which game it was. basically, he gets his gas stolen 3 times and comes out on top.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 18 2008 19:39 GMT
#11
OP is a total noob


ur playing starcraft, not some game with rules you've made up in your head


learn to counter cheese. u think pros never deal with cheese?
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
August 18 2008 19:41 GMT
#12
So anti-manner pylon is basically a pylon in your own minerals that doesn't impede mining, but blocks manner pylons from getting laid down?
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2008-08-18 19:43:11
August 18 2008 19:41 GMT
#13

What's that? :S

Putting a pylon in your minerals that doesn't trap your probes, and that makes it impossible for your opponent to build a pylon that would trap them.


what is your 2nd paragraph about neshy?

I think it's like someone who goes proxy 2 gate, scouts a wall, and leaves before 2 minutes on a two player map.

I don't get this talk about iccup beeing a cheese fest. Out of 70 games perhaps 4 bunker rushes, + a couple of 2 gates (if you want to call that cheese? :S) no 4-5 pools at all. Maybe I have been lucky *shrugs*

No, you're right. People just love to whine and bitch about cheese all the time, when it's really not even cheese. 2gate is a standard strategy. A lot of times "cheese" is their opponent scouting them, recognizing a huge hole in their game, and abusing it immediately. Bad players get cheesed all the time because they take stupid risks and it shows. Play safe, own cheese, move up to the next rank if it's so dominant. The fact is it isn't. You might as well call putting a pylon where your natural hatchery would go if you think stealing gas is cheese (although it is frustrating, both of them).

Cheese is the reason you can't get too greedy, and that delicate balance is what makes StarCraft great.


ur playing starcraft, not some game with rules you've made up in your head

NR20 K, RUSHING IS CHEAP!
LEGEND!! LEGEND!!
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2008-08-18 19:55:11
August 18 2008 19:43 GMT
#14
On August 19 2008 04:34 il0seonpurpose wrote:
Show nested quote +
On August 19 2008 04:18 jello_biafra wrote:
I did know this yes, and it's there for a good reason. If you're gas is stolen that's not automatically gg, there are a number of ways you can counter it.


Yeah, watch iloveoov vs reach, I forget which game it was. basically, he gets his gas stolen 3 times and comes out on top.

Aside from watching that one game, what kinda options does the terran have to counter it? I swear I've lost every iCCup game where the toss stole my gas, because after I either a) Went for some bunker rush, b) Continued mining minerals, waiting for my first rine to kill it to I can build mine (Or else he seems to zeal rush and I have insufficient minerals to defend it properly because I sent scvs to attack the assimilator right away), but then of course I have a very late gas, c) Send scvs to attack it right away(as explained above). Those are usually the choices I seem to be left with, and neither works well, if I choose a) then he is ready for my 'rush' and micros around my unranged/unstimmable rines and shuts down my rush, b) then I have a very late gas and I'm just naturally behind a good minute or so, so he can outtech me, expand, macro, w/e. and c) he usually zeal rushes me or does the same thing as b) because I'm just naturally behind from not mining as many minerals. Is there any different counters to stealing gas or am I supposed to pull some gosu harass to catch up or something...
EDIT: Usually this happens to me when the toss scouts me pretty early, like right before my rax has started, or right when it has started and my gas isn't up yet, If my scv is just about to start my rax (which i get a tad bit before gas) and I see a probe should I get my gas first, it delays my rax like what, 5 seconds? That is what I've been doing lately, or is something like a FE with bunker alright, so you aren't behind economically, then eventually get your gases going?
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Shauni
Profile Blog Joined July 2004
4077 Posts
August 18 2008 19:45 GMT
#15
so what do you do in clanwars when people steal your gas? curse them and leave too? I don't see why practising against gas steal would be more a waste of time than anything else. It's very likely to happen in any pvt on a serious level.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Yaqoob
Profile Blog Joined March 2005
Canada3319 Posts
August 18 2008 19:51 GMT
#16
I was an ICCup Ladder Admin for some time and I totally agree with that rule. If you join a game and leave before 2 minutes because you think your going to lose cause you let him steal your gas or something else then you deserve to be penalized because you also wasted the other guys time who waited for someone to join and started the game and everything like that.
김택용 Fighting!
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
August 18 2008 19:51 GMT
#17
wait can you tell me what exactly the OP wants to criticise about this rule?

i think its perfectly fine
or i dont understand it.... :/
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
arb
Profile Blog Joined April 2008
Noobville17921 Posts
August 18 2008 19:53 GMT
#18
On August 19 2008 04:43 Grobyc wrote:
Show nested quote +
On August 19 2008 04:34 il0seonpurpose wrote:
On August 19 2008 04:18 jello_biafra wrote:
I did know this yes, and it's there for a good reason. If you're gas is stolen that's not automatically gg, there are a number of ways you can counter it.


Yeah, watch iloveoov vs reach, I forget which game it was. basically, he gets his gas stolen 3 times and comes out on top.

Aside from watching that one game, what kinda options does the terran have to counter it? I swear I've lost every iCCup game where the toss stole my gas, because after I either a) Went for some bunker rush, b) Continued mining minerals, waiting for my first rine to kill it to I can build mine (Or else he seems to zeal rush and I have insufficient minerals to defend it properly because I sent scvs to attack the assimilator right away), but then of course I have a very late gas, c) Send scvs to attack it right away(as explained above). Those are usually the choices I seem to be left with, and neither works well, if I choose a) then he is ready for my 'rush' and micros around my unranged/unstimmable rines and shuts down my rush, b) then I have a very late gas and I'm just naturally behind a good minute or so, so he can outtech me, expand, macro, w/e. and c) he usually zeal rushes me or does the same thing as b) because I'm just naturally behind from not mining as many minerals. Is there any different counters to stealing gas or am I supposed to pull some gosu harass to catch up or something...



I believe as soon as the gas is stolen you put down another barracks with the minerals you have saved up for the refinery. Personally i just send a couple of scvs to attack(that would be mining gas anyway) Then transitition into a marine/medic push or biomech.
Artillery spawned from the forges of Hell
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
August 18 2008 19:55 GMT
#19
On August 19 2008 04:41 anderoo wrote:
So anti-manner pylon is basically a pylon in your own minerals that doesn't impede mining, but blocks manner pylons from getting laid down?

Yes it's exactly that
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Dromar
Profile Blog Joined June 2007
United States2145 Posts
August 18 2008 19:59 GMT
#20
Yeah I had never thought about this possibility (of a player scouting an unfavorable opening and leaving before 2 minutes), but I had to look it up when it happened. A player started a proxy gate on blue storm and left when he scouted my pool first build.

At first I was upset that I didn't get any points, since it was an easy win for me, but whatever. He lost 100 points, so i guess that's enough of a deterrant to keep this from happening all the time.
iakNab
Profile Blog Joined June 2008
131 Posts
August 18 2008 20:05 GMT
#21
On August 19 2008 04:39 travis wrote:
OP is a total noob


ur playing starcraft, not some game with rules you've made up in your head


learn to counter cheese. u think pros never deal with cheese?



you're wrong
Op would trash you
this doesn't justify his disappointment though
aja ja
XCetron
Profile Joined November 2006
5225 Posts
August 18 2008 20:12 GMT
#22
I'll keep this in mind and leave the game if I messup my build order, or didn't scout opponent on first try, or mistimed my supply, get mannered pylon, denied scouting if opponent makes a wall, etcetc
merz
Profile Blog Joined July 2004
Sweden2760 Posts
August 18 2008 20:26 GMT
#23
Well I must say i've left the game like 2-3 times when P has taken my gas. Usually out of frustration. I'll have to stop doing that ;D
Winners never quit, quitters never win.
johnmaster
Profile Blog Joined May 2008
125 Posts
Last Edited: 2008-08-18 20:48:54
August 18 2008 20:47 GMT
#24
just make your gas before you make your barracks. simple.

and block entrance with supply supply barracks everygame vs p.

and use scv to scout for proxies etc.

not hard to counter cheeses. once u succesfully defend the cheese your enemy is behind and u have advantage.
QuanticHawk
Profile Blog Joined May 2007
United States32044 Posts
August 18 2008 21:16 GMT
#25
Why would you complain about this..??
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
NonY
Profile Blog Joined June 2007
8748 Posts
Last Edited: 2008-08-18 21:23:19
August 18 2008 21:16 GMT
#26
On August 19 2008 04:51 MasterReY wrote:
wait can you tell me what exactly the OP wants to criticise about this rule?

i think its perfectly fine
or i dont understand it.... :/


the rule is ok but the admin's interpretation of it is bad. a protoss stealing a terran's gas isn't a huge advantage for the protoss. it's just one way the game can play out. i'd like to hear iccup admin's prove that protoss gas steal pvt is 100% advantage for protoss because i dont think it can be done >.<

they should just change it so that if any scouting is done at all, then the person who leaves loses points. a gas steal doesnt reveal anything but build orders and it's not an advantage or a disadvantage. but unfortunately that wouldnt help nesh out. nesh, i gotta say that it's just part of the game that you have to put up with. you should just take all the precautions you can to prevent it (build first depot out front, etc) and just roll w/ it. or if you just dont care about points at all, and you're just playing to have fun 100%, then just keep leaving and there's nothin wrong with that ;o
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2008-08-19 02:36:01
August 19 2008 02:34 GMT
#27
On August 19 2008 05:05 iakNab wrote:
Show nested quote +
On August 19 2008 04:39 travis wrote:
OP is a total noob


ur playing starcraft, not some game with rules you've made up in your head


learn to counter cheese. u think pros never deal with cheese?



you're wrong
Op would trash you
this doesn't justify his disappointment though


lol I am sure he would but how does that make me wrong?

i am not saying he is literally a "noob" at sc. that would be silly.



he clearly has alot to learn if he is still complaining about cheese
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
August 19 2008 02:52 GMT
#28
I actually like it when protoss comes and gas rushes me. It changes the game and makes it more interesting, at least for me.

I, for one, hate the noobs that leave 10 seconds into the game because their split wasn't perfect.
Compilers are like boyfriends, you miss a period and they go crazy on you.
LazarusSpeaks
Profile Joined May 2008
100 Posts
August 19 2008 03:00 GMT
#29
SC was pretty interesting when it was a 5 minute rule and everyone abused it.
visit rednob.com for your chance to read old stupid whining that no longer matters
YPang
Profile Blog Joined April 2007
United States4024 Posts
August 19 2008 03:41 GMT
#30
if SC allows games to end as a draw under 3mins or w/e, theres obviously a reason for that, and it shouldn't be altered...
sMi.Gladstone | BW: B high| SC2: gold T_T
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 19 2008 03:43 GMT
#31
On August 19 2008 12:41 YanGpaN wrote:
if SC allows games to end as a draw under 3mins or w/e, theres obviously a reason for that, and it shouldn't be altered...



umm, tell that to zergs that 7pool, scout u, and then leave if ur going to be able to stop it


actually don't tell that to them because they will agree with you
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
August 19 2008 04:13 GMT
#32
On August 19 2008 06:16 NonY[rC] wrote:
Show nested quote +
On August 19 2008 04:51 MasterReY wrote:
wait can you tell me what exactly the OP wants to criticise about this rule?

i think its perfectly fine
or i dont understand it.... :/


they should just change it so that if any scouting is done at all, then the person who leaves loses points.


What would you class as scouting though?
Do you actually have to find the other player?
Or does a Zerg player's first overlord count as scouting?

I like your suggestion, as long as there's not too much ambiguity, I don't trust iccup admins to make the right decision every time.
No I'm never serious.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
Last Edited: 2008-08-19 05:12:35
August 19 2008 05:12 GMT
#33
On August 19 2008 12:41 YanGpaN wrote:
if SC allows games to end as a draw under 3mins or w/e, theres obviously a reason for that, and it shouldn't be altered...

It's 2 mins.

This is actually a really good point. The game is set up so that if it ends in under 2 minutes it is a draw. That is a rule of starcraft. It is a basic rule built into the game. Less than 2 minutes is a draw. Simple as that. I dont think iccup should change the rules of the game. Starcraft was designed to be played a certain way and the rules shouldnt be altered because some people dont like them (this is different than exploiting bugs, because bugs are unintended). Just like 4pooling is allowed by the rules, if you scout a 4pool and leave in under 2 minutes, well thats allowed by the rules of starcraft. These are the rules of the game set by Blizzard.

I dont want people to think I am defending this because I do it. I have never done it. I dont cheese and thus have never had a failed cheese that I need to leave for. And I have only ever been cheesed a few times(less than 5 times in the last year on bnet and iccup).
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 19 2008 05:20 GMT
#34
On August 19 2008 14:12 Mastermind wrote:
Show nested quote +
On August 19 2008 12:41 YanGpaN wrote:
if SC allows games to end as a draw under 3mins or w/e, theres obviously a reason for that, and it shouldn't be altered...

It's 2 mins.

This is actually a really good point. The game is set up so that if it ends in under 2 minutes it is a draw. That is a rule of starcraft. It is a basic rule built into the game. Less than 2 minutes is a draw. Simple as that. I dont think iccup should change the rules of the game. Starcraft was designed to be played a certain way and the rules shouldnt be altered because some people dont like them (this is different than exploiting bugs, because bugs are unintended). Just like 4pooling is allowed by the rules, if you scout a 4pool and leave in under 2 minutes, well thats allowed by the rules of starcraft. These are the rules of the game set by Blizzard.

I dont want people to think I am defending this because I do it. I have never done it. I dont cheese and thus have never had a failed cheese that I need to leave for. And I have only ever been cheesed a few times(less than 5 times in the last year on bnet and iccup).


this ignores the point I made 2 posts above you -.-
though that rarely happens in under 2min
LazarusSpeaks
Profile Joined May 2008
100 Posts
August 21 2008 15:55 GMT
#35
Guys, the rule used to be 5 minutes. It was changed to 2 minutes for a reason. No one is supposed to be able to decide their chances of winning or losing before the point--it's there so you can league due to circumstances like lag, or if you change your mind about playing a game at all. Obviously even 2 minutes is too long anymore. Ladders would be fair to just count every game at this point. Maybe you could allow a draw in the first 30 secs or something.
visit rednob.com for your chance to read old stupid whining that no longer matters
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
August 21 2008 16:05 GMT
#36
I think the rule is definitely justified.

I think it would really help in Zerg vs Zerg, where if you go 12 hatch and scout a 9 pool and you just leave. That is really unfair and a totally dumb decision if you leave before the 2 minute mark and scout your disadvantage.
I want to fuck Soulkey with a Zelderan.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
August 21 2008 17:19 GMT
#37
On August 19 2008 14:12 Mastermind wrote:
Show nested quote +
On August 19 2008 12:41 YanGpaN wrote:
if SC allows games to end as a draw under 3mins or w/e, theres obviously a reason for that, and it shouldn't be altered...

It's 2 mins.

This is actually a really good point. The game is set up so that if it ends in under 2 minutes it is a draw. That is a rule of starcraft. It is a basic rule built into the game. Less than 2 minutes is a draw. Simple as that. I dont think iccup should change the rules of the game. Starcraft was designed to be played a certain way and the rules shouldnt be altered because some people dont like them (this is different than exploiting bugs, because bugs are unintended). Just like 4pooling is allowed by the rules, if you scout a 4pool and leave in under 2 minutes, well thats allowed by the rules of starcraft. These are the rules of the game set by Blizzard.

I dont want people to think I am defending this because I do it. I have never done it. I dont cheese and thus have never had a failed cheese that I need to leave for. And I have only ever been cheesed a few times(less than 5 times in the last year on bnet and iccup).



while I agree with this to an extent, it doesn't apply in this particular scenario. If you find out you're at a disadvantage before the 2min mark and leave, it should not be a draw.

your argument is flawed in a few ways. First, at this point, the community knows better than blizzard as to how starcraft "should" (whatever that means) be played. This concerns maps, allowed/prohibited bugs, etc.

Just because something is allowed by the basic rules of the game does not mean that it's accepted to play/abide by that rule by the community. For example, akuma in SF. Sure it's an "allowed" character in terms of the game, it's definitely intended. And yet it's banned. Is the whole SF community simply a bunch of whiners that should "learn to deal" with akuma just like we should "learn to deal" with the fact that some builds have a chance to get an early advantage with no risk (i.e. leave if you get a disadvantage instead for a draw?)
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
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